That's the reason why I play the bird, it also taps for black mana (without needing the graveyard), which is important sometimes. It paid off so far :)
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Not to be snarky, but here's 2 big reasons I run some amount of Hierarch alongside DRS (over Birds):
1. Exalted....because even 1 dude with it makes differences. Situations where you have 3 exalted folk (hierarchs and QPM) turn dorks into sizable threats.
2. Occasional times where hierarch is the lone attacker (exalted being useful again), she will deal damage whereas birds will not. This may seem like a corner case, but sometimes the mana dork is the only creature I have that sticks on the table (see: countermagic, removal, no additional threats). Hierarch can chip away at the opponent and/or damage with Jitte. Birds is perpetually a 0/1 flyer. I would argue swords of X&Y make either mana dork suddenly fantastic.
The only time I could see myself cut hierarch from Maverick would be to run some greedy 4C list. Birds being dork #5 to give you consistent access to red or black > hierarch.
Anyone playing punishing maverick right now? I am thinking about unsleeving RG Lands to give it another shot.
I've been playing a pretty retro Naya list a bunch recently.
The things I miss from GWb are mana dorks with >1 toughness and Zealous Persecution. Punishing Fire is my jam though and Blasts are super good as well.
I know there is also a 4-color version, but I'm not a huge fan from what (little) of it I've played.
I have been super busy with life and couldn't post about tournaments, but This is my 4c Pun Mav list:
--Thalia punishing maverick--
24 Creatures:
Mother of runes 4
Knight of the reliquary 4
Deathrite shaman 3
Thalia, Guardian of Thrabein 3
Aven mindcensor 2
Gadock teeg 2
Quasali pridemage 2
Scavenging ooze 1
Noble hiarch 1
Birds of paradise 1
Dryad arbor 1
13 Non-Creature spells:
Green Sun's Zenith 4
Swords to plowshares 4
Punishing fire 3
Umezawa's jitte 2
Lands 23
Forest 1
Plateau 1
Savanna 2
Taiga 2
Bayou 1
Grove of the burnwillows 3
Horizon canopy 1
Wasteland 3
Cavern of souls 1
Karakas 1
Wooded foothills 3
Windswept 4
Non-Etutor SB:
Pyroblast 3
Etherswon canonist 2
Zealous persecution 2
Fiery justice 1
Reclamation sage 1
Bajuka bog 1
Surgical extraction 1
Slaughter games 2
Gadock teeg 2
Been doing well with it recently. The slaughter games, ZP, and 4 teegs have been pretty sweet actually. Miracles is the main reason I'm at 4 teegs. Rather than playing other cards that sorta beat the deck, I have decided to go and play as many copies of the card that makes me win the MU as I can. Fiery justice is newer in my list, but I think it could be a killer when used in the right spot.
Hey Mavericks.
Question for you folks. I've been playing this deck a bit over the past year. I've been playing with the DD + TS package, and I've really been enjoying the deck. I've also been back and forth with a Bog somewhere in the 75, as well as a crop rotation. The question I would like to pose, and if this is the wrong thread let me know, but would it be a valid strategy to play a sort of Maverick style deck with a lands sub theme? I really enjoy the way the deck plays for the most part, would it be possible to play like a singleton Life from the Loam maindeck to leverage wasteland, and running, say, a tranquil thicket in the board over Sylvan Library? Or is this just not the correct deck for this?
I used to run Loam in Punishing Maverick, since that allows us to dredge into just about everything we need, especially if we can land Sword of Light and Shadow. I never ran cycling lands, but I never leave home without Horizon Canopy no matter what build I use. Recently, I've built The Loam deck from Lille, which is actually more of a Loam/Maverick hybrid. It's likely to replace Maverick as my go-to legacy deck for the foreseeable future; it just feels so wonderfully well-tuned.
