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Re: [Primer/Deck] Nic Fit
Honestly deluge is not at its best against eldrazi. Not only are you taking 5 damage but smasher having haste means you will be taking quite a bit. That is why access to a creature that stops most of the big threats from even attacking until they find a dismember is perfect. As you said you just want time. Glissa is a turn 2/3/4 play that makes them have to have an answer. Not sure what other card you could have does that aside from peacekeeper or an ensnaring bride type effect.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Tom4ik
Honestly deluge is not at its best against eldrazi. Not only are you taking 5 damage but smasher having haste means you will be taking quite a bit. That is why access to a creature that stops most of the big threats from even attacking until they find a dismember is perfect. As you said you just want time. Glissa is a turn 2/3/4 play that makes them have to have an answer. Not sure what other card you could have does that aside from peacekeeper or an ensnaring bride type effect.
Moat. If we're really actually worried about Eldrazi to that extent, Rector into Moat is extremely punishing to that deck. Their plan becomes exactly pinging you to death with Endbringer.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
Moat. If we're really actually worried about Eldrazi to that extent, Rector into Moat is extremely punishing to that deck. Their plan becomes exactly pinging you to death with Endbringer.
Dude..Moat might be one more reason to play Dromoka as an additional flyer beside Sigarda?? I admit that I might like the idea more than I probably should..
E: Because I have always loved Moat as a card. In which match up would it be really useful? Shardless?
E2: Probably outside of a Rector version the card is useless. It is supposed to help against creatures, so against decks over which we are already favored. It'd be useful only vs eldrazi, and that mu is far from unwinnable. Maybe good against shardless
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
Moat. If we're really actually worried about Eldrazi to that extent, Rector into Moat is extremely punishing to that deck. Their plan becomes exactly pinging you to death with Endbringer.
If you are playing Meren just play one copy of Spore Frog and enjoy looping it. Also is gsz target.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Sergi
If you are playing Meren just play one copy of Spore Frog and enjoy looping it. Also is gsz target.
:laugh: Spore frog - you get a medal for the funniest solution. Also nice to get that turn against marit lage, isnt it?
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Sergi
If you are playing Meren just play one copy of Spore Frog and enjoy looping it. Also is gsz target.
I mean, that's a decent short term solution. It probably won't work for more than a couple of turns -- they can ping it with Endbringer on our end step after Spore Frog returns to play, or Dismember Meren, or have Tormod's Crypt / Leyline of the Void / other.
Lands will just Bojuka Bog you or PFire/Vortex -- same reason that Meren + Strix doesn't drop Merit Lage for more than a couple turns at most.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
I mean, that's a decent short term solution. It probably won't work for more than a couple of turns -- they can ping it with Endbringer on our end step after Spore Frog returns to play, or Dismember Meren, or have Tormod's Crypt / Leyline of the Void / other.
Lands will just Bojuka Bog you or PFire/Vortex -- same reason that Meren + Strix doesn't drop Merit Lage for more than a couple turns at most.
Yes was a short term solution/fringe idea. Same as moat against lands (krosan grip exist) Notice that my idea was one single card in sideborad while moat would require more infrastructre (rector + moat)
If people is looping dryad arbor why not the frog. Anyway if they can deploy and active endringer they can put 4 charges in ratchet bomb.
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Re: [Primer/Deck] Nic Fit
Played Spore Frog in Survival decks a decade ago. You had Survival+Genesis and it was still trash. Just a completely awful card when drawn and an unreliable engine. Spike Weaver is pretty much better in all likely situations if you want a fog effect in your deck.
Moat is a very good option imo. Stops a lot of popular decks from attacking you, like Eldrazi and half of Shardless, D&T and Grixis. Terrible against Miracles of course. Besides Angels some cards that go really well with it are Lingering Souls and Sorin Grim Nemesis.
With Rector Humility is also a viable option. While Moat is good at stopping the bleeding it does nothing to disrupt the opponent. Unlike Moat Humility affects Flyer of course like Delver/Avenger/Flickerwisp. But more importantly you get to shut down the opponent's engine: DRS, MoR, Metalworker, Painter, Griselbrand or the Elves Draw Engine. Maybe in combination with Curse of Death's Hold and Dovescape. You would have to go deeper into a different kind of archetype but I think it is worth exploring.
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Re: [Primer/Deck] Nic Fit
Sorry for going off topic with my comment about the frog.
