Originally Posted by
f7eleven
I played in MTGFirst's final Quest for Power of the year - roughly a $10K with a Black Lotus to 1st, Mishra's Workshop to 2nd, an Underground Sea for 3rd and 4th, and a Tropical Island for 5th through 8th, plus $100 credit for 9th through 16th.
I wanted a second Ethersworn Canonist in the SB for Storm, and moving the SB Karakas to the main (2x total) was the easy swap since Marit Lage is really popular in and around Baltimore. Back down to 1x Plains.
Those were the only changes since Eternal Weekend.
4 Ancient Den
4 Ancient Tomb
4 Cavern of Souls
4 City of Traitors
2 Karakas
1 Plains
4 Auriok Salvagers
4 Monastery Mentor
4 Walking Ballista
4 Karn, Scion of Urza
4 Chalice of the Void
4 Lion's Eye Diamond
1 Lodestone Bauble
4 Lotus Petal
4 Mishra's Bauble
4 Mox Opal
4 Urza's Bauble
Sideboard:
2 Aura of Silence
1 Cast Out
3 Containment Priest
2 Ensnaring Bridge
2 Ethersworn Canonist
1 Sanctum Prelate
2 Swords to Plowshares
2 Tormod's Crypt
Round 1 - Aggro Loam
I have to play my buddy who borrowed a couple cards and we both know what the other is playing. The matchup is rough, especially when they know to Chalice on zero before the match even begins.
Game 1 an early Gaddock Teeg strands a Karn in my hand. I pick off a small KotR with a Ballista which buys me enough time to combo.
-4 Chalice
-2 Karn
-1 Mox Opal
-1 Urza's Bauble
+2 Aura of Silence
+1 Cast Out
+2 Ensnaring Bridge
+2 Swords to Plowshares
+1 Sanctum Prelate
I decided against bringing in Crypts feeling they were too low impact since nabbing multiples of PFire and/or Loam hardly ever happens, plus I expected to be facing a Chalice on 0. Also, temporarily shrinking Knights doesn't buy as much time as a Bridge does. Karn's -2 and Bridge are a nonbo, so I shave a couple for the bridges. Prelate comes in even though Chalice comes out since naming 2 stops Abrupt Decay.
Game 2 an early Chalice on 0 and a Punishing Fire to clean up my Mentor and monks. Then an Assassin's Trophy hits my Bridge and I die to Knight beats.
+2 Karn
+1 Opal
-2 Bridges
-1 Urza's Bauble
On the play I want to be able to get an Opal in play, preferably with metalcraft, on turn 1 before he can play a Chalice. And then hope to be faster, so Karns back in and Bridges back out.
Game 3 I do have an Opal in play and uncracked baubles to turn it on before he plays his Chalice. An Aura of Silence makes him pay 4 for a Sylvan Library and threatens to remove the Chalice, but I'm a Salvagers away from comboing, and killing the Chalice before I can win would let him play another. Some Ancient Dens let me crack the baubles to dig further and I make sure to protect the LED in hand from any Liliana's. He does find a Liiiana which forces some discards and I find a Karn that starts up-ticking to both dig and not play into Liliana -2. An Assassin's Trophy takes out Karn though and I die to Dark Confidant, Dryad Arbor, Ramunap Excavator beats before I can find the Salvagers.
My friend ends up going 4-0-2, double drawing in top 8
(0-1)
Round 2 - ANT
Game 1 he mulligans to 5 and then never plays a card while I have turn-1 Chalice into Mentor into Karn and beat down quickly
I suspect combo from the no-land keep, but decide to make nearly zero changes - the one being:
+1 Cast Out
-1 Urza's Bauble
Game 2 he keeps 7 and I don't have Chalice and get stormed.
+2 Ethersworn Canonist
+2 Tormod's Crypt
+1 Sanctum Prelate
+2 Aura of Silence
-1 Cast out
-4 Karn
-2 Mentor
Game 3 I go Chalice on 1 into Chalice on 2 into slow combo with Urza's Bauble to see his hand and draw 40 cards.
(1-1)
Round 3 - ANT
Game 1 we go undercover, winning with Eldrazi cards.. Chalice plus Ballista/Karn beats.
+2 Ethersworn Canonist
+2 Tormod's Crypt
+1 Sanctum Prelate
+2 Aura of Silence
-4 Karn
-1 Urza's Bauble
-2 Mentor
Game 2 the only sideboard card I see is an Aura of Silence that gets discarded, but the opponent's combo turn only produces 10 goblins while I have a 1/1 Ballista in play. I play a Salvagers, block 2 and shoot 1 to take 7. Then return Ballista and play it as a 2/2 to block 2 more goblins next turn and shoot 2 (3 left). I'm mindful not to go too low with Ancient Tombs, but am able to rebuy and replay Ballista again and stabilize at 3 life and attack for the win.
He does say that he sideboarded for Eldrazi, which probably just means he didn't bring in Surgicals.
