BURN MU: The value of our creatures?
Hey guys,
After a few months away from Magic, I finally could spare the time to play a tournament.
There were 45 players there, and I got my ass severely beaten up. My matches were:
R1) vs. MIRACLES = 0 x 1
R2) vs. UWR DELVER = 0 x 2
R3) vs. ANT = 1 x 2
R4) vs. BURN = 2 x 0
R5) vs. AFFINITY = 0 x 2
R6) vs. MONO BLUE CONTROL = 2 x 0
Yeah, there were some unexpected decks there, and I found out that the room was full of Tundras.
It was awfull to start the event facing, in a row, our most dreadful MUs (Miracles, Delver, Combo). :cry:
The first match against Miracles was in reality a single slow game that took us 50 minutes!
It was very frustrating to reduce him to 1 life point and not be able to seal the deal because of the chain of Terminuses, Counterbalance + TOP, Jace and random permission/removal...
Just after he was able to find an Entreat the Angels and kill me, the round time was called. :rolleyes:
Anyway, not related to this specific tournament, but I want to ask you something about the Burn MU:
Q:- How often do you find yourselves chumpblocking (and not trading) in this MU?
Specially in the early game, when you cannot infer their speed precisely (and your own, maybe)?
I guess the question is about the value of our creatures here.
For I noticed that:
- if I'm able to trade with their guys (1 to 1), I block willingly;
- If I'm not going to trade with them (1 to 1), I tend to avoid chumpblock in order to try to preserve a "critical mass" of guys, for whenever I draw a Natural Order, it became lethal;
However, some of the times when I lose this match, I realize that if I could have prevented the loss of some points of life (e.g., by chumpblocking an earlier attacker), I could have won on the following turn.
Now that they get this Eidolon of the Great Revel, I think this MU is little more annoying. Good that we have Reclamation Sage MD for it (GSZ'ing for it costs 4 and doesn't damage us).
Any tips regarding this matter?
E.g., - a) If possible, should I still trade in a "card disadvantageous" way? [2 to 1]
E.g., - b) How do you approach a Hellspark Elemental (from lists a little outdated)? I generally don't block him because it does not seem to accomplish me nothing...
E.g., - c) When facing a resolved Eidolon, do you still cast some creatures (and take damage) in order to still have a kill, should you draw a Natural Order? Or do you wait and do nothing, gathering mana until you can cast a NO or a GSZ > Reclamation Sage?