Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
Captain Hammer
Great ideas. Not sure if they make the cut but dedinitely worth testing. Really like the idea of uba mask. What does your side board look like.
I don't play eldrazi, and would tend towards colored eldrazi (things like Reshaper + Brainstorm is fun, Thought-Knot Seer isn't terrible in Sneak n Show). That said, theorycrafting a colorless sideboard:
-Uba Mask x2
-Revoker x4
-Thorn of Amythest/Sphere of Resistance x3
-Crucible x2
-x4 meta calls, things like: null rod [no mox in the 75], cage, cursed totem, faerie macabre.
I would definitely run at least 1x Tower of the Magistrate in the main, since this deck kinda can't beat batterskull. Beating lifelink in general is hard, but there is always the option to stretch for Tainted Remedy or False Cure effects - these can turn off batterskull, griselbrand, and tendrils.
I'm not a huge fan of All is Dust in the 75 since it is unlikely that a deck that requires a board wipe response doesn't play wasteland. I can also get behind really abandoning non-continuous artifacts and having up to a playset of Null Rods in the board. Winter Orb also deserves serious maindeck consideration - stupid good with eye of ugin, and can play well with wasteland/crucible (untap a sol land, waste a second sol land + replay sol land from yard).
Attacking the modern format with a winter orb effect + eye of ugin will almost certainly call for an immediate ban, which would lower eye prices for Legacy. Sadly both winter and static orbs are not modern legal, but maybe someone can break it with the modern card pool.
Re: [DECK] Eldrazi Stompy
Wow Uba Mask is very cool tech. Great find, guys! Maybe I'm just dumb, but I had no idea that card existed. I think Revoker should be maindeck for all who are suggesting it as a SB card. It's so good against so many decks.
Re: [DECK] Eldrazi Stompy
One other piece of tech that was suggested earlier but didn't seem to get much traction is Tangle Wire. This is really taking the Workshops analogies seriously :smile:
We have spheres to tap down, and we have early fatties to take advantage of the tempo - why not Tangle Wire? I don't think you can play 4 of them because you don't really want to spend cards to power it out turn 1, and we don't run as many spheres as Workshops itself, so we can't tap down as much stuff. But it seems to be a good cheap way to close out close games. I've enjoyed trying 2 of them in my list, and although I'm not sure they're right, I think we should at least be discussing it.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
Patrunkenphat7
I think Revoker should be maindeck for all who are suggesting it as a SB card. It's so good against so many decks.
I used to share this opinion but now I'm not so sure. The body is just so bad, you can't cheat it out with Eldrazi mana, and the effect is actually pretty weak in many matchups - just because you have a card that you can name doesn't mean that Needling it is a powerful play. For example, versus D+T, naming Stoneforge Mystic or Aether Vial seems good, but they can just hardcast their equipment/dudes, especially if you're slowing yourself down so much tempo-wise by spending a turn casting Revoker instead of a larger creature. Another good example is Storm - you can name LED and still get blown out by sequences that involve Lotus Petal. The worst part is that the targets you care about the most are all lands - Port and Stage are public enemies 1 and 2 for this deck, and Revoker can't hit them.
I started with 4 and have been trimming them slowly to the point that I wonder whether it's actually worth mainboard slots at all.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
iostream
I started with 4 and have been trimming them slowly to the point that I wonder whether it's actually worth mainboard slots at all.
Are you running equipment main? I find that 2 Jitte and 1 SoFI in my list really help these guys. That being said, I understand why someone would not want to run Revoker because he is fragile.
Re: [DECK] Eldrazi Stompy
Hey guys, new to the forums. I have been brainstorming with this deck in legacy / modern ever since the eldrazi cards came out. You guys have mentioned adding trinisphere, sphere of resistance, and thorn of amethyst, but nobody has mentioned suppression field yet. I find that the ratio of hosing between our opponents to us is far greater for suppression field than trinisphere / thorn of amethyst when considering maindecking them as a ~3 of.
