is anyone planing to play some sort of this deck at ghent gp? And if yes, what do you think the meta will look like? Hymns good or not? more control or more aggro?. ....
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is anyone planing to play some sort of this deck at ghent gp? And if yes, what do you think the meta will look like? Hymns good or not? more control or more aggro?. ....
The Dismember's are because I wanted Instant speed removal that costed 1. The choices were: Path to Exile, Vendetta, Dismember, Ghastly Demise, and Snuff Out. (I think that was all of them)
The requirements set because I needed to be able to interact with my opponent at my choice of times (Instant) and quickly (hence the 1cc). Of the Choices:
Path - Ramps opponents. Perhaps not much but it's not the Canadian Thresh matches that I want the extra bit of removal for. It's the Maverick, Merfolk, Goblins, etc matches which all benefit greatly by having extra mana.
Vendetta, Snuff Out, and Ghastly Demise - Can't hit black creatures.
That left only Dismember. I can afford to lose the 4 life if I'm killing Mom or Lackey. I can pay for it in the later turns. So, in essence, This spell costs me life to resolve serious issues.
I would gladly replace the spell if Wizards would print a more useful and equally versatile removal spell. Even removing the Non-Black clause from Vendetta would be enough for me.
As for why it's there - The Aggro decks survive by putting 'problematic' cards into play quickly (i.e. Mom, Lackey, Lords, etc). Sometimes you need to Kill things quickly. Having the extra cheap removal increases those odds, of having a solution to those 'problematic' cards. In other words, "No problematic cards. No problems winning."
-Edit-
Videos up here.
Griselbrand... KO'd
So right now I can't decide if hymn is good right now especially with a lot of misderection in main decks.and spell peirce maybe like a break down of 3 iok 2 thoughtseize 2 duress then removal of 2 pulse 4 stp and 1 zealous
Damion- I love your videos.
For dismember- have you tried EE in that spot? It can answer 1 drops quite nicely and also dig you out of an active mother of runes hole later in the game. It is a hard sweeper against merfolk when set on 2 or three(also takes out vials if that is your thing) but has less to say against goblins the deck(better against goblins that have been emptied from their warrens...)
This is what I'll likely play on Sunday:
Only things that have changed since last posting:
+1 Ulvenwald Tracker
-1 Duress
--BOARD--
1 Duress/Ruin/Teeg
1 Pernicious Deed
2 Engineered Explosives
2 Zealous Persecution
3 Surgical Extraction
1 Tormod's Crypt (Bog better? I think I still like Crypt more here)
1 Perish
2 Timely Reinforcements
2 Choke
-Matt
Hello rock players sorry for unnecessary post of archetype 'thing' that is only my perspective on how i describe a rock deck, anyways no more extended discussions on that.
Btw i participated a 18 man legacy tourney and got 3rd (4-1) and luckily i drew a huntmaster of the fells from the packs i received.
Here's my matches
R1 vs merfolk: 1-2
R2 vs gobs: 2-1
R3 vs dredge: 2-0
R4 vs monowhite kitkhins: 2-0
R5 vs grixis tempo: 2-0
for reference, actually i took damionblack gear's list but i made changes according to my taste and preference :)
4 dark confidant
4 knight of the reliquary
2 stoneforge mystic
1 tarmogoyf
1 qasali pridemage
1 scavenging ooze
1 thrun the last troll
1 dryad arbor
4 thoughtseize
3 maelstrom pulse
2 green sun's zenith
4 swords to plowshares
2 sensei's divining top
3 mox diamond
1 umezawa's jitte
1 sword of light and shadow( actually this must be batterskull but my friend returned my batterskull when i was playing the rounds so from that moment i used solas)
1 sylvan library
1 liliana of the veil
2 bayou
2 scrubland
1 savannah
1 swamp
1 forest
1 plains
4 verdant catacombs
2 marsh flats
2 windswept heath
3 wasteland
1 karakas
1 maze of ith
1 bojuka bog
1 horizon canopy
sb
2 nihil spellbombs
1 relic of progenitus
1 tormod's crypt
2 surgical extraction
2 thalia guardian of thraben
2 duress
2 pernicious deed
1 humility
2 choke
Nice run. What happened with the Merfolk match?
Just a quick bit of advice - Don't play Relic. You have 4 Knights and a Goyf. Your Graveyard matters (Even if it is a single). Use another Crypt or Spellbomb if you NEED the sweep hate.
