1-mana Teeg protection: Crop Rotation.
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1-mana Teeg protection: Crop Rotation.
While your statement is true Kyle, I don't think that's an ideal use of slots.
So far, this is what I'm going to run at Legacy tomorrow:
2 Swamp
1 Forest
1 Plains
1 Karakas
3 Wasteland
3 Marsh Flats
4 Verdant Catacombs
1 Windswept Heath
3 Bayou
2 Scrubland
1 Savannah
3 Deathrite Shaman
3 Tarmogoyf
4 Knight of the Reliquary
4 Dark Confidant
1 Ulvenwald Tracker
3 Thoughtseize
2 Inquisition of Kozilek
4 Abrupt Decay
4 Swords to Plowshares
2 Maelstrom Pulse
3 Green Sun's Zenith
2 Sensei's Divining Top
2 Sylvan Library
1 Garruk Relentless
-BOARD-
1 Scavenging Ooze
2 Engineered Plague
2 Pernicious Deed
3 Surgical Extraction
3 Hymn to Tourach
2 Gaddock Teeg
1 Virtue's Ruin
-Matt
I like your lists more and more everyone you update them. With only five pieces of disruption do you just hope to dodge combo all day long? I feel that teeg main board would help much more than it would hurt.
I am aware that you pay in a very aggro friendly environment and you love playing the board control role.
As opposed to teeg for tracker?
Since I do have the tracker, I may remove a Swords to Plowshares to add in the 4th Abrupt Decay. I've been secretly testing tracker again, and with all the Delver and stuff in the format, dropping Goyf and Tracker is bad news for most decks (or even better, a large Knight and Tracker). Tracker HAS TO eat an Abrupt Decay/piece of removal or your opponent is faced with getting nut kicked. Plus, no one counters the GSZ for one since they expect a DRS (which they plan to kill anyway or not care about with say, a Planeswalker in play).
If I make that cut, then the 1 STP can become the 4th Abrupt Decay, and I can add the 6th piece of hand disruption back in. I'm contemplating being greasy and running the Hymns in the main in place of the Thoughtseizes and running the Inquisitions in the board :P
-Matt
What I meant to say was to run 3 Thoughtseize and 3 Hymn and move Inquisitions to the board, but you got my point.
I think going big is definitely a relevant strategy, but how many bomb cards are worth going over the Top? Elspeth, Garruk, Jace, Moat, Humility, the Abyss. But, with so much cheap countering and discard strategies as of late, I doubt a deck is going to make it very far by moving beyond the three drops. It's Stax-syndrome all over again. They cut off your mana and you get stuck with a hand full of 3+ drops and no consistent manabase.
We shall see, time will tell.
-Matt
@ Matt - Would it make more sense to run a 2nd Plains or Forest as opposed to Swamps for use with KotR?
I was toying with the idea of a 2nd Forest, but I looked at the amount of black mainboard and sideboard, and for mana consistency, Swamp might be a touch better. If not, I'd be running the Forest for exactly that reason (also, I'm running GSZ, so my Green dependence is a bit higher).
-Matt
Going over the top with high mana cost spells? Sounds like a job for Nic Fit.
Without relying on a 1/1 dying. I'm thinking more about tombstalkers and planeswalkers. He cannot be killed outside of dismember and he is damn cheap to cast, planeswalkers could give a shit about DRS and Abrupt Decay. 3 Garruk main/side would most likely be enough, you get discard and removal to get to the stage where you can drop him, kill a shaman/snapcaster/delver and then take control of the ground for the rest of the game.
On top of that, can BUG or RUG deal with a predator ooze? He only costs three and is golden against anything that does not play white.
BUG has liliana, diabolic edict, darkblast, and dismember to deal with the ooze. Also, if you flip garruk relentless, decay/explosives can get it b/c it becomes a 0cc card. So vs bug, its probably best not to flip the garruk.
I think I'd like to say the 2nd Forest is better, for sure. Was playing tonight and the 2nd Forest would have been miles better. My mistake.
-Matt
My friend was running an interesting Miracles build that I had suggested with Trinket Mage, EE, Maindeck Relic, and Moat, Humility, and Blood Moon in the side. I ran up against it all night (along with BUG), and this was not a fun time for me. Clumping issues aside since I tried new sleeves, I died pretty atrociously.
