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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
aedemiel
Well I basically dropped Parfait, as soon as Oko became a staple.
The fact that this guy deals with Mox Diamond (our acceleration) and Scroll Rack (our engine) makes it the perfect answer against us.
So, I think my question would be: How do you deal with Oko (and FIRE design in general)?
Really it's just the Courts.
If you can hide behind RiP/Energy Field then either will accrue both card advantage and game advantage value to death.
It's not totally bulletproof, but if they tap out 3 to Elk a Mox Diamond and we play either Court, we should be in a good spot.
Unfortunately, pretty much nobody here is on Oko. Everybody is tripping over themselves to play the decks that beat Oko, lots and lots of Rainbow Depths and Oops all Spells and BR Reanimator. So I wouldn't be able to tell you if this improves those matchups any.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Since about fall I've been playing around with UW RipField without the TaxRack engine.
Artifacts are bad in this meta but Enchantments are still good. Oko has a hard time interacting with enchantment-based control. Reepl's UW deck and Curses deck exploit a similar gap in the meta. Enchantments get around Oko and maindeck RiP/Leyline hates out a lot of decks, even Uro and Dreadhorde value in fair decks.
RipField totally punks Oko. You ignore a planeswalker with 15 loyalty doing a bad Garruk impersonation, making vanilla 3/3s every 2nd turn.
RipField is very good at exploiting Monarch. Court's a good plan B and draw engine here and probably warrants multiple copies. If you can set up Court and hide behind Energy Feld, you probably win.
Counterbalance is also appealing once you're in blue. ETutor can set up CB tricks.
//Lands: 20
4 Flooded Strand
4 Prismatic Vista
2 Scalding Tarn
4 Snow-Covered Island
2 Snow-Covered Plains
1 Snow-Covered Mountain
1 Tundra
1 Volcanic Island
1 Karakas
//Spells: 23
4 Force of Will
4 Brainstorm
4 Ponder
4 Swords to Plowshares
3 Enlightened Tutor
1 Unexpectedly Absent
2 Force of Negation
1 Terminus
//Enchantments: 14
4 Rest in Peace
3 Energy Field
3 Counterbalance
2 Omen of the Sea
1 Detention Sphere
1 Court of Grace
//Artifacts: 2
1 Arcum's Astrolabe
1 Helm of Obedience
//Planeswalker: 1
1 Teferi, Time Raveler
//Sideboard: 15
2 Meddling Mage
2 Wear // Tear
2 Red Elemental Blast
1 Pyroblast
1 Flusterstorm
1 Terminus
1 Surgical Extraction
1 Deafening Silence
1 Pithing Needle
1 Back to Basics
1 Web of Inertia
1 Helm of Obedience
This might be too different from what you guys are trying to do. I just posted it as an example of playing around Oko decks. Both RipField and Court are strong angles to play.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
FTW
LIST
I will test something similar this weekend. Expect some news.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
aedemiel
I will test something similar this weekend. Expect some news.
Okay, I posted a little something on the Helm/RiP combo thread.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Okay, now I will build Parfait.
Nothing can stop us, except for the long list of things that stopped us before and could reasonable be expected to continue to stop us in the present!
But enough talk, have at you
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Re: [Deck] W/x Parfait (Tax/Rack Control)
We can now play Mox Diamond again! Praise the Sun! Praise be!
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
aedemiel
We can now play Mox Diamond again! Praise the Sun! Praise be!
That was quick /s
Finally artifacts have text again!
