Re: [Deck] Imperial Painter
Quote:
Originally Posted by
drude1
So, most people who play Miracles in the states are now on the Mentor/heavy creature version of the deck so I think most painter players over here have largely given up on Koth. Sounds like it was still pretty successful for you though. Sounds like you never played the Chandra. She seems so good (heavy damage, card draw and synergy with welder and great creature removal) but so expensive.
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Yes so exspensive, she was a little test.
Re: [Deck] Imperial Painter
http://www.magicspoiler.com/mtg-spoiler/expose-evil/
Interesting mechanic. Possibly Painter could see a real playable card in a new set (not this one)? I'll hold my breath.
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
drude1
I think we're better off with the Madness cards at this rate. Also helps with Ensnaring Bridge+Jaya shenanigans.
Re: [Deck] Imperial Painter
Cantrip or additional food for welder, doesn't seem too bad. You can crack it at their end-step to keep hand fueled, but empty for bridge during combat. Alas, it seems like an UW mechanic, so we can only hope for white ones.
I'm a bit hyped for the possible RW Nahiri planeswalker, given the art and flavor of Structural Distortion spoiler.
Re: [Deck] Imperial Painter
So this just came up:
http://magic.wizards.com/en/articles...ers-2016-02-15
Is it finally time for a much needed Recruiter reprint?
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Morcrux
I'm more interested as to what this does to the metagame, especially at a lower-than-GP/Open level. Are we going to see a huge growth in dual-less decks? Will those decks run shocks/other duals or focus on running more basics? Will Painter be better or worse positioned afterwards, barring new tech?
Blood Moon is only so good against decks that run enough basics to invalidate it, like Explorer decks...
Re: [Deck] Imperial Painter
New recruiter; and hopefully possibly that Grindstone reprint with the new art and modern frame. Plus foil....drools.
Painter in new meta won't look so good if basic land decks become more common, but those decks lose consistency without a good mana base so we still have an edge in those matches to come.
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
ORDAL
Hi, the reason for all planeswalkers is simply for miracle, in italy we have so much miracle players. i Come from top8 at nebraska war in december more 300 players (judge squalified me for nothing) so im not in official top8. At nebraska war i played assemble the legion in the slot of chandra and played vs 3 miracles in swiss.
I play Koth main deck beacuse give me another way to win the game and is sweet vs miracle by game 1.
This is the swiss of Mkm Series: (srry for the bad english and the fast report but im writng at work this)
ROUND 1 vs ENCHANTRESS 2-0 W
G1: i won the dice and i put blood moon on turn 1, btw he put forest and play Utopia Sprawl on it. :frown:
i play turn 2 sensei diving top and that help me a lot because the game go in lock very fast. i have 2 bridge in the play, and he played a enchantment never saw before, thatn enchantment counter all non creature spell and his controller put X 1/1 token with fly where X is the mana cost of that spell.
Btw i search for the jaya with sensei and gristone and he not have answer.
G2: dont remeber very well, but koth emblem take the game
ROUND2 vs DEATH AND TAXES 0-2 L
G1 thalia lock me and i cant play nothing to contrast him
G2 i have to mulligan to 5 and waste + rishandan outplayed me
ROUND 3 vs DEATH AND TAXES 2-1 W
G1 he tapped out on turn 2 for stoneforge and i combo him fast
G2 i lose vs 3 revokers calls: my sensei, grindstone and welder
G3 i play turn 1 blood moon and Lmfo killed him, then show me karakas waste and rishadan,,,,,
ROUND 4 vs ABZAN 2-1 W
G1: he start with bayou and shaman. i put blood moon on first turn and killed him
G2: 3 goyf killed me fast
G3: 2 bridge on the play help my koth to kill him
ROUND 5 vs SNEAK AND SHOW 2-0
I saw him play sneak atatck the turn before vs my friend
G1: i mulligan to 6 and i keep with the scry bridge on top. he start with island, preordain go. i can start with ancient and revoker... i think that was a fairplay move, btw i say to him i have to play like that because i saw him before. So i decide to go on revoker and call Sneak Attack. 2 turn after he played a gitaxian probe and saw my hand with 2 rebs and bridge and concede the game
G2: i cut out all combo (painters+grindstone) for bring in my planswalker, Ethersworn Canonist , Thorn of Amethyst and third bridge. btw he steel on screw with 2 lands and my creatures kill him after a pyroclasm.
