If that meta is not infested with miracles(mirror matches have risk of draw finish) or show and tell(the only tier 1 slightly unfavourable matchup) play UWR MIRACLES 100 %. Best deck in the format Period!
Printable View
What are the best FoW decks to punish T1 glass cannon combo douchebaggery like Belcher or Oops, All Spells!?
Edit: The cheaper, the better! (MODO prices)
RUG and Miracles.
Greetings
Thanks for the answer.
Sadly, this aren't exactly cards I'm willing to invest into right now.
What I'm looking for is a deck that extremely punishes those glass cannon decks and only those since I know against whom I'm playing in 2-man queue. But I guess that's more a task for the development forum.
If its only for Belcher/Oops I'd go with a deck including this things:
Force of Will + Daze
Chalice of the Void + Ancient Tomb/City of Traitors
Trinisphere + Ancient Tomb/City of Traitors
Chalice of the Void + Flusterstorm
and Loadstone Golem, EE, Grafdiggers Cage and stuff.
Maybe you need Lotus Petal too. Then I can't imagine you losing to this kind of deck unless you mull to 3. And yes, this dissynergies are bearable due to the single-targeted nature of the deck.
I am sure you can build a pile that cannot lose agains this deck-type only.
Greetings
I have the following decks built:
Punishing Jund
Reanimator
TES
Belcher
Dutch Stax
Mono Red Burn
I want to use these in a SCG Open and possibly at the LGS level. Which deck would be the best in an unknown meta? I'm still not good at the storm decks yet.
For an open probably Jund and then Reanimator. The general metagame is overwhelmingly fair right now so Jund seems like a decent choice at least. After that Reanimator is probably next best choice having a good balance of consistency and power. If you don't know the meta at your local game store I would probably go with Reanimator since it's a very powerful proactive strategy. At least until you get a feel for the meta at your LGS unless you know right away that your LGS is hostile to it.
I'm opposite. I'd take reanimator in an SCG and Jund locally
I honestly think for unknown meta right now the deck I would play is RUG Delver or DNT. These two decks are solid choices, grant it they're not easy to play but if you are somewhat of a skilled player you can pilot them. I would say DNT is a bit harder to play with all the triggers, but for hands to keep Rug delver is harder.
I'm trying to build decks I like, with each having good match-ups against different strategies, so I can mix it up/choose based on meta shifts. Archetypes can be grouped together in different ways, but one grouping that I don't have positive match-ups against with any of the decks I have is aggro like Goblins, Burn, Merfolk, Maverick, and Affinity. Combo would work, but I'm interested in other options, no matter how fringe. Some builds of Enchantress, for example, do really well against the majority of that grouping. Any other suggestions?
I have enchantress to for known metas, but what should i build for an unknown one? I have a lot of the common and uncommon staples, but other than that only a playset of forces and an city of traitors.
Is there a storm combo list that plays force of will?
Hello, I wanted some advice on which deck lead to a tournament that will take place in September. The tournament will have around 250 players and will be in europe. I have a doubt about which deck to choose: Sneak and show, Shardless Bom version or Team america like this (http://www.tcdecks.net/deck.php?id=14351&iddeck=105861, with bobs stifle and nemesi). Btw i can build all other legacy deck.
I look forward suggestions thanks.
Why you no like UWr Miracles? :smile:
Maybe it's not the most origina lidea ever, but there's a reason why this deck is in DTB section. Speaking of aggro, you may go as far as maindeck Pyroclasm, and with the many counterspells, and the CB/Top lock, you're far from cold to combo. Control mirros might be tricky, and it's about who's the better player. But you're good, aren't you? At least that's my mindset ("Im the bst and better not cross my path") and that's why I always end at least... ahem, 0:2 drop. :tongue:
Haha, I have this great fear that if I picked up Miracles, one day I'd be on camera, commit some major Top/Miracle/fetch/BS sequencing gaffe and be net vilified. I'm gonna jam awesome Enchantress. It sometimes has too many decision trees for my brain, but at least when I do something, no one else will have any idea what's going on. Now I just need something for multicolor goodstuff decks, assuming I'm right that I don't want to play Burn, Blood Moon, City of Traitors, or Nic Fit.
I've been playing Dead Guy Ale for a while now and I'd like to start playing Brainstorm now.
I recently bought a playset of FoWs to that end, and I have all the Zendikar fetchs except Misty plus Flooded Strands, Snaps and Cliques from Modern. I have Lilis, Bobs, SFMs and wastelands from DGA too. Importantly, I don't have access to goyfs and I'd rather not buy those since getting the blue duals will take some time already.
My meta is pretty diverse, with Dredge, some Sneak and Show variants, BUG Delver, Reanimator, dark maverick and some Punishing Jund all being present. I haven't seen as much RUG nor Storm decks but there are some players still.
I've been looking at 2 color decks since getting enough blue duals for 3 colors will take a long time and I'd like to be able to play a deck before that. Ideally I'd like the deck to be playable with 3 blue duals.
