Originally Posted by
wcm8
Using Decked (an app for iPhone I highly recommend), I generated some 7-card handers to consider. I didn't bother posting any of the ones with no blue sources, as those would obviously be mulligans. This was using the Saito list, and I think it'd also be good to perform this exercise again later with a list that incorporates 4 Stifles.
Keep or mulligan, and if kept what is the turn 1 play if you're A) on the play or B) on the draw against an unknown opponent who played a non-descript blue fetchland and passed. And a 3rd question C): is the play you'd choose to perform the only correct choice? why or why not?
1. mongoose, daze, FoW, ponder, tarmogoyf, tarmogoyf, volcanic island
Keep in the dark, keep against most decks (would mull against decks with creatures and wastelands that are not gobilns) Keep both play and draw. Probably lead with ponder
2. delver, lightning bolt, daze, mongoose, misty rainforest, ponder, ponder
Keep all day every day against everything. Lead with delver into ponder against most things
3. daze, volcanic island, bolt, spell snare, daze, wasteland, misty rainforest
Not happy but keep...
4. FoW, scalding tarn, nimble mongoose, misty rainforest, delver, spell pierce, chain lightning
Keep all day every day all decks. Play delver then say go.
5. brainstorm, brainstorm, wasteland, volcanic island, chain lightning, spell pierce, misty rainforest
Keep, not happy.
6. brainstorm, lightning bolt, tropical island, lightning bolt, misty rainforest, lightning bolt, spell snare
Keep. not happy
7. wasteland, ponder, volcanic island, wasteland, chain lightning, spell pierce, misty rainforest