ROUND 6 vs MIRACLE Angelo Cadei (Wiki)
i know him, and he's absolutely the top player of miracle after Philipp Schönegger and Thomas Vlcek, are all friends.
G1 he was very unluck: i play plateau go. He played sesnei go and EoT i played tutor for grindstone.
i play servant with ancient and always open for reb the CC. btw the turn after i play grindstone and try active the gombo after his draw, and i won :eek:
G2 dont remember very well all the game, btw i go on cc+top and i try to play around but jave final kill me.
G3 i make very fast pressure with creatures, and i go low with life for my ancient tomb, btw his life go down very fast for my creatures. dont remember right played but i try to play combo 2 times and third game go on for his little mistake
ROUND 7 ID
First round of top 8 i lose from grixis delver where i cant make nothing in 2 games
Congrats on the great finish! Always exciting to see Painter do well in the European meta.
Re: [Deck] Imperial Painter
Burn and UR Delver are the only "problems" that could increase with more cards, less duals. There's also Nic Fit and Pox, but there's a reason why these aren't played much nowadays.
Mono decks like DnT, Elves, Goblins and such are somewhat affected by Blood Moon since they need some non-dual nonbasics, and matchup aren't bad anyway.
Merfolk and High Tide.. no explanation needed :3
So in total I think we'll be fine, if a meta-change like this will happen at all.
Re: [Deck] Imperial Painter
Like others have said, I think this will be a small enough printing that the meta won't shift that much. There has been two modern masters sets and I don't think those did much to the modern meta. Different situation I know but still.
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Re: [Deck] Imperial Painter
Hey guys, I played the RW version yesterday at my local weekly legacy tournament finishing 3-1.
Lost against Elves (I need advice here because it's not the first time so probably I am doing something wrong about the way I play the matchup), won against a sort of mid-range mix (difficult to explain what it was but let's say a sort of 4colour Bant), Grixis Delver and a legacy version of splinter twin.
Regarding elves, do you always look for a very fast hand otherwise you mulligan? Do you keep all the moons in game 2/3?
I have started playing the deck not a long time ago so I still have to understand a few matchup :-)
Thanks
S
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Re: [Deck] Imperial Painter
Painter's Servant actually "shuts off" Eldrazi Mimic, Eldrazi Temple, and Eye of Ugin, right?
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Cartesian
Painter's Servant actually "shuts off" Eldrazi Mimic, Eldrazi Temple, and Eye of Ugin, right?
Yes, age old built-in tech against Turbo Eldrazi :)
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
comix84
Hey guys, I played the RW version yesterday at my local weekly legacy tournament finishing 3-1.
Lost against Elves (I need advice here because it's not the first time so probably I am doing something wrong about the way I play the matchup), won against a sort of mid-range mix (difficult to explain what it was but let's say a sort of 4colour Bant), Grixis Delver and a legacy version of splinter twin.
Regarding elves, do you always look for a very fast hand otherwise you mulligan? Do you keep all the moons in game 2/3?
