Re: [Deck] ANT (Ad Nauseam Tendrils)
I am not sure if 4 Tendrils post side is that good - 3 should work and you still have 3/4 confidants to out draw them. The list I'm going to try this week in local store:
1x Ad Nauseum
1x Ill-Gotten Gains
1x Tendrils of Agony
2x Grim Tutor
4x Infernal Tutor
4x Dark Ritual
3x Cabal Ritual
4x Lotus Petal
2x Chrome Mox (It really helps going off with ad nauseum and I don't like running more than 15 lands)
4x Lion's Eye Diamond
4x Ponder
4x Preordain
4x Brainstorm
4x Duress
3x Thoughtsieze
2x Island
1x Swamp
2x Underground Sea
4x Polluted Delta
1x Verdant Catacombs
3x Misty Rainforest
2x Flooded Strand
Side:
2x Chain of Vapor
2x Echoing Truth
2x Wipe Away (we have some CB in local meta)
1x Rebuild
4x Dark Confidant
1x Thoughtsieze
2x Tendrils of Agony
1x Ad Nauseum
Re: [Deck] ANT (Ad Nauseam Tendrils)
@domel:
good luck and wait for your result
Re: [Deck] ANT (Ad Nauseam Tendrils)
I like the offspring called TNT quite a bit. It's allways been nice to have wishable answers for pretty much every thread your opponent plays. I've been trying to focus on ANT featuring Grim Tutor during the last 2 or three weeks of testing and I finally came to the conclusion that it's good in about 50% of the matches i draw it and in some cases ~10-15% of all games it enables some really broken turns including the fight through trinishpere + chalice0 and chalice1.
Then again thinking about all the situations Grim was golden Burning Wish does similar and works very well with Ad Nauseam.
Thanks for sharing the lists. TNT will be my deck in Cockatrice for some time now =)
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
Tinefol
That's a nature of combo, I guess, sometimes you just lose to itself.
This is not true. Every deck "fizzles", if we understand "fizzle" as not responding as it is supposed to do, for instance, when playing a Bant deck there are times when it seems that you can't draw the correct card in the correct moment, or just seems you are drawing the answers a turn late. All that happens is that when playing combo it happens all at once so it seems more normal, or "its nature". What I mean is that with a non combo decks there are always (in a big tournament) games when you lose due to "bad luck" along the developement of the game, and this is also kind of "fizzzle", while in combo is more viusual because we play higher density of spells in the early stages and have a very defined game plan.
Greetings,
Iņaki.-
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
egosum
This is not true. Every deck "fizzles", if we understand "fizzle" as not responding as it is supposed to do, for instance, when playing a Bant deck there are times when it seems that you can't draw the correct card in the correct moment, or just seems you are drawing the answers a turn late. All that happens is that when playing combo it happens all at once so it seems more normal, or "its nature". What I mean is that with a non combo decks there are always (in a big tournament) games when you lose due to "bad luck" along the developement of the game, and this is also kind of "fizzzle", while in combo is more viusual because we play higher density of spells in the early stages and have a very defined game plan.
Greetings,
Iņaki.-
If anything, ANT fizzles less as it is so redundant and has more card filtering than any other deck.
Re: [Deck] ANT (Ad Nauseam Tendrils)
It just looks like ANT fizzles more often than other Decks, because the line of play usually ends up in either a lethal ToA or anything comparable. Different Decks have more win conditions. That does not make them better or worse, but just different.
To fizzle means (at least to me) that you are in a situation where there is no option on winning. I believe ANT does not have many of those situations if piloted correctly.
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
Domel
I am not sure if 4 Tendrils post side is that good - 3 should work and you still have 3/4 confidants to out draw them. The list I'm going to try this week in local store:
(deck)
I think cutting lands, and cutting a cabal ritual is bad in this list. In my testing, Chrome Mox is only good when going off with Ad Nauseum, and not at a high life total.
Re: [Deck] ANT (Ad Nauseam Tendrils)
Can anyone please help me, How the library arrangement of Shelldock Isle and Emrakul looks like?
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
CranialX
Can anyone please help me, How the library arrangement of Shelldock Isle and Emrakul looks like?
you play doomsday.
1st card: Shelldock isle
2nd -4th card: something useful (this depends on the board situation, but I often arrange the stack to have the one emrakul attack and immediately after kill him with ToA)
5th Card: Emrakul
You have to ajust the pile to whatever situation you are finding yourself in. For example an opponoents jace can be dealt with by putting Brainstorm on top, shelldock on second slot of the library and then use the rest for a lethal tendrils. If he puts your brainstorm on the bottom that's fine since you already have the shelldock on the second place, if he doesnt you just brainstorm in the SDI.
