Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
alionamongstmen
Im going to an 80 person tourny this weekend
Is that the one in columbia MO? I'm going too lol
bringing this, another group I'm in suggested swapping the b-ring and vortex since I'm on manabonds, which I think I'm going to do (also something about adding the 4th pfire but I'm not sure where I'd fit it)
depths 4
stage 4
wasteland 4
port 3
GQ 1
fetches 3
grove 4
taiga 2
forest 1
chasm 1
bog 1
thicket 1
canopy 1
tabernacle 1
karakas 1
maze 3
exploration 4
manabond 2
gamble 4
rotation 4
diamond 4
loam 4
punishing fire 3
vortex 1
SB:
chalice 2
sphere of resistance 4
barbarian ring 1
krosan grip 3
seismic assault 1
tracker 4
Re: [Primer] R/G Combo Lands
Does anyone have a list of decks that they would bring Tireless Tracker in against now that Miracles and Shardless are pretty much gone?
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
U_mage
Is that the one in columbia MO? I'm going too lol
Haha yep! List looks good! Ill be the one in cowboy boots and a long beard with a Guru forest in my deck
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Skuttlespike
Does anyone have a list of decks that they would bring Tireless Tracker in against now that Miracles and Shardless are pretty much gone?
Storm, blood moon and other Depths decks.
So many times I've beaten red stompy or similar that put all its faith in winning via a blood moon, while I was able to attack with a growing threat multiple times.
And the in the mirror/turbo depths it becomes a chess game, esp with turbo depths and the ole Elvish spirit guide / crop rotation move that always gets me. Id rather put my faith in tracker to win those.
vs Storm just to get a clock / make ad naseum less powerful
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Skuttlespike
Does anyone have a list of decks that they would bring Tireless Tracker in against now that Miracles and Shardless are pretty much gone?
I like tracker but Im gonna test Bob + Volrath's Stronghold and a RGw build with KotR and Canonist, maybe Containment Priest
Re: [Primer] R/G Combo Lands
This is random and semi related to this thread, but I am looking for a 75. Player named darkwonyx (unsure if the same as the hearthstone player or not) was on mtgo playing RGU lands. Ran new Nissa, Chandra, and Dack. If you are there, looking for your 75, I only got a screen shot from a surgical to see post board cards, unsure whats main and side.
Re: [Primer] R/G Combo Lands
Seems like this mill Performance is a new toy of Storm against us. A friend of mine have just lost in local event to this card. Any ideas, considering that this would somehow become a common threat, not occasional silver bulet?
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Wiktul
Seems like this mill Performance is a new toy of Storm against us. A friend of mine have just lost in top4 in today's event in London (100 players) to this card. Any ideas, considering that this would somehow become a common threat, not occasional silver bulet?
If it becomes a common threat, we could board in Trackers as well, we have plenty of cards to board out in that matchup.
Re: [Primer] R/G Combo Lands
Phyrexian Revoker is also great in this matchup, naming LED or Lotus Petal. Telemin Performance isn't going to be a reliable kill and probably won't stick around for long. That's my guess.
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Ingo
If it becomes a common threat, we could board in Trackers as well, we have plenty of cards to board out in that matchup.
I like boarding in Tracker regardless of Telemin or not. Provides a clock and sometimes their life total matters if they end up using AdNaus. And like you said, tons of cards to take out of the main anyway.
Re: [Primer] R/G Combo Lands
Emrakul is another old tech against mill-strategies, and you're even able to cast Emrakul when you go to the late game.
Re: [Primer] R/G Combo Lands
So clearly combo is becoming a larger portion of the meta now that miracles is gone.
This is bad for Lands. Sneak and Show is terrible for us. Storm decks are terrible for us. We have no force of Will and basically have no interaction.
I will be playing 4 Sphere of resistance and 2 chalice sideboard now. But having thoughts about changing the main board
Any ideas anyone?
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Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Djehuti
Heaven // Earth might have some potential
I like Anger of the Gods better. 3 mana vs 5 mana. Yet, the inability to cast it out of the graveyard is also a thing.
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Re: [Primer] R/G Combo Lands
Just made top4 (out of 73 players) with RG Explosives.