For instance, suppression field really debilitates most matchups mana bases when you consider a lot of decks run 6-10 fetchlands. Not to mention that wastelands / ports really screw with us. Theres a ton of cards that get hosed with this such as aether vial, sensei's divining top, all planeswalkers, etc.
Cards of ours that it hurts the most: eldrazi displacer and endbringer. I am probably the most torn with it messing with eldrazi displacer, but i think that its worth the sacrifice. I wasn't planning on putting endbringer in my list anyway so he will not be missed.
Decklist:
4 Ancient Tomb
4 Cavern of Souls
4 Eldrazi Temple
3 Eye of Ugin
4 Cave of Koilos
1 Karakas
1 City of Traitors
2 Tendo Ice Bridge
2 Plains
3 Mox Diamond
4 Eldrazi Mimic
4 Endless One
3 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
4 Chalice of the Void
3 Warping Wail
3 Suppression Field
3 Oblivion Ring
Sideboard
3 Thorn of Amethyst
2 All Is Dust
1 Suppression Field
3 sun droplet
2 spatial contortion
1 Karakas
3 Rest in Peace
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
Barook
How does it help against EoT Marit Lage --> gib you? Obligator might be okay vs Reanimator, especially when they are on low life due to Reanimate.
I would still rather run
Eldrazi Displacer since it's the overall stronger card with more applications in more matches.
I didn't put much thought into it. But sill if your opponent doesn't know you are playing obligator, he might be scared of wasteland and make marit lage in his own turn, or am I missing something here? Also obligator gets all kinds of blockers temporarily out of the way (goyf) and helps to finish games before something bad happens.
Re: [DECK] Eldrazi Stompy
@suppression field
I like the card (and yes it hits alot of stuff in legacy!) but i am not sure if it will work well for Eldrazi, especially because you can't use it well with Eldrazi Displacer (great if you Splash white).
For your build, i would tried it this way:
+1 Karakas
+1 City of Traitors
+4 Brushland
-4 Caves of Koilos
-2 Tendo Ice Bridge
+1 World Breaker
+1 Matter Reshaper
+1 Mox Diamond
-3 Oblivion Ring
The question is, is that idea better than playing with Eldrazi Displacer Main (or even mix a real white build with Stoneforge & Equipment etc.).
EDIT:
I think i will give Barooks GW Build (with minor changes) a try for a while. I also thought about the inclusion of Myr Battlesphere at my Ramp build as a target for Eye/Conduit, it can be abused with Eldrazi Displacer too:cool:
Re: [DECK] Eldrazi Stompy
For those on the GW build (and I've still been testing my RG build - it's quite strong despite its comparative lack of sideboard options other than sweepers) don't forget once you go into green you get access to Krosan Grip as a way to beat Blood Moon. It's also castable off Diamond/Talismans, so even if you dont get to float mana in response to the Moon you can still beat it. It's also just generally a great card - I've been running three in my RG sideboard and have been very happy.
Also, I'm in the process of making a big post on my blog basically compiling all the information about the colourless Eldrazi lists we've had here (I think the splash builds are still up in the air, comparatively, which is sweet). Hopefully it should be helpful. I'll also have a new RG list up soon.
Re: [DECK] Eldrazi Stompy
Ok, sorry for the double post, but I got too riled up and ended up finishing this whole primer-ish thing.
https://deathandtoolbox.wordpress.co...ldrazi-stompy/
It only covers the main deck of the colourless aggro versions but since that's what most people seem to be turning to at the moment, I think this will be pretty useful as a jumping-off point for those interested in the deck but unwilling to go through the nineteen pages we have. It also features an example of a template that is useful for attacking certain metagames, which is what you were looking for Barook (but, again, this is only for the main deck of aggro builds).
Yell at me if I've made a mistake or omission or something, and criticism is always welcome.
Re: [DECK] Eldrazi Stompy
I would be very cautious when it comes to adding in mana Talismans; the colorless version of this deck is all about the explosive T1,2,3,4 threat train. The mana talisman is something you really can't afford to play (or draw into) in the opening turns, and cards like it will hurt your ability to mulligan. The eldrazi deck with talismans will likely need to look and play more like a Tezzeret list.
