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Re: [DTB] Miracle Control
Quote:
Originally Posted by
FortyThree
So, has spell pierce definitely left the collective miracle mainboard? I've been really wanting to cut my 2 pierces lately, but I somehow can't get myself to actually do it. I know I'm having some amount of bias, since I know how often Pierce becomes useless (or just gets pitched to Force), but they still give me this cozy feeling of safety. Especially against BUG decks, where hymns and lilianas can be super annoying.
Miracles don't happen unless you believe :)
In all seriousness though, I've been testing Einherjer's list extensively and in the BUG matchup I find that, though the Spell Pierces are a huge reprieve when you draw them at the right time, they are not necessary. For me, it seems that this matchup usually has the following pattern: complicated game state (when both players start the game) --> simplified game state (after BUG's discard/Liliana) --> complicated (when BUG starts grinding out damage/card advantage). The turning point is when both players have few resources, in the simplified state. At this point, our superior card quality SHOULD be able to take over the game. While our opponent is drawing Tarmogoyfs and dead discard, we are drawing Jaces and game-ending Entreats. Playing Ponders over the Pierces is huge here in that it boosts our card selection by a significant amount.
One thing to remember about Spell Pierce is that it is only conditionally good - there are scenarios where you draw it on t1 and counter that Hymn or Liliana and it looks awesome. But more often than not, these golden situations don't happen, and instead you might draw Spell Pierce when you're trying to build back from the already-resolved Hymns and the Lilis. I would suggest going to your next local and trying out 4 Ponders. Change the mindset from preventing the discard to "drawing out of it". Note that in this scenario, you shouldn't apply the normal stigma to "drawing out of it" because our deck is slowly becoming more designed to do that kind of thing with 4 Tops, 4 Brainstorms, and 4 Ponders.
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Re: [DTB] Miracle Control
I think people have the same bias about Karakas. I don't get it why this card sees so much play. I mean it doesn't really hurt in our deck, but when people play it alongside Bayous, Underground Seas, Tundras, Scrublands and Wastelands, i want to see them playing against a Wasteland/Stifle deck.
The Open winning list is good, but it would be a lot more consistent with 3 Volcanic Islands.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Adryan
I think people have the same bias about Karakas. I don't get it why this card sees so much play. I mean it doesn't really hurt in our deck, but when people play it alongside Bayous, Underground Seas, Tundras, Scrublands and Wastelands, i want to see them playing against a Wasteland/Stifle deck.
The Open winning list is good, but it would be a lot more consistent with 3 Volcanic Islands.
Consider how little red I had (3 blasts, Stoneforge over EE). It didn't come up much at this tournament, but more often the Volcanics get in the way than the red spells do. The only matchups to even board all 3 red cards are Miracles and Show & Tell builds, where Wasteland isn't an issue. On the other hand, Karakas is an overperformer in the matchups it's there for, Death & Taxes and Sneak Attack. If I were to cut it, I'd replace it with the Mesa it was originally. That said, I'm still considering going the opposite way and boarding the second because of how important it is there.
To the point about Stoneforge in the side, I've been very impressed with it in this build because the rest of the creature suite strongly discourages keeping removal in for postboard games and Stoneforge is a game-winning threat when left unanswered. The upside here is very high, but even the downside of them having removal and you having SFM is fairly low. Knowing it won't be killed on sight against Delver variants, Stoneforge variants, and the mirror postboard is awesome.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
IsThisACatInAHat?
Consider how little red I had (3 blasts, Stoneforge over EE). It didn't come up much at this tournament, but more often the Volcanics get in the way than the red spells do. The only matchups to even board all 3 red cards are Miracles and Show & Tell builds, where Wasteland isn't an issue. On the other hand, Karakas is an overperformer in the matchups it's there for, Death & Taxes and Sneak Attack. If I were to cut it, I'd replace it with the Mesa it was originally. That said, I'm still considering going the opposite way and boarding the second because of how important it is there.
To the point about Stoneforge in the side, I've been very impressed with it in this build because the rest of the creature suite strongly discourages keeping removal in for postboard games and Stoneforge is a game-winning thread when left unanswered. The upside here is very high, but even the downside of them having removal and you having SFM is fairly low. Knowing it won't be killed on sight against Delver variants, Stoneforge variants, and the mirror postboard is awesome.
