Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
marit
Speak English?
.
I and a few of my friends mess around playing team two headed giant-2hg- online, we split up the teams into Team Ad Nauseam Tendrils-ANT- against Team Spanish Inquisition-SI-. The SI deck is much faster and they usually win everytime they win the die roll. SI's percentage-%- of going off on the first turn is much higher than that of ANT.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
Doomsday
I know some people love Witness but the deck worked much better for me when I replaced her with another Belcher. Give it a try if you're not big on EW. This also lets me not run crappy Manamorphose.
I want to cut Slithermuse too but can't find anything better for when you can IT with only 4 floating.
Try running my list from a few pages back if you haven't yet. Sometimes the Blooms slow you down a little, but its ridiculous. If I don't go off turn 1-3, I go off turn 4 almost guaranteed.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
marit
Marit what do you take out/in vs merfolk or Counterbalance?
What match ups do you put in more Goblin Charbelcher and Thoughtseize?
I like this decklist, i use same just 4 x Mox Opal instead of Manamorphose but i will try goldfish with some Manamorphose.
I play Armageddon stax (very hard match up for me if i play PSI) and this deck atm. I really wanna go for it next tourney and not play it safe =)
Possible to squeeze in Burning Wish into this list as well?
main reason for Odious Trow is fetch for black source for our Chrome Mox and Culling the Weak
?
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
stasis
Marit what do you take out/in vs merfolk or
Counterbalance?
What match ups do you put in more
Goblin Charbelcher and
Thoughtseize?
I like this decklist, i use same just 4 x
Mox Opal instead of
Manamorphose but i will try goldfish with some Manamorphose.
I play Armageddon stax and this deck atm. I really wanna go for it next tourney and
not play it safe =)
Possible to squeeze in
Burning Wish into this list as well?
main reason for
Odious Trow is fetch for black source for our
Chrome Mox?
Mox Opal in the Pact list kinda sucks to be honest. You wont have metalcraft alot of the times. You will need to run the tallman-build in order for Opals to work.
I bring in all my 15 sideboard cards against anything blue. (taking out Pacts, MM, Tendrils, the creatures you want to grab with pact (I keep in Dryad Arbor), 1 IGG, 1 Culling and 1 Cabal ritual.
Squeezing in Burning Wish also changes the list to SI-TES, look at the first page of the thread and you will find some of the lists you are looking for.
Odious trow is indeed for being able to imprint black on Mox, but ofcourse also to get a creature for Culling thats playable with ESG and Ritual mana.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
1maarten1
Mox Opal in the Pact list kinda sucks to be honest. You wont have metalcraft alot of the times. You will need to run the tallman-build in order for Opals to work.
I bring in all my 15 sideboard cards against anything blue. (taking out Pacts, MM, Tendrils, the creatures you want to grab with pact (I keep in Dryad Arbor), 1 IGG, 1 Culling and 1 Cabal ritual.
Squeezing in Burning Wish also changes the list to SI-TES, look at the first page of the thread and you will find some of the lists you are looking for.
Odious trow is indeed for being able to imprint black on Mox, but ofcourse also to get a creature for Culling thats playable with ESG and Ritual mana.
Other match ups you just race hate and stay the same game 2 and 3?
I see your point on Mox Opal and will try more with MM.
Why do you side out Tendrils? if they counter it we still get the storms correct?
I am also not 100% confident with no manplan (warrent) and artifact removal since we are dead to first turn:
Leyline of sanctity and trinisphere
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
stasis
Why do you side out Tendrils? if they counter it we still get the storms correct?