When I look at zyren's list I see that it's trying to steal games with Turn 0-1 chalice, and then it's also trying to steal games with Suppression Field (that can't hit the field turn 1 without one of the three mox diamonds). If your goal is to end the game before it starts, that suppression field needs to be first turn playable which is why other decks are using sphere/thorn effects. Long-term it's as though we're using suppression field as a way to double-down on chalice on 1, whereas tangle wires and taxation effects are distinct threats that don't lose utility when that chalice on 1 is dealt with. If the goal is protect the chalice, and you're using Sol Lands, I think you're actually trying to T1 chalice and then slam Guardian Beast/Spectral Guardian turn 2 - because now normal removal is useless (no wear, grudge, decay...and also they need a 2 mana spell to kill the gaurdian that also isn't abrupt decay). I hope that super all-in example proves a useful metaphor when it comes to asking "is this a good prison addition to a chalice deck?" [to clarify: this isn't good, b/c it is only good once you have a chalice, and that's kind of the case with suppression field by itself]
final note: just to re-hash, you probably don't want to run matter reshaper with chalice.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
MD.Ghost
@suppression field
I like the card (and yes it hits alot of stuff in legacy!) but i am not sure if it will work well for Eldrazi, especially because you can't use it well with Eldrazi Displacer (great if you Splash white).
...
The question is, is that idea better than playing with Eldrazi Displacer Main (or even mix a real white build with Stoneforge & Equipment etc.).
I've been wanting to go WG for world breaker. Not sure if i want to go 4 mox diamond, even though it makes it easier to play t1 suppression field. Overall i like your suggestions.
What are our bad matchups where we can analyze suppression field?
For lands, which has been mentioned a decent amount, i think suppression field might be better. Their lock engine (wasteland, port) requires way too much mana to use effectively, they need 2 more mana for thespians sage, and a decent amount of their lands are fetches, which will stall them from winning and let us keep our tempo.
Re: [DECK] Eldrazi Stompy
First and foremost, you probably need to scoop the moment lands shows the ability to play 2 wastelands per turn with recursion - about the only way you get out of that hypothetical are Suppression Field, Sacred Ground, and Ankh of Mishra. If a deck can only play 1 wasteland per turn, you want those 2x crucibles as part of your sideboard plan. You could go for suppression field here for wastelands and ports, but it's also just easier to slam Winter Orb (and if they want to waste you, you have crucible for double untap). Winter Orb won't get you out of the nightmare scenario (double waste + recursion), but very few decks can compete with thorn/sphere effects and only 1 untap per turn (especially when you're the one who has eye of ugin). You will lose a game to lands every so often, but you're going to gain so many percentage points vs the rest of the field (especially in chalice mirrors where they can't go Eye for an Eye...of Ugin).
A karakas here or there is fine, as is the occasional displacer (played off of cavern, a 1-2x karakas, or mox - only), and you can conceivably mull to RiP for free post-board wins...but other than that, I'd suggest really focusing on your 2 mana colorless prison.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
ChemicalBurns
Ok, sorry for the double post, but I got too riled up and ended up finishing this whole primer-ish thing.
https://deathandtoolbox.wordpress.co...ldrazi-stompy/
It only covers the main deck of the
colourless aggro versions but since that's what most people seem to be turning to at the moment, I think this will be pretty useful as a jumping-off point for those interested in the deck but unwilling to go through the nineteen pages we have. It also features an example of a template that is useful for attacking certain metagames, which is what you were looking for Barook (but, again, this is only for the main deck of aggro builds).
Yell at me if I've made a mistake or omission or something, and criticism is always welcome.
This is awesome, thanks for doing this!!
I built this deck online to test and have already played the mirror 3 times. I hope everyone gets their City of Traitors if they don't already have them...
Re: [DECK] Eldrazi Stompy
People kept telling me Eldrazi is a more consistent version of MUD, that's just flat out wrong.
There's nothing about the deck makes me feel like MUD, when you go: Eldrazi temple -> free Mimic.
