Originally Posted by
nudon
Actually, deathrite shaman can counter snapcaster mage, lingering souls, and other flashback cards while shrinking goyf/mongoose. It also provides a faster clock for you when the games go long. Though black is primarily for cabal therapy and decay, those matchups are the ones that matter most since we're an underdog. Though k-grip is a nice alternative for mono-green lists, it's still slightly slower than decay. If you're already running fetches and deathrites, why not run at least overgrown tomb and temple garden? It's not much more and are just as good as bayou and savannah against control and combo.