Jarvis is the reason for the 4 thorns instead of 4 spheres the various show and tell matchups? Those are probably the only ones where I imagine you want to smoothly curve into tracker. Am I missing a few?
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Against Foodchain Sphere is really good. It completely shut down they engine.
I usually side in Sphere, Krosan Grip and Revoker (Foodchain/Ballista/Shaman). These cards are strong enough to let you assemble the token. The only last thing to be careful is Surgical.
On that note, do ya'll think it's worth a few board slots to put in Surgical? I've been thinking of doing it since it technically free, but I always find it hurts the board more than helps it.
I was having a lot of success with this deck only to now be frustrated because I have 0-2'd three tournaments in a row for a total of a 0-6 streak. I need some help and advice getting through.
Losses are from
3 Burn decks
2 Sneak and Show decks
1 U/B reanimator
There has to be something for the deck to get through combo and burn. I just can't seem to get wins against these decks. What's more frustrating is the pilots of these decks weren't even good players.
My list is very vanilla
4 Crop rotation
4 Exploration
4 Gamble
4 Life from the Loam
4 Mox Diamond
3 Punishing Fire
1 Molten vortex
1 manabond
4 Dark Depths
4 Thespian's Stage
3 Maze of Ith
1 The Tabernacle at Pendrell Vale
1 Glacial Chasm
4 Rishadan Port
4 Wasteland
1 Ghost Quarter
1 Bojuka Bog
1 Karakas
2 Taiga
1 Forest
4 Grove of the Burnwillows
3 Fetch lands
1 Tranquil Thicket
Sideboard -
4 Krosan Grip
4 Sphere of resistance
2 Chalice of the Void
1 Drop of honey
1 Barbarian Ring
2 Tireless Tracker
1 Pithing Needle
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Burn, S&T and Reanimator aren't favorable matchups, so it's not strange to have bad results against them.
The meta is unpredictable now, and proactive gameplans like combo or burn are probably popular choices now. Lands is not good positioned against this, but the meta is still settling. I'm playing Lands more proactive too right now, adopting a more combominded gameplan, by keeping comboheavy openers, because a quick token is your best shot at winning in game1 against those bad matchups. Still not good ofcourse, but I've managed to pull off occasional game1 wins against combo, and with game 1 in the pocket, winning an additional game with sideboardcards coning in, is manageable.
Against burn you also have the controlling chasmlock game1 (game2 and 3 they might have gravehate), but it's a complicated puzzle to pull off.
Or play a different deck, if you're meta is saturated by combo. I play BR Reanimator in a store with lots of Storm and S&T players, and it's nice to prey on them for a change :)
Play the Ancient Tomb. Really, it does wonders in those matchups where you turn 1 sphere or chalice them.
Looks like a lot of people lately have been having success online playing 4 Ghost Quarter and dropping Rishadian Ports. This could be because ports are so expensive. I wonder if this is the directly to take this deck with all the non basics running around.
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I don't think it's a matter of price. The meta is still adapting and the mana denial plan is a really strong edge of attack to win game. IMO, Port is a reactive answer while Quarter is more a proactive spell that fight very good other combo decks and all grindy MUs.
I played against neo Miracles last night with Ghost Quarter and made short work of it. The deck is too slow, has too much "Air" in it and has too few threats. Needing a double White spell to win, or Jace made things simple. Jace I answered with Burn and Angels I never let him have the mana for.
After the games he told me he just kept drawing Terminus and they clumped up his hand. Other than Bloodmoon, there is little in that deck that bothers me.
Oh and I got to play against Burn too. At lest the new art on Price is interesting. That's something positive I guess.
Can confirm, you guys are good vs the new Miracles deck.
I'm sticking with the GQs (3x) at the moment
Even when i played with ports, I always liked having 1 GQ in addition...so to switch back to that config would require me to make 2 more spots avail to fit the full set of ports, which i dont feel like doing right now. I'm on RGb build.
Keeping in the GQ. I find they are either Strip Mine or a way to remove a decks final few lands. DnT is the only deck I have felt of late that I would rather the switch. I also like that I can force a shuffle against Brainstorm sometimes.
If I play local (where I more or less know the metagame), I go with 4 GQ and a single Crucible (1 Crucible and 1 Explosives instead of 2 Explosives) because my local meta is full of combo. But if I go playing in an unknown meta, I still keep my old configuration of 4 Port and 2 Explosives.
So last Sunday I participated in a Teams event in Memphis and punted so freakin' hard. Even though my team (T2, Modern, Legacy) made it into top 8, my personal record of the day was 0-3-1 and 1 DNF; my games always went 0-2 against me. This is my current list: http://tappedout.net/mtg-decks/21-06-16-SGB-lands/
I lost against Mono Red Sneak Attack, Grixis Delver, RW (Eldrazi/Taxes; my teammates won before we finished), and Czech Pile. I don't know what happened aside, but my deck hated me all day and every match I never saw a Loam, every Gamble was countered, and every land became Moutains before I could get my Forest. It was so depressing I'm not sure if I should switch to RUG or Junderdome colours now.
R1: Mono Red Sneak Attack
I have fetch into Forest into Exploration, Grove. He goes T1 Blood Moon, T2 Chalice on 1, so no DD combo and no Molten Vortex locks me out. Game two I get Taiga into Exploration into Portal in hopes of sacking it to Chasm next turn to ensure green mana. He goes T1 Tomb, 3 Lotus Petal, Blood Moon, Chalice on 1. He later gets Sneak Attack down and brings in Grizz, Worldspine Wurm, and Inferno Titan.
R2: Grixis Delver
Every Gamble and Exploration is either Forced or Dazed and both games I never see a single Loam.
R3: RW Eldrazi/Taxes
Game 1 I Tabernacle and GQ him out to concede. Game 2 he TKS's my only Loam and I never see another one. Game 3 he get Leyline of the Void on T0 so I play off the top and hold him off until my two teammates win.
R4: ID into Top 8. This would have been Elves
QF: Czech Pile
Game 1: Exploration, Dazed. Gamble, Forced. Loam hit by Thoughtseize and then maindeck Surgical. I make Lage, he chumps with Strix for a turn and topdecks LOTV. Game 2: Exploration is Forced. T1 Thoughtseize into Surgical again to Loam, followed by his board of Delver, Pyromancer, and Leovold. I'm officially done with this day.