I'll do more testing later in the week to try and shore up the matchup. I came close to closing out the games, but just came up short.
I was also playing against the midrange BUg deck: No maindeck counterspells, but Deathrites, Goyf, Clique, and Dark Confidant. That there is a good deck. Very consistent and can really put the pressure on. I also had some Top troubles. Against Tempo decks, they love seeing you with Top, since you have to use up your mana to filter more, and then they just run out threats/removal and murder you. I was talking to the BUG player (It was a team match, 2 people were playing the BUG deck to make sure no mistakes were made versus me on Junk) and he said Top is the play he wants to see on my Turn 1, since it means he gets a free pass. I understood where he was coming from. Games where I had Sylvan I was much further ahead, but with Top, I usually died due to mana constriction.
He suggested running the 3rd Library. Why? It doesn't use mana. If you have life, you can draw the extra cards and go deep to keep up with Blue. Plus, it's an immediate Abrupt Decay target, so one might not stick around long.
I think in light of this, I'm going to retool the maindeck again. Liliana might be coming in, just maybe. The BUG guys said Liliana was super awkward for them, but was worth a try. Also, I hate Geist of St. Traft. Let this be noted.
-Matt
Yeah I totally agree with the 3 Libraries for much the same reason. It often gets blown up, requires no mana, and if you do draw additional unwanted libraries, just put them back on top, then shuffle away with a fetchland or Knight activation. 3 Libraries is definitely the way to go for Junk. A blue deck like Team America can afford to go with a singleton library with all their cantrips, but Junk wants to see library at least once per game. I would never go less than 3 in Junk again.
Would running 3 Libraries instead of a 2/1 Library/Top be better? In several games I managed to get an early Top but would drop a Library anyway due to its card draw ability and the Top became largely useless aside from being silly and Topping end of my opponent's turn before my own draw step.
When you have mana to spend, Top is great. The problem is, in the early game you don't have the mana to derdle around with Tops like you do in Miracles. You want to be drawing and looking at cards. Plus, we now have more competing one drops, and Top is usually not on the Top of my list of card selection, further putting us behind. In addition, additional Libraries can be discarded to Liliana if you're running her.
Right now, I think the boogeymen in the format are Miracles and BUG, closely followed by Esperblade, Goblins, and some sort of Combo. I think if we can find lists that do well against either Miracles or BUG, and at least 2 of the others, then we have something very good.
I'll be brewing and keep you all posted. I'm looking back at Komar's sideboard plan at the moment and thinking about what's actually getting us there in what matchups and what isn't. What we need gentleman, are 2-for-1's. 1-for-1's aren't going to cut the mustard, especially against Miracles.
-Matt
Gave the "new" deck a shot. I feel that even with my rust, I don't think this is the way I want to take the deck from this point. For me, it was a little too color dependent and required more "luck" that I prefer.
My thoughts: All in all, Hymn was sub-par all day.
Garruk did less work than Lili. I actually think Thrun would be a better call than Garruk. I'm aware that it's not an infinite stream of creatures but those wolves gave way too much time to the matches he was relevant in. I'm aware the damage progression from garruk. Honestly though, how often do those wolves accomplish the task that quickly? Thrun will deal 20 damage in 5 successful attacks. That also means he kills an angel if they decide to block.
He's also more relevant against most of the rest of the format than Garruk as it's basically all targeted removal and a couple sweepers which don't stop regeneration.
If you're wondering, the matches were: 2x Miracles (1-4), Bug w/visions (1-2), MUD(2-0), and Reanimator (2-0). Reanimator and MUD are both great matchups so counting them in towards the difference doesn't count in my eyes.
I'll be rewinding my old list a little bit and am looking into Blood Moon for an alternative to a catch all for the format. I know most people are probably thinking that's a bad thing but we should be able to operate well underneath one where-as most of the format's manabase is extremely greedy.
I also like Thrun for this same reason. He's a rock-solid beat stick that REQUIRES Miracles to Terminus or put up some kind of blocker. If we manage to keep up a Karakas, even Terminus is useless. I think he's also powerful in the mirror, against BUG, and even against Blade and RUG decks.
While I was serving derdly customers at work, I also thought about Thrun.
-Matt