Appreciate the input. Yeah, I was eyeing that deck as well, I just dislike having fewer DRS, it's become a favorite of mine. Also, I'm not as much a fan of the black spells, but I do like the lands angle that it takes.
Cheers.
Dear all Maverick players,
Last night I have streamed some games against a Miracle list with a fair amount of creatures.
Here is the link to the stream: http://www.twitch.tv/phlogisten/v/9482152 (Audio loops at the beginning so skip ahead to legacy)
We did some sealed cube at the start of the night, so skip ahead and start watching at an 1:35:00 to hear me talk briefly about the Legacy matches start at about 1:39:00.
Here is the list I played that day:
lost the 2 Mindcensors, added 4th Pun and a Loam (good idea on loam Moroklumpen. I took it out when I added Thalia, but i think its needed)
22 creatures
Mother of runes 4
Knight of the reliquary 4
Deathrite shaman 3
Thalia, Guardian of Thrabein 3
Gadock teeg 2
Quasali pridemage 2
Scavenging ooze 1
Noble Hierarch 1
Birds of paradise 1
Dryad arbor 1
15 Non-Creature spells:
Green Sun's Zenith 4
Swords to plowshares 4
Punishing fire 4
Umezawa's jitte 2
Life from the Loam 1
Lands 23
Forest 1
Plateau 1
Savanna 2
Taiga 2
Bayou 1
Grove of the burnwillows 3
Horizon canopy 1
Wasteland 3
Cavern of souls 1
Karakas 1
Wooded foothills 3
Windswept 4
Non-Etutor SB:
Pyroblast 3
Etherswon canonist 2
Zealous persecution 2
Fiery justice 1
Reclamation sage 1
Bajuka bog 1
Surgical extraction 1
Slaughter games 2
Gadock teeg 2
I lost a game or 2 more than I won, but for an inherently bad match up, the deck is treating me well, especially in sideboard matches. I will be taking out the two Slaughter Games (even when it acted like a duress too), as I did not love them in the match up (miracles can kill you too many ways), and I will be trying out 2 copies of choke to replace both Slaughter games in the side board. Comments and questions appreciated. I hope the audio is good enough for a listen. Thanks for reading.
Ps. Keep playing fair!
Isn't Thalia an issue with Punishing Fire? The non-synergy is the main reason I stopped playing Punishing Fire in favor of a built with 4 Wasteland + 4 Thalias.
Also with Loam I'm always considering Sylvan Safekeeper as a 1-of. I would also consider a pair of Abrupt Decays, as a catch-all answer (maybe a 3/3/2 split with PF and StP).
I like your sideboard too, except for the Teegs. They are great, but I think playing the full four in the 75 is overkill.
Unfortunately I have no time to watch your games to give some comments, but Miracles is very beatable with Maverick. I think the matchup isn't that bad as everyone says. It's not a cakewalk, but playing tight and know your lines of play is key.
I tested against it for GP Lille quite a bit (with Dark Maverick) and had quite decent results with the list I posted above.
Thanks for checking out the list. I'm glad you like most of the sideboard. Things on the 75 are changing nearly weekly for me. The videos aren't the most entertaining perhaps , but there isn't much content in this universe that shows Miracles Vs Mav that I know about. Maybe some of my plays (good and bad) will be insightful to see. On a local level, I have been doing well, but I know that I could make more optimal plays at times and maybe change a few cards to better suit the current meta.
Thalia and Pun Fire do not work great together, but I don't think anyone is gonna beat Omnitell without Thalia playing Maverick game 1 especially. Mindcensor doesn't do enough, so I had to make the switch. 4 teegs has been pretty good so far. It's the best card in a lot of matchups, and letting the opponent kill teeg and landing another teeg is mainly how I win against Micracle decks. Safekeeper is cool, but the idea of losing lands is brutal, so I would sooner play more copies of haters, rather than play a 5th weird Mother of Runes. The main thing I am learning in mtg is that most any good card can be used in the right time. In other words, if Pyroblast, Pun fire and Thalia are all effective cards in your deck , why not play all 3?
