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Originally Posted by
Hanni
The only resiliant threat is Nimble Mongoose, which can either be named by Meddling Mage (usually I name either StP or Nimble Mongoose, though in certain situations I can also name Needle). He can be blocked by Jotun Grunt or Mother of Runes, Jitte outsizes him, and Avenger trades with him. Werebear and Enforcer are both an StP away if not countered. They also rely on having a state of Threshold, which Jotun Grunt removes. Also note that my creatures double over as utility while Thresh's creatures are just big post-Threshold.
I wont argue here, but if they're smart, they will board in more men aganst you. Also, they have Engineered Explosives too.
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Jotun Grunt is a house in this matchup.
So is Swords to Plowshares and Countermagic.
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If Countermagic or Duress doesn't get rid of them first, I have 2 Engineered Explosives in the board that will also remove Nimble Mongooses with it.
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Duress is a house against Threshold. Threshold runs no card advantage, aside from Predict, which means that while its card quality will be good, it's card advantage won't be. Duress lowers their hand count. Duress makes my Meddling Mage namings typically better. Duress might not have much to grab when the opponent has a hand full of cantrips but it does help pull out the business spells like FoW and StP. I don't see Threshold as having multiple cantrips in hand during every possible turn in the game. It makes putting my threats into player easier, since it pulls out Countermagic beforehand, and it helps keep them their so that StP and Pithing Needle don't stop them.
What? They dont need Card Advantage, they just need card quality. It's hardly a problem that they ever draw dead.
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I'm not relying on drawing Perish to win. It's already a favorable matchup. Perish just puts it over the top. It makes my Meddling Mages on StP savage, and it can also be complimented by Engineered Explosives.
Threshold does the same. Meddling Mage seems to be overrated at the moment.
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Well, I can Stifle a fetchland if I think it's going to help me. Otherwise, it's not really dead in my deck since it stops Grunt's upkeep if he'd otherwise die the next turn. Within my deck itself, Stifle is useful... so I don't see how it's a dead card. It also gets boarded out (1-2) for games 2 and 3 anyway.
Stifling fetchlands are that efficient? I bet Threshold players would do the same.I'm sure their Stifles can hit yur EEs as well.
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Dark Confidant is a house against Threshold. On average, I'm taking like 1.1 life per turn from Confidant (when I'm not manipulating the top of my library). Card advantage (especially since I also have cantrip for card quality) gives me more threats and answers than Threshold can deal with. Dark Confidant, aside from Jotun Grunt, is the most powerful card in my deck vs Threshold.
What if you dont draw it? Threshold has a stronger Cantrip base than you do. They'll find their answers and threats much more quickly.
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I agree to an extent. They both use tempo elements. However, there is alot more going on than just a battle of tempo. Card advantage and board control are also very important. I wouldn't necessarily say Threshold's creatures are bigger, although generally they are, and I wouldn't say they are faster, since they usually have less threat Density and don't get much creatures into play early game. I will concede that they are bigger post Threshold, and that size in the sense of an aggro clock makes them kill me faster if unchecked. As for resiliance, I think that Mother of Runes and Meddling Mage on StP is pretty resilient on my part, so I'd say it's about even. As for more ways to protect them, I strongly disagree. The opponent has possibly 1 more Daze and around 2 Counterspells (maybe 3) that I don't have. I have 4 Duress (post board) and 3 Mother of Runes (and Meddling Mage on StP), so I think I have way more ways to protect my guys. I also disagree when you say that Fish has less ways to continually draw it's answes/threats, since it still runs 8 cantrip and Dark Confidant is nuts.
Based on my playtesting... I would say it's 50/50. It's exactly like the mirror's match-ups, but they have to be played differently.
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All I can really say is, I'll PM you on AIM when I get the time and we can playtest this matchup as much as you'd like. I've played against Threshold numerous times and I can say with great certainty that my deck has a very favorable matchup for Threshold, hands down.
Damn... I have my AIM. IM me, I dont trust other people with their playskill. I would much rather play the pioneer of this deck.
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Well, you can read my tournament report or ask him, although I'm not sure how detailed my report is. Basically, I saw and resolved Dark Confidant in one of the games and I saw and resolved Jotun Grunt in another.
Damn... I wish I knew his sided for games 2 and 3.