Well, I just watched your final game, and I'm convinced to give the 4 ponders a try. The consistency you achieved without seeing a top until quite late looked really appealing, so I'm going to go ahead and give it a shot.
Congratulations on the win!
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
IsThisACatInAHat?
Consider how little red I had (3 blasts, Stoneforge over EE). It didn't come up much at this tournament, but more often the Volcanics get in the way than the red spells do. The only matchups to even board all 3 red cards are Miracles and Show & Tell builds, where Wasteland isn't an issue. On the other hand, Karakas is an overperformer in the matchups it's there for, Death & Taxes and Sneak Attack. If I were to cut it, I'd replace it with the Mesa it was originally. That said, I'm still considering going the opposite way and boarding the second because of how important it is there.
To the point about Stoneforge in the side, I've been very impressed with it in this build because the rest of the creature suite strongly discourages keeping removal in for postboard games and Stoneforge is a game-winning threat when left unanswered. The upside here is very high, but even the downside of them having removal and you having SFM is fairly low. Knowing it won't be killed on sight against Delver variants, Stoneforge variants, and the mirror postboard is awesome.
It's been a while since I've seen you posting here, welcome back and congratulations again! I didn't catch the Elimination rounds, and as you weren't featured in the Swiss rounds I didn't get the chance to take a glance at your play, but I will do so once the VODs are up!
I do agree on playing 2 Volcanic Island, as I think that three is good if you dip heavily into red, which you shouldn't do anyways. However I strongly disagree on Karakas, but I've made my point in several articles already.
I also do not quite agree with the way you incorporated 2 SFM and 1 Mystic into the SB as my cuts would have been different, but as said above, I am still working on them. Anyways, the inclusion of Pithing Needle is a neat step in the right direction, aka a counterpart to help with Sneak Attack where SFM is absolutely useless.
I'd love to hear your reasoning, and congratulations again, you showed those 5 (?) Delver puppies who the master is!
Greetings
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
FortyThree
So, has spell pierce definitely left the collective miracle mainboard? I've been really wanting to cut my 2 pierces lately, but I somehow can't get myself to actually do it. I know I'm having some amount of bias, since I know how often Pierce becomes useless (or just gets pitched to Force), but they still give me this cozy feeling of safety. Especially against BUG decks, where hymns and lilianas can be super annoying.
I've never liked Spell Pierces, but personally I cut them when I added REBs to the maindeck (Council's Judgment only helps secure the decision). Without Pierces or REBs, we really don't have much stack interaction.
Quote:
Originally Posted by
IsThisACatInAHat?
To the point about Stoneforge in the side, I've been very impressed with it in this build because the rest of the creature suite strongly discourages keeping removal in for postboard games and Stoneforge is a game-winning threat when left unanswered.
I've found that this works a lot less than anticipated. Any deck with Bolts will almost always leave in at least two, but the really surprising thing is Plows. The problem I ran into is that a lot of not-very-savvy players will leave in a bunch of Plows because they don't know any better, and then many of the good ones will leave in some amount of removal in anticipation or else have plenty of ways to deal with equipment (Artifact/Enchantment removal is already good against us anyways).
Quote:
Originally Posted by
lordofthepit
Any thoughts on the Stoneforge package? I've somehow had more problems against Burn than pretty much any other deck in the format, and I am seriously considering dedicating three slots to addressing that problem (while still being useful against the likes of Merfolk and Goblins).
If you're having a lot of issues with Burn, you could try a BEB or two. They are good there and have a lot of upside against Sneak and Show. Lately, I cut the BEBs myself in hopes to hedge a little in other directions, but it's still a strong card against a few decks. Recently, I've also been bringing in Pithing Needle against Burn and blind-naming Vexing Shusher. Sometimes having the removal for Shusher isn't enough and if it gets any activations off then you're just dead.
Quote:
Originally Posted by
Einherjer
Just a short answer as I am trying to set up the stream for tonights Daily Event at 8 pm. Fucking Webcam won't appear as an option and the music doesn't obey too :D
Maybe this was already said, but 8pm in what time zone?
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Dzra
Maybe this was already said, but 8pm in what time zone?
Sorry, nope I didn't say it yet!