I am also not 100% confident with no manplan (warrent) and artifact removal since we are dead to first turn:
Leyline of sanctity and
trinisphere
Against most blue decks it should be much easier to just slowroll them. Make mana, drop a bomb. Maybe they will counter it. Next turn, mana, bomb. Sooner or later one will resolve and youīre in the game, but getting a storm count of 9+ToA isnīt that easy. Xantid Swarm and Carpet of flowers are the cards youīll love in those matchups. Carpet of flowers and resolving Belcher is GG against any opponent, so this is the plan you should use. Oh, and most opponents just donīt expect Belcher to come, so most of them will not board against it. With the rise of CB/Top there might even be some Meddling Mages out there who could mess your whole plan up by prohibiting ToA, so Belcher is even better. Belcher is not affected by Ethersworn Canonist, too.Some really good reasons ;)
Trinisphere is really tough to get through. In those matchups it is important to play your 0cc Artifacts as soon as possible to stay in the game. I am playing at least 3 Nature's Claim in my board because of those things. Chalice@0 is really bad, too...
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
DerFern
Against most blue decks it should be much easier to just slowroll them. Make mana, drop a bomb. Maybe they will counter it. Next turn, mana, bomb. Sooner or later one will resolve and youīre in the game, but getting a storm count of 9+ToA isnīt that easy. Xantid Swarm and Carpet of flowers are the cards youīll love in those matchups. Carpet of flowers and resolving Belcher is GG against any opponent, so this is the plan you should use. Oh, and most opponents just donīt expect Belcher to come, so most of them will not board against it. With the rise of CB/Top there might even be some Meddling Mages out there who could mess your whole plan up by prohibiting ToA, so Belcher is even better. Belcher is not affected by Ethersworn Canonist, too.Some really good reasons ;)
Trinisphere is really tough to get through. In those matchups it is important to play your 0cc Artifacts as soon as possible to stay in the game. I am playing at least 3 Nature's Claim in my board because of those things. Chalice@0 is really bad, too...
I think other blue decks than merfolk is fine, but merfolk have it all, mana denial, counter and clock. But i take my chances after the advices i got here, thanks.
Wish we could have 5 more cards in the sideboard =) because i guess all 15 is needed vs blue.
Since survival is banned now you think its worth playing Xantid Swarm in main?
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
stasis
I think other blue decks than merfolk is fine, but merfolk have it all, mana denial, counter and clock. But i take my chances after the advices i got here, thanks.
Wish we could have 5 more cards in the sideboard =) because i guess all 15 is needed vs blue.
Since survival is banned now you think its worth playing Xantid Swarm in main?
Xantid Swarm main is not a good idea. Most decks have any sort of removal main, so we would give them a target for an otherwise dead card.
I donīt think that any discard spell is good in the sideboard, but I guess that is a question of personal taste. The last time (with Survival) my SB looked like this:
4 Xantid Swarm
3 Carpet
2 Belcher
3 Deathmark
3 Nature's Claim
I was pretty satisfied as this had anything that you want to have: Claim against Chalice, Canonist, Trinisphere, Swarm against blue, Carpet against Tempo and the above mentioned alternate kill against control decks. SI is just so overloaded with business that I never wanted to exchange one card in hand against another one (Thoughtseize, Duress). Therefore I dropped them off the board and went pretty straight forward. But this, too, might be a personal choice.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
DerFern
Against most blue decks it should be much easier to just slowroll them. Make mana, drop a bomb. Maybe they will counter it. Next turn, mana, bomb. Sooner or later one will resolve and youīre in the game, but getting a storm count of 9+ToA isnīt that easy. Xantid Swarm and Carpet of flowers are the cards youīll love in those matchups. Carpet of flowers and resolving Belcher is GG against any opponent, so this is the plan you should use. Oh, and most opponents just donīt expect Belcher to come, so most of them will not board against it. With the rise of CB/Top there might even be some Meddling Mages out there who could mess your whole plan up by prohibiting ToA, so Belcher is even better. Belcher is not affected by Ethersworn Canonist, too.Some really good reasons ;)
Trinisphere is really tough to get through. In those matchups it is important to play your 0cc Artifacts as soon as possible to stay in the game. I am playing at least 3 Nature's Claim in my board because of those things. Chalice@0 is really bad, too...
Agreed with the first whole part :)!
For the second part, decks that dont pack counters and play trini's and chalices and that stuff in the side I usually win game 1, game 2 they drop a chalice or trini turn 1 I pretty dead then game 3 I mull to a hand that has duress, duress their single hate-piece and win after that. Worked for me alot of times. Against leyline im very dead, but since that card kinda sucks it doesnt see much play.
