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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Brael
I have Tracker with me alongside a full set of Swords. Fire and Ice would be SB but I don't think I want much CA in game 1, the PW take space and so does the SFM package, and there's not room for CA on top of that without further compromising removal.
I would rather have interaction, and the format I'll be playing in is about 1/3 Reanimator, 1/2 Miracles, and the rest assorted decks like Storm, Jund, and Burn. With the high curve I want something that can swing past Griselbrand and I want the ability to untap and cast another spell. Swinging past Goyf for a tempo boost is another nice factor.
Alternatively, I could play something like this, and SB into the PW plan. I kind of want all the PW's MB though due to the prevalence of Miracles. I usually have no problem beating average Miracles pilots but I would rather not have as many drawn out games. I took an Abzan Stoneblade deck that did well, and started adapting it to Nic Fit for this list. I don't think anything major is missing, and it's 60 cards though it does involve taking out Deeds due to the lower curve.
Land 22
4 Verdant Catacombs
4 Windswept Heath
1 Marsh Flats
2 Bayou
1 Savannah
1 Scrubland
3 Forest
2 Plains
1 Swamp
1 Dryad Arbor
1 Phyrexian Tower
1 Volrath's Stronghold
Creatures 16
4 Veteran Explorer
2 Deathrite Shaman
4 Stoneforge Mystic
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Eternal Witness
3 Tireless Tracker
Spells 15
3 Path to Exile
3 Green Sun's Zenith
4 Cabal Therapy
3 Abrupt Decay
1 Vindicate
1 Toxic Deluge
Artifact 7
4 Sensei's Divning Top
1 Umezawa's Jitte
1 Batterskull
1 Sword of X and Y
in general I like this list more.
trust u want to stick two drs because of the presence of reanimator, fine. you might cut one and add a scooze (if available)?
do you feel comfortable with 4 sfm? I cut one but as mentioned I have other winning threads like sigarda and rhino main so for you 4 might be ok.
one last suggestion, cut one tracker and add thrag or sigarda main or put one of your PW main.
btw, arbor is a creature, not a land :wink:
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[Primer/Deck] Nic Fit
@Arian, I'll try to discuss on your last post when I will be at home.
Meanwhile, I make the following consideration: it seems that the way the development of the deck is going is twofold. On one hand there are those that are improving what I think could be called "Bigger Maverick"-Fit, while on the other there is the "Bigger Nic Fit"-Fit (sorry for this pun but it explains fast the concept) running bombs like big elspeth, Dromoka and The Frog.
All while Rhino, from being the main star of the deck, is becoming the guy covering the support role: in one decks he is, IF played at all, a 2 of, a bigger dude carrying a sword; in the other one he is a smaller dude played as 1 of for the lifegain-drain.
Am I understanding things incorrectly? Just to have a clear idea of where we are going, after the whole numbers discussion with a sprinkle of random enchantments thrown in the mix.
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Re: [Primer/Deck] Nic Fit
@Rubblekill, lol I've been trying to get this thread off of its rhino absolutism for a while now (I probably would have done a better job if I stopped going 4-1 in leagues -.- so that's on me) but I have no idea what finally did it. I guess the continued reporting of difficulty with miracles? But yes that seems to be the consensus, finally ;)
@Brael, what do you do when you have 6 mana from your 4 vets/drs/late game and draw a green sun zenith? In either of your decks really. But mostly notably your first one. You're playing white with equipment. I can't recommend/insist on Sigarda enough. None of your creatures have evasion. And you don't have SoFaI so a TNN stops everything you are doing.
@cherson and Matt, yes we all play similar lists to that :P I'm curious about what matches he played to get to 5-0, as well as if he frequents this board and general thoughts on the tweaking points in the deck.
@everyone on mtgo, I see they have cut "friendly" legacy league and added "competitive" league and now there's only 200 people in it -.- has anyone joined the competitive league and do you get paired quickly? I'm in Europe and there's only 200 people in it, that's not a lot of opponents haha why does mtgo suck so much -.-
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Re: [Primer/Deck] Nic Fit
@ Vestige:
From what I see, I agreed that Sakura would be nice in here (9 basics, 4 GSZ, Meren).
I think you could easily cut 1 deathrite to it ((4 GSZ, Scooze in charge, only 6 fetch which can render your deathrite quite useless in some match ups).
To the path/sword eternal question, why not mix them and eventually see what's more benefic? Althougt in the lands match up post side, it helps to keep answers available to Marit after a surgical...
@ Rubblekill:
Thanks for the sprinkle of enchantements ;)
@ All, a little report of my fnm legacy:
I did a pretty 4/0 with no loss at all. But not really representative because of the weird local meta of this fnm and the low number of players.
(8 perhaps 10)
So, my list (61 cards main, because I really wanted to give a try to Sylvan but didn't see quite a lot of things to remove for now):
1 Savannah
1 Scrubland
2 Bayou
2 Plains
2 Swamp
3 Forest
3 Phyrexian Tower
4 Verdant Catacombs
4 Windswept Heath
1 Chromanticore
1 Courser of Kruphix
1 Doomwake Giant
1 Eternal Witness
2 Eidolon of Blossoms
4 Academy Rector
4 Veteran Explorer
1 Liliana of the Veil
3 Sensei's Divining Top
1 Eldrazi Conscription
1 Faith's Fetters
1 Oblivion Ring
1 Oppression
1 Sylvan Library
2 Dead Weight
2 Starfield of Nyx
2 Sterling Grove
3 Pernicious Deed
3 Green Sun's Zenith
4 Cabal Therapy
SB: 2 Carpet of Flowers
SB: 1 Choke
SB: 1 Curse of Death's Hold
SB: 4 Leyline of Sanctity
SB: 1 Humility
SB: 2 Surgical Extraction
SB: 2 Extirpate
SB: 1 Spirit of the Labyrinth
SB: 1 Seal of Primordium
1*Round: Infect 2/0
Vet cabal at first. He did a bad thing brainstorming in response to the first cabal in order to protect his good stuff. But shuffled them after searching for a basic land.