I will stream the Legacy Daily Event at 8pm UTC+01:00 (2h and 16 minutes from now), playing Miracles. I'll sadly have no webcame as of today, but I plan on buying one this week! Rest should work just fine. Come over and watch! http://www.twitch.tv/the_einherjer
See you later!
Greetings
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Dzra
If you're having a lot of issues with Burn, you could try a BEB or two. They are good there and have a lot of upside against Sneak and Show. Lately, I cut the BEBs myself in hopes to hedge a little in other directions, but it's still a strong card against a few decks. Recently, I've also been bringing in Pithing Needle against Burn and blind-naming Vexing Shusher. Sometimes having the removal for Shusher isn't enough and if it gets any activations off then you're just dead.
Nah, don't run BEB. Many Burn or U/R Delver decks will have Pyroblast or REB in the SB. As matter of fact, lots of decks have Pyro of REB in the SB. Rather, run Celestial Purge. Purge can take care of Burn/Goblin/Liliana/DRS/Dark Confidant... etc, while capable being flashbacked.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
FortyThree
So, has spell pierce definitely left the collective miracle mainboard? I've been really wanting to cut my 2 pierces lately, but I somehow can't get myself to actually do it. I know I'm having some amount of bias, since I know how often Pierce becomes useless (or just gets pitched to Force), but they still give me this cozy feeling of safety. Especially against BUG decks, where hymns and lilianas can be super annoying.
If you trade an EE for the 4th Terminus this list is the "stock" one. Slight variations of this stock list have been responsible for most of the high profile finishes with this deck. Even Einherjer got his finish with a 3 card variation to this. This weekend at the SCG Open appears to be the first high profile finish with Einherjer's list from his article; unless you count Raphael Levy's list which was present in the European metagame for some time (they both ran 4 Ponder, no Pierce).
So I definitely wouldn't say Spell Pierce is "collectively" over. Only time will tell, but 67% of the decks cashing dailies still run 2 Pierce. I personally think 4 Ponder just makes you even more dominant over these fair decks while making your tougher matchups worse. I just tested against reanimator (I know nobody actually plays the deck, but it represents a turn 2 goldfish deck) and I basically needed double counter in my opener to have a chance against most his draws game 1. That practically requires Spell Pierce, and even without it, tapping out for Ponder further increases the probability they go for it, even if you have no disruption at all. It also is frustrating with Counterspell or Clique, making you even more likely to expose yourself, just to resolve what you assumed was a "cheap" cantrip. But maybe just being even better against the fair decks just constitutes smart metagaming?
It kind of reminds me of this new Planar Cleansing trend in Standard UW. You optimize the deck into this theoretically perfect goldfishing machine, but you become a sort of glass cannon with extreme weaknesses. There's no Boros Charm in Legacy, but with a single piece of disruption a combo deck can basically go off on Turn 1 or 2. 2 Pierce puts you at 18% to have double counter, as opposed to 8%, which isn't the biggest thing ever, but seems significant enough to me, especially when you add in the Ponders stripping you of your ability to bluff.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Cipher
This weekend at the SCG Open appears to be the first high profile finish with Einherjer's list from his article; unless you count
Raphael Levy's list which was present in the European metagame for some time (they both ran 4 Ponder, no Pierce).
I will reply to the rest tomorrow as I am short on time, just wanted to point out that this is the 2nd, not first high profile finish with my list, and I havn't registred it yet at a big tournament on my own...
Greetings
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Re: [DTB] Miracle Control
I feel like the Clique/Venser build is superior to 4 Ponder build because it attacks a large portion of the bad matchups much better than Ponder/Snapcasters do.
Also, Clique/Venser are much better in the mirror than Snapcaster #2 and #3. I like one Snapcaster, but his value shines mainly w/ Red blasts in the mirror which is the cheater build that already runs Clique/Venser.
The advantage of the Ponder build is the added consistency. You will execute the game plan much more consistently because of the dig/shuffle. I imagine it being great vs discard decks like BUG. However Clique and Venser attack Liliana much better.
Edit: Can you overpower Liliana w/ Snapcasters and 4 Ponders to find Entreat faster and force Liliana to -2 the Snapcaster consistently? It seems like Snapcaster loses a lot of value to DRS if the BUG opponent sorcery speeds the activation when you can't Snapcaster in response.
