Originally Posted by
jimmythegreek
Went 4-1 at my weekly legacy. Beat storm (ant), shardless, lands and R/b reanimator. My only loss was to a lands deck which went to three games and was very close. Against lands i believe its correct to side in lotv and keep the deck as explosive as possible, fast starts are our best strategy in this matchup. Naming crop rotation is paramount games one and two as some lists mainboard bojuka bog. I tried a different list that eschewed all putrid imps in favor of s.wraith. The deck is quad-esque minus an ichorid and p.imp instead playing three wraiths a dread return and the thirteenth land. Im really in favor of only three ichorids and challenge anyone to drop to three.....i think three seems like the right number. My favorite addition was going up to four breakthrough, hands with led and breakthrough were almost auto wins. There was maybe one instance where i wanted p.imp over a wraith but over all i was much happier with wraith......im starting to really dislike and may totally eschew putrid imp. Wraith not only protects our dredgers but can dig for draw spells which im really liking. On a side note remember that when playing against a tabernacle and a port if ported on upkeep you can float the mana to pay for a moeba or zombie to pay for the effect. Another tip to remember is tabernacle can never hit an ichorid. Finally, i think it would be extremely relevant to keep track of how often boarding in hate actually dictates the outcome of the game when our opponent lands a hate piece. In my opinion the fearless approach and being as fast as possible has proven optimal. Ive stripped hate much more often (with better results) then destroyed hate and gone on to win the game.