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As you said it plays like Deadguy ale. The reason why deadguy ale isn't one of the best decks is because of all their grizzly bear creatures. It's consistent, strong, lots of ca. However it's slow due to small creatures.
This deck doesn't run Grizzly Bears or small creatures. :)
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So i think the reason why i don't really love your list isn't because of the removal. I'm sure this rapes any control deck. But because of the dead cards against countertop.
Huh? How does this deck have alot of dead cards against CounterTop? CounterTop is actually one of the matchups that this deck rapes in the mouth. Especially the 4c versions of CounterTop; they are mana hungry and run a very vulnerable manabase, run some dead removal (Firespout), and both Vindicate and Pernicious Deed are a wrecking ball for them. A single resolved Knight of the Reliquary can systematically destroy their manabase with Wasteland tutoring, and Tombstalker isn't remotely within Counterbalance range.
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The new glissa just seems like a toshiro umezawa. Also i love loam so i think i would use b/b/w with loam and diamond. You can run mana denial just as much smallpox and such. you gain ca from cycle lands. I just think it has a better late game because of CA, library manipulation and just recurring threats.
The new Glissa costs GGB for a 3/3 body. I'm not making arguments for or against Glissa, but I don't see what relevance Glissa has in regards to my list.
Loam is definitely a valid approach, but I'd be modeling the deck after Aggro Loam in that case (cycle lands, Entomb, etc). Aggro Loam Rock is another deck I've played with before, it's also incredibly strong; I actually posted a list for it on one of The Rock threads about 8 months ago or so (there's so many of them that I have no idea which one it was in).
Both decks are good decks, but they have completely different gameplans. Comparing the two is like comparing apples to oranges. The Loam version intends to grind the opponent out with card advantage; it's less aggressive and slower, but has a much stronger lategame. My version is more like a tempo version that wants to disrupt early and then beat face before the opponent can recover.
I'm of the personal opinion that my Deadguy version is already a bit slow (especially in comparison to New Horizons), and that it has a strong enough lategame as it is. Therefore, I think Deadguy Rock is better positioned in the current metagame. Again, that's my personal opinion.
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I would turn the Doom Blades into Diabolic Edicts. One, you're perfectly happy with them sacrificing Hierarchs or whatever instead of 'goyf because it supplements your mana denial plan and it gives you a MD out to Emrakul and Progenitus. I would also wish I had slots for Pridemage, but I just cut it from my list because he's just not big enough. You do have Deed, but a resolved CB floating 3 is problematic. Seems decent enough though.
For testing purposes, I actually cut the Doom Blade's altogether for 3 Pernicious Deed. I upped my land count to 25 and cut the Savannah, going up to 4 Scrubland and 4 Bayou. In the sideboard, I cut the spot that Pernicious Deed was in for 4 Deathmark. So far, it's been working very well.
My maindeck answer to NO/Prog is to prevent my opponent from either having access to 2GG, keep them from having a green creature in play, or hopefully force them to discard the Natural Order. If they do resolve it, I either hope to race them with my own big guys, or scoop it up. Postboard, I gain access to Karakas.
Answering Emrakul is relatively the same: destroy their hand, limit their manasources, and scoop it up if they do resolve it (and I can't race them). Karakas postboard.
If I saw more Emrakul or Prog (I don't see either very often), I may run Diabolic Edict MD, and I'd definitely MD Karakas.
Here's the current list:
B/w/g Deadguy Rock
// Lands
4 [ZEN] Marsh Flats
4 [ZEN] Verdant Catacombs
4 [R] Scrubland
4 [R] Bayou
2 [UNH] Swamp
1 [SH] Volrath's Stronghold
2 [FUT] Horizon Canopy
4 [TE] Wasteland
// Creatures
4 [FUT] Tarmogoyf
4 [CFX] Knight of the Reliquary
2 [FUT] Tombstalker
// Spells
4 [LRW] Thoughtseize
4 [AT] Hymn to Tourach
2 [AP] Gerrard's Verdict
4 [B] Sinkhole
4 [AP] Vindicate
4 [IA] Swords to Plowshares
3 [AP] Pernicious Deed
// Sideboard
SB: 4 [MM] Unmask
SB: 4 [M10] Deathmark
SB: 3 [PLC] Extirpate
SB: 1 [LG] The Tabernacle at Pendrell Vale
SB: 1 [LG] Karakas
SB: 1 [WWK] Bojuka Bog
SB: 1 [ON] Gigapede
So should this list get a new thread, or is it fine to stay here?