Then Doomwake Giant did the job, blasting 2 hierarch, a dryad and an agent, leaving him with a nexus and a forest.
Side: in Curse of Death's hold, humility and seal of primordium. Out Courser, Eidolon and chromanticore
Quite the same round 2
2*Round: Infect 2/0
Game 1 or 2, the dude did the same brainstorming mistake.
Veteran blocked his elfic first assault. I got an oppression in and quickly assembled Starfield/deed for the win along with a doomwake giant.
Same side as Round 1
Game 2 I quickly locked him with a rector in Curse of Death's hold.
3*Round: Kitchen Life Combo 1or 2/0
I saw him running a random cleric with a targetting toughness boost effect. So I quickly figured out what sort of combo he should run in along with it for having playing such a things many years ago. So I kept my rector along with an untapped tower to turn over until a gestion or an opponnent full tap in reinforcement. Don't remember which one it was.
Then I locked him with starfield/deed for the win (he was running MD needles, so I had to keep deed secret for a moment. He played 2 of them, 1 on top, the 2nd on Lily).
Side: Seal in , humility in, chromanticore and an Eidolon out.
Game 2 was sort of a funny thing.
He sent a fast combo thing to condemn his creature and get to 1.000.016 life points. I didn't gave it a shit, writing it and continuing a normal game of Magic the gathering, attacking him for 3 points each turn, deeding his things and landing a Lily. A few turns later, quite disappointed while Lily was reaching her ultimate level:
Do you still have a win condition? I have 2 cards more than you in library.. (actually, 1 only, my 61 tech did him miscalculte, but whatever)
Yes, sure. I answered while writing 1.000.009.
And as it was a fnm and that I was quite confident, I won the first. And you, do you still have one? I doubt to draw my 40 and so cards of mine before the time limit... I added
After a deed, Lily let him choose between 2 scrublands or 3 plains. He kept the scrubs.
I kept his board cleared with Lily and recursive deed.
Eventually I gave up while attacking with a shroud creature enchanted with Eldrazi Conscription...
So 2/0 by concession, it would have result in a 1/0 otherwise.
So I finished 1st of this fnm and played an extra game:
Extra Round Pox
Having a lot of creatures to sac I was quite peacefull. Deed for his manlands. Once Starfield came in, the game was settled.
Side: Opposition, O Ring, Lily and the set of cabal out, 4 Leyline, seal and a couple of extirpate/surgical in.
The second game was already quite settled with a leyline on board at start... I let a ratchet go to 4, at reach of Leyline but between Deed and Starfield.. Starfield that I kept protecting with Sterling Grove just in case.
So, even if I was quite happy (I was really quite surprised of my performance against Infect, which one was tigher the last time I checked, but Doomwake was a very strong add here), I need to practicise more against miracle, combo, Eldrazy and the boogydeck Lands.
My thoughts:
+Still very happy with 2 Eidolons of blossom. Strong interaction with Starfield, protected with grove. And also a finisher like when devotion to enchantements is achieved.
Thanks to Ricardio for pushing me to give it a new try (even if he wasn't comfortable with an enchantement fit ;) )
When it comes, Top and Library becomes most of the time quite useless (I prefer to blind draw and be able to cast something else than filter with top. So I top only EoT or when nothing else to play, to potentially draw with it and get it back while playing another enchant)
+Dead weight. I tried to exit them but I missed them a lot. At first, I added it to reinforce early gestion, mostly against DRS.
In fact, this shitty disfigure aura revealed itself trully strong. Even if it's sorcery speed, it kills like 90% off legacy creatures, even monastery mentor (thanks to aura style). And give time agains't what it doesn't. It can be used as sac effect on Vet or Rector. And is insane against aggro with Starfield (funny fact, sometimes, I put it on Eidolon as 5th enchantement to draw and activate Starfield). It's still useless against any combo deck, Reanimator and Lands included, but no more than a decay.
+Sterling grove is insane in this deck. Protecting others enchant including a bunch of usefull creatures. And helps completing a lock combo. Thinking about finding it a 3rd slot...
+Aura shard was too situational/slow. For know, I'm really happy with the seal of primordium in replacement (which can manage a Nexus/Mishra ^^ )
+/- Phyrexian tower. I love running 3 of them. And it rarely bother me getting a second one (always the first wastelan target). But still have bad start hand with only 1 land. So when it's a fetch or a forest with Vets I can give it a try. But when it's a plain or a tower... So perhaps I will be running one less for a while to see...
+/- Sylvan library. I still don't get if it worth a SDT slot. But it's true that it comes back on Starfield, ready for draw step..
+/- O Ring. I put it back mixing Faith's Fetters slot to keep having an enlarged field of response slot while having an additionnal post side response to needle. For now, I keep it, but keep in watch if the seal will be enought and if O ring is not.
-Liliana is still strong cause it's Liliana. I'm still happy when I saw her. But it's a card I often put out when side time come. She rarely embarrassed me for discarding thanks to Starfield. But in most of match ups, I think she didn't have an enought important impact (when decay is around or against some aggro decks like D&T, Elves or Gob). So I mixed it with an Oppression. A not usual enchantement which I hope will reveal itself often more efficient than Lily. Only one off car tutorisable. Will reinforce MD games against miracle and Storm I think. So 1/1 for now. Even if I wouldn't mind 2 Lily / 1 Oppression.
So, I get than no one is testing it for now, but if from an outside eye, you have some comment to make, be my guest.
Thanks to the previous ones of the community, my deck actually got quite stronger than it was.
