Re: All B/R update speculation.
Quote:
Originally Posted by
Vacrix
Most of the red disruption we've seen has been conditional, like the shitty stuff from Torment. Perhaps...
Living Tinder R
Creature - Tinder
Whenever an opponent plays a spell, put a +1/+1 counter on Living Tinder. Whenever Living Tinder has 4 or more counters, sacrifice it.
Sacrifice Living Tinder: Deal damage equal to the number of +1/+1 counters on it to target creature.
1/1
Master's Shadow B
Creature - Shadow
When Master's Shadow comes into play, pay half your life rounded up.
4/4
Why would you not just play these with Force/Daze/Pierce/Stifle backup? See my point on how difficult it is to design these cards?
Re: All B/R update speculation.
A little modification on the Tinder card maybe...
Horrifying Bubble B
Creature - Soap Bubble
If you control an Island bury Horrifiying Bubble
Whenever an opponent plays a spell, put a +1/+1 counter on Horrifiying Bubble. Whenever Horrifiying Bubble has 4 or more counters, sacrifice it.
Sacrifice Horrifiying Bubble: Deal damage equal to the number of +1/+1 counters on it to target creature.
1/1
Re: All B/R update speculation.
Quote:
Originally Posted by
Tacosnape
Why would you not just play these with Force/Daze/Pierce/Stifle backup? See my point on how difficult it is to design these cards?
Just make multicolored non-blue cards? Like KotR. A borderline broken punisher RW or RB card would do wonders for the color balance of the format. Why the RB invitational cards sucks so much compared to the 1U one i still don't understand...
Re: All B/R update speculation.
It would be awesome to see a fixed encarnation of Yata in Magic
Maybe:
Flashbang Elemental RR
Creature - Elemental
Haste
Sacrifice ~ at the beginning of the next end step.
Whenever ~ deals damage to a player, that player cannot draw cards until that player's end of turn.
Whenever ~ deals damage to a Planeswalker, that Planeswalker cannot be activated until its controller's turn end of turn.
2/1
Re: All B/R update speculation.
Red needs good cards. Something like this:
Mad Hate
Casting Cost: RR
Sorcery
Name a blue card. Search all opponents libraries and hands for all copies of named card. Take all copies of named card and rip each of them in two.
This is what red needs to be competitive. I might even play red if they printed this card.
Re: All B/R update speculation.
Quote:
Originally Posted by
Vacrix
Ideas Aflame R
Sorcery
Ideas Aflame deal 3 damage to target opponent unless he or she reveals his or her hand.
If he or she reveals his or her hand, you choose a non-creature, non-land card from it. That player discards that card.
If he or she does not reveal his or her hand, each player discards a card at random.
I'm not sure I would run this as a R mage. This card is useless when the enemy is in topdeck mode because it's a sorcery, one choice is Duress (which I doubt that R wants to run MB) and the second is great in some scenarios and bad in others. As a DnT player the MU against Burn would probably be better when he has this MB.
Quote:
Originally Posted by
Vacrix
Thought Combustion RR
Instant
The next spell to resolve or creature to come into play this turn deals damage equal to its mana cost to its controller.
Cool SB card against Miracle Control and Sneak Attack (although Show and Tell plays around it).
Quote:
Originally Posted by
Vacrix
Induce Rage RR
Instant
As an additional cost to play Induce Rage, sacrifice a basic mountain.
The controller of target spell may sacrifice lands equal to the converted mana cost of that spell. If that player doesn't, counter that spell.
I don't think that this card will see play.
Quote:
Originally Posted by
Vacrix
Walking on Coals 1R
Enchantment
Whenever a player plays a spell, that spell deals damage equal to its mana cost to that player.
When Black Vise deserves to be on the Banlist, this spell deserves it much more. Maybe it would be cool to play against such a deck.
Quote:
Originally Posted by
Vacrix
Living Tinder R
Creature - Tinder
Whenever an opponent plays a spell, put a +1/+1 counter on Living Tinder. Whenever Living Tinder has 4 or more counters, sacrifice it.
Sacrifice Living Tinder: Deal damage equal to the number of +1/+1 counters on it to target creature.
1/1
This card seems a little bit overpowered to me. Especially in UR Burn.
