I usualy board 2 decay vs infect. There are many scenarior where you just get them with it.
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I usualy board 2 decay vs infect. There are many scenarior where you just get them with it.
So recently I've been trying a sideboard similar to the one Slosh played at Lille, the difference being I'm running 2 chains instead of the green duals (I play mine main) and Dread of Night instead of Sulfur elemental. I really really like pyroblast and extirpate, but I'm just curious how I should board against Shardless BUG. I haven't played the matchup much and I can't really tell which card I should be cutting. I'm running a pretty standard "Full House" main board with 6 discard, 2 PiF, 2 Tendrils, 1 Empty etc. It's basically the same as what nevilshute played at Lille. Any advice would be great.
I like boarding prette minimally against Shardless. If they are splashing white that might change things and prompt me to want to bring in more removal but at the outset I'd be looking at something ~like:
-1 PiF
-1 Tendrils
+2 chain of vapor
I'll occasionally change things up and bring in Ad Nauseam in place of Empty the Warrens. Especially if I've shown them Empty game one. Shardless is - usually - a slow, discard oriented deathrite deck so Ad Nauseam has some merit.
I won't do this without boarding Ad Nauseam in, why lose Pif for a bouncespell... if you're facing Hymn version AdN might be correct, I don't like EtW much, they have sweepers and can race some situations due to DRS and Agent
I'd expect MM so for me it's in the area of
+3AD +2 Pyroblast, -CR -3LP -GP , lands trade for lands
+3AD +2 Pyro +Adn, -CR -GP -EtW -Pif -ToA -Grim if facing Hymn, on play I'd keep EtW for AD
Hi long time lurker finally registered. Trying to tweak my list here and wanted some thoughts.
I have a fairly stock list:
Spells:
4 Brainstorm
4 Ponder
1 Preordain
1 SDT
4 Gitaxian Probe
3 Cabal Therapy
2 Duress
1 Thoughtseize
4 Cabal Ritual
4 Dark Ritual
1 Rain of Filth
4 Lotus Petal
4 Lion's Eye Diamond
4 Infernal Tutor
2 Past in Flames
2 Tendrils of Agony
Lands
4 Polluted Delta
4 Misty Rainforest
2 Underground Sea
1 Volcanic Island
1 Tropical Island
1 Bayou
1 Island
1 Swamp
Sideboard
3 Abrupt Decay
2 Massacre
2 Chain of Vapor
2 Hurkyl's recall
2 Carpet of Flowers
2 Xantid Swarm
1 Ad Nauseum
1 ETW
Cards I am testing - Dark Petition main , extirpate or surgical in the sideboard. I have been impressed with rain of filth if I am playing long matches vs miracles but in most other matches I have found it mediocre (am I just wrong). I am not sure if that should be moved to the sideboard or just removed all together. If I were to move that to sideboard I would either bring in an extra tendrils, preordain, etw , duress, dark petition. Of these I am leaning towards duress. The reason for possibly adding the sideboard-extirpate or surgical is to possibly help against other ant/grinding station decks since they are becoming more prevalent. But I am generally not a fan of these types of cards so am I trying to battle the mirror incorrectly.
Played in a 5-round local event without a top-8 yesterday, went 4-1. Played 2 DP, 1 Top, 1 Empty, 1 Rain of Filth. A strangely non-blue meta for a change.
Round-1: Lands 2-1 (lost g1 because I thought he played something else and kept a hand only suited for empty and get raced on t3 by a 20/20. I'd have lost one of the postboard games if he had actually boarded in Bojuka Bog.... )
Round-2: Shardless 2-0 (with a DD-esque line in g2, where I flipped top in my upkeep, cast duress, replayed top, flipped it again, probed into top, replayed top, petal, cabal rit, led, and then flipped the top into the tendrils that was still on top for exactly enough. Had a PiF in hand too but he had Spellbomb + Shaman active.)
Round-3: Death & Taxes 2-0 (Had very fast hands, g2 I had LP,DR,LED,BS,PN,GP,GP, the 3 draws gave me a land, the ponder found a tutor.)
Round-4: Grixis Delver 1-2 (He wins g1 when he probed into probe into a random card which turned out to be another force, therapy would have won as well though. I win g2 because he never finds a black mana, otherwise my hand would have been wrecked by double therapy plus flashbacks. I missplayed horribly g3 and lost because of it, I could either play Cabal Rit from my 2 lands with petal to pay for daze, and if it resolves win through fow+daze or therapy on fow after which he could daze the cabal rit. Getting the Cabal Rit forced would have hurt my hand quite a bit, but he doesn't force too often there and he was more likely to have daze than fow+blue card. He has the daze, I pass the turn and I make tokens as the PiF in hand is no longer very good due to his now active shaman + drawn surgical. I need him to brick his drawstep but a second shaman is exactly lethal on his next turn)
Round-5: Elves 2-0 (Get there game-1. In g2 he has a fast thoughtseize and Gaddock Teeg, but I can bounce it and then go for a cantrip PiF on my turn with the following situation: 10+ black mana a tapped sea and an untapped sea with my landdrop available, GP,GP,GP,BS,PN in my graveyard and 4 IT, 1 DP, 1 ToA (and 1 AdN but life might become low from the probes) as relevant outs. What order do you guys flashback the cantrips here? I got there but only on the 9th card or so.