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I might not be playing paper anytime soon but I want to try those new cards. I would start with the following:
3 Scroll Rack
3 Mox Diamond
2 Helm of Obedience
1 Trinisphere
1 Zuran Orb
1 Isochron Scepter
1 Goblin Charbelcher
1 Pithing Needle
4 Land Tax
2 Oblivion Ring
2 Rest in Peace
1 Ghostly Prison
1 Blood Moon
1 Humility
1 Banishing Light
4 Orim's Chant
4 Path to Exile
4 Enlightened Tutor
17 Plains
2 Mountain
3 Doomskar
1 Crush the Weak
2 Ethersworn Canonist
2 Spirit of the Labyrinth
1 Baneslayer Angel
3 Leyline of Sanctity
2 Court of Grace
1 Rest in Peace
1 Seal of Cleansing
2 Red Elemental Blast
1 Nahiri, the Harbinger
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Looks good. Is there any value in splashing blue for Counterbalance? Now that artifacts have text, the Scroll Rack you're running morphed from Kalonian Tusker into a powerful tool to abuse CB.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
My response to that is no unless you’re making blue your splash. Rack is there mainly to turn lands into cards. If you’re fiddling around with counterbalance you aren’t doing that. If you are playing blue the you get ponder/brainstorm which give you more options for cb that are better then possibly taking away a new hand.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Cpt-Qc
I might not be playing paper anytime soon but I want to try those new cards. I would start with the following:
3 Scroll Rack
3 Mox Diamond
2 Helm of Obedience
1 Trinisphere
1 Zuran Orb
1 Isochron Scepter
1 Goblin Charbelcher
1 Pithing Needle
4 Land Tax
2 Oblivion Ring
2 Rest in Peace
1 Ghostly Prison
1 Blood Moon
1 Humility
1 Banishing Light
4 Orim's Chant
4 Path to Exile
4 Enlightened Tutor
17 Plains
2 Mountain
3 Doomskar
1 Crush the Weak
2 Ethersworn Canonist
2 Spirit of the Labyrinth
1 Baneslayer Angel
3 Leyline of Sanctity
2 Court of Grace
1 Rest in Peace
1 Seal of Cleansing
2 Red Elemental Blast
1 Nahiri, the Harbinger
I have some questions on the list. Maybe the answers are somewhere in the thread but I haven't found them.
1) Why only three Moxen? After scrolling this is the best card in my hand most of the time, isn't it? Plus it allows me to curve into Helm of Obedience even though I have set up Land Tax.
2) What is the thought behind Charbelcher? Is it just used as a kill con after the game is locked up? I don't like that it is shut off by the same cards that also shut off the other kill con (Helm): Needle/Spyglass, Karn + artifact removal. Are there any other wincons you would consider?
3) Why only one Isochron Scepter? There's 12 cmc1 instants and it seems a second copy of Scepter would be awesome.
4) Would you consider Kjeldoran Outpost an option? It allows for a land drop while keeping you behind for Land Tax.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Well since my list seems to have become the popular one...
Moxes: minimal land and diminishing returns. I used to play 4, I eventually turned one into an opal as well... after about 3 years of steady play though I found that you don’t need that extra mox. It’s really only useful on the first few turns and then loses value fast. I won’t word vomit more then that.
Charbelcher. Probably the best singleton for the deck that doubles as reusaeable removal. Can be used to stack your deck if desired and otherwise gives a “shuffle” effect. It’s biggest draw is that it can be hidden and used as a win con in game 2. Parts of rip/helm will get hated fast simply because they can affect an opponent without being used to win on the spot. Charbelcher can do a few things as well as win, but without being a focus. And as an aside I have won against an Iona on white and with less then a 10 card library on the back of this one card.
Sceptre: I’m not a fan of sceptre main, I do consider it a sideboard option. I think it’s more suited to a blue splash, no stick plan.
Outpost: the main strength of parfait is blanking cards an opponent would play. Playing non basics opens up the use of wasteland. The best play you will see is an opponent wastelanding themselves so you cannot activate a land tax which inevitably means they can’t play cards because of the other hate we pack. Bottom line, any non basic you wanted to consider playing needs a strong upside to consider playing.
Hope that helps some. I’m trying to not word vomit like I normally do over parfait.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Tourach
I have some questions on the list. Maybe the answers are somewhere in the thread but I haven't found them.
1) Why only three Moxen? After scrolling this is the best card in my hand most of the time, isn't it? Plus it allows me to curve into Helm of Obedience even though I have set up Land Tax.
2) What is the thought behind Charbelcher? Is it just used as a kill con after the game is locked up? I don't like that it is shut off by the same cards that also shut off the other kill con (Helm): Needle/Spyglass, Karn + artifact removal. Are there any other wincons you would consider?
3) Why only one Isochron Scepter? There's 12 cmc1 instants and it seems a second copy of Scepter would be awesome.
4) Would you consider
Kjeldoran Outpost an option? It allows for a land drop while keeping you behind for Land Tax.
1)I tried 4 moxen for a while but it didn't feel great. Mana is rarely an issue with 19 basics and an opening hand with 2x moxen sucks. With 19 lands, 4 Land Tax and 3 moxen we already have enough dead draws.
2)Nothing more to say, it's plan B win and occasional removal. Although it's not very reliable for the later, it's better than a helm with nothing else.