I pack Deathmark in the board, although it aint really hard to race creature-based hate so I might replace them with claims or something else.
I board 15 cards against blue, and decks that back some kind of hate I just board in duress.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
1maarten1
I board 15 cards against blue, and decks that back some kind of hate I just board in duress.
When you just board in Duress what do you take out?
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
stasis
When you just board in
Duress what do you take out?
Hmm yea that depends, Im not always taking out always the same stuff :P. Sometimes I take out a couple of MM (I only play 2), or 1 cabal ritual, my IGG, sometimes a creature and a culling or 1 belcher. There is alot of stuff that you are able to take out without having too much consquence if you are only boarding in 3 duress. Just test it for yourself and see what you are comfortable with taking out of the deck.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Long time lurker, first time poster.
Anyway a new card has been spoiled that will be in Mirrodin Besieged:
Green Sun's Zenith XG
Sorcery (R)
Search your library for a green creature card with converted mana cost X or less and put it onto the battlefield. Shuffle Green Sun's Zenith into its owner's library.
I've been considering if this card would be playable in SI. Compared to summoner's pact, it has a few upsides and downsides.
First of all you're able to fetch a dryad arbor for G while still being able to play another land (e.g. bayou). On top of that it could fetch you a xantid swarm whereas that would not be possible with summoner's pact. (well it is possible, but you're not going to pay 4 mana in your next upkeep). Also it would be possible to play eternal witness with only 1 green mana. Finally if you ever happen to fizzle, at least you won't die in your next upkeep.
Pretty much the only downside to this card in comparison with summoners pact is that it cost 1 more mana and tutoring a Vine dryad/Skyshroud Cutter is a no-go. I'm not talking about cutting summoner's pact, but it could work well alongside with the pact.
Edit: oh, and you can't search for elvish spirit guides with green sun's zenith.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
Vain
Long time lurker, first time poster.
Anyway a new card has been spoiled that will be in Mirrodin Besieged:
Green Sun's Zenith XG
Sorcery (R)
Search your library for a green creature card with converted mana cost X or less and put it onto the battlefield. Shuffle Green Sun's Zenith into its owner's library.
I've been considering if this card would be playable in SI. Compared to summoner's pact, it has a few upsides and downsides.
First of all you're able to fetch a dryad arbor for G while still being able to play another land (e.g. bayou). On top of that it could fetch you a xantid swarm whereas that would not be possible with summoner's pact. (well it is possible, but you're not going to pay 4 mana in your next upkeep). Also it would be possible to play eternal witness with only 1 green mana. Finally if you ever happen to fizzle, at least you won't die in your next upkeep.
Pretty much the only downside to this card in comparison with summoners pact is that it cost 1 more mana and tutoring a Vine dryad/Skyshroud Cutter is a no-go. I'm not talking about cutting summoner's pact, but it could work well alongside with the pact.
Edit: oh, and you can't search for elvish spirit guides with green sun's zenith.
I don't think this card makes the cut because it's mana intensive. The only use for it I see is fetching Arbor for G, but that seems like such a waste of slots for such a narrow purpose.
And when I SB, I go fill 15 cards vs any blue deck.
-4 Pact
-4 Manamorphose
-1 Trow
-1 Witness
-1 Cutter
-4 Cabal Rit
+15 SB
Manamorphose are extra slots, pact isn't great against blue so when pact goes out so does the rest of the package And I SB out Cabal Rit because it's more expensive, and nets less mana without threshold, but with the SB it's hard to depend on that.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
The card probably isn't worth to play in the mainboard indeed. However I can see it being useful in the sideboard. Maybe it's interesting to make some space in the sideboard for a few Green Sun's Zenith's and a single Qasali Pridemage/harmonic sliver. That way you also have an out against Leyline of Sanctity. Aside from that, green sun's zenith is almost never a dead card because it can also fetch a dryad arbor or eternal witness, while multiple xantid swarms on hand isn't always so good. Green Sun's Zenith is worse against spell pierce than xantid swarm though.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
If it could do something other than get dryad arbor it might be playable. As it stands, it is far too mana intensive for this deck. It's like a worse summoner's pact in my eyes. And as for fetching pridemage/harmonic. Why not just play nature's claim? That's what I use in my SB and it works fine for just G while harmonic costs 4 mana and qasali costs 3 mana then 1 to activate it that turn or you wait till the next turn. Fetching xantid swarm with it is not that good and like Vain said it's bad against spell pierce. Overall it doesn't make the cut IMO.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
marit
I don't think this card makes the cut because it's mana intensive. The only use for it I see is fetching Arbor for G, but that seems like such a waste of slots for such a narrow purpose.
