Repeating on a theme I hit on a
couple of years ago, let's examine the performance of individual cards within the top 16 of large events for which we have data. For this I am using SCG opens since TNN became legal at the beginning of November, and the two Legacy GPs since (with the GPs counting double to reflect larger size.) I would have included the BoM data if it were available but their site sucks.
(If you want the tl;dr skip to the last chart)
Consistent with the data from last time, Brainstorm and Force continue to be both ubiquitous and highly performing at every level of the tournament data. It might be easy to gloss over but the combination bears dwelling on; usually the more popular a strategy is, the more you would expect diminishing returns as people prepare counters to that strategy. This is in fact a large part of what drives the change in the metagame, as many decks come and go (the data bears witness to the dramatic death of Maverick and Death and Taxes as relevant contenders, for instance.)
It won't let me post the excel sheet because this forum sucks but here's a snapshot of the raw data:
http://i.imgur.com/YZcOY1v.png
Here's how it breaks down in graph form, showing step by step advancement of each card from top 16 to wins:
http://i.imgur.com/uwErm50.jpg
http://i.imgur.com/c6osLMY.jpg
http://i.imgur.com/Nb8SPLm.jpg
http://i.imgur.com/81MHACs.jpg
http://i.imgur.com/xz1fH4L.jpg
http://i.imgur.com/XXCZD0y.jpg
http://i.imgur.com/JDejarR.jpg
Note: I included Karakas in colorless, because, land, and it could be run in any color deck; but it is probably has a 1:1 correlation with white decks and should be included as a white card. Well, I'm not fixing the data now, it's almost 7 am. Modify your perceptions of the colorless/white balance as it suits you.
http://i.imgur.com/T76yZzd.jpg
And finally, averaging together the performance of all measured cards without weighting for field presence (so Brainstorm and Stifle affect performance equally):
http://i.imgur.com/Gij4N1j.jpg
Some take aways from the data:
- Red is the least played but best performing secondary color, although for reasons already mentioned with more of a red presence this might change as you get diminishing returns.
- TNN has probably had an extensive impact on the meta, but is not actually the primary beneficiary of this change, being an underperformer compared to most blue cards. Goyf has certainly suffered for its presence, and green as a whole.
- Wasteland continues to be probably drastically overplayed, the hype over Deathrite isn't really justified, Clique is actually a better performing three drop than TNN probably reflecting combo's presence, and Loam and P-Fire should see more play.
- Once-greats or at least promising cards that showed up too little to compile reliable data include Elspeth, KotR, Faithless Looting, Young Pyromance, B-Wish, pretty obviously Geist, Goblin Lackey.
And ultimately:
It shouldn't be surprising, because the data just confirms what most people should already know: Blue is dominant as a presence in the format, and
still underplayed relative to its performance. What this means is that the primary reason blue isn't
more played is probably just people refusing to play blue.
No particular engine or kill condition can be reasonably blamed for blue's dominance, although Delver seems like its most efficient kill condition. Blue simply has an arsenal of very efficient cards in every role at the moment. But at the core of these decks is the combination of Brainstorm and Force of Will, and very few people would suggest that Force of Will is a problem in the format.
There is no reason to believe that blue's ongoing and ever-increasing dominance over the format would be significantly checked by the banning of any single other card rather than Brainstorm, so if you think a format where the metagame is entirely blue-based into perpetuity is bad, you should be advocating either a banning of Brainstorm or a comprehensive banning of a number of problematic blue cards, probably something like Delver, TNN, SnT at a minimum.