3)3 mox + 4 etutor is already a lot of card disadvantage. I play one scepter because it's an "I-win-button" against many non-U deck as fast as T2. Coincidentally, it's also a force magnet but you really don't want to base your strategy around it. Getting it destroyed can be backbreaking and etutor is so slow that it's often better used on the spot. You never know when opponent is gonna play decay or disenchant.
4)I also tried nonbasics before (fetches) and it breaks the whole synergy with belcher (and the life loss was non negligible). This deck is very mana hungry so getting wastelanded can be the end. Consider that you might need to chant + helm + activate on the same turn. In that situation, even Daze or Pierce is a hard counter.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Hello all.
My list has not change much since I last posted (post 717), but since the removal of Oko from the environment I am able to squeeze a peacekeeper into the board. Other than that I am happy to play as you were, especially as my only games are on X mage at the moment.
I miss the old tech, and the Peacekeeper is a nice non enchantment/artifact defence against green force blowouts vs decks like rainbow depths and infect, and it also does work against elves, show and tell etc. Previously it was a 3/3 that did nothing, of course.
Other than that I am still running a small number of sol lands into 3 karn and a tiny green splash for veil/sylvan; veil is a damn near broken card and even in my paper meta of 45 % blue rather than 75, it still gets value with all the discard and decays.
I am really looking forward to paper's return, I have procured beta basics that I want to give a run out to. I feel the deck is old style, and have tried to make the printings as old as possible to suit. There is something beautiful about a Legends Land Tax and I do hope that none of you are using the wrong art.:mad: I am trying not to get too excited as there is a likely third wave, although we can hope the effects are lower due to the vaccine which has been pretty successfully rolled out in the UK.
My last and only opportunity to play in person saw me playing my regular mono black helm deck at a 24 player event last September, although I got my usual 3-1 that I get with Parfait, but when the UK opens Parfait is at the front of my mind. I do not normally play it at REL comp, after being restricted to X mage during the pandemic I think I will play it anywhere.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Really obvious, but since I am using a 3 karn list, I suspect I will find room for a recently spoiled portable hole in the board. More flexibility is just exactly what you need in an answer deck that does not combo turn 1/2. O ring is obviously better a as a main deck option but this is a wish target mini O ring that conveniently hits needles/spyglass that stop the game winning combo.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Hello! How have folks been adjusting to new cards from MH2? Anything to watch out for?
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
arcavaliere
Hello! How have folks been adjusting to new cards from MH2? Anything to watch out for?
Not too sure. Now, with MH2 (and Urza's Saga) people are packing much more artifact/enchantement hate.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Been playing around with one saga for one of my sol lands.
Have to say, I am impressed.
Saga works with land tax well, makes big men given our artifact count, and tutors for needle, mox d or zuran, which is some list. Many decks using saga bend their deck to get tutor value - retrofitter foundry, needle and bin hate being obvious. We run rip, so the last is of no value, but zuran, a card I have previously yoyo 'd on, is ideal to grab. I do not run cursed scroll very often, but it is another valid consideration.
Main issue for saga is that I run humility and moat, which don't work well with the constructs, but it is my choice to play them it not. Parfait has a chunk of manipulation, any conflicts can be overcome. With a Karn board saga makes me worry less about bringing in one and 0 drops I I otherwise leave to be Karn fetched.
I am going to add a second over maze of ith, a card I need less of nowadays. Portable hole will likely make the board soon.
I need to get better testing in- x mage is not updated and whilst paper legacy has returned, meeting up in shops to test for hours has not.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I'd like to try Saga as well since it's both an enchantment and a land. It would probably be perfectly fine to play 3 even without Sol Lands, so long as you don't use it on T1.
Besides, this is a prison deck so there aren't many advantages to playing a T1 saga and locking your mana for 3 turns.
Quote:
Originally Posted by
drmarkb
Main issue for saga is that I run humility and moat [...]
BTW, unlike dress down, Humility doesn't kill Saga tokens so it's not really a nonbo. You can always have your 1/1's trade with opponent's 1/1's (which is good for us).