So, thanks Nic Fit thread, its followers and prophet Arianrhod! :smile::wink:
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Re: [Primer/Deck] Nic Fit
@Jain: You were the first to realize, after having used it, that Rhino wasn't as great as everyone thought. Points to Tao for, if I remember correctly, prophesying that Rhino would turn out to not be that good. Once I accepted the possibility that we might have evolved too far down the wrong direction, I began to consider what a world without Rhino would look like, and found that I liked it. I think the combination of these factors is what managed to break Rhino's chokehold. Any lone impetus wouldn't have been enough, but at the point at which three veteran (puns) players are all coming to the same conclusion, people will listen.
@Rubble: I look forward to it! I also do believe that you have the right of it in general, yes (although I would caution that the "big maverick" vs "big nic fit" dichotomy is only extant within white versions).
To provide a little more food for discussion:
I've already pointed out several times what I feel the biggest problems with Rhino /as a direction/ are. Let's look at Rhino as a /card/.
Pros:
-) Very strong ETB, synergizes with Nightmare and GSZ very nicely. Or Deadeye, if you're a madman.
-) 4/5 trampling body is bigger than some of the most commonly played creatures in the format.
-) Getting Swordsed gains you a total of 7 life at the cost of 4 mana and a card, which is better rate than when most things get Swordsed.
-) Swift clock vs combo decks.
Cons:
-) Loses to most Tarmogoyfs.
-) Loses to Reality Smasher.
-) Loses to Gurmag Angler.
-) See a theme yet?
I think this perfectly encapsulates the problem with Rhino as a card. On paper, look at the pros compared to the cons. The card looks amazing. But then when you consider the actual effect of the cons, it all crumbles to dust (puns). Every tier 1 deck in the format except Miracles and Lands is running one of the above three creatures, and every single one of them beats Rhino in a heads-up grudge match, even before you add in the potential for removal (or Endbringer, which is basically removal). Miracles and Lands, of course, each have their own way of dealing with Rhino -- Lands just ignores it and cooks spaghetti (although when they are successfully disrupted, Rhino is one of the best clocks vs them, admittedly); and we've discussed ad infinitum the problems that Rhino-oriented builds have with Miracles.
This is probably the last post I'm going to make about the card/deck beyond replying to others, but I do think that there is a lot of value in thoroughly examining the fallout of Siege Rhino as a card and as a philosophy. Understanding /why/ it doesn't work is arguably the most important thing we can be doing right now, because it will inform future decisions as new cards are constantly released.
@Vestige: I've tried to sell Sakura-Tribe Elder a bunch of times. Some people have come around to him, some people haven't. I, personally, find him to be indispensable:
-) He's an extra ramp spell.
-) He's a one-sided ramp spell for when that matters (Miracles, in particular).
-) He block/sacs to fade a turn of Batterskull or Jitte without them gaining value.
-) He ramps Meren very effectively.
-) He's an easy creature to get into the graveyard for Recurring Nightmare, if you happen to be using that card.
-) He's an instant-speed way of getting rid of Bridge from Below.
-) etc.
As for Swords vs Path, I'm mostly off of Rhino now (I'm still running 1 copy as a bullet, which I would recommend), but I'm still running Path. There are a couple of reasons for this:
-) Apparently I like making lists today.
-) Most decks get no value. Delver runs 0 basics. Shardless runs 2, but we're actively trying to set off Explorers in that matchup anyway.
-) Decks that DO gain value (DnT and Merfolk, say), are generally favored matchups for us in the first place. The other cited example is Miracles, where I would rather be able to Path my own Veteran than have Swords in my deck.
-) Lands is fundamentally immortal if you make them gain 20 life. We're still probably never winning that matchup anyway, but if we move to StP, I think that matchup goes to a basically a flat 0%.
-) The only value we gain from moving to StP is that we can StP our own things for lifegain, but exiling our own bombs in a deck with that frequently runs Meren, Volrath's, Nightmare, Sun Titan, etc seems real bad.
Other thoughts for you:
-) Not running Master of the Wild Hunt (especially with Garruk R in the deck already anyway) is criminal. The card seriously won me multiple games at the GP by itself. Literally single-handedly. At least proxy him up and give him a try. He'll overperform.
-) No Thrag and no Rhino seems weird to me. You have no lifegain outside of Dromoka connecting or Ooze triggers (which is situational). You can potentially sell me on not running the Rhino, since you're very high on Trackers and other things, but not the absence of Thrag is very questionable.
-) You have a metric shitton of removal. I personally think you have a bit too much, but yet also there's no Vindicate or Pulse, which is weird to me. If you're going to dedicate 8 slots to spot removal (counting Qasali here), at least one or two of those should be Pulse/Vindicate so you can actually hit planeswalkers.
-) I'm not sure about the Deathrites. I think I'd rather have those be threats of some kind (Master and Thrag slots, perhaps). Without a 4th color splash or a pressing need to hit 3 mana on turn 2 (Birthing Pod), I don't think that Deathrite is that great in the deck. At most 1 copy as a Zenith target.
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Re: [Primer/Deck] Nic Fit
https://pbs.twimg.com/media/ClZrAZkXIAAjKeD.jpg:large
@Arianrhod, think this is good enough for GB<>? Mindslaver + game ending beater with Protection from Swords seems reasonable, and the mana is similar to the other two titans the Post build plays.
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Re: [Primer/Deck] Nic Fit
Hello,
About Rhino:
-> click here
To make it short:
- I believe one can play Rhino but in a SFM build
- If not, Rhino is not powerful enough.
About SFM:
-> click here
The list has not been revamped and might be a bit off chart.
Nevertheless, I like the list that made 5/0 on MODO.
Here is a new update (without tests):
1 Plains
2 Bayou
3 Forest
2 Savannah
1 Scrubland
1 Karakas
3 Swamp
4 Verdant Catacombs
4 Windswept Heath
1 Eternal Witness
1 Ooze
1 Sigarda
1 Tireless Tracker
2 Rhino
2 SFM
1 STE
4 Veteran
1 Dryad Arbor
3 Liliana
3 SDT
1 BSK
1 Jitte
2 Deed
3 STP/PTE
2 Abrupt Decay
2 Painful Truths
4 Cabal
4 GSZ
Obviously, you have to choose if you are going to play DRS or Veteran.
