Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
Cheers.
Really like your so motivated with showing that Jund still has it, but the big (rhetorical) question is: what does jund bring that junk doesn't do (better)?
Bingo! Does it improve the Miracles/TES/ANT MU? And in which MUs do we lose ground to do so?
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
Bingo!
Know that i really hate myself for saying that. I really like the JUND colors/flavor/mechanics.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
Know that i really hate myself for saying that. I really like the JUND colors/flavor/mechanics.
You're a brave man. But that's to be expected of someone who tapes a deckbox to his chest. Do make sure not to tape it on the same place everytime or you're stuck with a single patch of hair on an otherwise hairless chest.
:laugh:
On a sidenote: I was pondering. Now, I'm not a Jund pilot and don't feel drawn towards it so this might be totally crazy, but... Could it be a thing to drop the Punishing Fires and slot in 4 Price of Progress? We get by on basics easily (you could just port my manabase to Jund colors) and PoP (or double PoP) can give a finishing blow out of nowhere (and off a horrible board state, obviously).
With tricks like fetch into Arbor -> Diabolic Intent to PoP it'd seem funny as hell.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
You're a brave man. But that's to be expected of someone who tapes a deckbox to his chest. Do make sure not to tape it on the same place everytime or you're stuck with a single patch of hair on an otherwise hairless chest.
[emoji23]
On a sidenote: I was pondering. Now, I'm not a Jund pilot and don't feel drawn towards it so this might be totally crazy, but... Could it be a thing to drop the Punishing Fires and slot in 4 Price of Progress? We get by on basics easily (you could just port my manabase to Jund colors) and PoP (or double PoP) can give a finishing blow out of nowhere (and off a horrible board state, obviously).
With tricks like fetch into Arbor -> Diabolic Intent to PoP it'd seem funny as hell.
Noooo i just ordered a JPN signed set....
Seriously, pop doesn't hit creatures. Lightning Bolt would even be better before pop.
The point of jundfit is hard board control.
Re: [Primer/Deck] Nic Fit
Meh, just get by on a smaller removal suite. 4 AD, 3 Deed. Less removal, more threats. Punishing Fire kills nothing that AD/Deed can't (for the most part).
Or at least run some crazy shit like Destructive Flow or Misfortune. Or Adun Oakenshield/Xira Arien (which are both on-colour CA engines, funnily enough) for all I care. Be creative! And nuts!
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
Meh, just get by on a smaller removal suite. 4 AD, 3 Deed. Less removal, more threats. Punishing Fire kills nothing that AD/Deed can't (for the most part).
Or at least run some crazy shit like
Destructive Flow or
Misfortune. Or
Adun Oakenshield/
Xira Arien (which are both on-colour CA engines, funnily enough) for all I care. Be creative! And nuts!
Nuts, check.
D. Flow could hardlock someone, but is kinda slow. Blood Moon has effect right away.
Misfortune is kind of bad considerin we got better sweepers/removal/pfire. Cool artwork tho.
Xira is outclassed by PTruths and is slower. Tried her for fun once, but is now my commander for my Jund landfall.dec nice to have Life from the Loam with her and Borborygmos Enraged or Omnath, Locus of Rage.
Adun is outclassed by Meren, Stronghold and E.Witness.
Not trying to be an ass here, but stuff is tried and probably nothing gamebreaking is yet to be discovered. I have my hopes on Matt tho.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
Nuts, check.
...
Not trying to be an ass here, but stuff is tried and probably nothing gamebreaking is yet to be discovered. I have my hopes on Matt tho.
Don't mind me, I'm just rambling. Nothing in that post was really to be taken seriously, lol.
Re: [Primer/Deck] Nic Fit
Think Destructive Flow could go into a build running Crack The Earth? That card always looked like it wanted to be played in some kind of resource denial Jund nic fit.
Re: [Primer/Deck] Nic Fit
playing against the eldrazi deck, if they have anything resembling a reasonable draw and ours isn't above average, we just lose.
t1 tomb cotv, t2 temple thought not, t3 cot reality smasher.
