Quote:
Originally Posted by
kramer733
MAINBOARD
2 Jace, the Mind Sculptor
1 Liliana of the Veil
3 Baleful Strix
3 Monastery Mentor
3 Snapcaster Mage
1 Council's Judgment
1 Inquisition of Kozilek
4 Ponder
3 Thoughtseize
4 Brainstorm
2 Counterspell
4 Force of Will
2 Spell Pierce
1 Spell Snare
4 Swords to Plowshares
1 Engineered Explosives
4 Flooded Strand
2 Island
2 Marsh Flats
1 Plains
4 Polluted Delta
1 Scrubland
1 Swamp
2 Tundra
2 Underground Sea
2 Wasteland
SIDEBOARD
1 Containment Priest
3 Ethersworn Canonist
1 Fatal Push
2 Flusterstorm
1 Grafdigger's Cage
2 Rest in Peace
1 Supreme Verdict
2 Surgical Extraction
1 Toxic Deluge
1 Vendilion Clique
I used the list for our weekly and made some minor changes (marked in bolt) due to card availability (didn't have a Gideon and 2nd IoK) and personal preference (I see no reason to play JvP, and Storm is played alot locally).
R1 D&T draw (win) 1-1
G1 Trading one for one until I can stick Jace for a couple of turns and then clean up with mentor
G2 Cannonist and Recruiter + Flickerwhisp Tempo me, because I have 1 Jace and 2 snapcastermages sitting useless in my Hand
G3 Grind and go Lili into Jace but can only stick Mentor on turn 1 of extra turns and I am a couple points short of lethal. He ends up in the finals so i can't fault him for not scooping
R2 Food Chain W 2-0
G1 I win a tight race on one life while tempoing with 2 FoW (Manipulate Fate and Balista)
G2 Timely Verdict hits Leovold and Trinket Mage and I can grind out with mentor and jace after that
R3 4c loam L 0-2
G1 I Keep Tundra, Sea, Ponder, 4 other spells. Play land cast ponder, 3 nonlands, shuffle, no land, opp wastes me, I draw no land, land go, opp waste me, I scoop
G2 I keep a bad hand but it has land, ponder, RIP, I ponder, 3 non-land shuffle, opp goes T1 Chalice, I can't cast Rip because i fetched an Island, scoop, GG WP...
R4 UBg Reanimator W 2-0
G1 I spellpierce a brainstorm on T1, then my Opp does a whole lot of nothing until hardcasting Elish Norn when I have allready got Mento plus 2 Tokens. But I have 3 Counters in Hand at that point.
G2 My hatefull board is usefull for once and I stick RIP on T3 or 4 and slowly beat down with snaps and strixes
I like the Mainboard, but would make some SB changes:
- I am not sure if hymn has a place in the main, maybe its a sb option because combo decks don't attack your mana.
- I would definitly cut down on the gy hate (play 3 surgical cause they synergize with snappy)
- add either 2 Disenchants or 1 Disentchant 1 C.Judgement to the SB.
- A 2nd EE could also be usefull.
- I would defintly play 2 sweepers in the board, maybe even 3 cards ( Zaleous persecution would be a good addition also). Its card to keep up with DNT and Elves and such by just 1-for-1-ing