No offense, but if you're worried about Omnitell so much, just go standard Maverick (GWx) with Canonists in the main. Also, I agree with @ Fl0do's points. Especially 4 teegs. That's beyond overkill.
Playing 4C punishing maverick with pfires engine + thalia in the main looks like a pile. Since you're already in the spirit of aggro loam, just play aggro loam instead.
I really would try out the Ethersworn Canonists instead of Thalia. Canonist matches better with Punishing Fire, hates on Omnitell and ANT and helps for some extent against Young Pyromancer and Monastery Mentor.
Against Omnitell I can also recommend playing some Krosan Grips, which have applications in a lots of other matchups too.
Just starting playing Legacy a bit more. Figured it wouldn't hurt me to have a deck around. I've got everything for this but a Karakas and that's easily remedied. I'm pretty sure my list is pretty standard, but curious on if anything looks way out of the ordinary with my adjustments...
Lands (23)
4 Marsh Flats
3 Windswept Heath
4 Wasteland
2 Savannah
2 Bayou
1 Karakas
1 Gaea's Cradle
1 Cavern of Souls
1 Scrubland
1 Horizon Canopy
1 Dryad Arbor
1 Plains
1 Forest
Creatures (25)
4 Knight of the Reliquary
3 Thalia, Guardian of Thraben
4 Mother of Runes
3 Deathrite Shaman
2 Qasali Pridemage
2 Stoneforge Mystic
2 Aven Mndsensor
2 Gaddock Teeg
1 Titania, Protector of Argoth
1 Scavenging Ooze
1 Scryb Ranger
Instants and Sorceries (9)
4 Swords to Plowshares
2 Abrupt Decay
3 Green Sun's Zenith
Enchantments (1)
1 Sylvan Library
Artifacts (2)
1 Umezawa's Jitte
1 Sword of Fire and Ice
Sideboard:
1 Bojuka Bog (possibly Rest In Peace)
1 Scavenging Ooze
2 Choke
1 Council's Judgment
2 Ethersworn Canonist
1 Gaddock Teeg
1 Krosan Grip
2 Containment Priest
2 Thoughtseize
2 Zealous Persecution
Scryb Ranger has been fun for simple trickery at times, but I'm not completely sure how relevant it is. Titania is REALLY good if it even sticks for a turn. Otherwise, it's a pretty fun deck to play.
List looks fairly standard, but on a closer look there are some things I think you have to change.
Most important:
- Fetchland configuration: If you're playing BGW always play 4 Windswept Heath and X Verdant Catacombs before playing any other fetchland. You always want to be able to fetch Dryad Arbor with every Fetchland you play.
- You play only 3 Deathrite Shamans and 3 Green Sun's Zenith. So you don't play the maximum number of turn 1 mana-accelerators while upping the curve with things like Titania and Aven Mindcensor. I recommend playing at least 4 manadorks (I'm playing 5 atm) and I think it is a mistake cutting on Green Sun's Zenith, as it is clearly the engine of this deck, acting as a mana dork, disruption piece and a threat while always helping to curve out.
Some thoughts on:
Karakas vs. Maze of Ith - don't forget that Maze of Ith won't tap for mana, Maze of Ith should always take a spell slot. Also Karakas provides tricks with your legends and takes care of problematic legends on the other side, so Karakas will always be better than Maze.
3 Thalia, Guardian of Thraben - if you play the full 4 wastelands I would also play the full 4 Thalia's, the combination is just good in a spell based format like Legacy.
Aven Mindcensor, Titania - While Mindcensor is still a valid hatebear (though costing 3 hurts a lot), I think Titania is win more. Just upping the GSZs up to 4 might do the trick, in my opinion Equipment or a KotR are closing the game in a similar fast fashion than Titania, while providing more utility.