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Re: [DTB] Miracle Control
EDIT: This post sounded a bit negative, so I rearranged things =P
Many Congratulations to the winner =) Good Show! I love the 4 ponders and am playing my current list as such both online and in paper =)
From reading through here, it looks like I should be on the lookout for SFM and Batterskull to see more board play.
Looks like the winning list ran -1 Arid Mesa // +1 Karakas and -1 Counterbalance // +1 Counterspell
I am very much on the fence concerning Karakas, though my current build is a cut+paste of Ein's latest post (though I have it in my online version, due to not having a second mesa). I'm also not sure about cutting down on counterbalances, but I can see why you (probably) did it (SFM package)
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
sauce
I feel like the Clique/Venser build is superior to 4 Ponder build because it attacks a large portion of the bad matchups much better than Ponder/Snapcasters do.
Also, Clique/Venser are much better in the mirror than Snapcaster #2 and #3. I like one Snapcaster, but his value shines mainly w/ Red blasts in the mirror which is the cheater build that already runs Clique/Venser.
The advantage of the Ponder build is the added consistency. You will execute the game plan much more consistently because of the dig/shuffle. I imagine it being great vs discard decks like BUG. However Clique and Venser attack Liliana much better.
Edit: Can you overpower Liliana w/ Snapcasters and 4 Ponders to find Entreat faster and force Liliana to -2 the Snapcaster consistently? It seems like Snapcaster loses a lot of value to DRS if the BUG opponent sorcery speeds the activation when you can't Snapcaster in response.
The only relevant MU's where Joe's build is better are Shardless BUG, to some extent Sneakshow (Venser &Clique are nice to have, but don't really shine. Of course it depends on the opponent. If he's very stupid and plays Show&Tell into Emrakul after it's obvious that you're on Miracle, yeah then Venser is good. But if you play against good S&T players, Venser will like Karakas do almost nothing against the flying Yawgmoths Bargain or Sneak Attack) and the Mirror. Against Esperblade, Delver decks, Death and Taxes and any other creature based deck Einherjer's build or a 4 Stp/Snappy/Ponder build is better.
In addition to that I think it's more likely to play against more Delver decks than Shardless BUG, Sneakshow and the mirror combined. If you also consider that these not so good MU's can be fixed with some game breaking SB cards like Blood Moon, Humility and other huge bombs, i think it's obvious that a Snap/Ponder/4 Stp build is better in the current metagame.
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Re: [DTB] Miracle Control
I have never not run 4 ponders. They are incredible. I suggest everyone try it.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Einherjer
Sorry, nope I didn't say it yet!
I will stream the Legacy Daily Event at 8pm UTC+01:00 (2h and 16 minutes from now), playing Miracles. I'll sadly have no webcame as of today, but I plan on buying one this week! Rest should work just fine. Come over and watch!
http://www.twitch.tv/the_einherjer
See you later!
Greetings
Is there any way to see a recording of this stream? I wanted to watch but couldn't be online yesterday evening.
Thanks!
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
FortyThree
Is there any way to see a recording of this stream? I wanted to watch but couldn't be online yesterday evening.
Thanks!
You can always go to his twitch channel and look at the tab of 'past broadcasts'.
But trust me, you didn't miss much...
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Nihilis
You can always go to his twitch channel and look at the tab of 'past broadcasts'.
But trust me, you didn't miss much...
Sadly though I have to agree. My unfamiliarity with the program didn't help with the start, but it ended up not mattering as I disconnected from MODO after about 10-15 minutes. I didn't manage to come back so I was dropped. Sorry for the low quality that the stream has represented, it wasn't the way I planned it to, that's for sure!
Greetings
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Einherjer
Sadly though I have to agree. My unfamiliarity with the program didn't help with the start, but it ended up not mattering as I disconnected from MODO after about 10-15 minutes. I didn't manage to come back so I was dropped. Sorry for the low quality that the stream has represented, it wasn't the way I planned it to, that's for sure!
Greetings
Mach dir nichts d'raus! When is the next stream going to be? also are you going to upload recordings?
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
decan
Mach dir nichts d'raus! When is the next stream going to be? also are you going to upload recordings?