I have started playing the deck not a long time ago so I still have to understand a few matchup :-)
Thanks
S
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post side i keep blood moon only on the play
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
ORDAL
post side i keep blood moon only on the play
Right, I kept 3 on game 2 on the play, not sure if it's correct but I had things to bring in like: canonist, containment priest, sudden shock, trinisphere and I decided to remove 2 of them :-/ maybe I over-sideboarded
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Re: [Deck] Imperial Painter
4 Ancient Tomb
3 City of Traitors
2 Plateau
1 Great Furnace
2 wooded foothills
3 bloodstained mire
4 Mountain
4 Imperial Recruiter
4 Painter's Servant
3 Goblin Welder
2 Simian Spirit Guide
1 Magus of the Moon
1 Jaya Ballard, Task Mage
1 Phyrexian Revoker
4 Blood Moon
4 Grindstone
3 Lotus Petal
3 Sensei's Divining Top
2 ensnaring bridge
1 engineered explosives
4 Pyroblast
2 Red Elemental Blast
2 enlightened tutor
The board
3 Firebolt
2 pyrokinesis
1 jaya ballard, task mage
1 duergar hedge-Mage
1 vexing shusher
1 red elemental blast
1 ethersworn canonist
1 enlightened tutor
1 Tormod's Crypt
1 Rest in Peace
1 thorn of amethyst
1 trinisphere
This is where I'll be for Philly. Only notable changes are 7th blast to the board (felt excessive in game 1s) for the engineered explosives (more utility plus all the likely eldrazi chalice whores)
Then in the board I wanted something that packed a little more punch and figured a second jaya kind of ticks off the most boxes for what I was looking for: recruitable, good vs miracles, good vs chalice, more bomby than anything else. Not the biggest changes but I feel comfortable running this out there. Any thoughts?
Re: [Deck] Imperial Painter
I think its fine, If I was really worried about chalice decks I think I would run a Daretti or something a little more bomby then an EE maindeck. With the biggiest concern being a COTV on one its not like you can tutor for it COTV resolves so I would want something that could play past it while performing a bunch of other functions.
How has the shusher been for you. I have a love/hate relationship with that card
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Rampart
I think its fine, If I was really worried about chalice decks I think I would run a Daretti or something a little more bomby then an EE maindeck. With the biggiest concern being a COTV on one its not like you can tutor for it COTV resolves so I would want something that could play past it while performing a bunch of other functions.
How has the shusher been for you. I have a love/hate relationship with that card
Well I mean its not just for chalice decks. EE isn't really a bad draw in any matchupand at the very least is free welder fodder if it comes down to it. Yes, Daretti is more bomby no one can deny that. But general utility (the removal side is actually a huge draw) is I think a tad better right now.
As for shusher, love/hate is the perfect way to describe the card. I've only been playing it for a few months now and when I'm completely screwed against Miracles it is a god send. Otherwise the card sucks. But given how prevalent the deck is I'm okay with having one slot reserved for getting back into the game against them
Re: [Deck] Imperial Painter
Quote:
Originally Posted by
Kap'n Cook
Well I mean its not just for chalice decks. EE isn't really a bad draw in any matchupand at the very least is free welder fodder if it comes down to it. Yes, Daretti is more bomby no one can deny that. But general utility (the removal side is actually a huge draw) is I think a tad better right now.
As for shusher, love/hate is the perfect way to describe the card. I've only been playing it for a few months now and when I'm completely screwed against Miracles it is a god send. Otherwise the card sucks. But given how prevalent the deck is I'm okay with having one slot reserved for getting back into the game against them
Sure, EE is super flexible which is probably its biggest selling point, I was running it in my 75 up until recently. The problem that I had with EE is that I never E-Tutored for it (There was always a better target) which made it just a fun-of for the most part, basically the same thing with the Scrap Savant. It was just my 2 cents.
Good Luck in Philly (won't make it again, have to leave to got to Boston for work)
Crispin
Re: [Deck] Imperial Painter
Interesting choice the EE main deck, Chalice, I agree, is a very annoying problem unless you have a turn one Welder on the play (so many players underestimate the Welder O_o )...
I have tried Shusher in the side too for a bit, it helps against Chalice too but I have removed it for the moment cause I have only 1/2 miracle players in the shop.
Good luck in Philadelphia :-)
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