Thank you! It seems so obvious now, I can't believe I didn't think of it.
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Dig through time: BANNED. Not sorry to see it go at all.
Thanks, I love the sweepers too. I've always been drawn to board control rather than stack control.
As far as replacing the Titans, I'd definitely go up to the full 4x Crop Rotation. This style of build is naturally weaker to combo, and access to instant-speed Bojuka Bog is one of our few maindeck defenses against Storm (although I do expect Ulamog 2.0 to improve the matchup a little when on the play, since T3 Ulamog taking out 2 lands is very doable with a fast hand). If you like sweepers, I could also see going up to a second and even third Ugin, as he has been proving to be the stone-cold nuts for me. I also could see Sundering Titan, which has always been on the shortlist of cards I keep on the bench. Or a lot of people on this forum have been really into Platinum Emperion lately, although I haven't tested with it myself. Wurmcoil could even be an option, especially if you find yourself in an aggressive meta.
Been having a difficult time winning anything over the last week or so. Just, always the wrong cards in hand. Even the bluegreen that I was fond of isn't getting me there. With all the variants now, not sure what i shoudl be playing. What I have tried, is adding oblivion stone in some of those slots you mentioned, as well as animists' awakening.
You seem to have found out that Natural Order is not optimal here due to the problems you are suffering from. Solution: ditch it or remake the deck to really support it.
Also, you dislike one of the better cards against Infect while having issues with Infect. There's some room for improvement as well.
Here is a list I'm thinking of, after the banlist
Main
2 Platinum Emperion
4 Primeval Titan
1 Emrakul, the Aeons Torn
4 Show and Tell
3 Terminus
3 Crop Rotation
4 Brainstorm
1 Candelabra of Tawnos
4 Sensei's Divining Top
2 Pithing Needle
3 Tropical Island
2 Vesuva
1 Cavern of Souls
4 Glimmerpost
4 Cloudpost
4 Flooded Strand
1 Island
1 Tundra
1 Misty Rainforest
1 Eye of Ugin
1 Savannah
1 Karakas
1 Kozilek, Butcher of Truth
3 Trickbind
1 Glacial Chasm
3 Expedition Map
Side
1 Bojuka Bog
1 Sacred Ground
2 Flusterstorm
2 Blue Elemental Blast
2 Pithing Needle
1 The Tabernacle at Pendrell Vale
1 Ugin, the Spirit Dragon
2 Surgical Extraction
1 Relic of Progenitus
2 Krosan Grip
as you can see, it's based on chris's one, with some little modifications:
a) 2 emperions+1 kozilek: I cannot leave my favourite eldrazi out of my list....It doesn't fit well with S&T, but I hope to hardcast it, not play only with S&T....emperion in some matchup is not so good, kozilek is good always.
b) 3 terminus+1 glacial chasm: sometimes opponent's creatures are too fast, and we cannot wait for a terminus. Crop + chasm it's an evergreen, and it's good also vs burn (I lost a lot of time with burn also with S&T.....if we don't have S&T and emperion on opening hand, it's hard)
c) 2 needle + 3 trickbind: OK, wasteland is not a problem anymore :D. and also storm and elves and other winning "triggered wincon". I'd like to insert some repeal, but I think this choice is the best.
d) 3 expedition map: Chris didn't have them on his list. It's hard for me to give them up....also because the shuffling effect is great in a deck without ponder.
Sideboard is still in construction, here are my general ideas:
a) relic: just one, to avoid a surgical on a cloudpost gone in the graveyard, to counter deathrite, tarmo, and so on.
b) sacred ground: cataclysm or recurring wasteland
c) beb: sneak attack is coming back to town, and blood moon is always here. Price of progress too, better have something more than flusterstorm. Some burn deck probably will side vexing susher, beb can destroy them easily.
d) surgical: graveyard hate at instant speed, target opponent's wasteland gone in graveyard, etc etc etc
e) tabernacle: my meta is FULL of mentors, this card plus terminus can slow them down.
What do you think guys?
I would never put Bojuka Bog in the SB, it's too important in several MUs. Why no Ulamog 2.0? Maybe even over Kozilek? Drawing 4 cards is great, but there are games where you tap out, play Kozilek, draw 4 cards and die :-/ destroying 2 lands or 2 threats or a mix could be often more helpful, don't you think?
you're right postman. I can remove 1 map (2 are enough) and add the bojuka. Probably the new ulamog is better than kozilek, I will test it: my only doubt about this is that I think S&T is better with kozilek than with ulamog 2.0. The WYC effect of Ulamog can be better than the draw effect, but attacking with annihilator is 90% game (of course, kozilek must survive a turn).
You're maindeck is within 8 cards of the BANT post I've been tuning recently. The differences are:
1 Candelabra of Tawnos -> 2 Candles
3 Trickbind -> 3 Repeal
1 Glacial Chasm -> 1 Forest
3 Expedition Map -> 2 Expedition Map
I'm also not playing Bojuka Bog main, wish I was, but the white splash chews up spots. I haven't been playing Glacial chasm, even though I know how good it is. I personally always prefer playing a forest so that I can have access to green through a blood moon.
I'd like to play 2 candles, if I had! XD
The main reason I put trickbind over repeal is that with 3 terminus is not so necessary to have also repeal (at least, not 3 of them). Instead trickbind can save me against a lot of things that neither terminus nor repeal can contrast.
I've been playing around with Animist's Awakening in the Exploration slot of my build. It's interesting, for sure. The thing I like most about it is that it helps get you to 7/8 lands so that you can wipe the board vs Blood Moon in g1. What I don't like, however, is that it usually feels like a win-more card the rest of the time instead of true acceleration. I've gone back to Exploration because it helps race combo, but I'm definitely keeping Awakening on the short list.
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It is a win more card because to get value you need to be casting it for ~x=4-5. For that mana u can hope to get 2-3 lands which is worse than tutoring with titan. As you have found exploration is best. I have been tinkering with various type es of acceleration and think that ill settle on some combination of mox diamond exploration. 2x of each at most but more likely just one ofs because they are terrible in multiples.
Natural order requires quite a few slots to be effective. Ive found that you should have at least 6 targets like priMe titan and progenitus. Additionally you need to get creatures into play early and reliably. I found that i couldnt go lower than 7 sacable creatures. That number included 2 dryad arbors. The reason i could get away with so fee is because i had 4 fetchlands to get arbors and 4 green sun zenith. You can run 1 veteran explorer with 4 basics. Since you want the explorer early game anywayss its unlikely you will have drawn 3 basics to make his search less advantageous. If gou run 2 explorers use 5 basics at least but 6 would be best. If you draw him late game its a pretty dead card whether u get lands out of it or not. Id recommend 1 explorer and more gsz because gsz is amazing. It lets you get cards like teeg out of the board which are huge and you only need 1 green to cast it.
TheBoozeCube , if tomorrow there will be a Grand Prix. You will play your mono_G list. What main and sb will you create? I am asking about it, because in 2 days i will play Legacy in Ovino with my list from 34 place at GP Lille. It is quiet similiar to yours. Most of intereset for me is the sideboard. What is the plan against Sneak? it is very intersting to read your thoughts
Hope to see a lot of you in Milan for ovino!! I'll be there, only as spectator unluckly, I miss some cards for 12 post.
Morden , write here or in private message, what do u miss
may be i can try to help
Thank you so much loxomatii, but I miss a lot of cards (basically all the blue ones.....S&T, fluster, brainstorm.....). Indeed, I'll go to ovino to buy/trade all these cards, so I won't have time to play :(