I personally prefer to play a 3rd Equipment, namely Sword of Light and Shadow and I just recommend it, it has been good for me for a whlie now :)
The Maze of Ith this was an old note from the notepad I copied over. Karakas is definitely the card for that slot.
As for the extra mana dorks, I've personally had ZERO mana issues. If anything, it feels like I often have too much. That's sort of what lead to some of my choices.
I agree that it feels like the deck wants a 4th Thalia. I just had a lot of times where I drew an extra one and would rather it be something else. But who knows? Maybe it should go back in over the Aven Mindcensor.
I could see this list being
-2 Aven Mindsensor
+1 Thalia
+1 Green Sun's Zenith
I actually appreciate the Titania a lot. It's given me something worthwhile to search for with a late GSZ that can pretty much end the game, or at least lead to the endgame in a turn or two. Though, I'm not against the idea of a 3rd equipment. It's less exciting if I'm playing even more Thalia, but it's still good. Definitely something I've considered as well.
Thanks for the input.
I feel like when I played Mav, i always wanted 5 manadorks and 5 Mother of Runes. So, I did.
-Matt
I could also see adding two Birds of Paradise in place of the last Aven Mindsensor and the Scryb Ranger.
Man, I like this deck a lot. Though, I have to say that I played a bit against Elves today and it was tough. Very grindy and hard to win. Otherwise, I really enjoy it :)
Went to a local tournament (26 players, 5 rounds and Top 8 Playoff) made 4th place, getting around 60€ in card prices.
My list:
//Länder
4 Windswept Heath
3 Verdant Catacombs
2 Savannah
2 Bayou
1 Scrubland
4 Wasteland
1 Forest
1 Plains
1 Cavern of Souls
1 Karakas
1 Horizon Canopy
1 Dryad Arbor
1 Gaea's Cradle
//Kreaturen
1 Birds of Paradise
4 Deathrite Shaman
4 Thalia, Guardian of Thraben
4 Knight of the Reliquary
4 Mother of Runes
2 Gaddock Teeg
2 Qasali Pridemage
2 Stoneforge Mystic
1 Scavenging Ooze
//Andere
4 Swords to Plowshares
2 Abrupt Decay
4 Green Sun's Zenith
1 Sylvan Library
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Umezawa's Jitte
//Sideboard
2 Krosan Grip
1 Pithing Needle
2 Zealous Persecution
1 Engineered Plague
2 Surgical Extraction
2 Ethersworn Canonist
1 Trinisphere
1 Council's Judgement
3 Thoughtseize
Round 1 vs. Merfolk
Good matchup, Mother of Runes, Knight of the Reliquary and Equipments go all the way. Win 2 - 0
1 - 0 - 0
Round 2 vs. Grixis Delver
In the first game he is greedy and has only a Deathrite Shaman and an Underground Sea as mana sources. Wasteland and my own Deathrite Shaman take care of that. In the second game I mull to 6 and decide to keep a mediocre hand (Thalia, 2 Fetchland, 3 other lands). I keep because Thalia is very good in this matchup and with 5 lands in hand my chances to draw actual gas are higher while not succumbing to opposing wastelands. So I draw into Mother of Runes but he plays Dread of Night before I get a chance to stick Thalia and Delver is leeching my lifepoints away. Stoneforge Mystic into Sword of Fire and Ice brings me back into the game vs. Deathrite Shaman and Delver and I stabilize one 1 life. He has some turns to find Bolt, but eventually my own Deathrite Shaman seals the deal. Exciting game! Win 2 - 0
2 - 0 - 0
Round 3 vs. Sultai Midrange
In the first game I have all I can ask for and my opponent is always on the backfoot. In the second game I eventually got overwhelmed by Baleful Strixes, I couldn't attack profitably while a pair of Deathrite Shamans nibbed away my life total. In the third game I got overwhelmed by lots of removal from his sideboard. Lose 1 - 2
2 - 1 - 0
Round 4 vs. Merfolk
The pairing gods are kind to me and I get another fish meal. First game he keeps a greedy hand with only Mutavault and Aether Vial and no other land, I have the Abrupt Decay and Wasteland to punish that. When he draws into lands I eventually assembled an active Mother, Knight and Jitte. In the third game I have triple Mother of Runes and triple Swords to Plowshares, but it takes some time till I draw into a backbreaking Stoneforge Mystic. He manages to get some Merfolk (including TNN and two Lords) onto the board, but I had everything under control. A Divert delays the inevitable for one turn. Win 2 - 0
3 - 1 - 0
Round 5 vs. Monored Painter
I get paired up (he has 3 wins and 1 draw) and we debate if we should draw for Top 8. We decide to play it out. I know what he is playing, so I keep hands with basics in both games. In the first game an early Blood Moon can't stop from developing my board and I have all the answers I need. In the second game he keeps a risky hand and my draw of four wastelands is good enough to rip apart his manabase and board. Win 2 - 0
I enter Top 8 with the second place after swiss standings.
