Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
PirateKing
Wait what? You thought that Kozilek's Return's instant speed is the reason anyone plays it over Pyroclasm?
Hint: Compare its card text to that of the otherwise identical unplayed, also instant, Fiery Cannonade. Unless you think the difference is pirates.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
LOLWut
Also ignores Mother.
The art for that card, with the shadow on the wall. I like it. The card itself less so.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
I donno, when it was in my Miracles sideboard I never felt bothered by D&T enough to bring it in, mom wasn't really a problem.
I mean comparing Kozilek's Return to Fiery Cannonade, sure Kozilek's Return does more, so play that, why not.
But it hardly wasn't BECAUSE of mom that it got played, it was because it was an Instant.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
Ace/Homebrew
Is this better than Flame Kin Zealot in Dredge? At the least it acts as Ichorid fodder.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
PirateKing
I donno, when it was in my Miracles sideboard I never felt bothered by D&T enough to bring it in, mom wasn't really a problem.
I mean comparing Kozilek's Return to Fiery Cannonade, sure Kozilek's Return does more, so play that, why not.
But it hardly wasn't BECAUSE of mom that it got played, it was because it was an Instant.
In Lands we play it because it is good against DnT, to note, Mother. Cant speak for everyone else.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
NeckBird
Is this better than Flame Kin Zealot in Dredge? At the least it acts as Ichorid fodder.
in my book it's "yet another of the myriad of dredge cards that will combo win you the game, but are all about the same". He'll see some play, I'm sure.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Koz return definitely because it's colorless and ignores mother of runes. That is specifically the reason why.
It also ignores other protection from red annoying things that people love to randomly jam into decks.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
The difference between 2 and 3 mana is much greater than the difference between 4 and 5. But they're all bad cards, so I'm not sure why this is relevant.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
Ace/Homebrew
Was mentioned on reddit but oops all spells looks like it has a 1 card win from dread return. (given that you are running street wraith and probably chancellor (white or green)
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
mistercakes
...
Entomb is 3 damage for B.
You could try that in burn with a toolbox of cards like Narcomoeba, Gaea's Blessing/Eldrazi Titan, ancient grudge or Ray of Revelation.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
I'm thinking of that mesmeric orb monolith combo with creeping chill.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
FourDogsinaHorseSuit
Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
I'm thinking of that mesmeric orb monolith combo with creeping chill.
Pull from Eternity
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
FourDogsinaHorseSuit
Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
I'm thinking of that mesmeric orb monolith combo with creeping chill.
if you're already running Mesmeric Orb, the Research half of Research//Development will put all four copies back into your deck, ready to be milled again.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
morgan_coke
if you're already running Mesmeric Orb, the Research half of
Research//Development will put all four copies back into your deck, ready to be milled again.
You sure?
Quote:
Originally Posted by Gatherer
10/1/2009 A card “from outside the game” may be a card from your collection or a card from your sideboard. In tournament play, you can’t choose a card from your collection. The cards you choose don’t all have to come from the same place.
10/1/2009 The exile zone is a part of the game, so you can’t get exiled cards.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Correct, this is why you can't wish for a wish. (used to work)
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
mistercakes
Correct, this is why you can't wish for a wish. (used to work)
Well yeah, everyone knows you can't wish for more wishes. But what they don't tell you is you can wish for more genie lamps.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Quote:
Originally Posted by
FourDogsinaHorseSuit
Other than rift sweeper anyone know a way to put cards from exile into the graveyard?
I'm thinking of that mesmeric orb monolith combo with creeping chill.
Creeping chill requires "from your library into your graveyard" so if you're trying to recycle creeping chill that way it's not going to work.
I think it's Pull From Eternity,Riftsweeper and Mirror of Fate as cards that mess with 'generic' exiled cards.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
While not outstanding, this looks pretty neat:
'Sprouting Renewal' 2G
Sorcery
Convoke
Choose One:
- Create a 2/2 green and white Elf Knight creature token with vigilance.
- Destroy target artifact or enchantment.
Re: [GRN] Guilds of Ravnica & [RNA] Ravnica Allegiance
Sorry for the double post, but this one looks actually pretty interesting, especially considering how cheap everything is in Legacy:
Quote:
"Nightsurveil Specter" :1::u::b:
Creature — Specter (Rare)
Flying
Whenever “Nightsurveil Specter” deals combat damage to a player, look at the top three cards of that player’s library, exile one of those cards face-down, then put the rest into that player’s graveyard. For as long as that card remains exiled, you may look at it, you may cast it, and you may spend mana as though it were mana of any color to cast it.
2/2
Apparently, you can cast the exiled card even after the Specter is gone.
Edit: Can you pay FoW's alternative casting cost if you steal it?