Also, If Blood moon is in play, Saga also enters as a mountain without the lore abilities so you wouldn't be able to make tokens anyway. Not until moon is removed and you have waited 2-3 turns at least.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
3 Scroll Rack
3 Mox Diamond
2 Helm of Obedience
1 Trinisphere
1 Zuran Orb
1 Isochron Scepter
1 Pithing Needle
1 Cursed Scroll
1 Portable Hole
4 Land Tax
2 Oblivion Ring
2 Rest in Peace
1 Ghostly Prison
1 Blood Moon
1 Humility
1 Banishing Light
4 Orim's Chant
4 Path to Exile
4 Enlightened Tutor
15 Plains
1 Mountain
3 Urza's Saga
3 Doomskar
2 Ethersworn Canonist
2 Spirit of the Labyrinth
3 Leyline of Sanctity
2 Court of Grace
1 Rest in Peace
1 Seal of Cleansing
2 Red Elemental Blast
2 Lightning Helix
I haven't played in so long so the board is probably really un-tuned but I really want to try this monstrosity.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Cpt-Qc
Also, If Blood moon is in play, Saga also enters as a mountain without the lore abilities so you wouldn't be able to make tokens anyway. Not until moon is removed and you have waited 2-3 turns at least.
Doesn't Blood Moon kill Urza's Saga? It turns it into a Mountain with no chapter abilities but it's still a saga, and part of a saga is when it has lore counters greater than or equal to the last chapter number, it's sacrificed as part of state based effects. So Mountain has zero chapter abilities and it has zero counters, so it gets sacrificed. Or did that change?
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
PirateKing
Doesn't Blood Moon kill Urza's Saga? It turns it into a Mountain with no chapter abilities but it's still a saga, and part of a saga is when it has lore counters greater than or equal to the last chapter number, it's sacrificed as part of state based effects. So Mountain has zero chapter abilities and it has zero counters, so it gets sacrificed. Or did that change?
You are correct.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
PirateKing
Doesn't Blood Moon kill Urza's Saga? It turns it into a Mountain with no chapter abilities but it's still a saga, and part of a saga is when it has lore counters greater than or equal to the last chapter number, it's sacrificed as part of state based effects. So Mountain has zero chapter abilities and it has zero counters, so it gets sacrificed. Or did that change?
715.4. If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn’t the source of a chapter ability that has triggered but not yet left the stack, that Saga’s controller sacrifices it. This state-based action doesn’t use the stack.
715.2d A Saga’s final chapter number is the greatest value among chapter abilities it has. If a Saga somehow has no chapter abilities, its final chapter number is 0.
The whole Saga type card is so confusing :cry: thanks for enlightening me. I guess you can still pitch it to mox then!
So it's not all bad then... if we play moon we can kill all opposing sagas... interesting.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Well I am back playing paper, and finally got round to an updated Parfait list.
Did not have the best of evenings, probably 5% off my game, playing well at times but mulliganing like a muppet, and my pre-panemic run with the deck came to an abrupt, crashing halt.
I tried Saga, and frustratingly it was excellent, but I rarely got to play or see it as they hid- one of those night with zero die rolls going my way and saga perpetually stuck at the bottom in multiples.
I have been running Wg, with karn. Whereas Karn was awesome pre pandemic, I feel a bit more ambivalent towards him now- I mean he is still awesome, but removal has changed- a lot.
Prismatic ending is very effecttive against 1cc and 2cc, and decks just have access to that much more removal, making Karn's defensive anti critter qualities a lot less useful. Fetching a meekstone or whatever has never been so fragile. I had been devoting most of my recent time to testing and updating Pox and other mono black controlling lists, but saga just felt like an obvious fit and I thought the deck would continue to offer its usual selection of interesting lines and flexiblility.
I feel that I found a lot more of my permanents dissappearing at the wrong time than normal, and that is a reflection of Prismatic ending's soul crushing efficiency and frustratingly got blown away by slivers to boot; it was then I noticed that a lot f the evening I had been mentally wishing for wraths. Many moons ago Miracles was a tough match, but post top and especially post Karn that had swung- I had >50 % vs a lot of bant/jeskai matches for the past two-three years. I certainly would not fancy the match now- game 1 they used to have a max of 2 non swords permanent removal spells-council's judgement- but now any UWx deck will pack ending -ending making that 3-4, with bant decks packing force of v in the board.
In light of this I think I will go full circle back to red splash. Moon might be a no-no with Saga (which I will say again- excellent card not just as big monster makers but the ability to fetch a needle is super powerful), but with an extra bit of sol land I can envisage Pyroblast board with Nahiri main. Generally a 4cc permanent feels a bit more safe, and despite the humility/moat/saga nonbo, I feel that with careful piloting there is milage there. Time will tell.
The other change I will make is to run a needle in the board too. Many a time I found my Karn activation not producing the control, and needle no 2 would have helped a lot..........
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Thoughts on my Poxfait list?
