Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Congrats on the win.
Yeah, in a meta like what you described, you might actually be better off with something other than Elites. Skraggen Pit Skulk or even Jungle Lion might serve you better.
Yeah, I'm not sure about the Dragon either. Red as a very light splash meant you could get away with running very few mountains.
Double RR to cast, or give it flying seems bad + more R to pump it seems bad. And I'm not sure how often you will get bloodthrist either since the deck isn't running as much acceleration (No Elvish Spirit Guide) and the CC of Ascetic etc is high.
Plus it can be countered, StPed and even a lightning bolt would be enough to kill it unlike Iwamori. Call atleast gives you two threats for the price of one card.
Rakdos looks good in a pure burn deck actually.
And Seal of Fire doesn't make sense to me. You are giving up both an extra point of damage and the surprise factor, just to pump Goyf +1/+1. Doesn't seem worth the trade.
And more significantly, you aren't running any sorceries. So if you just ran Chain Lightning, you could pump Goyf the same, but deal an extra point of damage.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Alright, SuckerPunch.
How would this decklist be?
>Smashy <
Creatures:
4 Kird Ape
3 Skarrgan Pit-Skulk
4 Tarmogoyf
4 Mogg Fanatic
2 Scab-Clan Mauler
4 Troll Ascetic
Non-Creatures:
4 Chain Lightning
4 Lightning Bolt
4 Rancor
4 Magma Jet
3 FireBlast
Lands:
6 Mountains
6 Forest
4 Taiga
4 Wooded Foothills
I could in theory get a 3rd turn goldfish:
Cards in hand: Kird Ape, Rancor, Mogg, Taiga, Mountain / Taiga, Fireblast, Lightning Bolt. On turn 2 or 3 I draw into a 3-for-1 damage spell.
Turn 1: I cast Kird Ape. [20]
Turn 2: I cast rancor on Ape, Attack with Ape and cast mogg. [16]
Turn 3: Attack with Ape and Mogg. Mogg then sacs, I cast two 3-damage spells and Fireblast. [0]
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
I just want to say that as a storm combo player I am never really worried about pyrostatic pillar. There are much better hate cards. With iggy-pop and epic I couldn't care less and with solidarity i can almost, certainly, always play through it or just counter it.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Quote:
Originally Posted by
barron
I just want to say that as a storm combo player I am never really worried about pyrostatic pillar. There are much better hate cards. With iggy-pop and epic I couldn't care less and with solidarity i can almost, certainly, always play through it or just counter it.
Alright: What DO storm players fear then?
God? :cry:
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Quote:
Originally Posted by
barron
I just want to say that as a storm combo player I am never really worried about pyrostatic pillar. There are much better hate cards. With iggy-pop and epic I couldn't care less and with solidarity i can almost, certainly, always play through it or just counter it.
If there are better cards to hate all storm-combos at once for this deck then please list and explain them. As far as I tested Pillars + burn + a fast clock is the best universal answer this deck can have to storm-based combo decks. Its still far from a good matchup, I agree but better than mainboard.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
It's just that with the faster storm decks they can usually combo out before you can do pillar+lethal burn. iggypop can squeek around it since ill gotten gains costs 4. it's just with a late combo of turn 3 pillar is slow. now if they are dumb enough to go for an etw kill that late then yeah, it's a good card, but don't expect to see it often. It can cause some problems with solidarity, if they don't have remand or force, but i think just stalling combo decks would be a better way to go. I personally think Null Rods would be a better call.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Quote:
Originally Posted by
DragoFireheart
Alright: What DO storm players fear then?