I think that as long as you play Veteran, you also play Deed & SDT.
If you prefer DRS, you also play Sylvan but no Deed (instead Pulse, Decay, Vindicate).
I feel like Liliana is lacking "some love" from us, at the moment. Yet, she might be one of our best tool against our problematic MU.
DRS is strong for a T2 Liliana.
SDT is strong with Lili +1 ability.
I dunno if we can play DRS + SDT along together.
I'm glad some are getting good results with Sorin, Lord of Innistrad.
Keep rocking guys !
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Navsi
@Arianrhod, think this is good enough for GB<>? Mindslaver + game ending beater with Protection from Swords seems reasonable, and the mana is similar to the other two titans the Post build plays.
I play similar deck, this card is basically 10 cmc in this deck so same as Ulamog v2 (in pratcice we can play him after titan with eye of ugin). And it's effect is "when you cast" so maybe he is playable... The question is: is he better than big Koz?
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Re: [Primer/Deck] Nic Fit
Compared to Kozilek:
- Both of them wreck Storm / combo (although Emrakul does so even if she's FoWed which is nice).
- Both fine but not unstoppable against Miracles
- Both very resistant to removal (basically everything is an instant, and Kozi's counters protect him well).
- Emrakul is better into a threatening board, since you can take your opponent's threats and make them attack into a 13/13
- Kozilek is better into an empty board since you can deny your opponent's stuff with the counters.
IMO Emrakul is more effective at stabilising a board which threatens to kill you, but Kozilek takes control of an at-parity game better. Probably pretty close between the two of them.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
benoasan
I play similar deck, this card is basically 10 cmc in this deck so same as Ulamog v2 (in pratcice we can play him after titan with eye of ugin). And it's effect is "when you cast" so maybe he is playable... The question is: is he better than big Koz?
I am not quite sure which lists you play but the 8post deck in the 'new developing decks' thread is leaning towards a GB eldrazi mix at the moment. seems he could fit there and some more thoughts are more than welcome to the thread :smile:
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Navsi
Compared to Kozilek:
- Both of them wreck Storm / combo (although Emrakul does so even if she's FoWed which is nice).
- Both fine but not unstoppable against Miracles
- Both very resistant to removal (basically everything is an instant, and Kozi's counters protect him well).
- Emrakul is better into a threatening board, since you can take your opponent's threats and make them attack into a 13/13
- Kozilek is better into an empty board since you can deny your opponent's stuff with the counters.
IMO Emrakul is more effective at stabilising a board which threatens to kill you, but Kozilek takes control of an at-parity game better. Probably pretty close between the two of them.
I think that what it comes down to, is that Emrakul is worse at stabilizing than Ulamog, Ceaseless Hunger is -- I think that's where the comparison needs to be, not vs Kozilek. Ulamog being a double vindicate on cast just seems better to me than a mindsaver that still lets them get in a turn before you untap. The fact that you take their turn and then they still get a turn before you actually play with your own cards again is pretty damning IMO.
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Re: [Primer/Deck] Nic Fit
Quote:
Do you still have a win condition? I have 2 cards more than you in library.. (actually, 1 only, my 61 tech did him miscalculte, but whatever)
Yes, sure. I answered while writing 1.000.009.
And as it was a fnm and that I was quite confident, I won the first. And you, do you still have one? I doubt to draw my 40 and so cards of mine before the time limit... I added
You can show that you play Green Sun's Zenith and will never deck yourself.
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Re: [Primer/Deck] Nic Fit
Do you guys blow up your DRS with your deeds a lot? That's always been the primary reason I'm not running any.
I know barely any of you are in blue, but I increasingly want to move from 2 to 3-4 Ponders. It's one of the better cards in the deck, considering it's a bit of a toolbox deck with no GSZ, but it also opens me up to getting owned more than I currently do by Chalice. However I think this may even enable me to cut a basic land, down to 20 lands total and 5 basics. The other most obvious cut would probably be one of the two Lilianas; she seems good on paper but in reality always edicts something and then just dies, or does actual nothing because they have no board and I don't want to discard anything. Another option would be one of the three sweepers.
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Re: [Primer/Deck] Nic Fit
@Cliq - I did not run any drs as I barely ever wanted to gsz for him and its not worth the space but some ppl swear by them.
I only ran 2 ponder but I was also playing 4 gitaxian probe last time I ran the deck. I also played 3 snap though so I rarely ran out of juice.
I dont like a lot of Liliana in non fire nic fit decks. I like that at 3 mana it comes down off vet therapy but the tick up just feels not great in a deck that wants lands and spells. It helps the combo matchup a ton for non blue decks but I played 4 fow in the deck as hardcasting happens and being able to protect the jace or other bomb the turn it comes down feels important.
I also only ran 5 basics. 2 swamp/island and 1 forest.
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Re: [Primer/Deck] Nic Fit
@ Cliq:
I usually dish fetchlands to Lili (if I have cards I don't want to dish).
BUG Fit needs usually less mana in play than the other version. Mostly because the top end has a lower mana curve.
I also run a singleton SDT which is quite amazing with Lili.
Obviously, Lili is not great when you play some reactive spells (counterspells for example) but as you are the one who plays it, you get to choose what you are doing.
You've got my list in my signature if you want some ideas.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Jain_Mor
@Brael, what do you do when you have 6 mana from your 4 vets/drs/late game and draw a green sun zenith? In either of your decks really. But mostly notably your first one. You're playing white with equipment. I can't recommend/insist on Sigarda enough. None of your creatures have evasion. And you don't have SoFaI so a TNN stops everything you are doing.
Good point on TNN, I'll add in Sigarda.