Top 8 Round 1 vs. Reanimator
I don't know what he is playing, but I keep a strong hand with Wasteland, Karakas, GSZ and Mother of Runes I think. An early Griselbrand takes me by surprise, but Karakas takes care of that and Deathrite Shaman (via GSZ) seals the deal. Game 2 I have Swords to Plowshares for his Griselbrand, the second one is too much. In the third game I have an early Thoughtseize and Deathrite Shaman which slows him down. I have not that much pressure but Thalia constricts his mana a little bit, though he has 5 lands. He eventually found Pithing Needle, but I have the Abrupt Decay, so I can win. Win 2 - 0
5 - 1 - 0
Top 8 Round 2 vs. Reanimator
This time know he is playing a reanimator deck which relies on a fast Griselbrand. Unfortunately he is both times faster than me. Game 2 was interesting, he mulls to 5 and I keep a hand with Thoughtseize and Deathrite Shaman. I decide to go with Thoughtseize and see Brainstorm, Faithless Looting, Swamp, Bloodstained Mire and Badlands. I pick the Brainstorm, in his turn he loots into Reanimate and Griselbrand :( What would have been your play? Lose 0 - 2
5 - 2 - 0
Game for 3rd place vs. Burn
Game 1 he was too fast, in the second game I have Thalia, Ooze and Mother which are enough. In the second game I have a slow start and eventually lose against Sulfuric Vortex. Lose 1 - 2
5 - 3 - 0
Anyway, tournament was great, nice people and many thanks for TOs. My deck didn't disappoint me, the list runs very smooth but I think I have jam some games vs. Sultai Midrange (BG-Decks in general) and Reanimator, as I didn't expected them and got punished for that.
Looking forward to your comments!
Played Maverick at a 68 man GPT at Knightware. Went 4-3. Beat: Academy Rector, Dredge, Esper Stoneblade, Infect. Lost to: Esper Stoneblade, Mentor Miracles, Merfolk. Think my list wasn't tuned well, and I've been pretty out of touch with the meta.
Okay, so I've retooled my deck. I've taken some cues from Fl0do's list above. Could I get any comments/tips? I step away from the format for a little while and come back to a host of scary shit. Here's the MD, SB, and boarding plans, and any tips are welcome. Canonist and Containment Priest are relatively interchangeable here, and preferences are invited.