I thought that we are complaining about how fast can end games Eldrazi decks against us, that's why my solution was only one mana cmc GSZ able creature, and when I try to beat them I try to search cards with lower CMC (someone commented several kills by turn 3)
Relying in 2 cards with 4 CMC means that we need to ramp to 4 via Veteran Explorer + therapy (or tower), what means that we need another therapy for the Rector, so at the end you are not able to stablish the lock so fast before they can kill you (I think)
If we are talking about another archetype in Nic Fit (rector fit) then we can discuss it, but I think that is too slow with the current meta.
There are decks such as grixis pyro that are strong against Eldrazi because they can swarm elemental tokens to stop them (only one creature has trample), meanwhile bolting them and they do this with a lot of cheap spells. We are not grixis but we can also stop long enough for stablishing our board control.
One of the Eldrazi weaknesses is their loss life due to lands and phyrexian mana, they are weak to direct damage, so Price of progress could be the way to go paired with Blood moon. Also random discard such as Hymn also hurts them as they play a lot of lands (aprox. 25) with no card filtering/advantage.
Edit: for people that play Nic Fit-Pod versions, Painter Servant at 2 CMC lock them out of mana (Their main lands, eye and temple, can only produce 2 for Colorless creatures) at same time we can use our GSZ if we "paint" green.
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Re: [Primer/Deck] Nic Fit
Lolz the spore frog is back i have a small love affair with the card. This is totally necroing pg 246
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Sergi
Sorry for going off topic with my comment about the frog.
I thought that we are complaining about how fast can end games Eldrazi decks against us, that's why my solution was only one mana cmc GSZ able creature, and when I try to beat them I try to search cards with lower CMC (someone commented several kills by turn 3)
The idea is not terrible, no need to apologize. Brings back memories of Survival Advantage, fun deck. But the problem with Spore Frog is that while you live another turn the situation is exactly the same as before, except that your GSZ is gone. So it doesnt help at stopping the nut draw, it just delays it by one turn and then they have an even bigger board.
The combo with Meren is too vulnerable imo. One Dismember or Swords and the game is lost. You paid 6 mana and 2 GSZs, they paid 1 Mana and 1 card, such a disadvantage is usually not recoverable.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Tao
The idea is not terrible, no need to apologize. Brings back memories of Survival Advantage, fun deck. But the problem with Spore Frog is that while you live another turn the situation is exactly the same as before, except that your GSZ is gone. So it doesnt help at stopping the nut draw, it just delays it by one turn and then they have an even bigger board.
The combo with Meren is too vulnerable imo. One Dismember or Swords and the game is lost. You paid 6 mana and 2 GSZs, they paid 1 Mana and 1 card, such a disadvantage is usually not recoverable.
I don't want to extend more in frog issue, I'm also eldrazi player, and with the current compositions I think that nic fit is an easy pairing for eldrazi.
You need to consider that chalice at 1 is a typical start for eldrazi, so my advice is avoid relying in 1 cmc non-creature spells. For this you need to abrupt and then path/swords that is a really huge diasdvantage in our side. No mention therapy... Here at least you can sacrifice vet if was already on field.
Also eldrazi main deck several warping wail so say goodbye to your explorers if you can't sacrifice them at same turn or playing via GSZ. Postborad is even worse with black leylines, here you can forget your ramp. Our options are killing them faster or stopping them enough to go bigger/clearing table.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Sergi
I don't want to extend more in frog issue, I'm also eldrazi player, and with the current compositions I think that nic fit is an easy pairing for eldrazi.
You need to consider that chalice at 1 is a typical start for eldrazi, so my advice is avoid relying in 1 cmc non-creature spells. For this you need to abrupt and then path/swords that is a really huge diasdvantage in our side. No mention therapy... Here at least you can sacrifice vet if was already on field.
Also eldrazi main deck several warping wail so say goodbye to your explorers if you can't sacrifice them at same turn or playing via GSZ. Postborad is even worse with black leylines, here you can forget your ramp. Our options are killing them faster or stopping them enough to go bigger/clearing table.
What would you board out for Leyline of the Void? I understand that Veteran is a key card in the matchup from both sides, but bringing in Leylines in that deck seems like an extreme, last-ditch effort type of move, like vs Lands or Dredge. Bringing them in has to destabilize your deck to the point where you think that they'll cripple the other guy and let you kill them with random dorks, which isn't a place you really want to be vs Nic Fit, I don't think.
