Re: Commander 2014 thread
Quote:
Originally Posted by
LIKEABOSS
So does dredge and reanimator.
I feel like Nahiri could see play in soldier stompy, but that deck isn't that great anyway.
Reanimator has the option of countering Rest in Peace, or just ignore it and use Show and Tell to power out Grizzy. I feel it's important that extremely graveyard-dependant decks have a back-up plan in case of hate. If they don't, I feel that the deck isn't viable.
Re: Commander 2014 thread
Quote:
Originally Posted by
bruizar
That one will probably end up in the white commander deck. Too bad it's not legal in the format where equipment storm is played. Also, pretty much a flavor fail imo. Since when is copying regarded as ingenuity? Tim Cook & Jony Ive would be displeased.
It might be a sideboard answer to Batterskull
BU Tezz could play it....
Main problem is it really being a do nothing card without equipment already in play.
Re: Commander 2014 thread
Quote:
Originally Posted by
bruizar
That one will probably end up in the white commander deck. Too bad it's not legal in the format where equipment storm is played. Also, pretty much a flavor fail imo. Since when is copying regarded as ingenuity? Tim Cook & Jony Ive would be displeased.
Decks that run Trinket Mage (and Stoneforge Mystic) could run this.
Re: Commander 2014 thread
Quote:
Originally Posted by
Quizzlemanizzle
Decks that run Trinket Mage (and Stoneforge Mystic) could run this.
Great catch both. Also brings Artificer's Intuition one step closer to living up to its promise of being an artifact SOTF.
Re: Commander 2014 thread
UW Stoneforge Trinket Mage Dreadnought Stifle.dec
Basilisk Collar?
I get tons of idea's right now, lol.
Re: Commander 2014 thread
I will buy 4 of the red decks for sure
Daretti
Wurmcoil Engine
Dualcaster Mage
Bitter Feud
Scrap Mastery
I estimate that Daretti, Wurmcoil Engine and Dualcaster Mage are longterm 10$+ cards though Wurmcoil might need a long time to recover from this reprint.
Re: Commander 2014 thread
Weird that it's an equipment without an equip cost :/ I mean I get it, but it is useless on its own, even for incidental bonuses (like "this bad Cat Warrior gets +2/+2 for each Equipment attached to it" or whatever lousy thing no one is playing anyway)
I want to like it, but seeing as how it needs to have something to copy and it isn't as variable as something like Sculpting Steel (which I don't think sees any Legacy play? I don't think) I question its usefulness. It'll be a bit win-more-ish, I think - I mean if it were important to have multiple copies of good Equipment cards, wouldn't your average SFM shell already carry multiples? It similarly 'cheats' copies into play (causing them to cost :1::w: instead of :1: as this card does) but most lists are content to have just one instance of each relevant Equipment.
The Trinket Mage thing is maybe a good idea, but then it kind of begs the question as to why you don't just run SFM yourself (imo).
Re: Commander 2014 thread
Quote:
Originally Posted by
TsumiBand
Weird that it's an equipment without an equip cost :/ I mean I get it, but it is useless on its own, even for incidental bonuses (like "this bad Cat Warrior gets +2/+2 for each Equipment attached to it" or whatever lousy thing no one is playing anyway)
I want to like it, but seeing as how it needs to have something to copy and it isn't as variable as something like
Sculpting Steel (which I don't think sees any Legacy play? I don't think) I question its usefulness. It'll be a bit win-more-ish, I think - I mean if it were important to have multiple copies of good Equipment cards, wouldn't your average SFM shell already carry multiples? It similarly 'cheats' copies into play (causing them to cost :1::w: instead of :1: as this card does) but most lists are content to have just one instance of each relevant Equipment.
The Trinket Mage thing is maybe a good idea, but then it kind of begs the question as to why you don't just run SFM yourself (imo).
Because SFM does not find Relic of Progenitus, Crypt, Chalice, Cage and so on..
Re: Commander 2014 thread
You want to play this alongside sfm, obviously. Like 4 Sfm, 4 trinket mages, this as a singleton, then maybe a sdt, EE, moxen, artifact land, and the usual suspect equips. Then dunno u lose the game ? Or go for some combo route with locket of tomorrows, bombermans etc...
Re: Commander 2014 thread
just have it in your sideboard when you run Trinket Mage and bullets.
It is pretty decent grab with Trinket Mage when you see the opponent plays xBlade. Copy that Batterskull.
Re: Commander 2014 thread
They better be including all the weird tokens with these commander decks. I hate having to use face down cards/dice etc for tokens.
Masterwork of Ingenuity could be a 1-of in some decks, mostly for copying Batterskull or opponents equipment. I don't see the strategy of trying to get out as many equipment as possible winning any games. Fine multiplayer card though.
Re: Commander 2014 thread
Quote:
Originally Posted by
GenghisTom
They better be including all the weird tokens with these commander decks. I hate having to use face down cards/dice etc for tokens.
There are images of Wurmcoil Engine tokens with the C14 expansion symbol, so it's logical to conclude that they'll be creating token cards/emblem cards for the relevant new items.
Re: Commander 2014 thread
One of the sets obviously meant for legacy cards was spoiled (in an article also containting the top 32 of Eternal Weekend ):
http://media.wizards.com/2014/c14/aa...oavp4obwx7.png
Its nothing too nuts, but might give D&T a 1-2 of to help fight UR and GBx decks, similar to how mirrian crusader or Brimaz are used now as 1-2 ofs to help certain matchups.
EDIT: Ben, I thought high tide when I saw that card as well, also misreading the card. It does still work with candelabra though, which if you have 2 out, is even better than untapping lands :)
Re: Commander 2014 thread
Quote:
Originally Posted by
BenBleiweiss
Nay -- doesn't untap islands. Maybe in a UG Elf deck...
Re: Commander 2014 thread
Quote:
Originally Posted by
TheArchitect
...
Its nothing too nuts, but might give D&T a 1-2 of to help fight UR and GBx decks, similar to how mirrian crusader or Brimaz are used now as 1-2 ofs to help certain matchups.
In principle, hallowed spiritkeeper is explosive in graveyard filling decks like dredge or oops all spells. Though I expect that those tend to have better options.
Re: Commander 2014 thread
Re: Commander 2014 thread
It fucking sucks. The only thing it's semi decent against is delver where it's often an arc lightning instant for 1 less that can't hit players. You can never kill a goyf with it for example, and most other heavy hitters mean you're dead anyway (Grizzly, Emrakul).
Re: Commander 2014 thread
so terrible I had to read it twice
Re: Commander 2014 thread
Quote:
Originally Posted by
Sloshthedark
so terrible I had to read it twice
The trick is to not read it at all. Then it can be anything you want.
Re: Commander 2014 thread
If it could target players too, then it would be insane.