Maindeck: 61
//
Lands: 22
4 Wasteland
4 Windswept Heath
4 Verdant Catacombs
2 Savannah
2 Bayou
1 Scrubland
2 Forest
1 Plains
1 Karakas
1 Gaea's Cradle
Creatures: 24
4 Knight of the Reliquary
4 Thalia, Guardian of Thraben
4 Deathrite Shaman
4 Mother of Runes
3 Stoneforge Mystic
2 Qasali Pridemage
1 Gaddock Teeg
1 Scavenging Ooze
1 Dryad Arbor
Spells: 15
4 Green Sun's Zenith
4 Swords to Plowshares
2 Abrupt Decay
2 Sylvan Library
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Umezawa's Jitte
//
Sideboard: 15
4 Thoughtseize
2 Toxic Deluge
2 Krosan Grip
2 Ethersworn Canonist
2 Zealous Persecution
2 Pithing Needle
1 Gaddock Teeg
//
Total: 76
//
Here are my boarding plans. They could be shitty, but that's what wine and regret will do for you.
Miracles without Monastery Mentor:
I have to be honest, most of my practice against this deck comes from Lossett's version, as that's what one of my playtest partners has. There's really only 3 of us in Bakersfield, so what are you gonna do.
Out:
1 Umezawa's Jitte
4 Swords to Plowshares
0-4 Knight of the Reliquary
In:
2 Krosan Grip
2 Pithing Needle
1 Gaddock Teeg
0-4 Thoughtseize
I'm fairly unimpressed by Knight in this match up, but I may be the outlier. And I'm always torn by whether or not to board in Seize, as it lets me interact with their hand, but is admittedly shitty in a game of attrition. Thoughts?
Miracles with Monastery Mentor:
I've only played against this once, and it was a beating. As such, all comments are welcome.
Out:
1 Wasteland
4 Knight of the Reliquary
In:
2 Krosan Grip
2 Pithing Needle
1 Gaddock Teeg
Elves:
Out:
1 Sword of Light and Shadow
1 Sword of Fire and Ice
1 Scavenging Ooze
2 Qasali Pridemage
2 Sylvan Library
4 Thalia, Guardian of Thraben
In:
2 Zealous Persecution
2 Toxic Deluge
4 Thoughtseize
1 Gaddock Teeg
2 Ethersworn Canonist
Omnitell:
Out:
4 Swords to Plowshares
1 Umezawa's Jitte
1 Sword of Light and Shadow
1 Stoneforge Mystic
2 Abrupt Decay
In:
2 Krosan Grip
4 Thoughtseize
2 Ethersworn Canonist
1 Gaddock Teeg
Grixis:
Out:
2 Qasali Pridemage
1 Gaddock Teeg
In:
1 Toxic Deluge
2 Zealous Persecution
Death and Taxes:
Out:
1 Sword of Fire and Ice
1 Gaddock Teeg
4 Thalia, Guardian of Thraben
In:
2 Toxic Deluge
2 Zealous Persecution
0-2 Pithing Needle
0-2 Krosan Grip
Don't know about Grip or Needle, and if I want both, what other spots to take out. Should I just expect Rest in Peace, and board out some Knights and Deathrites, or no?
Anyway, that's all I got. With regards to the Knightware tournament, I was in contention for top 8 until the last round, and I don't feel too bad since one of my losses was to this guy: http://archive.wizards.com/magic/mag...pden13/welcome. Everyone there kicked ass and was gracious in victory and defeat. Dark Depths/Stage was shitty all day. I was happy every time I drew Mystic (I ran 2), and there were times I wished for another. I ran 2 Teeg/2 Pridemage/2 Ooze and felt that they lacked a lot of punch, so those numbers are going down. I may still want to swap Ooze and Qasali, because of Decay overlap. I really wanted Decay all day and ran 0 in the 76. I also ran Choke and Cataclysm, but saw neither all day. Cut them regardless, as they would not have aided me in the matches I thought I'd want them in. That's about it.
I feel honored for taking my list as a reference :)
I agree on DD/Stage-Combo, it's slow, unstable and costs important slots which I don't want to fill with cards that will increase bad opening hands.
I'm also playing without Cataclysm/Choke/Armageddon because the only deck that justifies such hosers at the moment is Miracles and there are better cards for this matchups with broader applications (Krosan Grip, Pithing Needle, Gaddock Teeg).