Thanks for the kind words but I am a little pissed. I bought a Webcam today, though I am short on time in the days to come - I plan on streaming at the beginning of next week. I don't think I can upload my recordings, as I'd prefer to play music at my stream for myself + the viewers, which disables me from re-uploading the content, as Twitch will probably mute the whole stream due to copyrights. I am sorry.
Greetings
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Re: [DTB] Miracle Control
Don't be too hard on yourself. It takes time and practice to get used to streaming (both commentating, looking at the chat and answering questions while playing at the same time). Not to mention the constant struggle that is playing MODO.
Even the mighty Joe Lossett didn't exactly bring his 'A' game the first times he streamed if my memory serves me correctly.
All in all it was a great advertisement as to why people should stick to paper magic and ignore its dimwitted digital brother.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Nihilis
Don't be too hard on yourself. It takes time and practice to get used to streaming (both commentating, looking at the chat and answering questions while playing at the same time). Not to mention the constant struggle that is playing MODO.
Even the mighty Joe Lossett didn't exactly bring his 'A' game the first times he streamed if my memory serves me correctly.
All in all it was a great advertisement as to why people should stick to paper magic and ignore its dimwitted digital brother.
Streamers have to compete against other forms of entertainment, like whatever's on TV, games, other leisure activities. The audience could have chose those, or choose another streamer, but the audience for some reasons decided to stick with you. Hence, you as a streamer have to be entertaining and interactive. To be competent, entertaining, and multi-tasking, that's difficult to do.
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Re: [DTB] Miracle Control
Julian23 casts Cabal Therapy.
The named card is Supreme Exemplar.
Let's be honest: If you expect your streamed games to in the very same level as your regular play, you will be dissapointed with yourself. People don't expect to watch a perfect game - most want to have fun while also learning something. Edutainment at its finest.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Julian23
Julian23 casts Cabal Therapy.
The named card is Supreme Exemplar.
Let's be honest: If you expect your streamed games to in the very same level as your regular play, you will be dissapointed with yourself. People don't expect to watch a perfect game - most want to have fun while also learning something. Edutainment at its finest.
This reminds me of the time on Joe's stream when his turbo eldrazi opponent tauntingly named Golgari Longlegs with his pithing needle and then Joe beat him with some combination of Jace, karakas and Top.
But I agree, I don't want to just watch a stream of someone showing everyone how awesome they are. I want to learn more about legacy, and have fun while I do it. Also, the best learning is often done through making mistakes. Playing perfectly should be a goal, but not the top priority or the expectation.
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Re: [DTB] Miracle Control
So I just came home from trying out the 4 Ponder build, and I must say I'm pretty happy. There was a couple of awkward moments of pondering into ponder, brainstorm, land that were annoying, but overall it was really really nice. We played 6 rounds, and I went:
R1 2-1 against a young kid playing a casual UR burn deck. I lost game 2 after he mana leaked 2 terminuses in a row (!)
R2 2-1 against Team America. Lost a long game 1 on the draw after a liliana Ultimate left me with only 1 white source having entreat on top but no way to draw it in response to the ultimate. Won games 2 and 3, with an entreat for 1 angel winning the last game with 1 minute left on the clock after he paid a total of 16 life to Sylvan Library.
R3 2-0 against Death and Taxes. Won game 1 after forcing the turn 1 vial, then chaining 2 terminuses, 2 STPs and snapcaster to clear all his creatures. Game 2 I won with a t1 needle naming vial, followed by a force on his council's judgment.
R4 0-2 against Burn. I must say, this matchup felt impossible. I didn't see counterbalance at all game 1 and lost very quickly, and game 2 my counterbalance got REB'd.
R5 2-0 against Team America again. Won game one after keeping a hand with 5 lands, top, FOW and getting the top forced turn one. He had a threat light, Hymn heavy hand, which wasn't a big deal since I had mostly lands. Eventually landed Jace with him having liliana, and I found a CJ to seal the deal. Game 2 he missed his 3rd land drop for 2 turns and didn't have a threat, I ended up flusterstorming 3 hymns and finishing with a big entreat.
I ID the last round to go into prizes. I was paired against Bahra so I'm happy we could draw, since I have yet to win against him in this matchup.
