Nvm for posting reasons why its not..
But hey.. in some metas R/G SLIVERS IS TEH AUTOWIN!!!!11 ^^
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Nvm for posting reasons why its not..
But hey.. in some metas R/G SLIVERS IS TEH AUTOWIN!!!!11 ^^
Glad to see that some people are interested in my Goblin Settler suggestion. However, a moderate amount of time searching online yielded zero copies to be had. I saw 4 available at $10 a piece and I didn't pick them up then. I'm afraid of how difficult it's going to be to acquire them, now.
*grumble*
Regardless, I do agree that Dragon Stompy has a bunch of different strategies and it is difficult managing them all in the same thread. I think that it's a decent time for this archetype and it appears that there will be a lot of testing going on. I'm very eager to see what people come up with.
Myself? I'm still running an equipmentless hellbent list with song, slogger, red akroma and taurean mauler with 4 trisphere in the board.
I'm looking forward to updating my list so keep on posting!
I find that if someone gets a swords on my big threat (if I can't shut it off with chalice) that it can be a struggle. Are we really better off with other equipment besides the new sword? I think that the abilities are decent since we are usually trying to prevent our opponent from playing and we could use the life if we go crazy on an Ancient Tomb. It's hard to compete with Jitte, of course.
Best wishes,
I'm sure that Koth was mentioned before as another threat. Does anyone know which post#s the discussion took place? When I was testing him, I found him to be both aggressive and more useful than Seething Song.
Also, for 4R we can play with Ogre Arsonist as an LD slot. It's more expensive than Settlers, but on a larger body.
I think that Koth was mainly discussed in the old thread.
You can browse around here:
http://www.mtgthesource.com/forums/s...Stompy/page134
I usually do a "find" in my web browser and go from page to page seeing if the find will detect any mention of a card on the page. Although, the old thread is quite long.
I'm not sure the stone rain on a body is good in the 5cmc slot. Let me know how it goes in testing!
Dragon Stompy is constantly walking that fine line of disrupting the opponent a killing them. It has also traditionally focused more on dropping a bomby lock piece and then just winning with a threat while not caring too much about what manages to get resolved. I think that not being able to deal with things that are resolved and trying to put them on a clock with settlers and arsonists might be a stretch.
Winning the game has always been Ponza's weakness. It's able to disrupt to no end, but landing the killing blow is tough. I was also utilizing Genju of the Spires in conjunction with Koth and Moons (pretty much TMWA style), but there was absolutely no synergy between Chalice and Genju. I do really like the idea of attacking turn 2 with a 6/1 Mountain; however I doubt it's viable outside a few key matchups (like CBtops).
Revoker, RPD, and Gathan Raiders seem like the best aggro approach. Koth maybe good here too, in limited amount.
Hey everyone!
Last Sunday I just went to the Regional Legacy Championship and I take 3rd when I was preparing to play in the last round.
I could post my list if anyone wants to see.
Masamune's Dragon Stompy defeated Goblin, Bant, The Gate, Spiral Tide and Merfolks!!!
The last one I made the biggest bullshit of my life. I didn't know if I peek my top cards while saying mulligan that's a perfect bad behavior...
I was desqualified... ;(
104 people playing and my National vacancy was very close to me.
(Sigh)
Happy for gone so far.
I can report my trajectory until that unpleasant come.
Dragon Stompy was a bomb :wink:
Mind to post core-game situations and list? ;)
My list:
10x Mountains
4x Ancient Tomb
4x City of Traitors
4x Chrome Mox
4x SSG
4x Seething Song
4x Magus of The Moon
4x Blood
4x Trinisphere
4x Chalice of The Void
4x Rakdos Pit Dragon
4x Gathan Riders
2x Arc-Slogger
2x Lord of Shatterskull Pass
2x Jitte
SB:
4x Phyrexian Revoker
4x Ratched Bomb
4x Pyrokinesis
2x Anarchy
1x Arc-Slogger
I'll report here soon, I'm working riht now ^^
Just as I expected. The goodŽol list is still the best!
Only one question: Why donŽt you play 4 sloggers instead of shatterskull if you play songs?
First of all, congrats on doing well with a classic list with slight changes,
but how can you possibly win against Merfolk or The Gate with this list?
I basically won 1 out of 10 games preboard against them without SoBM and Lodestone Golem, even with Trinisphere online.
@Arsenal
I peek saying mulligan, but my opp said to judge: I'm sure! I see him taking all of then before...
Whereaver... I didn't expected this live and learn...
@Tesla
I'd rather my Shatterskulls because 2x 3RR creatures and 2x 3R creatures is slight better for me, even playing with songs. By the way Shatterskull Pass is better against Goyfs and Reliquarys IMO.
ThoSha
Try take out all of the moon effects adding instead 4x Ratched Bomb, 4x Kinesis and 1 Slogger. Works with me. :laugh:
Whats your opinuon on slogger? Did you find him usefull during tournament?Did you ever wanted moltensteel instead of slogger? Right now Im playing almost same decklist like you (-1 trinisphere -1 blood moon +2 lord of shatterskull pass) but Im considering change for moltens (-1 lord -2 slogger +3 molten).
I don't know if this new Dragon is so good. Should be test first, but considering all point lifes we have isn't a good way run much more permanents that can kill myself...
1)IMO many people forget what is the reason to play with this deck. Yes, I run all playset of all disrupt/ delay/ screw stuffs. I prefer beat easily all combo/ non-basics deck matches rather than aggro decks. I hate put some cards togheter to improve Mu's like Slogger + Bombs or anything like that. I don't change my mind and I woun't run less than eight moon effects and trinispheres.
2) Molten must to be tested. Being an artifact itself and pay more lifes to play it faster makes me grizzle hehe
3) 2x Sloggers and 2x LoSPs is a good choice IMO. I said before: Draw 1x Slogger and 1x LoSP is very very nice. Unlike 2x Sloggers or 2x LoSPs in a row in turn 5 or 6 for instance.
Everyone catch that I guess :cool:
Any thoughts on this list?
6 mountain
4 Great Furnace
8 sol lands
4 ssg
4 priest of urabrask
2 phyrexian metamorph
4 chrome mox
2 SOBM
2 Jitte
2 Moltensteel Dragon
4 Covetous Dragon
3 Trinisphere
4 Magus
4 Moon
3 Revoker
4 Chalice
SB:
2 metamorph
3 anarchy
1 revoker
3 rachet bomb
4 shattering spree
2 boil/crypt/pyroblast flex slot
that says nothing. 20 red cards is far enough to be played and we play the priest as a free weenie into another lockpiece or threat, which just rocks. I'd rather get some constructive comments on how this list would do in the upcoming metashift, but I guess it just needs testing, as ever..