Re: [Deck] Solitaire (Enchantress)
I'm not actually sure what to think of it. In theory it could be good, but generally there aren't things you want to exile. I guess it would have to go into the E. Tutor slot if it were going to go into my deck. It would also have to change colors. Blue isn't usually played in Solitaire.
On a different topic, I came in 31st yesterday at the SC Indy Legacy event. My list looks a bit different from normal. No Blood Moon. I also played 2 Green Sun's Zenith that were amazing. If you haven't tried them yet, they're worth a shot. They can also be recycled when your library is nearly empty (cast with X=2 or more to prevent Mental Misstep and Spell Snare) to help keep you alive if you need an extra swing because you miscounted or found Words too late. I'd post my list, but I think we clog this thread with lists often enough as it is. PM if interested in it. 6-3 with losses to Reanimator (placed 2nd), combo elves (placed 19), and U/W/B Stoneblade (placed 11).
Re: [Deck] Solitaire (Enchantress)
Quote:
Originally Posted by
anonymos
I'm not actually sure what to think of it. In theory it could be good, but generally there aren't things you want to exile. I guess it would have to go into the E. Tutor slot if it were going to go into my deck. It would also have to change colors. Blue isn't usually played in Solitaire.
On a different topic, I came in 31st yesterday at the SC Indy Legacy event. My list looks a bit different from normal. No
Blood Moon. I also played 2
Green Sun's Zenith that were
amazing. If you haven't tried them yet, they're worth a shot. They can also be recycled when your library is nearly empty (cast with X=2 or more to prevent
Mental Misstep and
Spell Snare) to help keep you alive if you need an extra swing because you miscounted or found Words too late. I'd post my list, but I think we clog this thread with lists often enough as it is. PM if interested in it. 6-3 with losses to Reanimator (placed 2nd), combo elves (placed 19), and U/W/B Stoneblade (placed 11).
I think I watched a bunch of your games, because I have a soft spot for Enchantress, and my friends and I were psyched (maybe it was just me, they loathe Enchantress) to see it doing pretty well. Were you the guy in the Wiid shirt? Grats on the finish.
Re: [Deck] Solitaire (Enchantress)
Quote:
Originally Posted by
anonymos
I'm not actually sure what to think of it. In theory it could be good, but generally there aren't things you want to exile. I guess it would have to go into the E. Tutor slot if it were going to go into my deck. It would also have to change colors. Blue isn't usually played in Solitaire.
On a different topic, I came in 31st yesterday at the SC Indy Legacy event. My list looks a bit different from normal. No
Blood Moon. I also played 2
Green Sun's Zenith that were
amazing. If you haven't tried them yet, they're worth a shot. They can also be recycled when your library is nearly empty (cast with X=2 or more to prevent
Mental Misstep and
Spell Snare) to help keep you alive if you need an extra swing because you miscounted or found Words too late. I'd post my list, but I think we clog this thread with lists often enough as it is. PM if interested in it. 6-3 with losses to Reanimator (placed 2nd), combo elves (placed 19), and U/W/B Stoneblade (placed 11).
Sure, I'd love to take a look. I already was splashing blue for words of wind. I am diverting from that though and will probably try out Ancestral Knowledge. Worst case scenario it is a can-tripping tutor. I have high hopes for it though.
Re: [Deck] Solitaire (Enchantress)
Quote:
Originally Posted by
Anarky87
I think I watched a bunch of your games, because I have a soft spot for Enchantress, and my friends and I were psyched (maybe it was just me, they loathe Enchantress) to see it doing pretty well. Were you the guy in the Wiid shirt? Grats on the finish.
I think I was in a blue T-shirt with Mario on it. OMG bright yellow playmat and blue sleeves. I spent most of the day at the top row of tables. The bulk of my deck is foreign (Green Sun's Zenith and Vexing Shusher were the only English cards). Not sure if it was me you were watching, but that'd be the way to identify me. I'm also 6'4.