Overall I'm happy with the 4 ponders and will keep them on. I didn't miss the spell pierces at all, which was great.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
FortyThree
R5 2-0 against Team America again. Won game one after keeping a hand with 5 lands, top, FOW and getting the top forced turn one. He had a threat light, Hymn heavy hand, which wasn't a big deal since I had mostly lands. Eventually landed Jace with him having liliana, and I found a CJ to seal the deal. Game 2 he missed his 3rd land drop for 2 turns and didn't have a threat, I ended up flusterstorming 3 hymns and finishing with a big entreat.
I ID the last round to go into prizes. I was paired against Bahra so I'm happy we could draw, since I have yet to win against him in this matchup.
Overall I'm happy with the 4 ponders and will keep them on. I didn't miss the spell pierces at all, which was great.
What deck was Bahra playing?
Also am I the only who is annoyed by acronyms on these forums, especially on newer cards? Something like "CJ" has me confused for way too long :frown:
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Re: [DTB] Miracle Control
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
dsck
Also am I the only who is annoyed by acronyms on these forums, especially on newer cards?
I assure you, you're not the only one.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
dsck
What deck was Bahra playing?
Also am I the only who is annoyed by acronyms on these forums, especially on newer cards? Something like "CJ" has me confused for way too long :frown:
I'd assume either Noble Fish or Death and Taxes. Given GP New Jersey is quickly approaching, I'd say Death and Taxes.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Einherjer
Thanks for the kind words but I am a little pissed. I bought a Webcam today, though I am short on time in the days to come - I plan on streaming at the beginning of next week. I don't think I can upload my recordings, as I'd prefer to play music at my stream for myself + the viewers, which disables me from re-uploading the content, as Twitch will probably mute the whole stream due to copyrights. I am sorry.
Greetings
Yeah it's really unfortunate that twitch is starting to enforce this. I for one live on the very much east coast of Canada and can't justify staying up until midnight to watch a stream, so being able to have a backlog is the only way I can watch twitch. Now Bahra's streams are utterly unwatchable =P I have to skip the first 2 hours. Thankfully Joe stopped playing music at the beginning of his stream.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
exallium
I'd assume either Noble Fish or Death and Taxes. Given GP New Jersey is quickly approaching, I'd say Death and Taxes.
it was DnT
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Re: [DTB] Miracle Control
I was thinking of making UWR Miracles with my current card pool however when I looked at my collection, I really neglected buying the manabase for White over the years. Any feedback would be appreciated especially on Mana (I only have 3 of Tundras and Volcanics):
3 Jace, the Mind Sculptor
2 Snapcaster Mage
2 Vendilion Clique
1 Oblivion Ring
2 Entreat the Angels
2 Ponder
4 Terminus
4 Brainstorm
2 Counterspell
4 Force of Will
4 Swords to Plowshares
4 Sensei's Divining Top
3 Counterbalance
4 Arid Mesa
6 Island
2 Plains
4 Scalding Tarn
3 Tundra
3 Volcanic Island
1 Karakas
1 Detention Sphere
2 Blood Moon
2 Flusterstorm
2 Meddling Mage
1 Pithing Needle
2 Pyroblast
2 Rest in Peace
1 Supreme Verdict
1 Helm of Obedience
1 Wear & Tear
With this current setup I'd just have to buy Two Jaces, Vendillion Cliques, and 2 Tops.
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Re: [DTB] Miracle Control
I don't know that music adds a ton to the stream either way. If it's for you then you can just put on headphones and if it's for the audience then they can just listen to whatever they want anyways. I think that recordings are really nice though.
@ Nuke is Good: Another couple Blue fetches would be nice to bring you up to 9 or 10 fetches, and ORings/DSpheres should be Council's Judgments. The Helm in the board is probably too cute, and I've had mixed success with Meddling Mages in Miracles (they are fine but you might try experimenting with another cards like 3rd REB or 4th CBalance).
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Re: [DTB] Miracle Control
I honestly don't think I could win half the games I play without Flooded Strand. It's usually the reason I have such good mana. Failing them, get some Mistys, or Deltas. The Blue is so important.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
YamiJoey
I honestly don't think I could win half the games I play without Flooded Strand. It's usually the reason I have such good mana. Failing them, get some Mistys, or Deltas. The Blue is so important.
