Originally Posted by
BVB09
I have a question guys, why does Geist of Saint Traft see zero play in SB's?
When I play this deck (UWr or UWb) I always feel it's biggest problem is to asume the aggro role in the MU's it has to.
Combo decks are the worst pairings. We have disruption, we have as much as we want: Swan Song, Fluster, Pierce, Fow, Needle, Meedling, Canonist, Duress, Pyroblast, Vendilion... But disrupting and being slow doesn't work well. Miracles can do that because of the Countertop, which needs time to be set but then is almost gg.
As we can't do that, I think we should be able to become more aggro if needed. Other random decks such as Post or Ubg Landstill are also really dificult to beat as while time passes they become stronger.
Maybe becoming completely tapped on turn 3 is too risky against combo? Not sure...