And when I SB, I go fill 15 cards vs any blue deck.
-4 Pact
-4 Manamorphose
-1 Trow
-1 Witness
-1 Cutter
-4 Cabal Rit
+15 SB
Manamorphose are extra slots, pact isn't great against blue so when pact goes out so does the rest of the package And I SB out Cabal Rit because it's more expensive, and nets less mana without threshold, but with the SB it's hard to depend on that.
Thanks, i finaly bought the last sideboard cards so im going to bring it out for my next legacy turney this sunday.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Out of curiousity, has anyone tried using Skyshroud Cutter and Burnt Offering to increase the threshold of B "Dark Ritual" effects in the deck? Obviously, increasing your Storm count by 3 (or more likely 2) and relying on Forests to support your fodder is a downside, but a combination of Vine Dryad, Skyshroud Cutter or Rushwood Legate post-board gives you a lot of varrying conditions for fodder and you can dedicate a lot of free board space to boarding the appropriate creauture to faciliate Burnt Offering or just board out Burnt Offering for disruption.
I'm not certain it's an improvement, but it's tech I haven't seen discussed before.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
I've been sick the past few days. With nothing better to do, I played a lot of good ol' fashioned PSI Solitaire. Like, 100 games a day for the past week.
This deck...Becomes totally different when you have experience. I originally hated Eternal Witness and Slithermuse, but they're fucking bonkers.
A few things I noted that I just seemed not to realize before:
If your starting hand has Dark Ritual and a way to cast it, Infernal Tutor, and LED, you can get Slithermuse. That only takes four cards, and if the leftover cards were capable of making mana, then you're in business when you evoke your creature.
If you have the choice to cast Charbelcher or a D4, always cast the D4 unless you can clearly activate the Charbelcher that turn or the next. Don't draw more cards than you need to if you plan to activate Charbelcher--those cards on the top were damage you could've dealt to your opponent.
I don't know how this eluded me, but if you keep your opening 7, play a D4, and cast all of your cards, that's 11 cards, or Tendrils + 10 storm. I've lost a few games because I had this mentality where I thought I needed to draw Honey Bunches of Cards.
4 mana in the pool, Pact + LED -> Witness, get back Tendrils. That line of play is the best.
Starting Chains in this deck takes as few as three cards. Mulligan if you have complete crap at 7 cards and at 6 cards. I've won more than a few games where I mulliganed to 4.
(Post Sideboard) I'm not sure, but I feel like there's some way to stack your deck to gain an advantage with multiple Charbelcher activations. You know, because sometimes you need to activate Belcher to kill a threat in case your first activation won't 20 your opponent and you'd die to the attack.
Quote:
Originally Posted by
Final Fortune
Out of curiousity, has anyone tried using Skyshroud Cutter and Burnt Offering to increase the threshold of B "Dark Ritual" effects in the deck? Obviously, increasing your Storm count by 3 (or more likely 2) and relying on Forests to support your fodder is a downside, but a combination of Vine Dryad, Skyshroud Cutter or Rushwood Legate post-board gives you a lot of varrying conditions for fodder and you can dedicate a lot of free board space to boarding the appropriate creauture to faciliate Burnt Offering or just board out Burnt Offering for disruption.
I'm not certain it's an improvement, but it's tech I haven't seen discussed before.