Disclaimer: I've never played Eldrazi, so I have no actual idea. I'm just theorycrafting that bringing those in seems odd.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
What would you board out for Leyline of the Void? I understand that Veteran is a key card in the matchup from both sides, but bringing in Leylines in that deck seems like an extreme, last-ditch effort type of move, like vs Lands or Dredge. Bringing them in has to destabilize your deck to the point where you think that they'll cripple the other guy and let you kill them with random dorks, which isn't a place you really want to be vs Nic Fit, I don't think.
Disclaimer: I've never played Eldrazi, so I have no actual idea. I'm just theorycrafting that bringing those in seems odd.
Some Eldrazi have leylines. Against nic fit I would board out the endless ones for leylines as they are at abrupt decay range. This and chalice and thorn of amethyst and warping wails is enough for stopping us and killing before our 5th land.
Notice also that they bring 4 wasteland so secuence your basic lands first.
Edit:leylines + helm is plan b for decks that can stop their attacks.
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Re: [Primer/Deck] Nic Fit
Jund list that a few friends are testing in Europe. Good results so far, they've said.
4 veteran
2 shaman
1 ooze
1 witness
1 meren
1 huntmaster
1 titania
1 thragtusk
4 therapy
3 top
3 deed
2 truth
1 intent
3 fire
4 decay
4 gsz
2 lili
4 catacombs
2 foothills
3 forest
2 swamp
1 mountain
3 bayou
1 badland
1 taiga
3 grove
2 tower
2 from the ashes
3 thoughtseize
2 surgical
1 reb
1 pyro
1 deluge
1 reclamation sage
1 to the slaugter
1 needle
2 games
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
LotV if they don't have any other creatures, but (from what I've seen this weekend) Reality Smasher is far from the first thing to hit the battlefield.
Aren't there other ways we can deal with it, like tap it down? Someone mentioned
Thornscape Apprentice as a cheap, GSZ'able way to tap it down. If you worry about
Endbringer you can always opt for the 2 mana, non-GSZ'able alternative I suppose. Or Glissa, which might be an absolute must vs. Eldrazi (but sucks everywhere else).
Been thinking for the past day about a PW list using combat walkers. The 4's are easy, there's Sorin LoI as the best and then there's Elspeth 4 and Garruk Relentless slightly worse. The 5's are interesting, there's Garruk Primal Hunter (if any CCC cost is castable it's green), Freyalise, and Nahiri, and then Elspeth at 6 if you want to go that high. I wonder if it's possible to string a bunch of combat walkers together, alongside a small number of creatures that are good at blocking and/or carrying equipment like STE and SFM, while still keeping the interaction suite and probably lowering the number of GSZ in the deck (since they don't get your PW's).
In Primal Hunters case specifically, he passes the Reality Smasher test. He can come down before it, make a token, and have enough loyalty after the block to survive so you can cast a removal spell. Nahiri the Lithomancer can also pass it but it doesn't look like any 4's can proactively, though like you said Liliana can pass it reactively.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Brael
Been thinking for the past day about a PW list using combat walkers. The 4's are easy, there's Sorin LoI as the best and then there's Elspeth 4 and Garruk Relentless slightly worse. The 5's are interesting, there's Garruk Primal Hunter (if any CCC cost is castable it's green), Freyalise, and Nahiri, and then Elspeth at 6 if you want to go that high. I wonder if it's possible to string a bunch of combat walkers together, alongside a small number of creatures that are good at blocking and/or carrying equipment like STE and SFM, while still keeping the interaction suite and probably lowering the number of GSZ in the deck (since they don't get your PW's).
In Primal Hunters case specifically, he passes the Reality Smasher test. He can come down before it, make a token, and have enough loyalty after the block to survive so you can cast a removal spell. Nahiri the Lithomancer can also pass it but it doesn't look like any 4's can proactively, though like you said Liliana can pass it reactively.
Utility walkers are much better at dealing with Smasher effectively than combat walkers are, amusingly enough.
