Originally Posted by
Vandalize
People playing dredge needs to separate the 'core' from 'packages'. The core is the very simple conjunction of cards that makes the deck at least competitive, the very interaction of cards that makes the strategy of the decks. The packages are ADDITIONAL cards, that either helps you win against a given portion of the metagame, adding either speed or resilience, and it's based on IMPROVING matchups against the ones you struggle.
As an example from GWx Maverick: The 'core' is: 4-manadorks, 4 Mom, 4 Knight of the Reliquary, 4 Green Sun's Zenith. Stoneforge Mystic + Equipment is a package, Planeswalker is a package, Enlightned Tutor and Natural Order are both packages.
For Dredge, the very 'core' is: 4 Bridge from Below, 4 Cabal Therapy, 4 Narcomoeba, 3 Ichorid, 12 Dredgers. This NEEDS to be in every list, because it's actually what makes this deck be as degenerate as it is.
Now, let's talk about packages. LED + Faithless Looting is a package. Dread Return + Targets are another package. Phantasmagorian + Nether Shadow is another package. Even anti-hate is a package. These packages aren't NECESSARY, but they accomplish some points, and cover some deck's weaknesses. To win with Dredge in the first place, you have to know what's your metagame is filled like, to either hit good Cabal Therapies, and to know when to grind out the game, or when to explode and just shit on your foe's face.
I'd definetely run DR Package + Flayer/FKZ if my meta was combo-oriented or filled with non-blue decks. As I would also play 4 Ichorids and Phantasmagorian in a heavy control metagame. It's like opting for playing Belcher or Ad Nauseam Tendrils, they both have their merits.
I think that HokusSchmokus german metagame is pretty much different from mine (I'm from Brazil). Therefore, our decks need to be focused on these matchups (although, our lists are pretty much the same). For USA players, the meta should be different. Making generalizations for an 'broad and unknown' metagame just don't make sense, because that doesn't even exist. And sometimes the packages you choose are not well prepared for what you'll face.
So putting all that togheter, I'd just like to quote that given the player's skills (and luck, to a lesser extent), any build of Dredge can put some results, despite running the packages you're not used to play.
EDIT: This deck needs a new primer.