Originally Posted by
Esper3k
@Barbed Lightning: With your sideboard, I'd probably do something like -1 Thoughtseize, +1 Scavenging Ooze just because it's so good against them. Really at the end, I didn't end up changing the list at all in my matches against RUG. The only thing I'd bring out 1 mana discard for is for 1 mana removal like PtE (if I ran it) or something that's just a brutal bomb against them like Scavenging Ooze.
For your mana base though, I think 12 fetches is a little much. Sure it's great with Knight and Shaman, but really increases your vulnerability to both Stifle (obvs since you have more fetches) and Wasteland (since you have less actual nonbasics). For example, if you are playing against RUG and fetch out your basic Swamp and only have 1 other land, you're forced to fetch your Savannah next to balance out your colors. Getting Wastelanded there means you have no more Savannahs to fetch. Personally, I like to have 3 Scrubland, 2 Bayou, 2 Savannah. This is because off of a basic Forest, we can fetch Scrubland and have access to every single one of our multicolor spells since G(B/W) gives us the colored mana requirement we need for everything. This is also why I like Maelstrom Pulse over Vindicate since you can cast Pulse with Forest+Scrubland, but can't do it with Vindicate.
Also to help with the Stifle/Wasteland decks, I eventually cut down to 2 Wastelands since getting colored mana is so important for us. 2 Wastelands was fine for me to fetch up with Knight to deal with pesky utility lands. Sure, you tend to get less of the auto-win of T1 Wasteland color screw your opponent, but I felt having a more resilient mana base was more important over a large number of matches.