Originally Posted by
elof
Really solid list! After playtesting alot both yesterday and the day before I'm pretty close to your list. I will try out Ports, and I think that 2 is the best number since both Wastelands and Mutavaults are often better. Will try this.
And finally, 3 Stifle, is this card really that good? I know that it is when you use it but I have problem finding the way too use it. Sould you go for a first turn Stifle on a fetch or should you go for the defensive roll and try to Stifle Wastelands, EE, Deeds? So far, I have not been that convinced with Stifles but I will test them out.
Oh, is Echoing Truth the only good bounce there is? I friend of mine suggested Unsummon in that spot for fun, altough it didn't sound that bad. Of course, it does not answer any of our problems, I would like a card that is cheap and allows me to bounce vial/a critter before playing Standstill. Perhaps Echoing Truth does this best? Rushing River I found to be to mana intense.
Ohoh, a second oh. Just remembered you where thinking about UU for Lord of Atlantis. I have had very few problems with this, but have often tried more Tidals. It's hard to say how many islands is suffecient but I wouldn't want to go below 12. I have also noticed that I gotten to mulligan alot of hands, I think it might be because the lack of Brainstorm or it was just a fluke of bad luck. Will try more and let you know!
Keep it up merfolks!