Originally Posted by
luckypenny
These are all excellent questions, and I hope to answer them all.
As one of the decks that abuses Wasteland, I found it unacceptable that this deck, kind of, folds to opposing Wastelands. Part of the philosophy of this deck is to have answers to most of the meta. So why is it having so many problems with one of the major cornerstones of legacy? So I cut a color to deal with it. I looked at the deck and saw that red did the least work. I didn't come up with replacements. I just needed to get to three colors. I can't cut Knight, and I need Dark Confident, Decay, and Voids in SB. So. No red.
1. I don't run DD Combo and Pfire. Why would I need to dredge when Knight can do it better? Loam is there to supplement the deck's engine: Knight.
2. Isn't Canopy run to save Loams? I might run it now that Ram was printed, but the space is already tight. So, no? Lol
3. Yup. No red. I believe it sucks in this deck. Hahaha. It can't deal with TNN, Leo, Angler, or Tarm.
4. Yup. No red. But Ring is good. In that post of mine, I never said I ran it. I run Pits instead.
5. There are two libraries in the list.
6. This is a valid point, and I am still trying to come up with something. I might be adding ooze soon btw. So that helps the threat count a bit. But don't most Loam lists run light in creatures and threats?
7. Pfire can't deal with TNN or Leo or Tarm or delvecreatures. Salt Mine and my list can bc we include Judgments. It's actually 4c loam that relies too much on Pfire and assumes it can deal with most threats when in actuality it can't.
8. I think Maze is subpar. I want all my land to produce mana at some point. I might even be taking out Taber bc of this. Tower is too good against D&T; I have never lost to D&T when I had Tower out, as they need equipment to beat out Knights. And, Tower actually kills the germ token produced by Batter then produces mana in subsequent turns while Maze babysits. Also, I don't run DD combo, so I need Knights to dodge Strix.
9. Three colors is easier than four. Yup. When legacy is dominated by Wasteland, managing three colors is a lot easier than running four.
I think Pfire exposes the deck to land attack strategies, which, I believe, outweigh the benefits of the CA one gets from Pfire in its optimal situations. Just my thoughts.
Cheers.