-
Re: [Deck] TES - The EPIC Storm
I've been thinking about it I may cut Abeyance for 2 ponders and maybe find room for a 3rd. However, I doubt I'll play 4 ponder. Also people, get ready to cut the cave-ins/earthquakes/rough and tumbles from your boards, with that new little critter from Llyworn we have to play Pyroclasm.
-
Re: [Deck] TES - The EPIC Storm
lol, thats funny. I actually believe he prevents playing of Rough/Tumble even if your only paying for the clasm half. :laugh: Does that mean he also counters Dead/Gone and Fire/Ice? :eek:
-
Re: [Deck] TES - The EPIC Storm
You actually can still play Rough/Tumble as when you play one half of a split card, as long as it is on the stack the other half is completely ignored.
And it kills Mystic Enforcer! :tongue:
About Ponder:
I'd think that you usually want one of those as a setup-card in more or less every game as they improve your shot for the turn 2 combo in finding what you need/whatever you don't need. This depends on playstyle however. If you always want to combo out as soon as possible, not to many of those should be in the deck. If you are going for a more consistent turn 2/3/4 combo you'd probably want as many Ponders as possible.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
BreathWeapon
Not really, if you have the nuts, you have the nuts. What the deck needs is more consistency. If you're aim is to go off on the first turn every time, then you're better off playing Belcher.
What I meant was drawing multiple Brainstorms/Ponders in one game can slow you down. Always having 1 Brainstorm or Ponder seems very nice.
-
Re: [Deck] TES - The EPIC Storm
I just got back from a 20 person local which I ended up being 3rd, which was my testing for Ponder. I can't say I liked Ponder. A lot of the time I drew it I was wishing it was Abeyance. I think I'm going to be sticking with Abeyance.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
wastedlife
I just got back from a 20 person local which I ended up being 3rd, which was my testing for Ponder. I can't say I liked Ponder. A lot of the time I drew it I was wishing it was Abeyance. I think I'm going to be sticking with Abeyance.
I don't think ponder was a terrible idea to test, but since Syracuse in known for their control decks, playing both Orim's Chant and Abeyance is pretty damn sexy.
Good showing and it was a blast to play you even though it wasn't much of a match. :)
-
Re: [Deck] TES - The EPIC Storm
Today i was testing for one of the first time of my life combo deck in the form of TES, and i have just one question :
how to handle a teeg ?
I face him several time today, and the usual cave-in was useless.
I've had a SB crippling fatigue just for him.
Maybe we should start to think about answer for him.
Beside that, the deck is really strong. The only card that seems weak for me is diminishing return, but well, more playtest could show me that i was wrong, isn't ?
Holo.
-
Re: [Deck] TES - The EPIC Storm
Wow, Crippling Fatigue is actually a really good idea for Meddling Mage and Gaddock Teeg removal against aggro-control, I never would have thought of that.
-
Re: [Deck] TES - The EPIC Storm
Shouldn't Deathmark be an auto-include for the sideboard? Kills Mage or Teeg.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
BreathWeapon
Wow, Crippling Fatigue is actually a really good idea for Meddling Mage and Gaddock Teeg removal against aggro-control, I never would have thought of that.
Crippling Fatigue isn't a bad option choice, but having BB1 in its casting cost seems a little mana intensive if you don't flash it back. Right now I would prefer pyroclasm as its more versatile in addition to the cave-in in the board.
Deathmark is another good option b/c its a 1 mana kill spell for both mage and teeg.
-
Re: [Deck] TES - The EPIC Storm
the thing is that, if i bring such a deck in my meta (95 % of thresh), i would like to have answer that are not stopped easily by counterbalance an sensei's divination top (nearly 40 % of the thresh player here in paris have countertop maindeck), that's why crippling fattigue is good. Plus, it can be flashback.