I actually think that Jund is probably the place you want to look for this. You likely won't want Domri, but you pick up Xenagos, Sarkhan Vol, Arlinn, and Chandra, Flamecaller, while keeping Garruk Relentless, Vraska, and Ob Nix. That's a pretty nasty planeswalker suite, with a lot of haste for burst damage vs planeswalkers, creature kill, and card advantage. Sarkhan Vol is particularly interesting, since stealing a Reality Smasher, smashing them with it, and then sacrificing it to a Therapy, Tower, or other sac outlet (Varolz?) is super potent. This line obviously works fine with other targets...but Smasher is a super good one.
There's 7 very reasonable planeswalkers there -- even if you assume you're only running 10 copies (like 2 each of Xenagos, Sarkhan, and Arlinn or Garruk) total, that probably leaves enough room for other cards?
4 Veteran Explorer
1 Sakura-Tribe Elder
1 Eternal Witness
1 Tireless Tracker
1 Master of the Wild Hunt
1 Thragtusk
4 Cabal Therapy
2 Green Sun's Zenith
3 Abrupt Decay
2 Terminate
1 Dismember
3 Sensei's Divining Top
1 Painful Truths
1 Diabolic Intent
3 Pernicious Deed
2 Xenagos
2 Sarkhan Vol
2 Arlinn
1 Garruk Relentless
1 Ob Nix
1 Vraska
1 Chandra, Flamecaller
4 Wooded Foothills
4 Verdant Catacombs
3 Forest
1 Mountain
2 Swamp
3 Bayou
2 Taiga
1 Badlands
1 Kessig Wolf Run
1 Phyrexian Tower
sb::
2 Tsunami
2 Slaughter Games
2 Surgical Extraction
1 Nihil Spellbomb
1 Red Elemental Blast
1 Pyroblast
2 Thoughtseize
2 Dismember
1 Toxic Deluge
1 Gaze of Granite
How does that look for a rough draft?
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
Utility walkers are much better at dealing with Smasher effectively than combat walkers are, amusingly enough.
I actually think that Jund is probably the place you want to look for this. You likely won't want Domri, but you pick up Xenagos, Sarkhan Vol, Arlinn, and Chandra, Flamecaller, while keeping Garruk Relentless, Vraska, and Ob Nix. That's a pretty nasty planeswalker suite, with a lot of haste for burst damage vs planeswalkers, creature kill, and card advantage. Sarkhan Vol is particularly interesting, since stealing a Reality Smasher, smashing them with it, and then sacrificing it to a Therapy, Tower, or other sac outlet (Varolz?) is super potent. This line obviously works fine with other targets...but Smasher is a super good one.
There's 7 very reasonable planeswalkers there -- even if you assume you're only running 10 copies (like 2 each of Xenagos, Sarkhan, and Arlinn or Garruk) total, that probably leaves enough room for other cards?
How does that look for a rough draft?
Maybe, I'll have to think on it a bit longer and then test some things. Sadly I got rid of most of my PW's recently so if there's anything real there I'll be rebuying them (though I kept the important ones).
What I can say is that my pet deck in Modern is Superfriends, and what I've found in that format is that what you're looking for in a PW is either the ability to impact the board (less desirable), or the ability to untap mana (more desirable). The reason for this is that it's very important to have interaction right after you tap out for something, especially counterspells and removal. Certain PW's will untap mana so that you can tap out for these big unwieldy cards and then play a second card to get some tempo going. The gold star in this regard is Garruk Wildspeaker because he's two mana and he affects the board. I think I would probably want him in any sort of PW deck, especially when green is already the main color. Jace obviously creates a strong argument against my opinion, but Jace still protects himself and draws cards (plus he can win the game), none of which actually go against what I said... it's just a different form of protection.
The other thing I found, which may or may not remain true in Legacy is that the upper limit on PW's in a deck is 7... 8 if you're really pushing things. I've found that to be true in several standard formats as well as Modern since the beginning of the format. This is simply because PW's require a lot of support, and if you include too many PW's you go too low on supporting cards. With respect to the curve I was thinking something along the lines of 2 Sorin LoI, 1 Nahiri Lithomancer, 1 3 CMC Nissa, 1 Garruk Primal Hunter, 1 Elspeth Knight Errant, 2 LotV. Then backing this with large numbers of Lingering Souls, STE, Vet's, SFM's, DRS, and so on.
I'm not experienced enough with the archetype in Legacy to know if the same rules hold.