I will write a report in the couple of hours to tell a bit deeply how this tournament goes.
For the moment, here's the decks I fought during these 7 Swiss rounds + top 8 :
R1 2-1 UR Delver (1-0-0)
R2 2-1 Aggro Loam 4C (2-0-0)
R3 2-1 Sneak Show (3-0-0)
R4 1-1 Grixis Delver (3-0-1)
R5 2-1 Eldrazi (4-0-1)
R6 2-0 Foodchain (5-0-1)
R7 ID into top8 (5-0-2)
After the Swiss rounds my buddy were placed first with 19pts, and I was second with 17pts.
1/4 Burn 2-1 (an epic game)
1/2 split because it was time to go home and take care of my kids.
Report here : http://www.mtgthesource.com/forums/s...=1#post1005211
Re: [Primer] R/G Combo Lands
Tried out a different list at the win a lotus tourny, didnt do so great ending 4-3 but I think a lot of that had to do with me as a player, not the deck.
I beat Grixis Delver, BUG Delver, RUG Lands, and Burn. Lost to Eldrazi, Infect, and Food Chain.
4 Mox Diamond
4 Crop Rotation
4 Exploration
3 Gamble
3 Molten Vortex
2 Abrupt Decay
3 Life from the Loam
1 Crucible of Worlds
2 Toxic Deluge
1 Bayou
1 Bojuka Bog
4 Dark Depths
1 Forest
4 Ghost Quarter
1 Glacial Chasm
1 Horizon Canopy
1 Karakas
3 Maze of Ith
1 Misty Rainforest
1 Tabernacle
3 Taiga
4 Thespian's Stage
2 Tranquil Thicket
1 Verdant Catacombs
4 Wasteland
1 Windswept Heath
1 Wooded Foothills
1 Chalice
1 Nihil Spellbomb
3 Thoughtseize
4 Sphere of Resistance
3 Krosan Grip
3 Tireless Tracker
The MD crucible felt really good. I didnt miss the 4th Loam or the 4th Gamble. Loam is usually my first Gamble target anyway and Gamble is a bad topdeck. I didnt see the Deluges often enough to see if it was the right call but I dont remember really wishing I saw one so I think cutting them moving forward is correct. Sideboard felt good too, never drew a Thoughtseize but Sphere and Tracker both won a few games. Spellbomb probably singlehandedly won game 2 vs Lands, but Im not sure if there is something higher impact I could replace it with.
The matches I lost were all 1-2 and I made some dumb mistakes. Against Eldrazi I forgot a maze activation wich cost me game 3 and against Infect I got greedy and played a Stage when I had a Maze in hand, giving him a one turn window to kill me. He did. Part of that can be attributed to the 7hr drive, some to just inexperience as this was my first big tourny and 2nd in the past 6 months. Looking back there were some games I wish I had a second chance on but it's not the deck's fault. RGb feels really strong, there are a few changes Id like to make but it'll be a while before I get a chance to play again.
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Chatto
Emrakul is another old tech against mill-strategies, and you're even able to cast Emrakul when you go to the late game.
Giving Storm an Emrakul seems...bad. Unless you can go get Karakas real quick. Best bet is probably Tireless Tracker or Pyroblast effects.
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
Claymore
Giving Storm an Emrakul seems...bad. Unless you can go get Karakas real quick. Best bet is probably Tireless Tracker or Pyroblast effects.
Say what now? Does this new mill-effect give your opponent your creature? In that case, I was referring to 'normal' mill-effects, not this new one. My bad.
Re: [Primer] R/G Combo Lands
Yeah, it's a Bribery that mills the opponent if it doesn't find anything.
Telemin Performance
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
alionamongstmen
Gamble is a bad topdeck.
A tutor is a bad topdeck? Interesting theory.
If your hand is light, that means you likely dont have loam, so gamble for loam and dont care if you discard it.
If your hand is heavy, that means it's likely padded with lands that you've loamed back and haven't played or it's fill of dead cards, in which case, you can turn gamble into any card you want with less fear of discarding it.
Re: [Primer] R/G Combo Lands
Quote:
Originally Posted by
alionamongstmen
Stuff
I can't think that in our deck built around Loam game 1 that cutting 2 copies of it is a good idea.