Originally Posted by
aslidsiksoraksi
You're right that there is a good deal of randomness or just feeling-it-out that goes with those decklists. The deck is too fringe to have a lot of dedicated theory discussion, and people end up going with what they feel is working.
I guess when I suggested the bridge or the trinisphere/sinkhole thing I didn't have a specific matchup in mind, I was more thinking of things that have been good in games and how to make those elements stronger.
Bridge will just win game 1 against a lot decks if it resolves (Delvers w/o K-command, DnT, Reanimator...)
Trinisphere also is strong against Delver decks and Mentor decks, Brainstomr decks in general. Good against combo if you get it out fast enough.
Having played Pox for only about 4 months I feel like I am still feeling out the matchups. But my experience so far has been that there aren't any totally terrible matchups except Loam decks. I haven't won much against Sneak and Show either, but that might just be my experience. Most Delver matchups are alright to good, Blue Control decks (Czech and Miracles) are alright but not great... Most matchups feel relatively even to me, aside from the Loam games. A lot depends on your draw and you and your opponent play of course.
Pox's classic weakness is it lacks card manipulation. Bridge and Trinisphere don't necessarily help directly, but they can provide harder locks than we usually have, so that we have more time to draw? My other thought was Crystal Ball, but it seems so weak