For your elves matchup, do you have enough life to go ponder (shuffle + draw is 4 cards) probe probe (6) brainstorm (9). Feel like this is the best line if you ignore ad naus as an out. Or, ponder, flash 3x probe, bs but might not let IT be an out if you draw poorly
Underperformed this weekend at SCG:DC and finished 10-5 with 2x DP, 2x PiF and 0 Ad nauseam.
Lost matches to mentor miracles, soldier stompy, burn and 4c delver twice.
Gonna cut the 2nd DP. Will post list when I get home
Yup, thats a deck with chalice/trini moat effects and captain of the watch if iam correct..
http://www.mtgsalvation.com/forums/t...soldier-stompy
4 Polluted Delta
3 Misty Rainforest
1 Bloodstained Mire
2 Underground Sea
1 Volcanic Island
1 Tropical Island
1 Bayou
1 Island
1 Swamp
4 Ponder
4 Brainstorm
1 Preordain
4 Gitaxian Probe
4 Cabal Therapy
3 Duress
4 Dark Ritual
4 Cabal Ritual
4 Lotus Petal
4 Lion's Eye Diamond
4 Infernal Tutor
2 Dark Petition
2 Past in Flames
1 Tendrils of Agony
Sideboard:
2 Xantid Swarm
2 Carpet of Flowers
4 Abrupt Decay
2 Chain of Vapor
2 Massacre
2 Sensei's Divining Top
1 Empty the Warrens
After DC, I was going to make the following changes:
-1 Dark Petition (-2 Dark Petition)
-1 Past in Flames
+1 Preordain
+1 Ad Naseam
(+1 Grim Tutor if I cut both DPs')
Decided that my deck with 2 DPs is ok, since my 5 losses were due to me having savage idiot moments
Hey everyone, I'm a new member here.
Just started to play the deck, here's my list, any thoughts?
4 cabal therapy
2 duress
4 ponder
4 preordain
4 gitaxian probe
4 brainstorm
4 dark ritual
4 cabal ritual
4 lotus petal
4 lion's eye diamond
4 infernal tutor
1 ad nauseam
1 past in flames
1 tendrils
4 underground sea
2 bloodstained mire
2 underground sea
1 volcanic island
1 badlands
1 tropical island
3 island
1 swamp
Sb
3 chain of vapor
2 abrupt decay
2 flusterstorm
3 dread of night
1 thoughtseize
1 empty the warrens
3 carpet of flowers
Your MD outside of the manabase seems fine, it's basicly what I played in GP Lille. Most people are on different lists, but it's very consistent.
Your manabase is a bit of a mess though; 6 fetchlands (assuming the 4 sea are delta's) is not enough, they are awesome to have with all the cantrips! I would prefer to run 10 before I'd run 6. I'd play Bayou over Badlands in such a list, but both are viable options. The 3rd Island is completely overkill, the second is a real option though but it should replace a dual, not a fetch. Your manabase could be something like 4 Delta, 4 Misty, 2 Sea, 1 Volc, 1 Bayou, 2 Island, 1 Swamp.
There are also some things in your sb which I don't like. 3 Chains is a lot, whereas 2 Decay is not enough. I'd switch these around and consider adding at least another decay/grip in another slot somewhere. Carpet is a great card, but 3 is insane, I'd cut at least one of them. I also don't like boarding more discard, since against hate we can board in plenty of permanent answers and we have therapies to keep in if needed vs creatures. So I'd go -1 Chain, -1 Thoughtseize, -1 Carpet and add 2 Abrupt Decay and something else (4th DoN if you see DnT alot, Hurkyl's Recall if you see MUD/Lands/4cLoam, a Top for discard/miracles etc).
@vcaram:
Your mana base - as others have pointed out - is a bit off. If the 4 underground sea are polluted deltas you are still sitting on just 6 fetches. You then have 3 islands, a good 2 more than the industry standard. And only 4 of your 6 fetches can even fetch out island as Bloodstained Mire can't.
The 4 preorain build has its pro- and opponents. I think, as Lemnear points to, that it will leave you vulnerable vs Miracles.
To be a bit more clear here, the comment about Miracles was not because of the 4 Preordains but because of running only 2 Decays and only 4 Fetches which can grab the sole green Dual, which is horrible and imo shows a clear lack of actual testing against this tier 1 metagame deck. The issue is even more obvious if one plays against a Chalice.dec.
Don't start playing a deck and immediately build your own list. Take someone else's list, play it a bunch, then play another list and play it a bunch. Then you can start tuning your list to suit your expected metagame. This is true for every deck, but especially with Storm, changing just two cards can have a huge impact on the overall performance of your deck because you see so many cards in each game.