Matt, I'll be in Denver. I got my ticket a couple month's back to visit a buddy, then they announced. He plays as well so we figured we'd hit it up.
zalachan - Destroy their hand as fast as possible. In order you should be going for (turns 1-3) Ramp/"Land Tutor" spells, cantrips, Candelabra, everything else. Don't worry about counters.
Counter's will happen but they're not meant to protect in that deck. They're a stall tactic. If they're spending their time trying to stall you instead of advancing their board, you're in the win there. That being said, if you can pay for a pierce on a Thoghtseize, you'll typically want to do it. After that, Anything's pretty much game.
Let Decay deal with Candelabra since it has no real other applications in the match. You have control with Relic, use it to keep the graveyard flush and force them to pop it, don't waste the Decay. Also, it cantrips... place it in that category. Don't worry about Goyf's size, It'll be big soon enough.
That should give you time to get a knight and catch up on nuking the Locus lands. Just remember, only Cloudposts and Vesuva Matter in the early game. Mid-Late, Primeval Titan makes an appearance so double green is also a hindrance.
If you do manage to take out the Cloudpost with an Extraction, your next target shouldn't be Candelabra. It's only good when they can produce more than 1 mana with any land (or they already have enough to be an issue for you). Your next target should probably be Tropical Island or Primeval Titan. Titan is the plan be to the ramp so keep that in mind. They've only got a couple Eldrazi and without Titan they can't actually force them down. If you can, try to outclass it. Force a block from the Titan since players with more experience will have a backup plan to all of this and you'll want the potential out for that.
As an overall rule: If you're not afraid of a counter, Extract during their draw step to potentially steal the turn from them.
That's one thing a lot of us miss while playing (you'll never see the game better than a spectator). You can use Extraction as forced discard at times. It's not likely, but why not take the chance if you've got the opportunity?
The deck is a mana beast. Take that out and they should be useless. Just remember not to dilute yourself too much. You can't win if you don't have a creature so fit one in asap (provided you're not still disrupting them). You only need one (Goyf/Knight) and can rebuild it quickly enough post relic. Don't play into the Wrath you don't have to.