That play to me feels more like, 0 CMC artifacts -> free Frogmite.
I'm more keen on Coercive Portal. It feels like Thoughtcast.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
twndomn
People kept telling me Eldrazi is a more consistent version of MUD, that's just flat out wrong.
There's nothing about the deck makes me feel like MUD, when you go: Eldrazi temple -> free Mimic.
That play to me feels more like, 0 CMC artifacts -> free Frogmite.
I'm more keen on Coercive Portal. It feels like Thoughtcast.
Man, you need to test with and against this deck if you think Mimic feels like Frogmite... I have played a ton of Legacy, something like 25+ unique archetypes in sanctioned tournaments, and I can comfortably say I've never played a stompy-style or MUD-style deck anywhere near as good as this deck.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
Patrunkenphat7
Man, you need to test with and against this deck if you think Mimic feels like Frogmite... I have played a ton of Legacy, something like 25+ unique archetypes in sanctioned tournaments, and I can comfortably say I've never played a stompy-style or MUD-style deck anywhere near as good as this deck.
The only Stompy deck that measures up to (and possibly beats) this one in consistency is Sylvan Plug, and that deck gets to play a green consistency engine similar to the one in Elves.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
twndomn
People kept telling me Eldrazi is a more consistent version of MUD, that's just flat out wrong.
There's nothing about the deck makes me feel like MUD, when you go: Eldrazi temple -> free Mimic.
That play to me feels more like, 0 CMC artifacts -> free Frogmite.
It's Eye that gives free Mimic, but regardless I think you're looking at it the wrong way. Mimic is more like Myr Enforcer - it comes down cheap and early and swings as a 4/4 or 5/5 as early as turn 2.
Quote:
Originally Posted by
Patrunkenphat7
Man, you need to test with and against this deck if you think Mimic feels like Frogmite... I have played a ton of Legacy, something like 25+ unique archetypes in sanctioned tournaments, and I can comfortably say I've never played a stompy-style or MUD-style deck anywhere near as good as this deck.
Agree. This deck in most of its forms seems pretty consistent for a Stompy shell, because there really isn't any other deck that gets to play 16 Sol Lands
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
ChemicalBurns
Ok, sorry for the double post, but I got too riled up and ended up finishing this whole primer-ish thing.
https://deathandtoolbox.wordpress.co...ldrazi-stompy/
It only covers the main deck of the
colourless aggro versions but since that's what most people seem to be turning to at the moment, I think this will be pretty useful as a jumping-off point for those interested in the deck but unwilling to go through the nineteen pages we have. It also features an example of a template that is useful for attacking certain metagames, which is what you were looking for Barook (but, again, this is only for the main deck of aggro builds).
Yell at me if I've made a mistake or omission or something, and criticism is always welcome.
Nice primer, and creative Deck name :) I like how you carefully describe every card.
I just wanted to point out that Conduit of Ruin can't search for Reality Smasher or Endbringer. You write about being able to search them in a more aggro variant, but his effect says with CMC 7 or greater.
Re: [DECK] Eldrazi Stompy
Quote:
Originally Posted by
ChemicalBurns
Ok, sorry for the double post, but I got too riled up and ended up finishing this whole primer-ish thing.
https://deathandtoolbox.wordpress.co...ldrazi-stompy/
It only covers the main deck of the
colourless aggro versions but since that's what most people seem to be turning to at the moment, I think this will be pretty useful as a jumping-off point for those interested in the deck but unwilling to go through the nineteen pages we have. It also features an example of a template that is useful for attacking certain metagames, which is what you were looking for Barook (but, again, this is only for the main deck of aggro builds).
Yell at me if I've made a mistake or omission or something, and criticism is always welcome.
Great job, really enjoyed the read.
Slowly gathering up our colorless friends to give this some playtesting, should be interesting to see what kind of decks spawn from our new Eldrazi overlords lol :tongue: There seems to be a lot of variance and a lot of really good idea's from people who are actively working on this deck. Nice to see, its' not all that often that a new deck that really looks legit shows up in Legacy.