Hmm i side-in relic for can thresh just to uncheck there threshold, but yes i dont prefer relic i was force to use it cuz my other tormod's are used by the friends, about merfolk match G1: i was on the draw the game is too fast he countered my KOTR, wasteland by black sources (i cant play bob) and from there i cant recover, game 2 was a good one, simple i thoughtseized him, stp 1 of the atlantis, drop choke, drop KOTR and drop goyf from there i cant resist my fatties, game 3 i have good hand w/ deeds but i got wastelanded and series of nonland cards i drew from there so i got raped :)
@ daimon:
Watched your Solidarity video: you're discussing Thalia as combo hate. You are very correct about the problem that the classic combo decks she preys upon are no longer played. That's why I use Teeg. In addition to the classic combo decks, Teegs hits Dredge, Miracle Control, and pretty much every combo deck that Thalia hits. In addition, Teeg doesn't hinder your discard the way Thalia does. I only want Thalia against Sneak and Show, that is the ONLY common situation where I'd prefer her over Teeg.
Your Gristlebrand video: You have Karakas out already. Also, they clearly had a very slow start. That doesn't really teach us anything :/
Tough breaks game 3. Mana disruption is about the only way for them to beat us.
I also Run Teeg. :smile:
The Griselbrand video's main purpose isn't meant to be informative but instead to show that it is possible to beat that card after coming into play (Since everyone says the demon is unbeatable if it hits play. That was the second match I played against that person. There was a Griselbrand in the first match and he didn't win their either.
The Karakas being in play is irrelevant as there is a knight that could fetch it. I could have used the already in play Wasteland to destroy the black source. I fetched in case he had Submerge but should' have waited to keep Bog/Maze up. Also, his draw was average. No, he didn't Turn 2 (fast) the Griselbrand but, by no means was it slow (turn 4).
Hello rock players. i will attend a major legacy tourney this coming sunday and my estimated meta are RUG, UR, GW/x maverick, esper stoneblade, merfolk, elves, goblins, hivemind, sneak and show, reanimator, dredge.
And this is what my sideboard looks for july 8;
2 pernicious deed or 2 zealous persecution?
1 umezawa's jitte
2 ethersworn canonist or 2 thalia?
2 duress
2 choke
2 surgical extraction or 2 extirpate?
2 nihil spellbomb
1 gaddock teeg
1 kitchen finks
what is your thoughts about it? thanks!
Have an answer to merfolk, with all of the blue running around right now the island walking fishes are coming back strong. Especially with the quick clock and disruption suite they run against combo(especially sneak and show).
I feel we have always been strong against the folk but goyf was always our best defense against quick decks. With elves all over last weeks open and merfolk all over this one...Engineered plague might be a plan against the world right now. Naming humans against maverick, merfolk, goblins, elves...could be better or worse than infest seeing how you can GSZ for an arbor turn one and drop a plague turn two...
I agree, Engineered Plague can definitely go into the SB again and Darkblast, I even consider playing 4 STP + 1 Darkblast main.
The Merfolk MU should be fine for us, as long as we play around daze and do not totally miss on removal.
Btw.: If Griselbrand is out, you lose! :P (if the opponent still has 15 or more HP)
@ryn ball_2
considering your meta:
I would prefer thalia, deed and surgical extraction
maybe try Darkblast over Jitte or 1 Nihil Spellbomb (you should play bojuka bog main, it rocks!)
if you fear merfolk, elves and goblins add engineered plagues over deed and something else. (I would prefer 3 EPs and not just 2)
Fresh off a long 22 hour day with 4.5 hours of driving, I'm back from SCG Seattle, and I liked how I did.
Total was 5-3 (should have been 6-2, but whatever), and Top 64.
Again, my decklist:
4 Verdant Catacombs
3 Marsh Flats
1 Windswept Heath
1 Forest
1 Plains
1 Swamp
2 Scrubland
1 Savannah
3 Bayou
3 Wasteland
1 Maze of Ith
1 Karakas
1 Dryad Arbor
4 Knight of the Reliquary
4 Dark Confidant
3 Tarmogoyf
2 Scavenging Ooze
1 Qasali Pridemage
1 Ulvenwald Tracker
3 Thoughtseize
3 Inquisition of Kozilek
1 Duress
1 Life from the Loam
1 Garruk Relentless
2 Sensei's Divining Top
2 Sylvan Library
3 Maelstrom Pulse
3 GSZ
4 Swords to Plowshares
--BOARD--
1 Duress (this should have been something else, probably)
2 Timely Reinforcements (very solid)
2 Engineered Explosives
2 Zealous Persecution (solid)
1 Perish
1 Pernicious Deed
3 Surgical Extraction
1 Tormod's Crypt
2 Choke
Round 1: Bryce with Mono Black Aggro
Bryce is a nice guy, and I see him with a first turn Duress. He takes Top or something, and I rip Thoughtseize and see he's either Pox of Mono Black Aggro. Not totally excited. He starts running out Vampire Nighthawks, so my Knights cannot plow their way through. He lands Persecutor, but I get Sylvan online and get removal + Ulvenwald Tracker to chuck an exalted Qasali into the Nighthawk. He lands Persecutor, but I run over that with Garruk Relentless. Woot.