Maybe you can run rip helm? XJcloud has been doing well with that and it means karn always get a must answer card. Obviously a bit biased as the curses guy, but helm makes karn much better against creature decks and blue control.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quick glance from me so initial thoughts are not enough basic land and looks like it has the pox problem of being able to gain a great board state/control but doesn’t close the game. I would use leyline/helm in that case as I ran that in my basic parfait list. Big fan of nether spirit. Would probably play Gerrards verdict in some number.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Do you think playing 4 more basics is worth losing the flagstones/pox interaction?
Why would you play verdict over hymn?
I have found saga tokens kill relatively quickly. Do you think they aren’t reliable enough?
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Re: [Deck] W/x Parfait (Tax/Rack Control)
That’s where it gets weird. Tax is great for advantage. Flagstones kind of takes that away by shutting off tax. This becomes more of a how to win issue then. Parfait is generally the long game where pox is more the short game since traditionally pox can’t win the game when it does its thing. So I think if you go helm flagstones is more attractive. It gives a fast win con that plays into pox and then you don’t need all the stall/control that’s usually in parfait. In fact it could be a reason for dark ritual. I hope I explained that at least ok.
I would play verdict because you can use it on yourself to gain life. We play tax so it gives another use for potential lands in hand.
I haven’t been on the saga plan so I don’t really have an opinion there. I really like rip/leyline helm because it wins the turn it’s played and both pieces are generally good outside the combo. Also from the parfait side you want to blank as much of your opponents deck as possible. Most decks have non basic hate, so we play basics and shut off their cards. We don’t play creatures so they have no use for removal. Etc. It honestly feels great to have an opponent wasteland their own duals so you can’t tax.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I've only played Tax/Rack in UW, without the Pox plan. RiP + Helm was the wincon, but having access to Energy Field in blue really rewards that direction. Here it would just be a 2-card combo without other synergy, so I could see why you'd skip that in favor of Pox control.
Quote:
Originally Posted by
Reeplcheep
Thoughts on my
Poxfait list?
Maybe you can run rip helm? XJcloud has been doing well with that and it means karn always get a must answer card. Obviously a bit biased as the curses guy, but helm makes karn much better against creature decks and blue control.
-1 Flagstones, +1 Plains (the 3rd and 4th Flagstones are much worse when you might have 0 Plains left in the deck, from previous Flagstones or Land Tax)
Crucible of Worlds maindeck seems very good. You're clearly leaning on Saga as the wincon. Maindeck Crucible helps ensure that inevitability. It also means you can replay Flagstones for the synergy you want, without having to run a deck with 4 Flagstones 2 Plains. And it gives you payoff for all those lands you're discarding. 4th Raven's Crime could be the cut.
If you do go with RiP + Helm as the wincon, then Karn is good and you can hide Crucible in the Karnboard. But RiP + Helm + Karn takes up a lot of space so the whole deck would look very different. Can't picture it yet if you still keep the Pox angle.
Edit: Thinking about this more, there's more anti-synergy playing 4x Land Tax with 28 Lands. Land Tax might have no text until later in the game. Then you might only get 2 uses before you run out of basics (no Scroll Rack to put them back and draw real cards). Redundant copies of Land Tax seem dead. Turn 1 Land Tax also seems bad when you want to be playing out Wastelands and Sagas. Then there's also the 4x ETutor in the SB, taking up space to have the toolbox.
What if you ran ETutor maindeck and cut down Land Tax to 2 copies? Then you can play a 1-of Crucible maindeck and easily find it. That also frees up SB space while keeping the toolbox.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Reeplcheep
Thoughts on my
Poxfait list?
Maybe you can run rip helm? XJcloud has been doing well with that and it means karn always get a must answer card. Obviously a bit biased as the curses guy, but helm makes karn much better against creature decks and blue control.
Sorry for the late reply, not sure if you are replying to me or someone else, I do indeed run rip helm, one side for Karn, one main and 4 RIP. RIP is strong.
I have been fiddling with red,and a slightly increased land count, and I think I will have a better bant match now.
Nahri does offer the ability to fetch an artifact (i.e. helm), which makes it put pressure on if rip is down wheras Karn gives them time to see it coming, Nahri does not...
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Re: [Deck] W/x Parfait (Tax/Rack Control)
On poxfait, I am wondering if bw pox might be better, I.e. a pox shell of thoughtseize, smallpox hymn on top of that bw removal....
