Originally Posted by
FoulQ
I'm glad you could come into the goblins thread, defy all the testing done by a bunch of other players, and end by telling us we are all wrong.
Deckbuilding is not so black and white. Card choices are not so black and white. It changes, decklists are fluid, not some stable concoction that you should be running the same everytime. Even the most stable of decklists like tempo thresh experiences fluxes based on metagame choices (particularly within the sideboard).
Here is what it sounds like TO ME. I'm not going to barge into random threads and tell people they are all wrong, but this is how I personally see it. You are trying to make goblins the most aggro deck in the format. The fact that you are fetching for turn 2 warchiefs is disturbing. Goblins isn't about measured speed, it is about sprinting. It sounds like you are suffering from the noninteractive player problem. I know you have played ichorid in the past. I know you are the guy who ran FOW in the sideboard, I remember source names well. With ichorid, such noninteractivity is okay.
But goblins is all about interaction. Instead of thinking "t2 matron or t4 siege-gang commander, do you see why chrome mox is good now?" you should be thinking "how can I best win this game between me and this other player?"
They printed this new card by the way, it's called Warren Instigator. It's the two drop you are looking for. It forces your opponent to stay in answer mode. Along with goblin piledriver, we have anywhere from 5-8 2cc drops. That's enough to consistently apply pressure. While curving out can be great for goblins (and is the easiest way to win), it is definitely not necessary, depending on the matchup.
I would have to do an extensive analysis to shy you away from chrome mox. I'm not a math major, so I'll never turn you away from chrome mox. But people have tested chrome mox in a variety of legacy decks (including goblins), and every deck but combo has dropped them. I would be very wary of a card that has shown no success in any aggro decks throughout legacy.
No, lotus petal is not worth considering. Lotus petal sucks. How has this thread come to this? This is sad. Chrome mox and lotus petal are horrible. I'm all for ideas, but if I was playing against a goblins player who led with a lotus petal, I'd honestly have to hold back laughter and be glad I got a bye. Goblins is NOT a combo deck!! Maybe at one point, it was capable of t1 lackey t2 nuts t3 nuts, but not anymore. The nature of lotus petal and chrome mox leans towarsd combo. AKA not goblins.
You're thinking about it all wrong with the weak creatures as well. Instead of trying to fix it with chieftain, you should try to make it so it is not a problem. This slightly depends on personal playstyle. But Chieftain will never fix the problem. Chieftain is there because he gives haste, first and foremost. And haste gives the deck that "sprinting" feel. We are an anaerobic deck, we are the definition of it. Zoo is an aerobic deck. Turn 1 nacatl, turn 2 pridemage, turn 3 removal + goyf, turn 4 KotR. That makes zoo players splooge. The +1/+1 is actually more useful against decks without many creatures, because it accelerates your clock. Creatureless decks tend to have more answers (well of course), so we need to kill them faster before they can draw them. Chieftain helps this.
I realize my thoughts are scattered. Yes, I'm not the best at arguing my points. I have a hard time putting these abstract philosophies into words. But I can tell you that basic magic theory goes against playing chrome mox in a legacy aggro deck, and that is supported by about three kajillion proven decklists.
But to sum it up, I'll basically just trying to say that you should try thinking of goblins as a sprinting aggro deck, not as a fast aggro deck. The pressure comes in spurts, but the pressure comes so suddenly that it forces opponents to prepare for the pressure before it even happens. Along with being able to adapt to a control role when necessary, that is what makes goblins special, and why it is still in the DtB forum.
However, I'm all for innovation, and appreciate that you are trying to change things. Don't get me wrong, all this thread activity is very exciting. But I disagree with the moves you are making. I'm also curious to hear what cards specifically you talk about when saying the deck needs a "sideboard overhaul," considering that legacy sideboards are so varied and hard to put down that you are asking for an overhaul of a sideboard that has no definite existence.