I do have 4x of both Misty and Delta since BUG, Reanimator, and Jund are decks I've invested in. I thought about the sideboard again and a singleton helm of obedience isn't going to worth unless I had an enlightened tutor so it's not worth it. Is Energy Field still worth looking at?
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Re: [DTB] Miracle Control
Does anyone know how common Shardless BUG is in the US? On Magic Online it's the 2nd most played deck. In the 2 last dailies i played 4 times against it. I went 2-0, 2-0, 2-1 and 2-0. But that's not representative, because i always drew/saw my 1of Blood Moon in the postboard games.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Einherjer
I don't think I can upload my recordings, as I'd prefer to play music at my stream for myself + the viewers, which disables me from re-uploading the content, as Twitch will probably mute the whole stream due to copyrights. I am sorry.
Greetings
I saw various streamers play music via Spotify and twitch didn't mute them (Adam Prosak's vids )... maybe it's a little tedious but it could be worth it!
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
Adryan
Does anyone know how common Shardless BUG is in the US?
I'd say that in a 9-round tournament you might hit one. It's not nearly as common as BUG Delver (which I think is the tougher MU by far). You'll see at least one or two BUG Delvers in the swiss and should probably expect some number in the top 8.
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Re: [DTB] Miracle Control
Has anyone tried a few personal tutors? (1-2)
It shuffles, it gets terminus, it gets entreat, it gets council's judgment.
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Re: [DTB] Miracle Control
Hi to everydody, I´m new on mtg source.
First of all, excuse me if my english its not correct at all (I´m spanish), I´ll do it an effort to fix this.
I would like to now wich would be the best options in a metagame full of bug, i think there are like 10 people of 32 more or less who play bug (team america, and shardless bug mainly), other players use to play tempo decks mainly, and sometimes why have combo players too (elves mainly, sometimes TES and ANT, but i am the one who plays ant so forgot it xD).
But the big problem is bug, i dont know if it is a sb problem or i dont know how to make a gameplan to beat them but its really hard to me to bear with them.
I would aprecciate any help. I dont think that my decklist is going to help you because its not fixed, now im playing rip+helm version, and i love to run a venser at least, even if it means to get rid of vendilion.
This would be the decklist mainly.
creatures 1
1 Venser, Shaper Savant
Instant 15
1 Enlightened Tutor
2 Spell Pierce
4 Brainstorm
4 Force of Will
4 Swords to Plowshares
Sorcery 5
1 Entreat the Angels
1 Supreme Verdict
3 Terminus
Enchantment 10
1 Blood Moon
1 Energy Field
1 Humiliation
3 Rest in Peace
4 Counterbalance
Planeswalkers 2
2 Jace, the Mind Sculptor
Artifacts 5
1 Helm of Obedience
4 Sensei's Divining Top
lands 22
1 Arid mesa
1 Karakas
1 Mountain
1 Volcanic Island
4 Flooded Strand
3 Plains
4 Scalding Tarn
3 Tundra
4 Island
2 Flusterstorm
3 Red Elemental Blast
1 Detention Sphere
1 Vendilion clique
3 Ethersworn Canonist
2 Pithing Needle
1 Jace, the Mind Sculptor
2 Meddling Mage
I´m thinking about running a council´s judgement, and one or two predict, not tested yet but i think those could be good options to face lilianas and shardless card advantage.
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Re: [DTB] Miracle Control
Quote:
Originally Posted by
zeus-online
Has anyone tried a few personal tutors? (1-2)
It shuffles, it gets terminus, it gets entreat, it gets council's judgment.
Woah!? Has it been a month already? I guess so, must be time for someone to ask about personal tutor. Personal tutor is terrible. Read the thread if you want more explanation, it is discussed over and over.
@Seryou: I have not really played the RIP version, but the general consensus I have heard, is that it is better when there is lots of BUG in the area, so you are on the right track. A few things though: I think humility is really bad. You want 3 Jace. Clique or Misdirection seem like they might be good ideas. Both can take out abrupt decays, and misdirection helps fight hymns and Ancestral Visions. Detention sphere is pretty bad. Council's Judgment is really good. The 4th Terminus is probably better Verdict in the maindeck. Keranos is a good option in the SB to fight BUG decks, and you can tutor for him. Don't play predict.