I do think though that in red Arlinn is too slow. Losing loyalty to put a 2/2 onto the board every other turn just isn't good enough at 4 mana. At the exact same cost you get a 2/2 with haste every turn with Xenagos.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Sergi
Some Eldrazi have leylines. Against nic fit I would board out the endless ones for leylines as they are at abrupt decay range. This and chalice and thorn of amethyst and warping wails is enough for stopping us and killing before our 5th land.
Notice also that they bring 4 wasteland so secuence your basic lands first.
Edit:leylines + helm is plan b for decks that can stop their attacks.
When I've played Eldrazi winter orb has been their best sb card against me.
I don't think the matchup is that bad because if they run out of gas they have no way to refill and are done, so you just need to survive the first wave. Maybe BUG has less trouble because strix is quite good against them.
I can't decide if liliana or hymn is better in my deck. Liliana always seems to just edict something and then die, while hymn has been pretty nuts. But liliana is much better vs miracles and randomly saves your pants vs marit lage, cheated emrakul, etc.
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Re: [Primer/Deck] Nic Fit
Reading the last page or so (and having faced Eldrazi this weekend) I guess the best way of dealing with Eldrazi is either clogging up the board or whiping the board clean on turn 3 or so. Running a set of Will-o'-the-Wisp/Fog Bank would be one way of swinging the MU in our favor (this weekend a couple of Nether Shadows and other stuff that kept coming back saved me from 5/6 Eldrazi running towards my face for several turns straight).
Another way to go would be Damnation/Wrath of God/Retribution of the Meek type stuff. Annihilate their cards, drop that creature you've been tanking in your hand and call it a day.
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Re: [Primer/Deck] Nic Fit
MY Jund-PW-Build
4 Veteran Explorer
1 Deathrite Shaman
1 Scavenging Ooze
2 Huntmaster of the Fells
1 Thrun, the last Troll
1 Thragtusk
1 Broodmate Dragon
2 Diabolic Edict
3 Punishing Fire
3 Pernicious Deed
1 Toxic Deluge
1 Abrupt Decay
4 Green Sun`s Zenith
4 Cabal Therapy
3 Sensei`s Divining Top
2 Liliana of the Veil
1 Nissa, Vastwood Seer
1 Arlinn Kord
1 Garruk Relentless
1 Ob Nixilis the Fallen
1 Bayou
1 Badlands
1 Taiga
4 Grove of the Burnwillows
3 Forest
2 Swamp
1 Mountain
1 Phyrexian Tower
1 Volraths Stronghold
1 Kessig Wolfrun
4 Verdant Catacombs
1 Wooded Foothills
A little light on Fetches i think.
Cards i was toying with:
Dragon Broodmother
another high CMC Planeswalker. Maybe Chandra Flamecaller or Vraska
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Re: [Primer/Deck] Nic Fit
1 GSZ'able 6 mana card is enough. I'm not sure if you'd want RRR in the manacost either.
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Re: [Primer/Deck] Nic Fit
That is exactly i was think when i testet her. Plus she hast up to no effect when she gets a sword.
Would it be possible to play with Evolutionary Leap and Explorer as your only creatures. Leap could replace GSZ. i imagine it as an all PW build. Would that work?
EDIT: Testet it. it Sucks
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Re: [Primer/Deck] Nic Fit
I've been trying out some Jund lists recently, sort of running off the discussion of Garruk R + Arlinn, and Master of the Wild Hunt and Huntmaster. Having been looking through the available options, I've noticed that Veteran Explorer, Tireless Tracker, Eternal Witness, Master of the Wild Hunt and Huntmaster of the Fells are all Humans. This is what I've put together:
4 Veteran Explorer
2 Mayor of Avabruck
3 Tireless Tracker
1 Eternal Witness
2 Huntmaster of the Fells
1 Master of the Wild Hunt
1 Meren of Clan Nel Toth (might want to be 4th Tracker actually)
1 Arlinn
1 Garruk Relentless
4 Therapy
1 Pulse
2 Deed
1 Deluge
3 Decay
3 Kolaghan's
3 Top
4 GSZ
1 Sylvan Library
1 Diabolic Intent
8 Fetchland
4 Duals
6 Basics
1 Tower
3 Cavern of Souls
Cavern gives you huge game against Miracles, since uncounterable one-man-army cards like Huntmaster, Wild Hunt, and Mayor of Avabruck are really a big problem for them to deal with, while Arlinn and Garruk also apply pressure.