Holo.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
Holo_rip
the thing is that, if i bring such a deck in my meta (95 % of thresh), i would like to have answer that are not stopped easily by counterbalance an sensei's divination top (nearly 40 % of the thresh player here in paris have countertop maindeck), that's why crippling fattigue is good. Plus, it can be flashback.
Holo.
That's a nonsensical argument. If your opponent has Counterbalance AND Gaddock Teeg out, you're probably just fucked. If your opponent has the CounterTop engine in play, you almost certainly don't care about creature removal.
-
Re: [Deck] TES - The EPIC Storm
Yeah, that's for sure. But that's not all the time that they have gaddock and counterbalancer out.
We have answer to both, and i think that well piloted it can fight through the hate everybody bring for combo (and that's someone who bring belcher to such an environnement who speak).
So well, just trying to find answer.
Holo.
-
Re: [Deck] TES - The EPIC Storm
If your metagame is 95% threshold you should be playing something with a lot more game against it than storm combo. Something like MBC.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
MattH
If your metagame is 95% threshold you should be playing something with a lot more game against it than storm combo. Something like MBC.
Eh, you can't pack up your horses and ride into the sunset every time you see Force of Wills, you just have to prepare yourself and your deck if you want to play Storm combo ever again in the future, and there are better decks to play against aggro-control than MBC any way. Go go 100 dollar Affinity deck.
@Crippling Fatigue, I think the important thing about Crippling Fatigue is that it circumvents Force of Will, Daze, Counterspell etc. if the opponent doesn't realize he can't necessarily counter the target after you wish for it.
-
Re: [Deck] TES - The EPIC Storm
The man said
NINETY
FIVE
percent. I'm sure it was hyperbole but if not there's no excuse for running uphill.
Also, your threshold player needs help if he's losing to affinity worse than to MBC.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
MattH
The man said
NINETY
FIVE
percent. I'm sure it was hyperbole but if not there's no excuse for running uphill.
Also, your threshold player needs help if he's losing to affinity worse than to MBC.
Yes, but my point is if you aren't comfortable playing Storm combo against Threshold or Landstill then you shouldn't be playing Storm combo period. The match up, if you're experienced, isn't as bad as people make it out to be unless they're MDing Counterbalance.
-
Re: [Deck] TES - The EPIC Storm
Maindeck Stifle+Deed hurts badly too.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
matelml
Maindeck Stifle+Deed hurts badly too.
Not really. It does for TES, but a storm combo player will just change to a different storm combo deck that beats up on 4c Landstill if that's the dominant deck. I've played QSI, Grim Iggy, and TES recently in different metagames because they each excel against different sets of control decks. You can even metagame against maindeck counterbalance from Threshold.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
MattH
The man said
NINETY
FIVE
percent. I'm sure it was hyperbole but if not there's no excuse for running uphill.
Actually, it wasn't. Here in paris, we saw only thresh nowaday.
But well, even it's hard sometime, you can fight through the hate. I pack 4 orim and 3 abeyance. Plus i have MD confidant to stall the game and make a nearly perfect hand before going off.
My plan is'nt winning by turn 1 / 2 / 3 with no protection. My plan is to win the late game turn 5 / 6 so that i can have some protection (at least 1, but two is better).
Holo.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
chokin
I don't think that Mox is a debatable slot. It's a 4-of in almost every list. I have Ponder in for the Abeyances I don't have yet. I suppose SSG could be viewed as unneeded, but I like mine too much. At this point Chant is also too important to give up. No protection means no safe combo.