I tried UW Stoneblade, and I somewhat liked the deck although the lack of a good T1 play seemed awkward often, which I guess is why everyone is playing Esper Deathblade instead (I actually don't like Deathblade at all).
I've tried Miracles before building Dead Guy Ale and I liked the deck. Tried it again some more (both the Losset version and the 4 Ponder version that most people here seem to be playing, which I preferred), and the deck still seems fun. I've playing UWR in modern for a few years now and this feels like getting a Ferrari after driving a bicycle all your life in terms of raw power. It's expensive though, since it plays both Tundras, Volcs and Jaces.
I've also tried UR Delver before building DGA and didn't liked it too much since it felt too much like burn. Lately I've been trying a more tempo focused build and enjoyed it, but I get the feeling that it's just a bad version of RUG and that's not what I want. I've also tried Bob Huangs list, which feels very powerful really and quite fun, but maybe still too heavy on the aggro side for me.
I like the idea of playing Delver since I'd like to be proactive but the tempo lists I've tried haven't felt that great. The deck is on the cheap side compared to the others since it doesn't play Jace, plus getting the volcs would mean I'm closer to something like Miracles, but I wouldn't want to be playing a bad version of another deck (RUG) for that long. Maybe with Treasure Cruise in the format there's a way to make a tempo UR list that has a identity of it's own, but I haven't seen that yet.
These are all the things I've tried since I haven't found other 2 color / almost 2 color blue decks.
I guess I'm mostly asking if there are more decks I should try or something I'm missing from the ones I've tried, and if UR Delver would be a good place to start playing brainstorm.
Sorry for the long post!
Hi everyone!
In an unknown/diverse meta, what is the better choice - punishing maverick (with nobles) or punishing jund? There will be tournament soon in near city and i don't know what to expect. My teammates going to play ur delvers, miracles, dredge, and this is all my knowledge about metagame..
help ?
I'm aiming to fully complete 3 competitive Legacy deck. My choices are Combo Elves (aggro/combo), Death & Taxes (aggro/control, and a combo/control deck. For the combo/control deck I'm finding it difficult to choose. I keep going back and forth on Reanimator and Sneak & Show. I have Reanimator completed but I was curious and tried Sneak & Show and I like how it works. I am struggling at which deck should be my competitive combo/control deck. This is what I see in these decks that keeps pushing and pulling me between them.
Reanimator Pros:
- I love Reanimator's toolbox-like lock-out/control package.
- Griselbrand, Iona, Empyrial Archangel, and Elesh Norn are really sweet creatures.
- Maindecks discard.
- Can search for it's combo easily with Entomb.
- Doesn't fold to discard easily.
Reanimator Cons:
- Graveyard hate is in every sideboard, sometimes even maindecked.
- Runs 6-8 counterspells in total.
Sneak & Show Pros:
- Emrakul...just cheating the biggest and baddest creature in magic on the field is a great feeling.
- The "ONE-TWO-PUNCH" is fun to pull off (Sneak Attack a Griselbrand in and draw cards for a Lotus Petal and Emrakul and KO).
- Runs a lot of maindecked counterspells (10+)
- Pyroclasm
- Leyline of Sanctity
Sneak & Show Cons:
- Sometimes you just can't find your combo pieces.
- Weak against Karakas.
@ wizard_of_gore: If you're going in blind, neither deck is better. Play whichever one you have access to and have more experience with. Sideboard against what you know is guaranteed to be there, and then adjust for next time, when you know what the field is like in that area.
@ Brentane: Proxy both of those decks and test them against your friends or people at your local store(s). See which one you like better. As you've noted, each has pros and cons, but what you spend your money on is really up to you. The nice thing is that the decks share pieces, so you may end up deciding on one and then filling in the missing pieces to the other next year.
I think I've already decided which deck I want to play, based on preferences, but after seeing this thread, I'm curious what the "best" deck would be.
Below is the number of times I've seen an archetype in a top-8 position in the last two or so months. Names come from the deck author themselves and I can't provide clarification in most cases:
4
UR Delver
Lands
Omni-Tell
2
Burn
BW Death and Taxes
Deathblade
Reanimator
1
Enchantress
BUG Pod Nic Fit
BUG Control
Dredge
Flamespeaker Stompy
Painted Stone
Death and Taxes
Stoneblade
MUD
Punishing Jund
Goblin Stompy
Goblins
BUG Delver
Shardless BUG
Storm
Loam Pox
Spirit Weiners (I have no idea)
RUG Delver
Hello guys!
I have a little problem with choosing the right deck for my metagame. I'm always playing decks in white, black & green colors like Junk, Maverick, Deadguy Ale, Pox, etc, and I based my collection on buying cards for that colors. Metagame is this:
2x Merfolks <-can't beat them at all
1x Dredge
1x R/W Burn Aggro
1x Belcher
1x Jund <- can't beat at all
1x U/W Countertop
1x Reanimator
1x Tin Fins
1x Oops! All Spells
1x G/B Infect
1x Death without Taxes (no Ports, Wastes, Karakas)
1x Maverick
1x Affinity
and some budget random decks.