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I will say that the pox plan is counterintuitive to the parfait plan to an extent. Parfait generally is trying to blank cards for you opponents. Pox does resource denial/discard which oddly gives use to cards that would otherwise be dead.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I guess parfait has a few contradictions at times, for example I run moat and saga now, and I know from much experience that Pox always has tension when cards like Lily OTV clash with cards in hand, or sinkhole in old rack builds from ten years ago. I think there is a great BW pox build out there with the cards like Kaya, Lilly and prismatic ending, I just wonder if the Land tax trick is going to work. Could the deck just be winning because BW Pox is a bit better placed today than it has been these past few years, and that flexible removal is patching up holes in the pox bucket?
On the subject of regular parfait splashes, I have in the past toyed with a black splash for Chains, but right now 2cc permanents are just Ending fodder anyway, and I like cheap permanenents nowadays to have a swift impact- scroll rack can activate and do some good even if removed. Saga takes a turn before it is online, and the 0/1cc artifacts that get popped into play come "free" almost, given the dudes and shuffle effect.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Played Parfait last night.
The red splash worked, and I got to use an Alpha REB vs Miracles to seal a winning play. Made me feel warm inside.
Lost 2-1 to Dragon Stomp and Goblins though. The former was a bit annoying as I was 1-0 up and they went all in after a mull to 5 to drop a t1 Chandra when I was holding Swords, and then repeated the trick g3 with fireflux squad, when I was holding needle. Saga was outstanding when I played it. It makes E tutor better too.
I will stick with red, but need to work on the board. Just bringing in more 4cc stuff- extra Wrath or Humility seems a bit slow for the critter side of my meta. I would generally have been better off boarding simian spirit guides or lightning bolts in those matches, which kind of says something. I feel I have game against fair blue decks, both control and tempo, even bant with its removal suite. Uch more so than green splash.
The d n t and maverick decks are fine.
Depths makes me shiver a bit still, lands is better, and I can forget doomsday even with a 5 blast board and some hate pieces, there will always be some weak matches, but I do need to shore up others because I have been losing a lot of matches 2-1. My karn board is light, but I think it can be lighter. Lattice, helm, Torpor orb, Zuran orb and needle seem to be the only thing U fetch nowadays.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Looking at March of Otherworldly light. First glance it looks....bad, but we don't get brilliant prismatic endings, at least not vs blood Moon, Chalice can be a bummer and March deals with both at instant speed. Often get dead cards when LT and Scrack is operating, and I like the ability to nerf saga at instant speed. Exile is relevant too.
Might try it in a flex slot. I was once a fan of Unexpectedly absent, but found ww to be a challenge as I tried more sol lands, this is better than that, for sure.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Well looks like we have a group starting to form again so back to perfection for me. That said I think I may finally try out something I’ve been theory crafting for some time. Not sure when we are going to start up so as a result I’m not sure if I’ll post a list before or after pressure testing. Regardless something new may be on the horizon.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Weapon X
Well looks like we have a group starting to form again .
Where? On Discord? Link?
Quote:
Originally Posted by
Weapon X
Something new may be on the horizon.
Because, we now have access to March of Otherworldly Light and The Wandering Emperor?
Also, the Meta looks quite predatory towards us, and everything we do can be hit by the latests answers (Prismatic Ending and Boseiju, Who Endures to name a few).
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Sorry. Meant locally. I’m a paper player since I can’t justify buying cards I already own.
Honestly haven’t really been looking at magic the last while with band stuff taking over. May have to look at the newer sets to fill in holes I wasn’t sure how to.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Weapon X
Sorry. Meant locally. I’m a paper player since I can’t justify buying cards I already own.
Honestly haven’t really been looking at magic the last while with band stuff taking over. May have to look at the newer sets to fill in holes I wasn’t sure how to.
Me too- paper for me! Nice to see you back.
Serenity is everywhere too in boards as well as meltdown.
With my current list I have gone back to basics- not literally.
I have gone 4 lightning bolt, 4 swords, march of otherworldly. Saga targets include Cursed Scroll. Lots of saga wins, fewer combo wins. 5 pyroblast effects in the board, I have beta red blasts now.
No moat/humility shenanigans- it really hurts to remove moat back to a bank safe. 4cc for a solitary Nahiri, and karns, and the helm, with lots of uncounterable (bar stifle effects) Eiganjo action in there for a smooth mana base or removal. Locking a board up with combos that don't win the game is much less good than it was, so its all grindy removal with as high a card quality as possible (hence bolt), knowing that either scroll rack/land tax will take off or one of the karn combo/RIP combo will stick sooner or later.
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Re: [Deck] W/x Parfait (Tax/Rack Control)