In: 2 Engineered Explosives
Out: 1 Duress, 1 Random
Game 2, he's stuck on Wasteland and Swamp, and goes into Dark Confidant. I murder it, then he drops another. I waste his Waste, then go in for Tarmogoyf beats. He draws land far too land, and I fetch a Dryad Arbor in response to his kicked Gatekeeper of Malakair. I get Tracker online, along with Ooze, and mop up.
1-0
Round 2: Drew with RUG
Drew again seems like a nice guy, but has to mull twice. I start applying pressure, but he has so many burn spells. I get him down to ten with Knight, but he gets too many Delvers going.
In: 2 Engineered Explosives, 2 Timely Reinforcements, 2 Choke
Out: 1 Thoughtseize, 3 Maelstrom Pulse, 1 Duress, 1 Garruk Relentless
Drew has a hand that's amazing, apparently. I keep a decent seven with Dark Confidant, Sylvan, Goyf, enough lands, etc. He has triple Daze, double Spell Pierce, and Forces. What. The. Fuck. I lose.
1-1
Round 3: Lochlan (The Source member Lochlan) with Sneak and Show
Lochlan wins the die roll, but I say I'm mulling first. He keeps a loose hand he tells me, and I get there on a 6-card hand of discard and Knight beats. He doesn't draw anything relevant, or I make him discard it. He slow-rolls a Sneak Attack, but I've got Pulse.
In: 1 Duress, 2 Choke, 3 Surgical Extraction
Out: 1 Scavenging Ooze, 1 Tracker, 1 Top, 1 Garruk Relentless, 1 Life from the Loam, 1 Dark Confidant
Lochlan elects to play and I ransack his hand with some discard. I crack some fetches and play Maze of Ith and Dark Confidant. He Sneaks Griselbrand, I choose Knight. I get Karakas up, but he can't get through Maze and Karakas unless he hits Blood Moon, but by this point, Knight was huge and he was at 9 (I had lethal with Confidant and Knight). So, I bounced Grisel and killed him.
2-1
Round 4: Galen with UG Infect
I Thoughtseize on the play and hit his Glistener Elf. Fucking infect. I try to build up a Force, and I get Tracker into play. However, he drew another Elf, and Brainstormed into 3 (three!) pump spells. Boo. Never saw removal.
In: 2 Zealous Persecution, 2 Engineered Explosives, 1 Deed
Out: 1 Duress, 1 Scavenging Ooze, 1 Garruk Relentless, 1 Top, 1 Loam
He builds up and gets 2 Noble Hierarch and an Inkmoth nexus. I try to Zealous Persecution out his team, but he has the pumps. I then EE away the Nobles (accidentally, since they would have died to the Zealous, but I didn't have anything else to do with my mana besides that), but he draws another pump. Nice topdecks.
2-2
Round 5: Chris with U/R Burn
Chris opens game 1 with Goblin Guide. I wasn't looking forward to this. He burns the garbage out of me, but I remove his stuff. I wasteland him down to Mountain, then play Knight. He proceeds to brick and I win with Knight in 4 turns.
In: 2 Choke, 2 Timely Reinforcements, 1 Duress
Out: 2 Thoughtseize, 1 Garruk Relentless, 1 Life from the Loam, 1 Maelstrom Pulse
Chris goes first again, and Brainstorms in reponse to my Thoughtseize. He then Miracles into Thunderous Wrath, two turns in a row, taking me to 8. I Choke him out when he's tapped out, and he can't Brainstorm off his Mountain to find more land. I dodge double Price of Progress by Wasteing myself, putting Knight to very huge. Knight crushes.
3-2
Round 6: Adam with Esperblade
Adam goes first and Thoughtseizes and Inquisitions me, while I do the same to him. He gets Jace online, and has 3 counters for my removal attempts, then gets Batterskull and Clique online. Ugh. Lose.