Re: [Deck] Solitaire (Enchantress)
Quote:
Originally Posted by
anonymos
I think I was in a blue T-shirt with Mario on it. OMG bright yellow playmat and blue sleeves. I spent most of the day at the top row of tables. The bulk of my deck is foreign (Green Sun's Zenith and Vexing Shusher were the only English cards). Not sure if it was me you were watching, but that'd be the way to identify me. I'm also 6'4.
Yup, it was you I was watching then. Remembered the playmat and the foreign cards.
Edit: I thought it was kinda funny the number of people who had to have Carpet of Flowers explained to them. Also, if you could PM your list, I'd like to update my list and see what all people are running now.
Re: [Deck] Solitaire (Enchantress)
Quote:
Originally Posted by
honz
any thoughts on show and tell/sneak attack? Ive only played it a couple times but it seems like an up and coming deck that's going to see a good amount of play.
I play both Enchantress and sneak & tell, and love both decks. I tried my sneak & tell twice in local legacy tourneys, and both times it got me to the finals. It is also a very bad match-up for enchantress.
Re: [Deck] Solitaire (Enchantress)
New Card! Interesting the fact that has an inithial only W cc, and that can take care of Sneak Attacking creatures.
Name: Soul Snare
Cost: {W}
Type: Enchantment
Rules Text: {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.
Rarity: Uncommon
Re: [Deck] Solitaire (Enchantress)
It has the minor downside of still requiring you to sacrifice 6 permanents to Emrakul and not being able to deal with Progenitus though ;)
Re: [Deck] Solitaire (Enchantress)
I would say that S&T package is the most prominent "cheat" package we'll deal with as it is also used in UR Painter and various other homebrews. SA itself is seeing less and less play whereas NO Bant is starting to make somewhat of a comeback.
Upping your O-Ring count to 3-4 and running 2-3 E. Tutors is more than sufficient to negate a S&T Emrakul, and Prog still can't get around Moat/Confinement/Grass (esp. Grass; just love it when they atk, I point and say "Grass...?" then they realize that he's a black creature :tongue:).
Soul Snare isn't horrible in that it can provide a little extra protection in the first 1-5(6/7) turns which are the golden opportunity for aggro, but the issue I would have with it is that our decks design typically warrants universal answers rather than just attacking creatures. Of course removing a Lackey or pumped-up KotR are completely relevant but in those first few turns fetching for a White isn't always ideal, particularly when our average T1/2/3 involves Forests, Growth/Sprawls, and some combination of Enchantress effects all which necessitate green. 'Course, haven't done playtesting yet.
On a random note, someone in my meta randomly had a Moat sitting in his binder. I got all excited, offering him 'Goyfs/Duals/Sexual favors(:laugh:) but he said "Oh, y'know, not for trade. Same with all the duals and that Tabernacle." I hate when people put cards in a TRADE binder that aren't for trade. I'm never gonna get a Moat. =(
Forlorn Egoist
Re: [Deck] Solitaire (Enchantress)
Well, at least i got my Moat =P!
IMO, the best SB against SneakShow is Humility... and not only against it, but against Zoo it's working better than Moat...
Re: [Deck] Solitaire (Enchantress)
Quote:
Originally Posted by
ForlornEgoist
On a random note, someone in my meta randomly had a Moat sitting in his binder. I got all excited, offering him Sexual favors(:laugh:)
Forlorn Egoist
I have an English Signed (Richard Garfield) Moat for trade if you're cute enough. ;)
I like the look of Soul Snare, but have no idea what it's from. It at least earns some testing time in my opinion. BTW - if sneak/show decks are dominant in your area, try moving Humility to your main deck.
Re: [Deck] Solitaire (Enchantress)
Soul Snare is from M12 !
Already thought about putting it into my list but i think Confinement + Grass is a good setup against aggro.
@anonymus: Could you pm me your list ? I am really interested in what it looks like !