So, the question is, which deck will be best to play against this meta? In those three colors (or less). :D
Junk Nic Fit will shore up your Jund and Merfolk matchups at the cost of your combo matchups. Having said that, four of the combo decks are graveyard based so Surgical Extraction, Deathrite Shaman, and especially Containment Priest will treat ya good from the side board.
Only deck Id be super concerned about would be Belcher, and that is to the point to where I suggest not devoting much space at all for it.
Hmm...I've tested G/B against Merfolks and almost always won 2:0, but Jund is a tough one. He always beats me 2:0. I think that against combo decks, sideboard is the main weapon. And a few maindeck things, like Sc. Ooze, D. Shaman, and some discard. Should I add the white in it or not? I've tested some games with GWB Nic Fit, but was very slow against some of those decks.
Hello. I'm big fan of distrupting :) Always mostly played decks in BGx shell heavily discarding and destroying howeaver since printing pernicious deed. For few years I have junkblade and it's my favored deck, now I want to have another deck that doesn't match cards with junkblade. This will be kind of a long time investment so decks which can start from kind of budget way till competitive are cool.
-I have almost completed merfolk, UR delver, and have a lot of green zenith targets (no FoW nor duals)
-I'm fan of midrange/aggro-control and decks that are 50/50 and need skills
-Deck should be cool for random/unknown meta
-Hate playing Cabal therapy ;)
-Would be nice if deck fit in mono U or UR
What would you recommend for local meta that consists of unusually high amount of fast combo and pox decks? Blue based decks are good against combo but at least delver decks are pretty much lacking against pox. I've been running Sneak & Show in few tournaments and doing decently against most of the field, but is there a better deck to combat against pox?
Hello everyone,
I just found this forum and am glad I did!
I have been slowly building RUG Delver and have finally been able to playtest it. I recently stumbled upon the bUrg tempo deck that I equally fell in love with. I am having such a hard time deciding between the two decks and I basically don't have the financial means to keep both. I know my question is very arbitrary in nature, but does anyone have any wise words or experience?
For reference I have:
4 Goyfs
3 Tropical Islands
2 Volcanic Islands
4 Wastelands
4 Force of Will
So to finish RUG I would need a volcanic island, but to finish bury tempo I would need to trade 2 goyfs and a tropical to get 2 underground seas.
Help!
Finish RUG. It's a deck with a high floor even when it's not well positioned, and when it's good it's great. BUrG is a really powerful tempo deck, but its manabase is a disaster (the only worse manabase is Deathblade's), and you'd need to part with flexible staples to finish building it. Buy your last Volc and play RUG. If you do well with it, you may win enough to pick up the Seas eventually.
So I need some help. I used to be a UR Delver player, but I don't think the deck will be good enough now without TC. I have a couple of legacy tournaments this weekend and I'm trying a Dig version, but I'm not hopeful. So now I need a new deck. This is a crossroads of sorts because I have it down to Sneak & Show and Jeskai Stoneblade. Combo v Midrange. I like the idea of Sneak & Show because of the brute force of the combo plus the ability to play the control role with your counters. However, I can see myself cursing the deck when I am holding 3 fatties but never draw the facilitator and die to burn or something. Jeskai Stoneblade seems like a bit of an unknown entity at this point since switching from TC to Dig might or might not be a big deal. That said, it seems to be a consistent deck with powerful threats and few truly bad matchups. My current cards are just the cards that were in UR Delver (4 Force, 3 Volc, and blue fetches). I don't really have a type of deck that I usually like to play and I'm more interested in finding a deck that is good. What do you all recommend based on a normal SCG Open metagame? Thanks!
Well, my metagame changed a little bit, but my Nic Fit didn't worked out very well. Metagame is now: 2x Merfolk, 1x Dredge, 1x Burn, 1x MonoU tempo, 1x UWR Stoneblade, and 1x WRB Stoneblade. I was planning on building a Death and Taxes deck, but I don't know is it a good idea.
Maybe someone can help, got a question from someone over here today and could not really provide an answer.
What are the best / most competitive decks in a meta circling around Miracles / ANT-TES / Delver variants , that does not require the big staples (ie, Lilianas, Tarmogoyfs, Wasteland-Ports, Force of Will) ?
Thanks. (I was kind of stuck beyond Elves / Burn / Drege... because this is for MTGO, Elves is quite cheaper than in cardboard.)
I played at a small local tournament last month. I played Sneak&Show.
Now i wanna play a more "fair"deck. Hope you can give me some advices.
My meta is the followin:
Merfolk, MUD, Elves, Death&Taxes, Stiflenought, Reanimator, Burn, Miracles, RUB Aggro with YP and Swiftspear (Like RUG just instead ofGreen he uses black for discard and Tasigur), BUG Delver
Hope you can help me to find the right choice :-)