Quote:
Originally Posted by
Cliq
Do you guys blow up your DRS with your deeds a lot? That's always been the primary reason I'm not running any.
No, DRS is enough of a threat that he usually eats removal. It's pretty good when you can play a DRS have him eat a removal spell, then play a Deed and wipe the opponents DRS and anything else on the board.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Cliq
Do you guys blow up your DRS with your deeds a lot? That's always been the primary reason I'm not running any.
Well I sure as shit don't mind blowing it up when I have to. I currently run 3 DRS together with 3 Deeds, so it happens. DRS just messes with your opponent until you can drop something that goes over whatever they're trying to do or it draws removal.
DRS is there to buy time. When you need to blow up Deed with it in play, DRS has done its job. Blow it up together with whatever is bothering, shake it off and proceed to kick ass. As long as it's a 2-for-2 or better, you're fine.
To reiterate what I've said a million times before now - Deed should not ever be a reason to not play DRS (or Arbor). If you keep seeing Deed as a reason to not play certain cards you seriously need to reevaluate your mindset towards Deed (or this deck in general). Blowing up your own shit isn't a bad thing as long as you turn it into an x-for-(x+n). If you need to do worse than that, see it as a sever-the-limb-to-save-the-whole type of deal.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
@Jain: You were the first to realize, after having used it, that Rhino wasn't as great as everyone thought. Points to Tao for, if I remember correctly, prophesying that Rhino would turn out to not be that good. Once I accepted the possibility that we might have evolved too far down the wrong direction, I began to consider what a world without Rhino would look like, and found that I liked it. I think the combination of these factors is what managed to break Rhino's chokehold. Any lone impetus wouldn't have been enough, but at the point at which three veteran (puns) players are all coming to the same conclusion, people will listen.
Thanks for the kudos. for the record though, I was a big fan for rhino at one time, though never as a 4-of. Rhino was fantastic when he was card advantage. He was card advantage when everyone and their mother was playing lightning bolts, pyromancers, TNNs and treasure cruises. He came down, negates a bolt/delver/tnn attack and then races harder than their cards, trampling over elemental tokens and TNN.
Once treasure cruise was banned, I knew the reasons for the card being so useful would be gone, plus other cards becoming more popular making it worse, so I moved away from it after testing. I only tried it again because lots of peeps here was still insisting it was the way and the light :P
@Brael, thank jeebus :)
@Anyone that cares, currently testing a build with 3-4 eternal witness. It's kind of the perfect card, its a creature for equipment, and both card advantage and selection. Casting StP over and over again against most decks is much better than painful truths. Same can be said for casting surgical extraction for example 3 times against lands/reanimator/combo. Drs makes her a tad sad, but that's what all the removal is for, and you can't drs deeds or equipment anyway. Finally, she does a fantastic Nissa impression on turn 3, even fetching you any colour of mana as opposed to a basic forest (damn you wizards! why did you have to write basic??).
Testing is promising, but I haven't faced miracles yet (wanting to always have a decay in hand for when they drop their mentor is what inspired the plan) so if it doesn't work there, back to the drawing board :)
Tentatively calling the deck "Stoned fit witnesses, the best kind."
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Jain_Mor
Thanks for the kudos. for the record though, I was a big fan for rhino at one time, though never as a 4-of. Rhino was fantastic when he was card advantage. He was card advantage when everyone and their mother was playing lightning bolts, pyromancers, TNNs and treasure cruises. He came down, negates a bolt/delver/tnn attack and then races harder than their cards, trampling over elemental tokens and TNN.
Once treasure cruise was banned, I knew the reasons for the card being so useful would be gone, plus other cards becoming more popular making it worse, so I moved away from it after testing. I only tried it again because lots of peeps here was still insisting it was the way and the light :P
@Brael, thank jeebus :)
@Anyone that cares, currently testing a build with 3-4 eternal witness. It's kind of the perfect card, its a creature for equipment, and both card advantage and selection. Casting StP over and over again against most decks is much better than painful truths. Same can be said for casting surgical extraction for example 3 times against lands/reanimator/combo. Drs makes her a tad sad, but that's what all the removal is for, and you can't drs deeds or equipment anyway. Finally, she does a fantastic Nissa impression on turn 3, even fetching you any colour of mana as opposed to a basic forest (damn you wizards! why did you have to write basic??).
Testing is promising, but I haven't faced miracles yet (wanting to always have a decay in hand for when they drop their mentor is what inspired the plan) so if it doesn't work there, back to the drawing board :)
Tentatively calling the deck "Stoned fit witnesses, the best kind."
Rhino is still very good at clocking through stuff since, you know, trample. Nice TNN, kiddo playing Deathblade.
I agree that Rhino, on it's own, has been a tad lackluster, and attempts to improve him, at least in the current meta, have been tough. Adding Equips seems like the right call, so I'll be trying it. I think also playing Junk with only 2 Rhino and other threats with evasion or protection, is also okay. I think going a bit heavier on walkers to combat Miracles is also a good call, either pre or postboard, or both.
I'll be trying some stuff, and when I get good results, I'll let you know.
Is Master of the Wild Hunt worth it in a SFM build, or nah?
-Matt
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Re: [Primer/Deck] Nic Fit
What do people think of the new legendary werewolf? Could it be the extra oomph that Huntmaster just seemed to lack lately?
http://66.media.tumblr.com/ab14f9d61...beo8o1_250.png
http://66.media.tumblr.com/86c5b64e7...beo8o2_250.png
Quote:
Originally Posted by
Jain_Mor
@Anyone that cares, currently testing a build with 3-4 eternal witness. It's kind of the perfect card, its a creature for equipment, and both card advantage and selection. Casting StP over and over again against most decks is much better than painful truths. Same can be said for casting surgical extraction for example 3 times against lands/reanimator/combo. Drs makes her a tad sad, but that's what all the removal is for, and you can't drs deeds or equipment anyway. Finally, she does a fantastic Nissa impression on turn 3, even fetching you any colour of mana as opposed to a basic forest (damn you wizards! why did you have to write basic??).