I also tried 3 Stoneforge Mystic, but I felt more comfortable with 2, personal taste I guess.
Scavenging Ooze is fine as 1-of, it rarely matters vs. Dig through Time and Deathrite Shaman does good work against the actual graveyard shenanigans. Better play some Surgical Extractions or Nihil Spellbombs in the SB.
I see you play a fetchland and a forest instead of Horizon Canopy and a Cavern of Souls, compared to my list. Do you have a lot's of Burn and fast Delver-Decks in your metagame?
I'm not sure if it's right to board out all Knights vs. Miracles, especially Mentor Miracles. At least I always want to be able to search for a Knight, it's just good to have the option for a big threat when needed.
Vs. Mentor Miracles I'm always looking to stick an Equipment. As long as you're not under pressure from a Monastery Mentor play the usual patient game vs. Miracles. As soon they have a Mentor I get more aggressive to force them into needing a quick answer or a Terminus which is also good for you. Value the Sword of Light and Shadow high against both Miracles-Versions, I personally search for SoLaS before I search for SoFaI. Simply because Protection from White will protect my Threat (at best a Gaddock Teeg) from Spot Removal and Angels/Mentors and so you get a serious clock going while getting back your countered creatures (while a draw from SoFaI may brick sometimes) and the life matters if you're under pressure from a non-Jace clock (resulting in 1 to 3 more turns to find something relevant).
Always keep a green fetchland open, play Equipment and EOT fetch on Dryad Arbor to equip and attack in your turn is just soo good (not only vs. Miracles).
Vs. Elves I would also board in some Pithing Needles, more ways to turn off Wirewood Symbiote is important to get Jitte online.
Vs. Death & Taxes Pithing Needle is good to handle the Aether Vial and has applications against some other cards (Rishadan Port, Mangara, ...) too. I would not board out Knights because you fear Rest in Peace. Don't forget that Knight gets you Gaea's Cradle, which is busted in this matchup (it's often enough if you can make the Stonefore->Umezawa's Jitte, play Jitte and equip, then attack move).
All in all it's not a matchup I'm worried about, you have better removal, bigger creatures and still a good manabase.
So I just finished my first legacy deck, Elves!, and for my second one I was looking at Maverick because it seemed to share some cards. Unfortunately, it seems the lists are pretty variable and meta tuned so I'm not exactly sure where to start. While I have not been able to play much legacy recently, I am told that of the 8 decks that show up each week, about 3 are reanimator, and 2 are elves (The other 2 people change each week), with another reanimator player building his deck right now. What sort of direction is best for this type of meta game?
Play multiple Oozes and Surgicals in the board. For Elves, run Zealous Persecution.
-Matt
4 Deathrite Shaman, 2 Scavenging Ooze, 1 Bojuka Bog maindeck. I assume you have Karakas, it's necessary. If you're feeling saucy you can try a singleton Anafenza, the Foremost MD as well. You'll want 2 Containment Priest, 4 Thoughtseize, 2 Toxic Deluge and 2 Zealous Persecution in the sideboard. These numbers can be shifted around, but it's what I'd like to have on hand. In a larger event Bog and Anafenza likely wouldn't make the cut.
Alright thanks for the help. While I don't have the karakas right now, I certainly won't be playing any events with this until it's almost entirely complete. The only other question I have is would this deck be playable with shocklands. I've been making them work with Elves just because of how fast it is, however I know in daze decks it makes them almost unplayable. Would I be able to play without them, or should I just sideline the deck until I get them?
With all the fetching and knight activations, shocks seem like a pretty bad idea. Personally, I'd sideline it. Luckily, you can get away with 2 Savannah, 1 Bayou, and 1 Scrubland.
What would a new age GW list look like? I myself prefer the clean, original GW list with a nice happy Enlightened Tutor sideboard and some nice healthy toolbox lands. Scryb Ranger, Aven Mindcensors, etc.