In: 2 Zealous Persecution, 2 Choke (tight boarding here)
Out: 1 Scavenging Ooze, 1 Inquisition of Kozilek, 1 Dark Confidant, 1 Life from the Loam (no Wastelands to worry about).
Game 2 we're both off to a slower start, but he has 4 STP and 2 Snapcaster. I tank through some Knights, and none of them stick. Goyf tries to come in, but can't. I Persecution away a team of Faeries and Wizards, then drop 7/7 Knight. This also dies. Then, Ooze comes to clean up the entire party.
Game 3, I'm on the sketchy keep with Choke, Swamp, Forest, Thoughtseize, Goyf, Garruk, Dark Confidant. Sketchy meaning only perfect. I Thoughtseize taking the discard spell, let Dark Confidant get countered, Choke him out. He doesn't/cannot recover. I drop Tarmogoyf and Dryad Arbor, and they go to town. He tries to fight back, but Ulvenwald is better.
4-2
Round 7: Nick with Dredge
I knew Nick was on Dredge since he sat next to me in Round 3, and he knew I was on Junk/the guy with the Beta duals. Game 1, he goes off turn 3 after 3 Faithless Looting. Ouch.
In: 3 Surgical Extraction, 2 Engineered Explosives, 1 Tormod's Crypt
Out: 1 Duress, 3 Thoughtseize, 1 Loam, 1 Garruk
Game 2 is bad for him. I respond to his Cabal Therapy by Surgical'ing Golgari Grave Troll. Then, I lay out Ooze and slowly take him apart.
In Game 3, the same basic thing happens, except I have big creatures for some blocking, then I lay out Ooze after a GSZ, then mop up his graveyard. No chance for him.
5-2
Round 8: Michael with Goblins
Game 1 is a slow 35 minute game where I barely lose. He attacks, but I have Garruk making tokens, Goyfs, and Knight, but I can't push through due to Piledrivers, etc. I get him to 3, but I never see a removal spell.
In: 2 Zealous Persecution, 2 Timely Reinforcements, 1 Deed, 2 EE
Out: 1 Duress, 2 Thoughtseize, 1 Garruk, 1 Confidant, 1 Top, 1 random
Game 2 is pretty bad, I don't hit relevant threats or any removal until it's far too late. Deed doesn't hit much, and I die.
5-3
Overall record is 5-3, and I get $50. I'll update with what I liked and what I didn't tomorrow, since I'm really tired now :P
---------
Also, I find it super offensive I placed 47th? and I'm not on the decklists thread. Boo. Who do I complain to? Junk is a real thing. If you guys know who to complain to, ask for Matt P's Junk deck in 47th place to be listed on the SCG decklists thing. It's very high finishing for non-blue, non-Maverick, non-Combo.
I'm in this pic:
http://www.facebook.com/photo.php?fb...e=1&permPage=1
To the right of the guy in the the white shirt in the second row from the front, I'm sitting second from the left on the side of that second row furthest from the camera. I'm mostly obstructed.
-Matt
Sounds like Uvenwald was great for you! Any MD or SB changes that you would make? (hah, just read your comment on that. Get to it when you're awake)
Looking at the Top 32 decklists, I'm getting worried that my Stoneforge build may be outdated. tbh, I LOVE how it crushes random (which is a big part of winning a major tournament), but it seems vulnerable to so many things these days. Anyone playing Stoneforge having a tough time?
thx for the report sdmatt and gratz for the 5:3, sad it wasnt 6:2 ;-)
@mirrislegend:
http://www.wizards.com/Magic/Magazin...12%2Fwelcome#0
check top 32 stoneblade seems not to be outdated, some splash black for 1cc discard and sideboard options.
Interestings lists, also this is not the thread for stoneblade discussion.
He meant GWB lists running Stoneforge Mystic, not UWx lists running Stoneforge Mystic+Snapcaster Mage, etc...
I don't see anything wrong with Stoneforge in Junk. Stoneforge + Batterskull is one of the best possible plays you can do against all the fair decks in the format. Problem is that unlike UWx Stoneforge decks, we don't have free countermagic to protect our Stoneforge, meaning we have to crutch even harder on 1cc target discard spells in the hopes we pull their only removal prior to us casting Stoneforge Mystic.
oh, dumb me. sorry
I still play 3 sfm jitte and batterskull.
first turn (mox diamonds ftw) sfm ist very strong against many decks especially if goblins, merfolk and elves make a comeback.