One question , With mystical tutor banned is time to remove Gaddocks and cannonist from our sideboards ?
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One question , With mystical tutor banned is time to remove Gaddocks and cannonist from our sideboards ?
No. If anything they should be moved main to make extra slots available for whatever shift this metagame is gonna take. I run 2 main, simply cuz they shut off EE/Chalice, Force, NO, Tendrils, Dread Return, etc etc.
I agree with this, but it's definitely a Meta call. My meta used to be full of combo, ProBant, and Landstill, all of which don't like to see Teeg, but recently it shifted to alot of Doomsday-Emrakul and aggro, so I moved them to the board once again. However, I plan on playing 2 in the main at GP Columbus.
I dont think its a good ideé to remove Gaddock Teeg from the 75 cards, think he is to useful not to be in the deck at all.
Deck might need more Jittes in its 75 now if aggro gets more populare or stoneforge mystic package with Collar and co.
I like Null Rod in the board, probly puting mine back in to my board. Hits alot of cards and the random artifact decks.
Counter/Top? Stax? Someone being cute and playing vial affinity? Vial decks are already a good matchup...
It shuts down all the artifact mana as well.
But been thinking that oblivion ring might be more worth more then Null Rod, as i think planeswalkers will find their way in to legacy now more then before. The walkers are probly controls best killing conditions now. Jace and Elspeth are annoying as hell.
To expand upon that ^^ at 3CMC, Choke is far better yet far more focused than O-ring. IF a 'walker makes it in Legacy (i mean winds up as a staple in at least one deck, not is merely played), JTMS will be the first of the candidates. While O-ring does handle Jace quite well, paying 3 mana and skipping your turn is basically what you're doing. They have likely bounced a goyf or knight or anything threatening for that matter, and if they didn't you're either way ahead and they brainstormed to try and catch up or they have you pinned down and are Fatestealing you. So by playing that o-ring, you're surrendering time for card advantage. I like choke better because it hoses more problem decks and makes favorable matchups even better.
I can see Journey to Nowhere/temporal Isolation coming in, with lots of talk about more agro decks and different combo on the rise, you don't have to be cold to a Doomsday/Shelldock Isle'd Emrakul. That's all speculation though. Are planeswalkers really a threat, though? Maybe soon comes the day that Pithing Needles take up a fraction of the SB
I really don't think that planeswalkers should be a problem at all; JTMS and Ajani Vengeant are the ones I see most commonly, and although they can both provide an annoying sorcery-speed ability, one burn spell eliminates them (assuming Ajani Helixes and Jace Unsummons). I wholeheartedly agree on Choke though, as I believe it could definitely turn those blue matches into our favor (especially Landstill). And as far as the O-Ring/Journey/Isolation argument goes, I play Tariff. Although it requires us to Sacrifice a creature, it hits both Emrakul and Progenitus, and any non-white-naming-Iona creature in Reanimator. Plus, there's always the chance that we'd be able to pay for our creature anyways, so it seems amazing to me, at least.
That's a pretty good idea, Tariff. How many do you play?
Tariff isn't that great. It's good if they don't do the usual thing, which is Iona white.
And if they go Sphinx then they already have counter backup.
It is a fine card though!
Indeed, Tariff is pretty underwhelming when they play Iona naming white, and the Sphinx statement is very true as well (unless you have a path+tariff hand). I suppose it isn't as useful in the Reanimator matchup, but I still board it in , and Tariff really shines against Progenitus and Show and Tell-Emrakul decks (both of which are very popular in my meta). I just REALLY hate losing to Progenitus, as I feel helpless once it hits the board. But, as was stated in the topic previous to Tariff, Gaddock Teeg also helps prevent Progenitus as well, which is why I play 2 in the main.
So, the question becomes, I suppose, what will the meta become now that the new B/R list is in effect? Show and Tell decks will probably see a little less play now that Mystical is gone, and who knows if Reanimator lists with Lim Dul's Vault/Intuition will be popular. I'm fairly sure most people would agree that Progenitus will still see alot of play, and that's still a good enough reason for me to play Tariff.
I agree that NOPro will come back. Teeg is already established to be good in those kind of metagames. I honestly haven't had any testing against Progenitus, and the few times I've had to play against one all I could do is race.
Tariff is good, but you have to know the meta just right to run it in the SB. That's just my two cents anyway.
Doomsday Shelldock is still good as my combo player friend informs me, but idk if combo players would win that way against Zoo anyway. Plus Tariff would kinda suck there anyway, I was just throwing that out there :wink:
Yeah, once Progenitus hits, our only option is to race, which can be difficult when they have a 10/10 pro-everything blocker the turn after he comes down, not to mention there's the possibility of counterbalance being on the board as well.
Also, Tariff definitely is a meta-game call; However, I use my sideboard to help in the matchups where I feel least confident, and Progenitus decks are one of them.
And yes, Tariff is terrible if Emrakul is actually cast off of a Shelldock Isle or Mosswort Bridge, but I was referring to the Show and Tell decks, where we have a turn to answer before we get Annihilated.
Also, the new red Leyline that just got spoiled for m11 is interesting. It prevents your opponent from gaining life or preventing damage, which seems to be pretty good against Rhox War Monk and Zuran Orb. Thoughts?
Or Prog's protection-from-everything clause. Think of the leylines this way, when you have one turn 0, things are looking good. When you draw one or more, it's just depressing.
What's everyone's take on Rhox War Monk? To me, it seems that this creature is bonkers against Zoo and has to be dealt with asap.
Fireblasting it looks horrible to me, as you basically 3-for-1 yourself and cripple your manabase beyond relief. PtE can help, sure, but it's only a 4-of and RWM-packing decks play FoW - at least G1.
Would it be worth to run Pyroblast/REB in the SB, maybe as a 2-3-of? It looks good not only against RWM, but also against stuff like Jace, or you could counter Counterbalance.
What's your take on this?
(I'm just a Bant player who'd like to know what to expect VS Zoo, so don't mind when I'm not too good informed about how you SB)
Yes, RWM is indeed a beast against Zoo. There's so many cards to deal with it, though, but to list a few common options:
RED/Pyroblast
Path
StP
Jitte counter+burn
I generally save my Path's for RWM in said matchup, as burn can handle lots of other things. I also shuffle my sideboard into my library, then take out 15. Watching people put two, three, six cards from their board into their deck gives you a reasonable guess as to what they are packing, where the 15 in and 15 out plan forces them to simply guess.
In M11 you have a great card against RWM:
Combustion 1R
Instant
Combustion cannot be countered by a spell or an ability
Combustion deals 5 damage to target white or blue creature. The damage can't be prevented.
Probably too specific and better for Sligh or Burn that can’t run STP or PTE, but anyway I think it should be considered.