Originally Posted by
DNSolver
Just 4-1'd another league with this deck after putting it down for a while (for school, not for another deck).
R1: Miracles
Lost game 1 (pretty convinced that G1 is unfavorable). Won a quick G2 but G3 dragged out and opponent set up Clique + Karakas to semi-lock me out.
R2: Manaless Dredge
Essentially a bye. G1 Needle, in response he Phantasmagorians, after that resolves I name Phantasmagorian and then rotate for bog. I combo two turns later. Similiar affair in G2 where I keep Hexmage, Swamp, Petal, Depths, Stage, Scrying, Ghost Quarter. I figure I'm going to be on the play, so I can turn 1 Hexmage and stop Bridges, turn 2 combo, turn 3 ghost quarter myself to scrying for sejiri steppe to get through Narcomoebas. He whiffs off his first dredge and dies.
R3: Miracles (same opponent)
G1 was pretty easy, Not of This World doing work here. Ghost Quarter was Strip Mine because the opponent wanted to keep his top 3 cards. G2 I Needle top, then Chalice for 1, then play land go for a few turns. I am better at playing land go than he is, and he dies with 2 StP in his hand.
Current sideboard plan for this matchup: -8 discard -1 Bog -1 fast mana +4 Chalice +4 Decay +1 Ancient Tomb +1 Needle (the 4th one)
R4: Burn
Pretty easy 2-0, very little tactical strategy here except playing around Price of Progress and bolt on Hexmage.
R5: Maverick
G1 he plays turn 2 Thalia, but I have turn 2 combo with Hexmage anyway. He plays Wasteland. But then I unveil my ace in the hole: Stage to get around his Wasteland. Then at his endstep I tap my three lands to try to combo. He draws a card with Horizon Canopy, lets my combo happen, then Swords on my guy. In response I pitch spirit guide to Not of This World his thing, and he complains.
G2 I win on my opponent's turn 1.
My friends were around when I was playing this league. They suggested I cut the 3 Not of This World to get 3 Sylvan Library in the main because casting that turn 1 is big game in almost any matchup. While this is correct, Not of This World won me 2 games and was relevant in the other match against Miracles because he had to take it with Vendilion Clique to stop me from countering his Karakas.
They also suggested Loam, but I'm not ready to jump into that deck yet. Then I probably start needing things like Wasteland or Exploration or something.