Originally Posted by
FoulQ
Dredge is a interesting deck to me, because of this...IF there is gy hate in your sideboard, then your chances against the deck are much more based on player skill than your actual deck. Basically, this skill involves two things,
1)Knowledge of Dredge.....from being a standard player in a legacy event and this random combo killing you to dredge being your primary deck and goblins is just a meta choice, and,
2) Knowledge of your deck's relationship with Dredge.....knowing the relationships between your cards and dredges cards, because every matchup is slightly different for dredge opponent based on their deck (not so much for them).
Dredge players always seem to be very confident in their goblins matchup. If their deck is working, it is basically impossible to win g1 and difficult to win g2/g3. Thankfully, dredge does have consistency issues fairly often, and we don't. This also shows player skill is much more important than deck choice when facing against dredge...just points to that, all I'm saying.
Extirpate is the worst hate, because we have many guys that can die to remove bridges, and keeping a B open all the time can be difficult. Leyline and Planar are one method of attack, and then the artifact haters are the other. And ravenous trap obviously pwns all but is narrow. I prefer the artifact haters (relic/crypt) because of their versatility in a lot of other matchups (for example, bringing in leyline against canadian is really lame...but relic turns me on)
I'm not really very intimate with dredge. I know the basic stuff like everyone, but that won't cut it. This deck is so unique that I'd actually probably ask the dredge players in their forum, because they are the ones who are going to understand the relationship between dredge and goblins better than the goblins player will.
One card I've missed in my builds against dredge is Wort. If the late game comes around, the dredge player will often feel they have inevitability if we can't effectively remove their bridges, so they can stall in the early game and then explode mid game. However, a well-placed Wort will throw off their plans very bad. Only the best dredge players will be able to sense a game-winning Wort on the prowl.
I would just try to think out of the box while you are testing the matchup. Look for very alternative paths of victory instead of conventional means we are used to, because most decks in legacy are boring tempo decks and dredge is not. That is very important. If I were trying to improve the dredge matchup more I'd probably go with finding a method that works for you to think more outside the box.