Quote:
Originally Posted by
Vacrix
Master's Shadow B
Creature - Shadow
When Master's Shadow comes into play, pay half your life rounded up.
4/4
Looks pretty cool, but I doubt that this card will see much play in the current metagame, where RUG is the most played.
Quote:
Originally Posted by
Vacrix
Ghastly Mirage BB
Creature - Illusion
Whenever Ghastly Mirage would deal combat damage to a player, you may choose to have that player discard that many cards instead. If you do, sacrifice Ghastly Mirage.
3/3
I can't evaluate the power of this card. The synergy with this card and any buff effect is very interesting and a 3/3 body for BB is also not bad.
Quote:
Originally Posted by
Vacrix
Duskwielder BB
Creature - Nightmare
Whenever Duskwielder attacks and isn't block, it gains Lifelink until the end of turn.
Whenever Duskwielder is dealt damage, you lose that much life instead.
3/3
Also looks interesting.
The problem with cards against Brainstorm is that Combo can play around this (especially when the card costs 2 mana) and the weakening of Control just make glass cannon builds (and builds where cantrips aren't necessary) so much stronger, that the decks running the anti Brainstorm cards get outclassed by those, which will inevitable lead to a meta with a heavy portion of Combo decks.
Re: All B/R update speculation.
Quote:
Originally Posted by
Tacosnape
Problem is, this is going to be absurdly difficult to do from a design standpoint.
The statement "Blue is power creeping heavily" is inaccurate only in tense. Blue has already power crept. Blue has power tidal waved. So the design challenge is this: Design something that you can't just splash in a blue shell that makes an actual difference.
...
So in order for a card to fit this criteria, one of two things must be true.
1 - It needs to be incredibly powerful and require at least double mana of a color that isn't blue to either be cast or be most effective.
2 - It needs to be incredibly powerful and require that your deck be constructed in such a way that playing blue isn't compatible with the card.
Which is a very difficult task to do and still be balanced in all formats.
That's not entirely true. Just like it gave blue massively powerful creatures, W:otC could give other colors better disruption options:
Force of Madness
:R::R::R::2:
Instant
Gain control of target spell. You may choose new targets for it.
Rather than pay this spell's mana cost, you may exile a card at random from your hand.
Force of Corruption
:B::B::B::2:
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may pay half your life, rounded up.
Force of Life
:G::G::G::2:
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may put an X/X elemental creature token onto the battlefield under each opponent's control. X is the target spell's mana cost.
Force of Patience
:W::W::W::2:
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may skip your next turn.
Re: All B/R update speculation.
Quote:
Originally Posted by
Tacosnape
Problem is, this is going to be absurdly difficult to do from a design standpoint.
The statement "Blue is power creeping heavily" is inaccurate only in tense. Blue has already power crept. Blue has power tidal waved. So the design challenge is this: Design something that you can't just splash in a blue shell that makes an actual difference.
...
So in order for a card to fit this criteria, one of two things must be true.
1 - It needs to be incredibly powerful and require at least double mana of a color that isn't blue to either be cast or be most effective.
2 - It needs to be incredibly powerful and require that your deck be constructed in such a way that playing blue isn't compatible with the card.
Which is a very difficult task to do and still be balanced in all formats.
That's not entirely true. Just like it gave blue massively powerful creatures, W:otC could give other colors better disruption options:
Force of Madness
rrr2
Instant
Gain control of target spell. You may choose new targets for it.
Rather than pay this spell's mana cost, you may exile a card at random from your hand.
Force of Corruption
bbb2
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may pay half your life, rounded up.
Force of Life
ggg2
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may put an X/X elemental creature token onto the battlefield under each opponent's control. X is the target spell's mana cost.
Force of Patience
www2
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may skip your next turn.
Re: All B/R update speculation.
Quote:
Originally Posted by
rufus
That's not entirely true. Just like it gave blue massively powerful creatures, W:otC could give other colors better disruption options:
Force of Madness
:R::R::R::2:
Instant
Gain control of target spell. You may choose new targets for it.
Rather than pay this spell's mana cost, you may exile a card at random from your hand.
Force of Corruption
:B::B::B::2:
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may pay half your life, rounded up.
Force of Life
:G::G::G::2:
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may put an X/X elemental creature token onto the battlefield under each opponent's control. X is the target spell's mana cost.
