Price is determined using
both supply and demand, and you can't have a price without some form of demand. The number of cards in circulation constitutes the supply, and the playability of a card constitutes the vast bulk of its demand, with collectibility coming in at a distant second. If you have a vast supply, even the most highly sought after card will be cheap, but this isn't what we're talking about here. The cards we're discussing are limited in supply, and their demand comes from the fact that they are the best cards at what they do, in what is currently the premier competitive format in the game. Without playability, most cards are effectively worthless, as most every card in the game outside of a small percentage actually is. I honestly don't understand how people can be refuting this point, because it's basic -- we're talking about the exception when we discuss expensive cards, because the vast majority that have ever been printed are barely worth more than the cardboard they're printed on. They're not expensive because they're not playable.
Case in point: strip mine is practically worthless, while wasteland is now $100. If strip mine were playable in legacy, it would be a 4-of in most decks. Since it's banned, it has no playability, and thus no demand. It's effectively worthless because it isn't legal in any relevant format.
You're discounting the effect that providing prize money and streamed tournaments has on the scene. Without high profile tournaments and coverage, legacy would lose relevance very, very fast. I mean, how many people give a shit about vintage now? I bet the number is staggering, dozens even. Without SCG, legacy would be in a lot of trouble, and I don't think anybody who's being honest with themselves can really deny that.
I'm well aware of SCG's commitment, I'm saying it won't be the norm for the long term. In fact I specifically chose the words "as early as next year", because SCG has made a commitment to legacy for 2014. But don't kid yourself that they would stick with the format if modern proved to be a more profitable venture. Modern likely already has a larger playerbase, and if it stays on its current trajectory, will eventually overtake legacy through sheer power of numbers. According to the
latest figures, there are an estimated 12 million people playing the game now, and roughly 300,000 of each revised dual in existence. That's 75,000 playsets for a total of 750,000 across all ten duals. How long until modern goes past this figure? There's a glut of new players that have just experienced (or are about to experience) their first rotation, and clamouring for fetches to be reprinted so that they can get into modern. If even 10% of all players buy in (and they will, modern is being pushed very, very hard by Wizards), they'll already have cruised past the upper limit of what legacy is able to support. With consistent reprints, it's pretty inconceivable that modern won't replace legacy in the long term.
I'm not talking about older players, I'm talking about new players. Once demand reaches critical mass, SCG will absolutely replace legacy. If you can't see this, you're fooling yourself.
And I'm one of them. You don't seem to realise that I'm on the side of legacy in all of this.
See my previous post, this has nothing to do with morality.