I play 3 Chrome mox because drawing 3 is almost always a mulligan and 2 makes a bad hand or mulligan usually. My rule is: play 4 if you like to have more than 1 or really want to draw 1. Play 3 if you prefer not to draw multiples. As said drawing multiple moxes is not nice and I don't really need to draw 1 either. For the same reasons I play 3 SSG and 3 Cabal ritual
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
matelml
I play 3 Chrome mox because drawing 3 is almost always a mulligan and 2 makes a bad hand or mulligan usually. My rule is: play 4 if you like to have more than 1 or really want to draw 1. Play 3 if you prefer not to draw multiples. As said drawing multiple moxes is not nice and I don't really need to draw 1 either. For the same reasons I play 3 SSG and 3 Cabal ritual
Any less than 4 Mox and 4 SSG is dumb. Cabal Ritual is terrible compared to those cards. I'm testing Crippling Fatigue, I'm not sure how good the results willl be. It seems like it's really slow. However, it gets a second chance to kill teeg.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
wastedlife
Any less than 4 Mox and 4 SSG is dumb. Cabal Ritual is terrible compared to those cards. I'm testing Crippling Fatigue, I'm not sure how good the results willl be. It seems like it's really slow. However, it gets a second chance to kill teeg.
I have to agree. Cabal Ritual is not needed in this deck b/c your plan is to win as fast as possible and a lot of times you don't have threshold in the graveyard in order to maximize the effectiveness of Cabal Ritual. The only problem I have with crippling fatigue is the mana cost. I think its great that you can flash it back, but the initial costs is why I really don't like it as an wish target.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
nickrit2000
I have to agree. Cabal Ritual is not needed in this deck b/c your plan is to win as fast as possible and a lot of times you don't have threshold in the graveyard in order to maximize the effectiveness of Cabal Ritual.
Win so fast as possibile that you use confidant that is better than night's whisper only if it stays into play 3+ turns. At third turn or more, can't you be in threshold? I use cabal ritual in double copies so I can search it with infernal tutor. This is often good against landstill and others control matchups when with double cabal ritual you can adopt the double tendrils plan.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
jegger
Win so fast as possibile that you use confidant that is better than night's whisper only if it stays into play 3+ turns. At third turn or more, can't you be in threshold? I use cabal ritual in double copies so I can search it with infernal tutor. This is often good against landstill and others control matchups when with double cabal ritual you can adopt the double tendrils plan.
I would like to go over the difference between TES and Iggy Pop for a moment. Iggy Pop is a slower combo deck in design which uses cards like intuition and fetch lands in order to achieve threshold. TES doesn't do that b/c all our lands can produce any color. Are lands don't go to the graveyard and we don't use cards to fill our yards up. We simply just win as fast as possible by not using threshold.
What would you cut to play a slow ritual effect in cabal ritual? Dark Confidant? Abeyance? Orim's Chant? I would rather have these cards in the deck then a sub-par ritual.
What do some of the other players think?
-
Re: [Deck] TES - The EPIC Storm
Cabal Ritual is OK, but currently not needed. I use it as filler when trying to find out what i really want there...
-
Re: [Deck] TES - The EPIC Storm
The only reason why we even ran Cabal Rits back then was to power out Draw-4s. Now that you run something better; Abeyance, you don't really need Cabal Rits anymore, considering that you're going to recover from your Ritual losses via Confidant, so Cabal Rit really isnt going to be needed at all.
-
Re: [Deck] TES - The EPIC Storm
I think the only Ritual that's left and worth exploring is Tinder Wall.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
BreathWeapon
I think the only Ritual that's left and worth exploring is Tinder Wall.
We tried Tinderwall, it was cut because the slots that were open made it too hard to find tutor effects to win. We needed something that would draw cards.
-
Re: [Deck] TES - The EPIC Storm
Quote:
Originally Posted by
wastedlife
We tried Tinderwall, it was cut because the slots that were open made it too hard to find tutor effects to win. We needed something that would draw cards.
I remember down in Virgina that Byrant added some tinder walls in the deck to help with the mana acceleration, but the addition of dark confidant plus chant and abeyance is just so much better.
I would play tinder wall over cabal ritual though, since you can cast tinder wall on turn 1 and probably go off pretty easily on turn 2.
-
Re: [DTW] TES - The EPIC Storm
Aww... Rotten you shouldn't have, really. What do people think of Bound/Determined to get around Counterbalance? The only problem is it's terrible with Dark Confidant.