Force of Patience
:W::W::W::2:
Instant
Counter Target Spell
Rather than pay this spell's mana cost, you may skip your next turn.
You realize that the black, green and white ones are utterly broken in any kind of combo-deck, right? I mean it's like having Pact of Negation but being able to use it before actually going off...
Re: All B/R update speculation.
Quote:
Originally Posted by
Mon,Goblin Chief
You realize that the black, green and white ones are utterly broken in any kind of combo-deck, right? I mean it's like having Pact of Negation but being able to use it before actually going off...
He may have forgotten the second part:" When you cast this spell your opponent may search your library for a blue card and reveal it. Then he must scream >>Fuck you blue, youre so unfair<< and tear it into pieces. After that he may call the Judge and ask for DQing the bluemage" Then it would be fair hu?
Nah, to be honest...all these "I want a good card that blue cannot play"-cards/arguments are getting bored. 50% of your stuff is wayyy overpowered (see Force of X) and the other half is plain useless.
Greetings
Re: All B/R update speculation.
Demon's Seal
B
Enchantment
Whenever any player casts an instant or a sorcery, counter that spell.
Re: All B/R update speculation.
This is not the shitty card creation thread
Whatever hate you will print, blue will always have answers and usual find them faster because of library manipulation and draw. So lets get back and discuss the powerlevel of Brainstorm.
I like the "Players cant draw cards. This doesnt effect the first card drawn during the players draw phase" hatebear though.
Re: All B/R update speculation.
Quote:
Originally Posted by
Humphrey
So lets get back and discuss the powerlevel of Brainstorm.
Sure. Brainstorm isn't too powerful. All it does is manipulate the order of the cards in your hand and the top three cards of your library.
Re: All B/R update speculation.
We really gotta find a name for the Legacy equivalent of Godwin's Law. With Brainstorm instead of Nazis.
Re: All B/R update speculation.
Quote:
Originally Posted by
Julian23
We really gotta find a name for the Legacy equivalent of
Godwin's Law. With Brainstorm instead of Nazis.
I think the rule should rather contain the following sentence: When xy gets banned, I quit playing Magic." And the following thought: "How can this mean company called WotC ban my strategy which worked since 1997? I don't want to adapt!"
Now seriously: The banning of Brainstorm doesn't solve anything. But having something that powerfull in the format that synergys that well with every card that will be printed (especially with mechanics like Miracle, that is basicly only viable with U and cards that draw you many weak cards)and let you use situational cards because they can shuffle it away andin a color which has also the monopol on counterspells (the answer to pretty much everything and the only way to stop Combo reliably), the best 1CC critter (which also violates the color pie), the best plainswalker and no weakness in any department- because the splashing of any color besides U is a piece of cake- just isn't fair to the people that wants to play combinations without U. So something has to be done and people in this forum make up their mind to find a constructive solution to this.
I don't think that the printing of cards that hinder an oponent to draw cards except in their draw phase is the best way, because I have the feeling that hurting this will lead to a rise of combo decks and therefore again to the same situation due to the fact that non U decks have a hard time against combo decks most of the time. But it's nevertheless remarkable that people doesn't scream "Ban xy" and try to find cards that would improve the current metagame.
Re: All B/R update speculation.
Quote:
Originally Posted by
Julian23
We really gotta find a name for the Legacy equivalent of
Godwin's Law. With Brainstorm instead of Nazis.
Better find a new signature, because Land Tax is obv. unbanned.
Maybe change it to "the discussion of banning Brainstorm"...
Re: All B/R update speculation.
How about we just stop talking about banning cards?
Re: All B/R update speculation.
Quote:
Originally Posted by
DragoFireheart
How about we just stop talking about banning cards?
Wrong thread to suggest this.
Re: All B/R update speculation.
Since Wotc already screwed up with the color pie in the past, I guess the solution that would make everyone happy here would be to reprint brainstorm in red, green, white and black.
Re: All B/R update speculation.
Quote:
Originally Posted by
joemauer
Red needs good cards. Something like this:
Mad Hate
Casting Cost: RR
Sorcery
Name a blue card. Search all opponents libraries and hands for all copies of named card. Take all copies of named card and rip each of them in two.
This is what red needs to be competitive. I might even play red if they printed this card.
With Painter's Servant. Win.