Testing is promising, but I haven't faced miracles yet (wanting to always have a decay in hand for when they drop their mentor is what inspired the plan) so if it doesn't work there, back to the drawing board :)
Tentatively calling the deck "Stoned fit witnesses, the best kind."
I like Witness, that many 3's seems really clunky though between equipment, Witness, and if you include it, Tracker.
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Re: [Primer/Deck] Nic Fit
@Matt, you can't beat a charging rhino in a race, that I will acknowledge :P
I like thrun a lot (hexproof threat and fantastic ground staller (once blew up a moat from miracles and regenned him to attack for the win)) or Meren in the 4 slot. But I hvnt tried master, he might be the golden ticket. On the todo list
@Brael, yea I'm not running tracker, card can be super slow and mana intensive, I'd rather draw the exact card I want now for 3 mana. So instead of tracker ewit and truths, just running ewit. I'm not professing it's correct yet, but I like the idea of it. Eternal witness is one of my favourite cards to draw, when you have the mana it's like a snapcaster on crack. And when you don't you can still get the card back. Ideal card for a control deck and adds some major consistency.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Brael
If this card wasn't legendary, he'd be fine. Alternatively, if it grew when it flipped into wolf side as well, it would be worth the risk. But, he is, and he doesn't, so he's very likely to not be good enough imo.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Jain_Mor
@everyone on mtgo, I see they have cut "friendly" legacy league and added "competitive" league and now there's only 200 people in it -.- has anyone joined the competitive league and do you get paired quickly? I'm in Europe and there's only 200 people in it, that's not a lot of opponents haha why does mtgo suck so much -.-
I played 2 leagues on sunday and it seemed liked it went fairly quickly.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
cherson
I am not quite sure which lists you play but the 8post deck in the 'new developing decks' thread is leaning towards a GB eldrazi mix at the moment. seems he could fit there and some more thoughts are more than welcome to the thread :smile:
Of course, here is the list of my NicFitDrazi (I was thinking about it when I posted):
1 Cavern of Souls
1 Eye of Ugin
1 Phyrexian Tower
1 Swamp
1 Wastes
3 Bayou
4 Eldrazi Temple
4 Forest
4 Llanowar Wastes
4 Verdant Catacombs
1 Reality Smasher
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Thragtusk
1 Tireless Tracker
1 Ulamog, the Ceaseless Hunger
3 Matter Reshaper
3 Primeval Titan
3 Thought-Knot Seer
4 Veteran Explorer
3 Sensei's Divining Top
3 Pernicious Deed
3 Abrupt Decay
1 Diabolic Intent
4 Cabal Therapy
4 Green Sun's Zenith
SB: 3 Surgical Extraction
SB: 2 Pithing Needle
SB: 3 Thoughtseize
SB: 1 Nihil Spellbomb
SB: 1 Toxic Deluge
SB: 2 Obstinate Baloth
SB: 2 Warping Wail
SB: 1 Krosan Grip
Basically, from the version of Arianhod (wich I played before) with posts, the amount of mana late game doesn't change a lot. Four llanowar wastes give stability (here it's a 3 "colors" land) and four Eldrazi temples give explosivity (for TKS/Reshaper/Smasher).
Quote:
Originally Posted by
Arianrhod
I think that what it comes down to, is that Emrakul is worse at stabilizing than Ulamog, Ceaseless Hunger is -- I think that's where the comparison needs to be, not vs Kozilek. Ulamog being a double vindicate on cast just seems better to me than a mindsaver that still lets them get in a turn before you untap. The fact that you take their turn and then they still get a turn before you actually play with your own cards again is pretty damning IMO.
For me, there is no comparison between Ulamog, Ceaseless Hunger and the two others (Big Koz and new Emrakul). I do not play Emrakul v1 anymore cause it's 15 mana and if you can cast him, you have alreday win the game.
A 10 ccm Eldrazi is nice cause we can cast him just after a primeval titan (6 mana + bring eldrazi temple + eye of ugin). So Big Koz and Emrakul v2 (ccm between 9/10 in my list) are ok. I run only one nuclear weapon actually so no question, Ulamog, Ceaseless Hunger is the strongest one among the "when you cast". But if I would run a second, I think Emrakul v2 is a good option because it's basically write "when you cast him, game is win" which is not completely true with big koz. The goal with Emrakul v2 is like Ulamog v2 is (if the opponent has good hand) we can deal with opponent board and (after his additionnal turn but I don't really care about it) finish him with theorically titan + Emrakul + others...
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
benoasan
Of course, here is the list of my NicFitDrazi (I was thinking about it when I posted):
as we discussed in the other thread (http://www.mtgthesource.com/forums/s...t-8Post/page13) the deck is very interesting and I sleeved it up as well but need more testing. especially matter reshaper into deed is great.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
cherson
Yes, there are a lot of tricks with matter reshaper (Deed ofc, phyrexian tower, cabal therapy, diabolic intent and in addition you can filter with SDT). This guy (T2 cast with temple) just wait for our powerful late game.
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Re: [Primer/Deck] Nic Fit
I've been brewing lately with some of Arian's ideas and I came up with something I want to share.