-
Re: [DTW] TES - The EPIC Storm
Doesn't Abeyance also gets pass Counterbalance in a way? (Stop the Top from the top being used)
Also, Bound/Determined doesn't stop Trickbind/Stifle right?
-
Re: [DTW] TES - The EPIC Storm
Quote:
Originally Posted by
ClearSkies
Doesn't Abeyance also gets pass Counterbalance in a way? (Stop the Top from the top being used)
Also, Bound/Determined doesn't stop Trickbind/Stifle right?
Determined doesn't stop top from going on top. However, it just negates being able to counter anything. Abeyance they can just randomly flip the casting cost.
Also, Stile/Trickbind doesn't work. They say they counter an activated ability or triggered.
-
Re: [DTW] TES - The EPIC Storm
Quote:
Originally Posted by
wastedlife
Also, Stile/Trickbind doesn't work. They say they counter an activated ability or triggered.
What he means to say is that Stifle and Trickbind are not stopped by Determined. Determined says that your other spells can't be countered. Stifle and Trickbind counter abilities, not spells.
-
Re: [DTW] TES - The EPIC Storm
Quote:
Originally Posted by
wastedlife
Determined doesn't stop top from going on top. However, it just negates being able to counter anything. Abeyance they can just randomly flip the casting cost.
Also, Stile/Trickbind doesn't work. They say they counter an activated ability or triggered.
Yea, I know it doesn't stop Stifle and trickbind, just trying to bring up the point it doesn't.
Are you suggesting that you use Determined and then Orim's Chant/Abeyance afterwards as a setup spell? Or, do you not care about stifle/trickbind because they aren't relevant to your metagame?
-
Re: [DTW] TES - The EPIC Storm
I think anything that costs 2 is bad. Xantid Swarm is amazing versus decks that will side out all of their removal. Having to only resolve one spell is so much more easier than having to resolve chant, tutors, mana, and the win. Xantid would have one me games against slow control decks like Tog.
-
Re: [DTW] TES - The EPIC Storm
Quote:
Originally Posted by
Jak.
I think anything that costs 2 is bad. Xantid Swarm is amazing versus decks that will side out all of their removal. Having to only resolve one spell is so much more easier than having to resolve chant, tutors, mana, and the win. Xantid would have one me games against slow control decks like Tog.
I believe the main problem with Xantid Swarm is that he not only has to resolve, but has to attack your opponent. I would rather pay 1 mana for chant which is a must counter or your opponent loses the game. In terms of protection, it is very important to play cards that your opponent will have a tougher time to deal with and I firmly believe Orim's Chant and Abeyance is far superior than Xantid Swarm.
I think he is not a bad option, but with better options available to you there is no reason right now to play him. Plus, we have pyroblasts and REB's in the board to help fight blue control decks.
Its all about what card will statistically improve your matchups. I believe its Orim's Chant.
-
Re: [DTW] TES - The EPIC Storm
I know. I am saying keep all chants, they are great, but have Xantids SB. Side them in when your opponent takes out the removal. So much more easier to cast one spell preemptively, than casting a spell as you are going off.
-
Re: [DTW] TES - The EPIC Storm
Why is it that every time Xantid Swarm gets brought up, someone says "Orim's Chant is better." Duh. Orim's Chant is a no-brainer. It's Abeyance that should be replaced. I'm pretty sure that's what Jak was referring to when he said "anything that costs 2 is bad."
In my experience playing with and against TES, Xantid Swarm > Abeyance.
-
Re: [DTW] TES - The EPIC Storm
Quote:
Originally Posted by
Volt
Why is it that every time Xantid Swarm gets brought up, someone says "Orim's Chant is better." Duh. Orim's Chant is a no-brainer. It's Abeyance that should be replaced. I'm pretty sure that's what Jak was referring to when he said "anything that costs 2 is bad."
In my experience playing with and against TES, Xantid Swarm > Abeyance.
Thank you. Playing it in the deck was terrible. I cast it once in our tourney and that was just to draw.