Another really useful card is Wipe Away, since it deals with a lot of bad stuff, like Ensnaring Bridge, Counterbalance(not that it usually matters, but it sometimes does) Meekstone, or any other stuff that's on the board and annoys you.
A sample pile:
Shelldock Isle, Tendrils of Agony, Emrakul, Wipe Away, Echoing Truth or Chain of Vapor
You have the ooption to re-arrange the pile after the Hide Away trigger from Shelldock, you the positioning after it usually does not matter when you cast doomday. The chain is usually pretty nice since it adds storm by bouncing LED's and Petals you haven't used. It's not a must, but sometimes comes in quite handy.
I hope I was some help
Regards
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
CranialX
Can anyone please help me, How the library arrangement of Shelldock Isle and Emrakul looks like?
There are literally tons of piles you can use. It all depends on what you have in your deck, hand and available mana.
Playing DD without passing the turn
Example 1
Requirements: 2 cards in hand, SDT in play, COF in deck, UU
Pile: BS, SI, LED, COF, EMR
Example 2
Requirements: BS in hand, 2 cards in hand, COF in deck, 1U
Pile: SDT, SI, LED, COF, EMR
These two piles would allow you to drop SI, untap it with COF, cast EMR, take extra turn and swing for 15.
BS - Brainstorm
SI - Shelldock Isle
EMR - Emrakul
COF - Cloud of Vapor
SDT - Sensei's Divining Top
DD - Doomsday
Re: [Deck] ANT (Ad Nauseam Tendrils)
Thank you for the help, here is the deck list
4 Polluted Delta
4 Misty Rainforest
2 Verdant Catacombs
2 Underground Sea
2 Island
1 Swamp
4 Ponder
4 Brainstorm
4 Preordain
4 Dark Ritual
3 Cabal Ritual
4 Lions Eye Diamond
4 Lotus Petal
2 Chrome Mox
4 Infernal Tutor
1 Ad Nauseam
1 Ill-Gotten Gains
1 Tendrils of Agony
1 Chain of Vapor
4 Thoughtseize
2 Duress
2 Inquisition of Kozilek
Sideboard:
3 Chain of Vapor
4 Doomsday
3 Xantid Swarm
1 Emrakul Aeons of Torn
1 Dreams Grip
1 Shelldock Isle
2 Tropical Island
Re: [Deck] ANT (Ad Nauseam Tendrils)
This is going to seem very off topic and has nothing to do with strategy or development of the deck, but can someone please explain to me why ANT decks have suddenly started to be called TNT on various forums and websites?
Did they unban Survival and Workshop and suddenly you guys decided it'd be fun to transition into welder survival shenanegins with Triskellions and Onulets?
Re: [Deck] ANT (Ad Nauseam Tendrils)
Because it's the mix with ANT+TPS=TNT
It's the same ANT list with burning wish and no grim tutor
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
Sims
This is going to seem very off topic and has nothing to do with strategy or development of the deck, but can someone please explain to me why ANT decks have suddenly started to be called TNT on various forums and websites?
Did they unban Survival and Workshop and suddenly you guys decided it'd be fun to transition into welder survival shenanegins with Triskellions and Onulets?
it's a "hybrid" of TES and ANT.
basically it's ANT + Red for a Wishboard and 4 Burning wish main.
The cool thing about it is that you have more business, and you don't have to have LED+IT to tutor for something broken. Instead of Grim TUtor it's burning wish pretty much. ;)
Re: [Deck] ANT (Ad Nauseam Tendrils)
Gotcha. I'm going to have trouble getting used to that one, I think. It's always going to conjure memories of workshops decks from years ago.
Okay, sorry for the interruption, carry on.
Re: [Deck] ANT (Ad Nauseam Tendrils)
Well, I always knew that WotC don't like combo, but I didn't know they hate it that much :/
Flusterstorm U
Instant - Rare
Counter target instant or sorcery spell unless it's controller pays 1.
Storm
http://forums.mtgsalvation.com/showthread.php?t=329831
Re: [Deck] ANT (Ad Nauseam Tendrils)
Real or fake?
It can't be possible...
Re: [Deck] ANT (Ad Nauseam Tendrils)
Man, they really do print combo hate in every single set they bring out...
The funny thing is...why are we still standing? :P
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
mort-
Yeah.... This is insane. Fuck you WotC.
Re: [Deck] ANT (Ad Nauseam Tendrils)
Quote:
Originally Posted by
lorddotm
Yeah.... This is insane. Fuck you WotC.
@ lorddotm - Remember that time Wizards printed Flutterstorm and completely invalidated your storm deck? That was hilarious.
XD