Abzan Control Fit
(22 lands: 15G / 14B / 13W)
1 Karakas
1 Plains
2 Bayou
3 Forest
2 Savannah
1 Scrubland
3 Swamp
4 Verdant Catacombs
4 Windswept Heath
1 Phyrexian Tower
(14 creatures)
4 Veteran Explorer
1 Avabruck Mayor
1 Sakura Tribe Elder
1 Scavenging Ooze
1 Eternal Witness
1 Knight of the Reliquary
1 Tireless Tracker
1 Master of the Wild Hunt
1 Mystic Enforcer
1 Sigarda, Host of Herons
1 Thragtusk
(4 Planeswalkers)
2 Liliana of the Veil
1 Garruk Relentless
1 Sorin, Lord of Innistrad
(2 artifacts)
2 Sensei's Divining Top
(3 enchantments)
3 Pernicious Deed
(5 instants)
3 Path to Exile
2 Abrupt Decay
(11 sorceries)
2 Painful Truths
4 Cabal Therapy
4 Green Sun's Zenith
1 Maelstrom Pulse
Sideboard:
2 Deathrite Shaman
1 Ethersworn canonist
1 Gaddock Teeg
1 Engineered Plague
2 Surgical extraction
3 Abeyance
1 Golgari Charm
1 Krosan Grip
3 Thoughtseize
Here are some additional information:
1) Cards in "Italic" can be replaced:
- Mayor has been chosen for the synergy with Master and Garruk
- Tireless has replaced Painful n°3 but might not be needed at all. I also like very much the synergy with some other cards (KoTR for example)
- Mystic Enforcer is there to be a pain for any Marit Lage deck. It also has some collateral damage against other difficult MU/creatures (Eldrazi, Griselbrand etc...) but I know from experience that keeping the threshold might not be that easy.
2) Planeswalker's choice:
- Garruk shall not be presented anymore.
- Sorin, lord of Innistrad > Daddy Sorin. Since the day I pulverised a MUD player with his ulty, this guy has never ceased to impress me in any Abzan control build.
- Liliana. She is the best non blue PW ever. She also represents "inevitability" against MUs we usually struggle big time; combo and better control decks.
3) Land's configuration:
- 7 basics. That is the optimal config (to my taste) when I'm playing 4 Vet + 1 STE. One can replace the 3rd forest for another Savannah to fulfill the 14 white sources. Anyway, I tend to believe that having access to 14 W sources is not mandatory even if we could need a T1 white source for a STP/PTE.
- Each time I play with Liliana in a Nic Fit build, I play 3 swamps. I like fetching early for basics in a Control Fit build. Forest and Swamp. Having 3 swamps, let you play Veteran first, followed by a therapy and a potential Lili in the same turn.
4) Path to Exile or STP. One can elect the one he likes better. STP might be an overall better choice.
5) Abrupt Decay: Since the inclusion of Enforcer, the 3rd PTE/STP might not be needed any longer. So, one can choose to play a mix of 3 decay and 2 PTE/STP.
If you have any question, feel free to shoot.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ralf
I've been brewing lately with some of Arian's ideas and I came up with something I want to share.
.
.
.
If you have any question, feel free to shoot.
How does the deck and your card choices perform?
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Re: [Primer/Deck] Nic Fit
I like the Mayor of Avabruck idea. I've been messing around with 5c Humans in vintage (because if I can't have fun with Mana Drain, nobody else is allowed to have fun either), and Mayor has impressed in that shell. Obviously it's not quite the same here, but both halves of the card are relevant in this deck as well: pumping Veterans to 2/2s for G seems fine, as does making the Master himself a 4/4, which dodges Bolt (Master's biggest problem by far).
I just went and checked and unfortunately Elspeth SC only makes Soldier tokens, not Human Soldier tokens. For some reason. Oh well, Sorin LoI's -2 is enough value with her, anyway.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Jain_Mor
How does the deck and your card choices perform?
Pretty well.
The curve is almost perfect but it needs more tests (and more players to share tests) to get a better idea.
Not to mention that my Combo MUs are not so bad.
Give it a try and see by yourself.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
I like the Mayor of Avabruck idea. I've been messing around with 5c Humans in vintage (because if I can't have fun with Mana Drain, nobody else is allowed to have fun either), and Mayor has impressed in that shell. Obviously it's not quite the same here, but both halves of the card are relevant in this deck as well: pumping Veterans to 2/2s for G seems fine, as does making the Master himself a 4/4, which dodges Bolt (Master's biggest problem by far).
I just went and checked and unfortunately Elspeth SC only makes Soldier tokens, not Human Soldier tokens. For some reason. Oh well, Sorin LoI's -2 is enough value with her, anyway.
To be perfectly honest, I worship "Scab Clan Berserker" since it is out.
I've tried many times to make it Legacy valuable to some extend. This includes a good activity in the Zoo thread of this very forum (and the Zoo list in my signature).
I saw the 5c Human in Vintage a few weeks ago and I started brewing again. The deck is still very raw but the results are very promising.
I will update my signature with its last iteration to not pollute this thread with list that does not belong to it...
Cheers,
Ralf
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Hmm ... does Eldrazi Displacer have a place in JunkDrazi Fit? On one hand, it seems safer than Recurring Nightmare in terms of graveyard reliance and lack of timing restrictions. On the other, the build meant to use/abuse it would require four types of basics to run effectively.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ralf
Pretty well.
The curve is almost perfect but it needs more tests (and more players to share tests) to get a better idea.
Not to mention that my Combo MUs are not so bad.
Give it a try and see by yourself.
I unfortunately don't have time to test most of the lists posted on here along with my own ideas. I tend to only try ones that have posted some results or have been consistently discussed for a while. Like rhino fit, rhino fit with red, SE fit and I'm looking to try Ulysse's enchantment build as my next thread-inspired testing. I like that it blanks a lot of what the format is attacking right now.
That said I have done testing with Planeswalker builds and though they seem fine, that's all they seem. Planeswalkers are expensive and slow (outside of lili) and prefer my nic fit with more flexibility in costs and it's card advantage/selection. Hence SFM and Eternal witness. They give you more options than planeswalkers (do I make a 1/1 vampire for my 4 mana investment, or a 1/1 vampire?) But that's my preference at the moment :) not a rule I would inflict upon others.
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Re: [Primer/Deck] Nic Fit
Does anyone have a Lands matchup that isn't abysmal? I have no real way to interact with Thespian's Stage, and I don't think a few sideboard cuts are going to fix it. I faced the deck twice last night.
