My tournament report is up: http://www.mtgthesource.com/forums/s...879#post892879
Check it out ladies and gents !
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My tournament report is up: http://www.mtgthesource.com/forums/s...879#post892879
Check it out ladies and gents !
Nice reports, both of you! I have a question though nevilshute, why the decision to replace your bobs with more pyromancers for the main event?
Ugh that's a tough one as I was not really overly pleased by either. I guess I see it this way: against Miracles Dark Confidant just attempts to make your existing plan A better while Young Pyromancer gives you a plan B. Neither are really overly usable in other matchups with a few exceptions.
At the end of the day I made a judgement call having played against Miracles twice during the trials on Friday and Bob had just bugged me. I hate how we can't really attack with him reasonably into Snapcaster/Clique mana and as such we don't get to put preasure on their life total.
Hey guys, guide author here! I've been gone for quite some time, and I apologize if the guide is no longer relevant. Please let me know what questions, comments, concerns, and suggestions you may have pertaining to it! I'm getting back into MTG, and I want this to be up to date.
Going into an unknown Meta after a year break from paper Legacy. I'm going to play Kai's list same 75 as he played GP Lille
1 Ad Nauseam
4 Brainstorm
3 Cabal Ritual
3 Cabal Therapy
4 Dark Ritual
3 Duress
4 Gitaxian Probe
4 Infernal Tutor
4 Lion's Eye Diamond
4 Lotus Petal
2 Past in Flames
4 Ponder
3 Preordain
1 Rain of Filth
1 Tendrils of Agony
1 Swamp
2 Flooded Strand
1 Bayou
2 Bloodstained Mire
1 Island
4 Polluted Delta
1 Tropical Island
2 Underground Sea
1 Volcanic Island
Sideboard
4 Abrupt Decay
2 Carpet of Flowers
2 Chain of Vapor
2 Dark Confidant
2 Dread of Night
1 Empty the Warrens
2 Xantid Swarm
I want to fit in 2nd tendrils in the 75 but I'm not sure what to cut out and where. I was considering the Bob's but they have been over performing for me on Mtgo in the Miracles matchup. Any suggestions would be appreciated. The next event I will be playing in will be an SCG IQ, in White Plains NY, which is on the outskirts of NYC. If anyone is familiar with the Meta and knows what to expect advise would be appreciated.
Well, I do not play either Flooded Strand nor Bloodstained Mire.
If Bob does a good job for you that's fine.
Normally it should die on the spot against miracles, even post board.
Are you also joining SCG Legacy in DC next month?
Why do people play two past in flames?
As in more than one :?
The card is absurdly busted. It can easily draw you ten cards, has built-in protection, allows for very clean kills, puts no limitations on your deck other than "play good cards" and no real deck has sufficient disruption to shut it down preboard.
Slightly off topic, but I still want to leave this here for you to read in your coffee break or at your way to work:
GP Lille Report
Have a nice week!
i'm very new to ANT and i need help. Please tell me what do you usualy sb out vs
1)miraclse
2)D&T
3)Delver deck
4)vs non-blue midrange
5)vs MUD
i'm at classic list with 1 ad-pif-toa-sensei-rain
thank you very much!
I know this has been discussed before and I had a little spare time (and a point to prove), so I wrote a short article on cantrip order:
https://theweeklywars.wordpress.com/.../cantrip-math/
has anyone tested 4 preordains? if yes, how did it feel compared to the more 'traditional' 2-3 preordain?
also, are people still playing grim tutor?
Sure, sometimes it's awesome and other times you spend all of your mana cantripping into other cantrips, you can find older lists from 2013 with 12 cantrips and 2 Islands in the thread. I still like those Pre-Ordain lists more than the ones with a 2nd Past in Flames, Rain of Filth etc.
Jamie played 4 Preordain to 12th place in Lille... He never liked it, but now chose for consistency and it payed out :)!
I don't see Grim Tutor as much as before :O People prefer lists with 4 Preordain or lists with 2 Past in Flames and/or more Tendrills. Now that Dark Petition is out, it might even disappear compeltely.
sorry it took so long, I had it in that 8 hours but felt like it would be better to be revisited once which took a week
GP Lille 2015 - 10th/1573, Storm - Better Lucky Than Good
As your opponent in round 6 I say 'nice title' ;)! Thanks for your report, I was waiting for it!
Show and Tell --> Omniscience: draw, draw, draw, draw, ponder --> probe --> preordain (bottom bottom draw) --> nothing and loose with Cunning Wish on top. It was something like that, 10 cards deep :'( I finished 6-3. Also lost to Merfolk with Omniscience 3 turns in play game 3. Together with the trial final on friday, game 3 Omniscience 4 turns in play, I felt super bad about my unlucky draws ^^ But I could say I only got 'destroyed' one round troughout the weekend :rolleyes:
EDIT: I've read all now :)! Had to do it piece by piece at work, hehe.. Great report! I love it when people can go a little more in detail, and you deliver! Sad to read about round 14 part 3... Spectators were not able to walk everywhere on day 2.. All but the top tables.. That was weird! I know it can distract too much :(! But maybe the Venser thing in the second game will soothe what happend to you a little ;)! I've read some funny stuff! Like the guy who picked up his cards and sided out FoW :cool:. I felt real bad about our game 3, it summed up as a DTT + Preordain that didn't get there :eyebrow:, but you need to have a little luck to come that far in such a big tournament. You deserve it as a dedicated storm player, congratz with the finish :D! Maybe we'll play again at MKM in Prague =)
So opening hands are something that's discussed a lot, and for Storm, I actually find it very useful because unlike most decks, you can go deeper than just keep vs. mulligan. They are often brought up here, but I tend to feel discouraged to discuss them because the information gets lost so quickly. Therefore I want to take a look at a couple hands you guys think are interesting to discuss and post my opinions on my blog. Obviously, I can generate hands myself, but what I find interesting probably differs from what most other people find interesting, so I'm looking for your input. Also, feel free to share your own opinion on those hands.
I would prefer hands from lists using either 1 Ad Nauseam, 1 Past in Flames & 2 Tendrils or 1 Empty the Warrens, 2 Past in Flames, 2 Tendrils because those are the most versatile. Also, I think it might be interesting to feature multiple hands that can generate turn one kills to look at when to go for it and when to wait.
Thanks for your help!