I am a little out of touch with the meta, if Miracles is still big (the deck that killed Maverick IMHO) then it might be tough. But if the format is just Delver and Stoneblade decks I think a toolbox deck with a good pilot could fair well.
Miracles is still plenty big.
Besides that, the format has evolved in response to other cards that make the black splash necessary. Unless you are running Decays main, the deck has a pretty rock solid manabase, and even if you are it's fine. Splashing black gives you DRS (awesome, doesn't die to -1/-1 effects popular in the format). It also lets you play Toxic Deluge, Zealous Persecution, and Thoughtseize in the sideboard. In my opinion, these are all necessary in a room with Young Pyromancer, Monastery Mentor, and the host of X/1's in the format right now. Red for Punishing Fire is alright, but clashes with Thalia significantly, and Thalia gives you a significant edge in your bad match ups, whereas Fire gives you an edge in your even/good match ups. Not to mention the fact that the red splash hurts your mana quite a bit, whereas the black splash integrates it much more cleanly.
How do people feel about Monastery Mentor in Miracles? On one hand, it makes our Teegs significantly worse, as they often cut Jace and Entreat. However, it turns our Swords on, and their mana is easier to punish. I played against it once, it crushed me, but that list was an awkward halfway point between Mentor versions and Entreat versions (and IMO worse against the meta at large).
That's my plan, works for me so far.
@Straight G/W Maverick: I would go heavy on Equipment (3 Stoneforge, 3 Swords) because you lack the black sweepers against tokens and play a couple of Council's Judgement, also the manabase can support at least 2 Cavern of Souls. I don't recommend Enlightened Tutor in the board, the card disadvantage is real and not worth the potential benefits. Aven Mindcensor's 3CC is really an issue, play more Gaddock Teeg or Ethersworn Canonists before you play Mindcensors. Don't play too much cute toolbox things, keep it as straight as possible especially when you're just starting to play Maverick. Once you have more experience with the deck, you will know which toolbox cards you want (or not).
I'll be trying this:
4 Knight of the Reliquary
4 Mother of Runes
2 Noble Hierarch
1 Birds of Paradise
1 Scryb Ranger
1 Gaddock Teeg
1 Sylvan Safekeeper
2 Qasali Pridemage
2 Sylvan Library
4 Swords to Plowshares
4 Green Sun's Zenith
3 Savannah
2 Forest
1 Plains
4 Windswept Heath
1 Karakas
1 Gaea's Cradle
4 Wasteland
1 Dryad Arbor
2 Stoneforge Mystic
1 Umezawa's Jitte
1 Sword of Fire and Ice
2 Bayou
1 Scrubland
2 Verdant Catacombs
2 Deathrite Shaman
1 Scavenging Ooze
4 Thalia, Guardian of Thraben
2 Abrupt Decay
SB: 2 Gaddock Teeg
SB: 3 Krosan Grip
SB: 2 Ethersworn Canonist
SB: 3 Thoughtseize
SB: 2 Zealous Persecution
SB: 2 Surgical Extraction
SB: 1 Bojuka Bog
Reasoning being I really want to run my extra Beta Birds that I got (otherwise, it should obviously by DRS). Maybe 2 SFM is too low nowadays, but whatever. We'll see.
I really like that list matt
Tell me why you like it. I know why I like it, but you tell me ;)
-Matt
Are you boarding the surgicals vs omni matt. Im assuming cutting moms dad and the plows whats the tenth card coming out scryb ranger? Or are you boarding the full twelve relevant cards?
Edit. Personally I think dryad militant is incredibly well positioned in the current meta and wouldnt mind seeing one over a surgical.
@sdematt you gave up on Courser!? Shame on you...
I'd personally cut 1 Thalia since you've got a chunk of "spells", but that's just me. I also don't respect safekeeper enough to crack the 75