God? :cry:
Meddling Mage ... Thats about all storm players fear. However, that doesnt mean your hate won't be sufficient to pull out a win. Pillar is still good against those decks, but its not absolute. Same thing is true of most of the hate. Chalice of the Void and Trinisphere and the like are high on the list too. Basically, you just need to have enough disruption to keep you swinging longer, you want to reduce your clock as minimally as possible, thats really thing that some people dont realize playing against combo. I've seen some deadguy builds for example that I'd rather play solidarity against than goblins because after they wreck me a little i get a long time to build up.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Trinisphere > Rule of Law > Chalice of the Void > Meddling Mage
Meddling Mage isn't the best card against combo -.-
Even Pillar is better against it if you can hurt him a bit before casting it.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Chalice of the Void stands out, because it's usually useful at 0 and can be cast in addition to whatever you do to put them on a clock.
It can randomly be backbreaking... against SI, a chalice @ 0 on the play shuts off Lion's Eye Diamond, Chrome Mox, Lotus Petal, 8-10 Creatures, Culling the Weak and Diabolic Intent if they run that. In the ideal case, that's about half their deck.
While that's a rather extreme example, Chalice one of the few cards that is useful both as early disruption and a persistent obstacle.
Pillar is rather poor, but this deck has enough Burn (especially Fireblast) to make good use of it. These two would be my prime choices. Trinisphere is a wrecking ball, but this deck doesn't consistently get to 3 mana in time.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
Could this work out for a stompy variant?
Creatures:
4 Kird Ape
4 Simian Spirit Guide
4 Elvish Spirit Guide
4 Tarmogoyf
4 Burning Tree Shaman
4 Troll Ascetic
Non-Creatures:
4 Chain Lightning
4 Lightning Bolt
4 Rancor
4 Aether Vial
Lands:
5 Mountains
7 Forest
4 Taiga
4 Wooded Foothills
Sideboard:
4 Pyrostatic Pillar
4 Engineered Explosives
4 Pithing Needle
3 Krosan Grip
Your combo match-up is horrific but you have a strong aggro-control and control [Aether Vial] and random match up. BTS utterly kills counter-top and other decks using a lot of activated abilites.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
I haven't liked ESG much lately, so I wouldn't add SSG. Especially if I cut the 4cc drop for goyf.
I can't cast Forest + ESG + SSG + Troll/BTS first turn against ******** (on the draw) because I have to fear both FoW and Daze.
I like the Vial inclusion instead. I think I'd probably cut 4 ESG & 4 Iwamori from the original build for 4 Vials and 4 Goyfs.
As an alternative to Vials we can put Null rods in, but they will make our Jittes useless so either we take out the Jittes too (maybe for Wastelands?) or I'd rather maindeck Krosan Grip and keep the Rods in side.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
@erdjinn: I'm agree to you on the esg and on the vials because the deck become more firm-based.
It's crazy have an acceleration (against potential fow and daze) if we are far to gg.
bye
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
I managed to take 3rd-4th place in a 32 person 5 rounds swiss with top 8. I used the following deck.
4 wild mongrel
2 tarmogoyf
4 kird ape
4 skyshroud elite
4 mogg fanatic
4 skarrgan pit skulk
3 silhana ledgewalker
4 elvish spirit guide
4 Giant Growth
4 might of old krosa
3 berserk
2 bounty of the hunt
4 rancor
4 taiga
4 stomping ground
6 forest
sideboard was really bad and a barely used it during the tournament. The deck performed very well. I won against U/R, U/B/W, aluren in the swiss, one draw against U/G/R and one id in the swiss. I managed to win against monoB in the quarter and I lost to standstill with 2-1 in the semis. I think I would like another 2 goyf instead of silhanas and maybe a 4th berserk or a 3rd bounty. I managed turn 3 win in more than one game and turn 4-5 is common. The deck can play longer games against some decks that doesnt pack to much mass removal. Even a single creature is lethal in this deck, especially when it beats for 10+ damage in a single turn.
Re: [Deck] Zilla Stompy 2k6 - RG Beats for the Modern Meta
@jocked: Congratulation for you result :smile: , but your deck is not Zilla Stompy. ESG, Kird Ape and Rancor (and some lands) are the only cards you have in common with this deck.