Cavern also gives us the possibility of pulling from the Vintage humans list and playing Scab-Clan Berserker out of the board, which can come down on turn 2-3 and cause serious life total problems to most combo and control decks. Since we're more aggressive than most lists and like to run instants (to help us flip the werewolves), the list is also very good friends with Price of Progress. I do want to try fitting Dualcaster Mage in somewhere too.
What do you guys think?
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Re: [Primer/Deck] Nic Fit
Still doesn't solve StP/Terminus.
GSZ kinda negates CounterTop already.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
Still doesn't solve StP/Terminus.
GSZ kinda negates CounterTop already.
Swords doesn't interact well with all the creatures that create multiple bodies.
Terminus is only castable so often, and postboard it's probably the first target for Slaughter Games and Surgical Extraction, since this list pressures Jace well when Terminus isn't around.
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Re: [Primer/Deck] Nic Fit
So that means your stuff is safe after you've found Slaughter Games or after your opponent has cast one and doesn't have CounterTop on the field.
That's still a lot of uncertainty.
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Re: [Primer/Deck] Nic Fit
I'd be surprised if a Miracles player didn't board out their Counterbalances if they see Cavern of Souls in game 1, so I'm less worried about that. We don't have to wait for a resolved Terminus when we play discard spells.
Tracker still gets +CA after getting Terminus-ed. We can Zenith back our threats but they can't get back Terminus without spending a million mana off Snapcaster, and even then it's at Sorcery speed.
The threats take over the game enough that you can afford to make Terminus into a 1 for 1 because you can go wide without overextending.
Miracles is always going to have an answer for everything any list can do. That's what makes it so strong. Doesn't mean we shouldn't look into playing cards which are harder for Miracles to deal with. Making all their answers bar Terminus inefficient and awkward, and then exiling their Terminus-es, seems like a reasonable game plan to me. At least, it looks better than 'make Rhinos and hope I somehow get there'.
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Re: [Primer/Deck] Nic Fit
It's certainly better than "Go, team Rhino!", I absolutely agree with you there. I'm just not sure that you wouldn't be better off running some more Planeswalkers - that's what they have the hardest time answering.
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Re: [Primer/Deck] Nic Fit
I still like his line of thinking and an uncounterable Explorer would be valuable against a number of decks other than miracles (namely delver.dec and shardless.dec).
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
emuhell
I still like his line of thinking and an uncounterable Explorer would be valuable against a number of decks other than miracles (namely delver.dec and shardless.dec).
And a lot more: Eldrazi, Stompy, Mud... Cause you can send in a Vet throught calice even without deed/decay.
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Re: [Primer/Deck] Nic Fit
Report of yesterday local tournament with my Rector/Starfield Fit:
16 players 4 rounds.
2-1-1
(I was on the draw for all the games)
R1* 2-0 against D&T (hello humility)
R2* 1-1-1 against Merfolks
(lost the one with a mana flood. 2nd hello Doomwake Giant completed with a 5 enchant starfield. On the 3rd, had humility and Curse of death's hold in hand. I cabal then cabal back on Vet. So his hand his with image, TNN and Venser. I chose to remove image has it's the lower cost. Then cast humility. Planning to cloture with the Curse the next turn. But he top deck a Fow. Then the game dragged until time out without finding a starfield or Solid grove.)
R3* 2-1 against aggro Eldrazi.
(Win the first one:
T1 Oeil of Ug into Endless one / I cabal successfully on TKS.
T2 +Chalice / GSZ into Vet.
T3 Block Endless with Vet'; + Jitte / Deed
T4 Deed on attack + Matter Reshaper / GSZ into chromanticore for the win
I put in Endbringer but I Faith's Fetters it.
Turbo win of his with Mimic/Smasher for the 2nd
The third was a tight one. I don't remember well everything, but I cabal again successfully into TKS. He drop several Endbringer, I Faith's Fetters one and bring in chromanticore which monopolyze the second one, which make him draw at his turns. Courser and chromanticore prevent him to attack with his 2 mimics. LoftV edict and fell under Endbringer ping. Smasher came in too late to race thanks to Curse of the Death's hold (which clears mimics) + chromanticore first strike. Then Courser + SDT lead me to rector into humility for the win while a third Endbringer was coming in.
R4* 1-0 against Lands-Eternal garden
T3 set up for Marith Lage made me rectoring into humility sooner than wanted.