Re: [Primer/Deck] Nic Fit
Pretty sure we are in the same position as against every other Chalice deck - if they have t1 Chalice@1 we lose, and otherwise we are just fine. It's not like Eldrazi have any more odds of dropping Chalice t1 than any other Stompy deck.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Navsi
Pretty sure we are in the same position as against every other Chalice deck - if they have t1 Chalice@1 we lose, and otherwise we are just fine. It's not like Eldrazi have any more odds of dropping Chalice t1 than any other Stompy deck.
So it is basicly a matter of who wins the dice roll #Cabal Therapy.
Nvm we not know they on cotv.dec
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ricardio
playing against the eldrazi deck, if they have anything resembling a reasonable draw and ours isn't above average, we just lose.
t1 tomb cotv, t2 temple thought not, t3 cot reality smasher.
Did he really smash your reality ? :eek: (pun intented)
That velocity is kinda brutal...
Re: [Primer/Deck] Nic Fit
Odds of 1+ Chalices in opening hand given that they play 4 = ~45%, also need a sol land.
If we win the die roll we're probably okay / can at least get a Top / Vet down before we get locked. Zenith and Decay are good against Chalice too, and Deed ruins their deck.
On the draw game 1 we are probably screwed if they have turn 1 Chalice. If they don't I don't think we're that badly off though- even t2 chalice isn't so horrible since it slows them down quite a bit.
On the play game 2/3 we're alright. Therapy / Seize / Decay all help.
On the draw game 2/3 is pretty much same as game 1 I guess.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ralf
Did he really smash your reality ? :eek: (pun intented)
That velocity is kinda brutal...
Yes, very unfortunate. and that's one of their simple draws.
They aren't the "usual"(you obviously have NO experience against this deck) stompy deck because they clock fast and have insane disruption in the form of thought knot.
We don't just lose to cotv, it can slow us down or make a lot of what we are trying to do, not do.
Re: [Primer/Deck] Nic Fit
I didn't say they were the same as any other stompy deck. I said that they are no more likely to have turn 1 Chalice@1. Their followup to the Chalice is probably better, yeah.
Re: [Primer/Deck] Nic Fit
Chalice@1 does little other than annoy us. We can still run Therapy into it to open up a sac outlet, and we can still Zenith for 1, which tends to be better than most Chalice decks.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Arianrhod
Chalice@1 does little other than annoy us. We can still run Therapy into it to open up a sac outlet, and we can still Zenith for 1, which tends to be better than most Chalice decks.
Agreed, its just that the hitters in other stompy decks are slower out of the gate and don't close the game so fast.
TKS is absurd and smasher becomes a nightmare. the obs baloth tech is adorable but that's it. haste AND trample are annoying but the countered unless discard clause throws a wrench into our collective nic fit anus. We need chemo for the cancer if it continues to become more of a thing.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ricardio
We need chemo for the cancer if it continues to become more of a thing.
Somewhere i am kind off afraid to how the impact will be on the entire meta with this Eldrazi Stompy. If both Bolt and Decay can't take down most of the threats it will become really oppressive.
Re: [Primer/Deck] Nic Fit
toxic deluge is probably the card to look at to solve that match I believe going forward the 3 deed 2 deluge 3decay 2 path removal package might be worth exploring over the more traditional splits.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
Somewhere i am kind off afraid to how the impact will be on the entire meta with this Eldrazi Stompy. If both Bolt and Decay can't take down most of the threats it will become really oppressive.
decay is good against cotv, endless one and mimic but tks and smasher are a problem.
Quote:
Originally Posted by
uncletiggy
toxic deluge is probably the card to look at to solve that match I believe going forward the 3 deed 2 deluge 3decay 2 path removal package might be worth exploring over the more traditional splits.
smasher comes down to do 5 and then you pay another 5 to kill it. its just a shtstorm either way.