I made an audible to big zoo over my more traditional build for SCG Nashville, and I have to say that while what you're saying seems good on paper, it just didn't play out for me in real games. I ultimately went 5-3 in the swiss, and my losses (all 1-2) were to two Vengevival decks, and Adam Prosak with his U/W Counterbalance. In both of my Vengevine matches, the games I won were the ones that played out basically like traditional zoo - Nacatl into Pridemage into removal/burn/death of opponent. The ones I lost were the ones that you would think would exemplify the thinking you are espousing here. I had more than one game where I had Hierarch into t2 Knight or 2-mana threat plus a mana open for removal, but just got blown out t3 or t4 by Vengevines mixed with removal from my opponent. The reality is that yes, sure, you can get a Knight out fast, but honestly a Knight isn't generally too large by the time they're hitting the yard with their 'Vines. Yes, it blocks better than a Kird Ape in the midgame, but a T2 Knight came down for me usually as a 3/3. Maybe a 4/4 in a few games.Quote:
Big Zoo is better in this meta.
With the traditional version you can never win against survival, because you have the 2/3 at cc 1 and they got the 4/3 at cc 0.
In big zoo you can play more stp/pte, cause you need less creatures in play to win, they are bigger than traditional.
However, even this misses the point. Most of the Big Zoo variants I've seen (and the one I played) had even >less< room for extra Swords/Path than traditional zoo does. They actually run more creatures than little zoo to fit in those extra copies of KotR, and the space in the deck is even further eaten away by the larger landbase (22/23 instead of 21 in several builds), and the inclusion of planeswalkers (I ran two Elspeth). Saying the deck has more room for white removal is only really true if you're giving it spots that the deck needs for its burn suite.
That is not to say that the deck is bad, or that it is not strong against several archetypes. In fact, my 1-2 vs Prosak would have easily been a 0-2 had I not had the top decked Elspeth to crack through his CB lock game 2. But to say that it is a correct meta call because of its performance against Survival with Vengevine is just not backed up by my (albeit limited) experience. Your mileage may vary.
For reference, my decklist was:
Creatures:
4x Wild Nacatl
4x Noble Hierarch
2x Grim Lavamancer
4x Tarmogoyf
4x Qasali Pridemage
4x Knight of the Reliquary
Planeswalkers:
2x Elspeth, Knight-errant
Spells:
4x Lightning Bolt
4x Chain Lightning
4x Path to Exile
2x Sylvan Library
Land:
3x Taiga
2x Plateau
1x Savannah
4x Wooded Foothills
3x Arid Mesa
3x Windswept Heaht
1x Karakas
1x Horizon Canopy
1x Wasteland
1x Forest
1x Mountain
1x Plains
Sideboard:
2x Swords to Plowshares
2x Tormod's Crypt
3x Krosan Grip
2x Red Elemental Blast
1x Pyroblast
2x Gaddock Teeg
1x Bojuka Bog
2x Choke
(Looking back at it I'd have chosen a different board, probably with Canonist and/or Peacekeeper, but still)

