Originally Posted by
MD.Ghost
Last tournament i played against UW Miracle - have some Dudes and cast Natural Order (enough for Craterhoof Kill) - my opponent has only fetch, land, land, senseis. I cast Natural Order, he thinks and let it resolve. I remember a similiar situatian against another miracle player some weeks earlier (i search regal force, because craterhoof was in my hand, he senseis into terminus, i gain nothing...) - so this time i cast Natural Order into my new Ruric-Testobjekt. My opponent read the card and flip sensei into terminus for 6 lifepoints - no other card, besides an uncommon maindeck gaddock teeg, can help in this situation more than ruric. The game goes on and - thanks to ruricīs 6 Damage - i win the race against entreat tokens.
With Ruric you have an additional option and you donīt need a kill setup for Craterhoof, or some Dudes for additional Carddraw with Regal Force. Only 6 Mana is also much easier to achieve, if your opponent throw heavy disruption spells at you.
Yesterday i played online against ANT-Storm Combo, i play first Turn Nettle Sentinel/Bayou, he cast Duress and see my Hand (Heritage, Quirion, Glimpse, Land, Natural Order) and chose Glimpse (as expected), end of the Story, Turn two Natural Order into Ruric = Game Over. Any other Play (Craterhoof = only 13 Damage; Regal Force 3 Cards without 0 Mana left) does nothing in this situation. Normally if you pass the Turn against Combo you play with the Devil, with Ruric you are in a much safer position.
Regal Force is a very good Support for your Combo - Ruric is like an stand alone Force against some decks (Stormcombo, Tempo).
Regal Force is still a solid Option - with Ruric Thar, the Unbowed you have an alternative - this guy is like an new experimental weapon in our arsenal.