(2-1)
Round 4 - Mono R stompy
Game 1 he plays a turn 1 Bloodmoon on the play but I'm able to play a turn 2 Karn anyway. Baubles get played but not cracked and another Karn follows while I beat down as quickly with constructs as I can before he finds a Fiery Confluence, and I steal game 1
+2 Aura of Silence
+1 Cast Out
+1 Sanctum Prelate
+2 Swords to Plowshares
-4 Chalice
-1 Urza's Bauble
-1 Mentor
Game 2 he has the Chalice for 0 on turn 1, but I have the Swords to Plowshares for his follow-up Goblin. I Cast Out the Chalice and drop my hand fearing a second Chalice and play Karn. He has a Trinisphere a turn late and I start attacking while playing 3-mana baubles. I have a turn where I know his top card is a blank and decide to attack face instead of a Chandra that can only tick up, setting up a lethal attack the following turn as long as the card second from the top isn't relevant. Unfortunately the Chandra+ finds a Bridge and I'm punished. Two Fiery Confluences later and on to game 3.
Game 3 I have a turn 1 Mentor and a monk. He plays a turn 1 Bridge with two Spirit Guides. My second turn is an Aura of Silence that ends up stranding artifacts in his hand so I can keep attacking for the win.
(3-1)
Round 5 - Dredge
Game 1 turn 1 Chalice into turn 2 combo with Lodestone Bauble though the head judge says my opponent can replace each draw with dredge, even with no cards in library. Luckily every nearby player chimes in to correct him and he looks up the ruling (you can't dredge unless you have at least that many cards in your library).
+3 Containment Priest
+2 Tormod's Crypt
-4 Karn
-1 Mentor
Game 2 he hits my Chalice with a Cabal Therapy but can't flash it back since he didn't hit a Bridge from Below. I have the LED and a Ballista already and find a Salvagers and a Petal among my 3 draws for another turn-2 combo.
(4-1)
Round 6 - Esper Stoneblade
We can't draw because there's a 10 with better breakers vs a 9 that would pass either of us on breakers if we are the last three 13's for the last two spots.
Game 1 he has an EE to decimate my board but I get to keep my Mentor, which makes chump blockers for Batterskull. I had played an LED before the EE so when I find a Salvagers that is uncounterable I'm a mana short of comboing immediately. Jace comes down and bounces the Savlagers and the following turn I decide to play a freshly drawn Ballista to take out Jace. When I replay the Salvagers the following turn I do have the extra mana to combo immediately - probably my last opportunity to do so since he has a Jitte with 2 counters on it.
+2 Aura of Silence
+1 Cast Out
-2 Urza's Bauble
-1 Walking Ballista
Game 2 I have the turn-1 Chalice and he searches up Batterskull with Stoneforge Mystic while I make a Mentor. He has Back to Basics but I am still able to play a Karn to make a 5/5 to trump the germ. Karn then starts ticking up to find lands while he's pinging it with a Baleful Strix each turn. I -1 Karn to get back and play an Aura of Silence to protect from an EE. I can't blow the Aura on the Back to Basics though or I lose that EE protection, so we draw-go for a while until I have enough to start attacking through the Baterskull's potential +8 lifegain per round. He ends up scooping, probably a turn or two early, but he had a hand full of 1CMC's and had had enough.
(5-1) and 1st seed in Top 8
Quarterfinals - Sneak & Show
I think the split was like $600 each, but my opponent and I were both there for the Lotus, so no split.
Game 1 I have turn-1 Chalice, turn-2 Mentor and monks make quick work of him while he can't cantrip.
+3 Containment Priest
+2 Ensnaring Bridge
+1 Cast Out
+2 Aura of Silence
+1 Sanctum Prelate
-4 Karn
-4 Mentor
-1 City of Traitors
I wait to see if he has Omniscience before bringing in the Ethersworn Canonists. Siding out a land might seem odd, but I think it's fine on the draw AND when siding out Karns.
Game 2 my turn 1 is one of each bauble, LED, Opal, Petal, Cavern (on Human) and the only card left in my hand is Containment Priest. He casts Show and Tell on his second turn and I flash in Priest. He chooses to put nothing in :).
I draw a bunch of cards an play a 2/2 Ballista that can go to 3 with the LED+Petal if he Pyroclasms. I beat down down until he's at 9 and he Abrades my Priest and plays another Show and Tell, putting in a Griselbrand that he can't activate because of Ballista. I draw and play an Ensnaring Bridge then spend the next few turns just adding a counter to Ballista.
When I have a 5/5 Ballista I play another as a 3/3 using a Cavern on Construct (that was clearly marked because I still have the one on Human also) which he FoW's, going to 8. I let FoW resolve, my Ballista resolves and I ping him 8 times.
Semifinals - Infect
The split is $1,100 each, but I'm the only one who declines.
Game 1 My 7 has no lands then my 6 and 5 were 3x Karn + 3x Sol lands, then 3x Karn + 2x Sol lands. I go to 4 and am able to put up a fight with a Mentor and some baubles, but even though his hand wasn't great either he pays 4 mana for a lethal Become Immense on Blighted Agent.
+2 Swords to Plowshares
+1 Cast Out
-3 Karn
Game 2 I have a Chalice and uncounterable Mentor that out races him.
Game 3 I decide to play a turn-1 Chalice without playing a Lotus Petal first since my plan is to play a turn-2 Mentor that I don't have a Cavern for. He does Daze the Chalice, but then also has FoW for my Mentor. I'm cracking baubles on my turn, hoping to draw one of the instants I sided in, but he makes a smart play, kicking a Vines of Vastwood on his infector during his upkeep while my triggers are on the stack to cancel my outs (I don't draw any anyway, but I liked his line). Then an Invigorate for lethal.
I never saw a single Ballista during the match, but was happy with my play and mulligan decisions.
I take the Underground Sea for finishing 3rd with no regrets (play-wise nor split-wise).