I'm pissed enough when I draw more than one Culling the Weak in a game, so I think it's a no-go. In addition, it's very relevant that you're giving your opponent 5 life or you're pitching a card to Dryad--especially if you're going off quickly. As I just noted, you can literally play a D4 on turn one and if you're lucky you can win off of those cards alone, but you need to be able to play 11 spells to make your opponent lose 22 life. That's my issue with the cards that you would need to make Burnt Offering work.
On a lighter note, who else here can immediately find the Bayou in their deck because it's the only white bordered card they play?
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
@White border: That's how I find my bayou lol I don't have a fbb one yet. BB cards are where it's at though...
E. Witness is rarely used when I play PSI because the situation never comes up where I have infinite mana + witness to do something. In some cases witness is an MVP at other times it's just a dead card.
Yeah racking up storm isn't that hard for me. I usually get far and beyond 10 storm when playing this deck due to the ability to cast so much stuff lol. Pact into cutter ramps up storm +2 for 1 card essentially and then there's always moxen, rituals, and one D4 can get you a lethal tendrils afterwards quite easily and when you cast 2 D4's it usually results in at least 9 storm and at that point casting tendrils wins you the game.
The burnt offering idea is intriguing to me but how to fit it into a list is the problem. Such a list would be BGr because burnt offering can add red mana for burning wish and EtW.
Re: [Deck] Spanish Inquisition (B/x Storm Combo)
Quote:
Originally Posted by
Namida
I've been sick the past few days. With nothing better to do, I played a lot of good ol' fashioned PSI Solitaire. Like, 100 games a day for the past week.
This deck...Becomes totally different when you have experience. I originally hated Eternal Witness and Slithermuse, but they're fucking bonkers.
agreed 100%
Quote:
Originally Posted by
Namida
If your starting hand has Dark Ritual and a way to cast it, Infernal Tutor, and LED, you can get Slithermuse. That only takes four cards, and if the leftover cards were capable of making mana, then you're in business when you evoke your creature.
well, thatīs why itīs in there...
Quote:
Originally Posted by
Namida
If you have the choice to cast Charbelcher or a D4, always cast the D4 unless you can clearly activate the Charbelcher that turn or the next. Don't draw more cards than you need to if you plan to activate Charbelcher--those cards on the top were damage you could've dealt to your opponent.
even though I do agree on the choice to draw 4 insted of Belcher, have you ever reylly encountered a situation where Belcher would not deal enough damage because of your slim library?! Either way, donīt forget that you can stack the cards after your Belcher activation. Just put an LED on top and repeat next turn.
Quote:
Originally Posted by
Namida
I don't know how this eluded me, but if you keep your opening 7, play a D4, and cast all of your cards, that's 11 cards, or Tendrils + 10 storm. I've lost a few games because I had this mentality where I thought I needed to draw Honey Bunches of Cards.
well, most of the time one of those 11 cards would be an ESG or one of your lands, so this calculation is not completely correct. Anyway, when youīre able to play your complete opening hand and the cards from your d4, how the hell would you still not win?!
Quote:
Originally Posted by
Namida
Starting Chains in this deck takes as few as three cards. Mulligan if you have complete crap at 7 cards and at 6 cards. I've won more than a few games where I mulliganed to 4.
thatīs why I play SI ;) there ainīt no other deck that can mulligan to 5 without any problems or to 4 which gets a little crucial. Either way, knowing when to mulligan is one of the most important things to learn with this deck.
Quote:
Originally Posted by
Namida
(Post Sideboard) I'm not sure, but I feel like there's some way to stack your deck to gain an advantage with multiple Charbelcher activations. You know, because sometimes you need to activate Belcher to kill a threat in case your first activation won't 20 your opponent and you'd die to the attack.
what exactly do you mean with "stacking"? Changing the order of cards in your deck or creating it some way that itīs not completely randomized is cheating... donīt do it! This deck has so much mana that any card from the top with a Belcher on the battlefield could win you the game. On a sidenote, the only situation where you want to shoot at a critter is a lying Quasali Pridemage with no mana available on his side... should be very rare.
Oh, and my Bayou is black bordered ;)