It kills off the two best walkers in the format. I actually think maybe the BUG Nic Fit decks maybe want it? Last time I played that deck walkers were tough to deal with on an empty board. It also "counters" abrupt decay
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It kills off the two best walkers in the format. I actually think maybe the BUG Nic Fit decks maybe want it? Last time I played that deck walkers were tough to deal with on an empty board. It also "counters" abrupt decay
Though the discard is being pointed to as the worst mode (which I think it frequently will be), it does have legitimate uses. Maindeck cards like Decay or Pulse can be straight dead a lot of the time. This can at least take a card from Storm or other combo decks at EoT, which is a lot better than staring at your useless Pulse.
Against Miracles I could forsee killing Top + Discard a decent amount of the time. Killing Top is usually impossible to do without going down on CA. There will also be random times where you snipe a Miracle from their hand (those dastardly topdecked Termini when you're about to kill them).
These points don't really make me think this is the next Liliana of the Veil (jellydonut), but the more I think about this card, the more it seems legit.
You could play it with Reap and Painter's Servant :laugh:.
Which common legacy cards can it usefully interact with: Counterbalance,Liliana, Jace, Abrupt Decay, and Maelstrom Pulse. I guess it might be good against BUG decks.
I think the big one is Jace. I feel like most decks that could play this card are already playing Abrupt Decay, or counter spells, or both. This isn't going to take the spot of a counterspell, and the uncounterability of Decay is too much to give up just to hit Jace IMHO.
The new cycle of enemy color hosers seem good to great in Standard or Modern, but on first glance I don't see them being relevant to Legacy (with the possible exception of the white one if you're terrified of mono-red).
Blue or Black noncreature, isnt this far to limiting? I mean look at delver decks, mostly blue but cant hit/protect ANYTHING!
Very; the only thing that makes the card interesting as a sideboard card is the fact it has two modes. The first kills counterbalance, Jace and Lilly; the second protects a creature, like Gaddock Teeg, from Abrupt Decay, Disfigure and Chain of Vapor. That would leave Maverick or maybe a BANT deck that might want to try it.
http://www.bigmagic.net/news/image/H...%20Trove01.png
My japanese is horrible but I think it reads like:
Hendonists Trove - 5BB
Enchantment
When Hedinists Trove comes into play, exile target opponents graveyard. You may play land cards exiled that way. You may only cast a spell exiled by Hedinists Trove once per turn
Hope a native speaker can help me out
Red hoser is kept for a preview later this week. Here's hoping it's actually good. Something like:
Red Elemental Pyroblast of Chaos 1R
Instant
Choose one or more:
- counter target blue or white spell
- target player sacrifice a white or blue creature
- deal 2 damage to your opponent
Fuck you TNN!
I know what's a hilarious card:
Mirror Mockery :1: :u:
Enchantment - Aura (r)
Enchant creature
Whenever enchanted creature attacks, put a token onto the battlefield that's a copy of that creature. Exile the copy at end of combat.
Considering that you'll be playing it on a creature <2cmc creature with an ETB ability and considering that the creature needs to attack . . . and considering that said creature will probably not survive the attack (if it doesn't get bolted or stped), that ETB ability will have to give you at least 2CA each time for it to be worth it. (gaining you CA when you play it. . . and CA when it clones). I don't really know if such a card exists. . .
Looks like mono-blue has some "removal" now. Yay blockers! (I might actually be trying out the mirror in mono-U tron for Modern.)
Display of Dominance is to narrow. When are you playing green without other colors?
Red offers Blasts and burn to deal with the dreaded cards, a black splash AD/Maelstrom Pulse and white gives you Council's Judgment.
@Cire: Why would one play it on a creature < 2 CMC creatures? :really: It's real value are EtB-effects, but as you said, you need to swing and get CA twice to make it worthwhile, which is rather doubtful in a format with AD as common removal.
As for people bitching about Kolaghan's Command's price, consider that it can generate +1 CA. When was the last time Wizards printed a card that could generate CA (exception: split burn that can target weenies) and cost less than 3 mana?
Because if you play it on a creature 3> CMC or more - you are basically playing a 5CMC combo or more. Such combos must win games to be competitive. Since I doubt you can combo with this card, the only way it could have been playable if it could generate (reliably) CA for cheap.
The mirror doesn't generate haste mind you. It's purely a defensive card or a gain extra ETB effects on your attacks card. Honestly, putting it on your own creatures is pretty risky--any removal and you get 2-for-1'd.
Reading is tech, my bad. I thought of it as attacking creature.
Ok, this card blows hard then.