Greets
Re: [Deck] Solitaire (Enchantress)
My current list have 1x Oblivion, 1x Karakas, 1x Emrakul. I know that isn't enough againt Sneak decks, but I don't realize wich card isn't terrible in my SB to start think how import is replaceble compared with grave hates and other stuffs. BTW Soul Snare isn't terrible but facing Emrkul and another Anihilators this just can do nothing =(
Re: [Deck] Solitaire (Enchantress)
Okay, so after toiling away weeks of goldfishing and tournaments I am starting to like Living Wish less and less for the deck. I'm not saying I've grown to hate the card but something I am starting to see is that it seems less-than-efficient for the deck. In Aggro Loam, yes, you can easily justify a Wish board because the deck already has stand-alone resilience even post-board. Enchantress, however, is much easier to damage post-SB because of cards like Canonist and board-sweepers like Harmonic Convergence and Tranquility. Right now this is my Wish plan:
MD
3 Living Wish
SB
1 Emrakul, the Aeons Torn
1 Peacekeeper
1 Harmonic Sliver
1 Argothian Enchantress
1 Vexing Shusher
1 Serra's Sanctum
Thats 9 slots of space getting eaten up that could be used to help improve my chances against control. Emrakul in SB seems moot since I can't cast him until I won and he really only finds use by me in the Mirror. Argothain 9/10 still sets me back a turn if I cast Wish in the beginning of the game, and while I won't diss that Sanctum as a Wish target, it could just as easily be MDed. Overall, I'm starting to see that because our protection is so universal we don't really need a Wish board to answer specific threats. So, the current plan is to remove it from my deck.
IMO a Wishboard can work for our deck but at least in my current limited meta of 20-25 people I'm not getting very favorable returns on it. I will be moving to a new city soon so hopefully the new meta I'll have is much more forgiving of a Wish board. ^.^
So, I'm obviously looking to fill the slots. Has anyone had any successful testing with GSZ? I'm currently running it in Rock but I'm not getting much use out of it as my Rock list is incredibly tight. Has it worked out for anyone thus far? (GSZ ->Shusher/Teeg/Argothian seems favorable)
I'm also considering throwing in a Primal Order or 2 after seeing their success from a fellow Enchantress player tonight (of course he can afford to put 2 Moats in his deck so thats probably why they worked -.-).
So.... yeah.
Forlorn Egoist
Re: [Deck] Solitaire (Enchantress)
I ran two GSZ and a Dryad Arbor in my build back in winter. Wasn't so hot. I hated the fact they shuffled back in, because they increased my chances of dead draws when I had Confinement up and needed to hit more enchantments. GSZ is great in an aggro deck that wants utility, but all we want is another set of Enchantresses. I liked Wordly Tutor better than GSZ. I played it back before Misstep was printed. I'm running Verduran Enchantresses now to supplement. I recommend them if your meta is heavily blue. Against Merfolk they're almost as good as Argothian, and against the heavy control strategies they get around Spell Snare (and fewer people are running Daze). The wishboard is slow, and this deck has enough problem matchups that it can be hard to justify. I feel it can work in a smaller tournament where you know more of the players and the decks, but I wouldn't run it in a large tournament with a wide-open meta.
Re: [Deck] Solitaire (Enchantress)
I really enjoy the GSZ + Dryad Arbor. It's another way to get 3 mana = Enchantress Presence on turn 2. This does improve the consistency of the deck.
Swapping GSZ with Tutor doesn't do much for drawing to many non enchantments late game. Besides, having an additional Enchantress without costing a draw should draw you past it anyway.
What would put GSZ over the top is a maindeck wincon like maybe Knight of the Reliquary which get's S. Sanctuum or red mana for the Words of War. Or a Hexproof beatstick like Thrun (but I think his power is too low) to help close out games when time is running out. Or maybe some pre-sideboaring maindeck with a Shusher.
I'm not fond of Verduaran Enchatress at all. And it might be better as Mesa Enchantress to dodge Perish which people might ocassionally SB vs the Argothian Enchantress. But I would play neither.
