Originally Posted by
GreenOne
I agree with almost everything you said, but have to say some things.
- you have one more 4cc drop in Pyromancer (5 total).
- I don't believe this deck actually curves that well with such a high cc AND few lands. If you want to run 8 1cc then you need the 24th land. Being it Gemstone Caverns, Mutavault, Mountain, or even Goblin Burrows (a 3/3 goblin can exchange with goyf! :eek: ) is your choice.
- About the curve you're right. This deck doesn't need shitty 1cc drops just because they are 1cc drops. However, it has to make some plays before the third turn to still be aggressive. Gempalm Incinerator is not actually a turn 2 drop, considering it actually acts like removal only when you have a couple of more critters in play, and by turn 2 you have only the 40% of probability of having a creature in play, and the probability of the opponent having a X/1 critter in play in conjunction is really really low.
That said, if there are no 1cc dudes good enough to fit this slot, you should be playing more 2cc drops. We have some good ones (Tinkerer, Stingscourger, War Marshall). Go play them in place of your 3rd SGC and/or Pyromancer.
- Plague is not that great of an issue. Plague is usually played by decks with an already bad goblin mathup (UGb or the like), so game 1 should be our business, and land denial is helping greatly against it G2 and 3. We also have only 8 1/1s in the deck. 4 of them really shine only in the first 3 turns of the game (lackey), 4 of them can tutor off Chieftain or Boartusk as +1/+1 effects. Oh, we also have 2-3 +1/+1 effects maindeck.
Please, don't play King. Ever. It sucks in the mirror, red decks are already running a good number of pyroclasm / bolts, and if you're attacking to use your landwalk ability, a single removal on your king and 1 or 2 blocks you didn't expect are going to ruin your day.
If you're looking into more +1/+1 effects than Boartusk Liege is what you're in search of: it resists Bolt and even double plague or Pyroclasm or darkblast. A 2of in play double pump themselves to 5/6. I don't know if it will still be needed with Chieftain in the deck, but if you need more, just play Boartusk.