Rishadan blocked my only W source for too long even with SDT.
The game was very long. He didn't find his punishing until the 20 last cards or so.
I didn't find a starfield or tutor soon enough along with a W source in hand.
Then tabernacle + Rishadans + Ghosts quarter.
He finished with less than 9 cards in library and 2 life.
The bell rang just before begining a 2nd.
So I tried to push it until the end but it seems it was not so relevant. Too bad, I missed a few attack phases at first to not bring down my creatures against a recursive Marit Lage. But he didn't chose that way and effectivly it would have took him more ressources freeing my own lands. Getting some experience from that I hope.
So the NB:
-Recycle was eventually a bad idea. It stuck once or two in my hand. And I didn't find any situation where the set up would have been in it's favor to fetch it. Perhaps find it a side spot against miracle only..? Or simply too greedy. I will put it aside for now.
+As tracker is new in my list I didn't bring the best of it, but I saw it's potential (like landing a fetch before a zenith to 3 thinking about courser then realising I would have bring in tracker if I didn't had put that damn fetch in play before)
+Faith's Fetters is really good dealing with out of reach creatures, Planeswalker and eventually tools lands. + 4 life is really a big help.
+Doomwake Giant is huuge! (It's a giant afterall)
So my current list:
1 Savannah
1 Scrubland
2 Bayou
2 Plains
2 Swamp
3 Forest
3 Phyrexian Tower
4 Verdant Catacombs
4 Windswept Heath
1 Chromanticore
1 Courser of Kruphix
1 Doomwake Giant
1 Eternal Witness
2 Tireless Tracker
4 Academy Rector
4 Veteran Explorer
2 Liliana of the Veil
3 Sensei's Divining Top
1 Humility
1 Oblivion Ring -> Faith's Fetters
1 Recycle
2 Dead Weight
2 Starfield of Nyx
2 Sterling Grove
3 Pernicious Deed
3 Green Sun's Zenith
4 Cabal Therapy
SB: 1 Choke
SB: 1 Aura Shards
SB: 2 Carpet of Flowers
SB: 1 Curse of Death's Hold
SB: 4 Leyline of the Void
SB: 3 Leyline of Sanctity
SB: 1 Humility
SB: 2 Spirit of the Labyrinth
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Re: [Primer/Deck] Nic Fit
- That list doesn't have any Faith's Fetters in it?
- I still think Chromanticore is a problem on the manabase. Have you tried running an evasive Zenithable threat (Sigarda, Dromoka) and an Eldrazi Conscription?
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Re: [Primer/Deck] Nic Fit
I'm surprised to see Doomwake Giant without the accompanying Pharika, God of Affliction tech.
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Re: [Primer/Deck] Nic Fit
how do you cast chromanticore if you draw it? What about eidolon of blossoms since you have GSZ?
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Navsi
Cavern gives you huge game against Miracles, since uncounterable one-man-army cards like Huntmaster, Wild Hunt, and Mayor of Avabruck are really a big problem for them to deal with, while Arlinn and Garruk also apply pressure.
Cavern also gives us the possibility of pulling from the Vintage humans list and playing Scab-Clan Berserker out of the board, which can come down on turn 2-3 and cause serious life total problems to most combo and control decks. Since we're more aggressive than most lists and like to run instants (to help us flip the werewolves), the list is also very good friends with Price of Progress. I do want to try fitting Dualcaster Mage in somewhere too.
What do you guys think?
I've thought of Cavern off and on. On one hand I like it because it makes the mana situation a bit better, on the other it removes a lot of fat from the deck and it seems to me that gimping your creature suite in order to run a land that just gets blown up by Wasteland isn't where you want to be. If anything I would want it as a sideboard option to ensure Vets get through, but even then I'm not sure.
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Re: [Primer/Deck] Nic Fit
Hi Guys,
I've been lurking for months now, and I finally ponied up and made an account to join in.
I will be plan on taking this list to GP Columbus. I began with Rhino Fit, but as everyone has seen, its not as good as it once was. I'm looking to update//change it to improve it.
The environment on this primer has been really accepting and I would like to thank you for being so open, I probably wouldn't have had the courage to join in the discussion without you great people.