Re: [Deck] Solitaire (Enchantress)
Green Sun's Zenith should pretty much be an auto-include at this point; it's the additional Enchantresses that the deck has been needing, and doesn't cost CA. With 8x Growth effects and a couple ESGs/Mox/Lotus Petals, it pushes the consistency of the deck up dramatically. The only real question is how many to run; I was running 2 for a while but I'm going to be trying 4 for the next few weeks and see how it goes.
It also allows you some neat SB options like Qasali Pridemage and Gaddock Teeg. I've been tinkering around with an experimental conversional board; this is what I have so far:
1x Qasali Pridemage
1x Gaddock Teeg
1x Terravore
1x Yavimaya Enchantress
1x Chameleon Colossus
1x Dauntless Escort
1x Burning Tree Shaman
1x Uktabi Orangutan
1x Eternal Witness
1x Kitchen Finks
1x Scavenging Ooze
I've been taking out Words of War, Argothians, Replenish, and some number of Groves/Explorations/Ground Seals. I'm leaving the Presences in because there are still enough enchantments for them to be threats. Obviously a lot of this plan is dependent on the opponent being smart enough to side out their removal; assuming that that's the case, it's seemed promising in the limited testing I've done.
Thoughts on better beaters/utility creatures to bring in?
Re: [Deck] Solitaire (Enchantress)
If you're going that route Spatula, you may want to look into Vexing Shusher as another "threat" to silver bullet in. I like him. As far as a big dumb guy, look into Thaumatog. He looks like he'd be an interesting finisher.
Re: [Deck] Solitaire (Enchantress)
i think gsz is a great card i this deck, however i think its best used to supplement your original gameplan of land an enchantress, play enchantments, draw a bunch of cards. I don't really understand why you would cut an argothian for a card thats an argothian tutor 90% of the time. Some of the creatures you listed have abilities that are accomplished just as easily by enchantment cards, which fit much better into the deck. ugtabi/qasali pridemage = oblivion ring, eternal witness = replenish. I'm afraid i dont see what match-up i would rather have a gsz creature toolbox than my standard enchantress deck.
I have considered running a green creature beatstick as an alternative win con, but my leaning has always been toward progenitus. I haven't actually tested him though, but seems like a decent idea in theory, but he might lean towards winmore.
Re: [Deck] Solitaire (Enchantress)
Progenitus is absolutely win-more. If you can get to 11 mana for GSZ, you're better off just getting to 15 for Emrakual since he's uncounterable and typically wins the game on the spot.
My current list is looking like this:
4 Presence
4 Argothian
2 GSZ
4 E Grass
4 Sterling Grove
3 S Confinement
1 Moat
2 Replenish
3 Win Condition (1 Sigil, 1 WoW, then 1 more Sigil or Emrakul)
1 Mirri's Guile
1 Blood Moon / Choke / City of Solitude (meta-dependent)
4 Utopia Sprawl
2 Wild Growth
4 Oblivion Ring
21 Lands
SB:
4 Faerie Macabre
4 Leyline of Sanctity
[7 Metagame slots]
I feel like 8 Wild Growths are too many, you want to be laying lands and dropping bombs, not twiddling around just ramping mana. That's why I run 4 Oblivion Ring, because it can deal with just about anything that your protective spells can't handle.
Emrakul, in addition to being a late game win condition, also functions as a game 1 answer to Painter's Stone -- it is rather difficult for them to deal with this at least pre-sideboard. It can also be useful in corner cases to prevent decking yourself by shuffling your graveyard back. However, the 2nd Sigil is usually just better and if you don't expect Painter then it's likely the best option.
Re: the sideboard, Faerie Macabre is perhaps the best graveyard answer to Reanimator and Cephalid Breakfast (if you ever lose to Dredge, you are most likely an idiot -- the only scary card they can Dread Return against you is Realm Razer, and McFae handles that as well). Leyline helps deal with burn, discard, and various combo win conditions, and can hopefully slow the opponent down enough for you to establish a board position.
Enchantress is a fantastic deck for the right metagame, but I would never bring it to a huge open field -- it just gets stomped by a lot of combo decks and is too reactive against other decks. Locally though, it can tear up a field of blue control, merfolk, and aggro decks.