I did have a very interesting game. My board was Thragtusk, Liliana, Jace, and a ton of land, at 23 life, against his board of Stage, Forest, Taiga. I had ultimated Liliana the previous turn and she was at 2 counters, and Jace was at 12. He is at 20 life. I pass to him, and he dredges Loam, finding a Dark depths. He loams, puts the depths into play, and passes with mana up to make a Marit Lage and 3 cards in hand. What do?
I ended up brainstorming with Jace, looking for a Baleful Strix or more cantrips to find the Strix. I got one, playing it as well as another swagtusk, hit him for five, ticked up Lili, and passed. He made a 20/20 at my EOT and swung at jace, which I chumped with the Strix. On my turn I ticked Lili up, putting him to two cards in hand, and ulted Jace, leaving Jace at 1 counter and Lili at 4. On his turn he kills Liliana, passing with one card left in his library. I uptick Jace leaving him with only one turn and no outs. I did lose the match, however.
The 3rd Ponder was awesome all night and I don't think I'll go back. I think I will add a second needle to the board.
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Re: [Primer/Deck] Nic Fit
Lands is always going to be something of an issue because our clock isn't super fast.
The usual solutions to Lands (mostly out of the sideboard) are:
- Surgical Extraction / Extirpate
- Price of Progress
- From The Ashes
- Path to Exile / Swords
- Pithing Needle
- Celestial Purge
- Blocking with Strix / other fliers, preferably with Meren or Nightmare or other recursion
- Getting life total above 20, then using sorcery speed removal like Liliana and Innocent Blood
It's an awkward matchup.
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Re: [Primer/Deck] Nic Fit
Needle on Stage is alright. Slows them down.
Quote:
Originally Posted by
Navsi
Lands is always going to be something of an issue because our clock isn't super fast.
The usual solutions to Lands (mostly out of the sideboard) are:
- Surgical Extraction / Extirpate
- Price of Progress
- From The Ashes
- Path to Exile / Swords
- Pithing Needle
- Celestial Purge
- Blocking with Strix / other fliers, preferably with Meren or Nightmare or other recursion
- Getting life total above 20, then using sorcery speed removal like Liliana and Innocent Blood
It's an awkward matchup.
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Re: [Primer/Deck] Nic Fit
I've basically given up on trying to beat Lands -- it now occupies a space in my mind similar to Reanimator. I've have some splash hate in the board, sure -- maybe some game I'll get lucky and Path their dude and Surgical Dark Depths and it'll be great. But having a dedicated plan to win that matchup? I'd rather focus on beating everything else.
I have no idea what Lands' bad matchups even are, these days. That deck has become absolutely obscene as cards have been printed.
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Cliq
Does anyone have a Lands matchup that isn't abysmal? I have no real way to interact with Thespian's Stage, and I don't think a few sideboard cuts are going to fix it. I faced the deck twice last night.
I did have a very interesting game. My board was Thragtusk, Liliana, Jace, and a ton of land, at 23 life, against his board of Stage, Forest, Taiga. I had ultimated Liliana the previous turn and she was at 2 counters, and Jace was at 12. He is at 20 life. I pass to him, and he dredges Loam, finding a Dark depths. He loams, puts the depths into play, and passes with mana up to make a Marit Lage and 3 cards in hand. What do?
I ended up brainstorming with Jace, looking for a Baleful Strix or more cantrips to find the Strix. I got one, playing it as well as another swagtusk, hit him for five, ticked up Lili, and passed. He made a 20/20 at my EOT and swung at jace, which I chumped with the Strix. On my turn I ticked Lili up, putting him to two cards in hand, and ulted Jace, leaving Jace at 1 counter and Lili at 4. On his turn he kills Liliana, passing with one card left in his library. I uptick Jace leaving him with only one turn and no outs. I did lose the match, however.
The 3rd Ponder was awesome all night and I don't think I'll go back. I think I will add a second needle to the board.
Ooze is a not so bad answer to any grave strategy.
With strix + Jace + Liliana + some counterspells you should be able to endure the first Marit attempt and make sure there will be no other before you kill him.
I have also included a few month ago a 1-of echoing truth and it has been really great. That's another card that messes up with eot Marit.
Obviously it is even better post board...
The last training session ended up with 7-3 for me after 10 matchs against land.
Obviously my list and SB strategy helped a lot.
Take this with a grain of salt as the sample is too small to draw any meaningful conclusion but at least it could give you some ideas
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Re: [Primer/Deck] Nic Fit
Why didn't you Jace bounced the token or use a leaving Lily to make him sac his token??
It's a true question since I don't have all the game details.
From what I see:
Quote:
My board was Thragtusk, Liliana, Jace, and a ton of land, at 23 life, against his board of Stage, Forest, Taiga. I had ultimated Liliana the previous turn and she was at 2 counters, and Jace was at 12. He is at 20 life. I pass to him, and he dredges Loam, finding a Dark depths. He loams, puts the depths into play, and passes with mana up to make a Marit Lage and 3 cards in hand. What do?
You up Lily to put him at 2 cards. You ultimate Jace (bye Jace).
He EoT put Marit into play, has no hand and two cards on library.
His turn, he draw one (cant't even dredge).
Has no choice but attack Lily (bye Lily)
Your turn, whatever.
He draws his last card, attack you putting your life at 3.
Your turn, whatever.
He can't draw and loose this game of Magic the Gathering.
No?
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Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Cliq
Does anyone have a Lands matchup that isn't abysmal?
It sounds like you're on BUG where I am on a junk list but I am basically running a "Big Maverick" version that uses Vet+Therapy and lands doesn't seem to be too bad. With Knight you're able to tutor for wasteland to disrupt their lands or you can tutor for karakas at instant speed to bounce their Merit Lage. Gaea's Cradle helps with tabernacle and scavenging ooze helps own their graveyard. Add on top a 1 of life from the loam to help fight their wastelands or recur our own.