Ok so here is my list:
2x Swamp
3x Forest
2x Plains
1x Savannah
1x Scrubland
2x Bayou
1x Taiga
4x Verdant Catacombs
3x Windswept Heath
1x Volrath's Stronghold
1x Karakas
1x Phyrexian Tower
3x Pernicious Deed
1x Sorin, Grim Nemesis
1x Deathrite Shaman
1x Eternal Witness
1x Sakura-Tribe Elder
1x Scavenging Ooze
3x Siege Rhino
1x Sigarda, Host of Herons
1x Thragtusk
2x Tireless Tracker
4x Veteran Explorer
3x Abrupt Decay
1x Anguished Unmaking
3x Path to Exile
2x Sensei's Divining Top
4x Cabal Therapy
4x Green Sun's Zenith
2x Painful Truths
Sideboard
1x Engineered Plague
1x Gaddock Teeg
1x Garruk Relentless Flip
2x Price of Progress
3x Slaughter Games
2x Spirit of the Labyrinth
2x Surgical Extraction
3x Thoughtseize
I know it needs work, I hope you guys don't mind
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Re: [Primer/Deck] Nic Fit
Anyone ever try Uba Mask against Miracles? Might be a -tad- slow, but it basically forces them to immediately use all cards drawn within the turn drawn or else they lose them. Shuts off miracle triggers since it is a replacement effect (I believe). We generally can play everything we draw, especially once we have 4 mana sources to play the mask.
Doesn't really deal with Jace, although throwing a wrench in his +0 is nice. Not quite sure what other matchups it could shine against. Anything cantrip-heavy, I suppose, but it can be slow to get to the board, and stuff like Storm could have a hellbent hand and then use Brainstorm to "draw" 3 with no downside if they go off that turn. Then again it might just better fit into some sort of prison strategy. Just didn't see it discussed on this thread (forgive me if my search fu too weak).
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Navsi
- That list doesn't have any Faith's Fetters in it?
- I still think Chromanticore is a problem on the manabase. Have you tried running an evasive Zenithable threat (Sigarda, Dromoka) and an Eldrazi Conscription?
Quote:
Originally Posted by
Ricardio
how do you cast chromanticore if you draw it? What about eidolon of blossoms since you have GSZ?
- Yeah, I forgot to update this part.. ^^'
So it's -1 Oblivion Ring and +1 Faith's Fetters
- Until now it was barely not a problem. I'm not the happiest to find it in an opening hand or draw it in the early game. But it can be avoid with SDT or discarded with Lili. And in most of the games, it made a huge difference (So Ricardio, if I draw it, I have to get Starfield on the field and discard it on Lili or ultimately with cabal).
Fly + Vigilance + Lifelink (+Shroud if Solid Grove and/or +"reanimate at my upkeep" if Starfield which can give it +1/+1 if completed) make it a strong asset.
If I understand your suggestion, it would be to replace Chromanticore by Sigarda & Eldrazi conscription ? I would fear to explode my high cost quota. And would have to find the 2nd a place.
-At this purpose, I see a lot of 61 cards lists. Most of people would shout to heresy. Do you have some explanation to this fact?-
I thought about Eldrazi conscription, but never tried it. I assume I feared about drawing it more than Chromanticore since their's only one way to fetch it: Rector; where Chromanticore is also zenithable. And it needs a more complete setup to be playable (Rector + another creature still alive at the resolve of the trigger). But I agree that it's a dangerous treath and a sudden clock. And it can be hand castable sometimes.
So, I will give it a chance in place of Chromanticore and see what it done. I'll tell you.
-@ Ricardio: I tried Eidolon of blossom, but was not satisfied that much about it. But ok, I'll give it a new try later to see if it fits better with the list evolves.
Quote:
Originally Posted by
AtticusBlaqk
I'm surprised to see Doomwake Giant without the accompanying Pharika, God of Affliction tech.
I looked several times at Pharika, but was not so enthousiastic about it. Also, enchantement tokens have a tendency to die instantly next to Starfield...
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ulysse95
-At this purpose, I see a lot of 61 cards lists. Most of people would shout to heresy. Do you have some explanation to this fact?-
My reasoning is that the mana base can handle it and if you're playing a creature toolbox such as Nic Fit, you may as well jam 1 more GSZ target.
I haven't noticed any difference in consistency, I really don't see any problem playing 61 in this circumstance.
Now if we're talking about Storm or Charbelcher, running anything other than 60 is stupid.